scummvm/saga
Torbjörn Andersson f69544ebd2 Prevent infinite loop in executeThreads() for IHNM. I don't know if this is
the correct behaviour, but surely it's less evil now?

svn-id: r18606
2005-07-31 16:38:15 +00:00
..
.cvsignore
actor.cpp Whitespaces 2005-07-29 17:58:00 +00:00
actor.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
animation.cpp Whitespaces 2005-07-29 17:58:00 +00:00
animation.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
console.cpp finally Resource manager rewritten: 2005-07-19 19:05:52 +00:00
console.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
events.cpp Whitespaces 2005-07-29 17:58:00 +00:00
events.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
font_map.cpp oops, correct copyright string 2005-01-01 16:20:17 +00:00
font.cpp Whitespaces 2005-07-29 17:58:00 +00:00
font.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
game.cpp added Patch.re_ support 2005-07-30 17:28:58 +00:00
gfx.cpp Whitespaces 2005-07-29 17:58:00 +00:00
gfx.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
ihnm_introproc.cpp Tentatively changed the IHNM start scene from 152 to 151. I suspect scene 2005-07-30 14:37:06 +00:00
image.cpp Whitespaces 2005-07-29 17:58:00 +00:00
input.cpp finally Resource manager rewritten: 2005-07-19 19:05:52 +00:00
interface.cpp Whitespaces 2005-07-29 17:58:00 +00:00
interface.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
isomap.cpp Whitespaces 2005-07-29 17:58:00 +00:00
isomap.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
ite_introproc.cpp Whitespaces 2005-07-29 17:58:00 +00:00
itedata.cpp Whitespaces 2005-07-29 17:58:00 +00:00
itedata.h implemented inventory 2005-04-22 14:11:04 +00:00
list.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
module.mk font & text related changes: 2005-07-14 17:46:21 +00:00
music.cpp Whitespaces 2005-07-29 17:58:00 +00:00
music.h finally Resource manager rewritten: 2005-07-19 19:05:52 +00:00
objectmap.cpp Whitespaces 2005-07-29 17:58:00 +00:00
objectmap.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
palanim.cpp finally Resource manager rewritten: 2005-07-19 19:05:52 +00:00
palanim.h gfx rearangement 2005-07-09 16:23:45 +00:00
puzzle.cpp Whitespaces 2005-07-29 17:58:00 +00:00
puzzle.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
render.cpp Whitespaces 2005-07-29 17:58:00 +00:00
render.h Fix compilation 2005-07-29 17:45:36 +00:00
resnames.h Tentatively changed the IHNM start scene from 152 to 151. I suspect scene 2005-07-30 14:37:06 +00:00
rscfile.cpp added Patch.re_ support 2005-07-30 17:28:58 +00:00
rscfile.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
saga.cpp Thread-related IHNM differences. 2005-07-30 14:41:25 +00:00
saga.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
saveload.cpp Whitespaces 2005-07-29 17:58:00 +00:00
scene.cpp added scen resource types dump at debuglevel==10 2005-07-31 12:03:03 +00:00
scene.h added scen resource types dump at debuglevel==10 2005-07-31 12:03:03 +00:00
script.cpp Whitespaces 2005-07-29 17:58:00 +00:00
script.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
sfuncs.cpp Whitespaces 2005-07-29 17:58:00 +00:00
sndres.cpp added Patch.re_ support 2005-07-30 17:28:58 +00:00
sndres.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
sound.cpp Whitespaces 2005-07-29 17:58:00 +00:00
sound.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
sprite.cpp Whitespaces 2005-07-29 17:58:00 +00:00
sprite.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
sthread.cpp Prevent infinite loop in executeThreads() for IHNM. I don't know if this is 2005-07-31 16:38:15 +00:00
stream.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
xref.txt Applied patch #1106775 "SAGA colours". This simplifies code considerably, and 2005-01-27 20:07:04 +00:00