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agi
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Commit modified patch from bug report #2849084 "AGI: Crash when saving fallback-matched game" to fix that bug.
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2009-09-23 13:17:08 +00:00 |
agos
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Add VGA script code differences in DIMP.
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2009-09-24 04:14:41 +00:00 |
cine
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Clear menu stack in FWRenderer deconstructor.
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2009-09-22 17:53:00 +00:00 |
cruise
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Removed redundant offset from dirty rect calculation logic
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2009-09-23 10:58:17 +00:00 |
drascula
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Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
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2009-08-18 15:31:26 +00:00 |
gob
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Fixed warning about missing newline
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2009-09-18 21:34:34 +00:00 |
groovie
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Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel.
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2009-09-23 00:15:00 +00:00 |
igor
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Commented out unused variable
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2009-09-24 02:56:37 +00:00 |
kyra
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Cleanup.
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2009-09-20 23:56:42 +00:00 |
lure
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Fix indentation
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2009-08-30 20:50:23 +00:00 |
m4
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Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel.
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2009-09-23 00:15:00 +00:00 |
made
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Fix bug #2843050 (RTZ: Crash to desktop with demo). Don't assert out when a resource slot can't be found.
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2009-08-23 21:15:47 +00:00 |
parallaction
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Removed unnecessary semi-colons.
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2009-08-15 14:13:48 +00:00 |
queen
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Constness fix
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2009-09-06 11:37:15 +00:00 |
saga
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Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel.
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2009-09-23 00:15:00 +00:00 |
sci
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SCI: Rename _sciVersion to s_sciVersion and made it local to resource.cpp (i.e. follow CFG and achieve code/data isolation)
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2009-09-23 12:12:37 +00:00 |
scumm
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fix for bug #2820389
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2009-09-23 13:22:12 +00:00 |
sky
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Fix indentation
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2009-08-30 20:50:23 +00:00 |
sword1
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Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel.
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2009-09-23 00:15:00 +00:00 |
sword2
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Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel.
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2009-09-23 00:15:00 +00:00 |
teenagent
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Fixed endian bug when using inventory items on objects.
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2009-09-20 11:31:11 +00:00 |
tinsel
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Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel.
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2009-09-23 00:15:00 +00:00 |
touche
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TOUCHE: disable flag 777 update (not checked by any scripts)
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2009-08-25 21:30:05 +00:00 |
tucker
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TUCKER: skip sound file loading if not available in compressed bundle
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2009-08-25 21:42:12 +00:00 |
advancedDetector.cpp
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Refactor GUI options update into a function in Common: updateGameGUIOptions.
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2009-07-13 18:47:32 +00:00 |
advancedDetector.h
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
dialogs.cpp
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Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
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2009-06-06 17:58:08 +00:00 |
dialogs.h
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engine.cpp
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Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build.
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2009-08-21 18:16:37 +00:00 |
engine.h
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updated comment on initGraphics as I should have done before commiting r42330.
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2009-07-10 10:47:25 +00:00 |
engines.mk
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fixed engines order, added svn:keywords properties.
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2009-09-03 21:20:13 +00:00 |
game.cpp
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
game.h
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
metaengine.h
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module.mk
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