mirror of
https://github.com/libretro/scummvm.git
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82 lines
2.4 KiB
C++
82 lines
2.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include <audio/audiostream.h>
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#include <audio/decoders/wave.h>
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#include <audio/decoders/adpcm.h>
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#include <common/substream.h>
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#include "sound.h"
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namespace Pink {
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Sound::Sound(Audio::Mixer *mixer, Common::SafeSeekableSubReadStream *stream)
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: _mixer(mixer), _fileStream(stream)
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{
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}
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Sound::~Sound() {
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stop();
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delete _fileStream;
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}
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bool Sound::isPlaying() {
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return _mixer->isSoundHandleActive(_handle);
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}
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void Sound::pause() {
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_mixer->pauseHandle(_handle, true);
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}
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void Sound::resume() {
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_mixer->pauseHandle(_handle, false);
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}
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void Sound::stop() {
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_mixer->stopHandle(_handle);
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}
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void Sound::play(Audio::Mixer::SoundType type, int volume, bool isLoop) {
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// Vox files in pink have wave format.
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// RIFF (little-endian) data, WAVE audio, Microsoft PCM, 8 bit, mono 22050 Hz
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_mixer->stopHandle(_handle);
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_fileStream->seek(0);
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Audio::AudioStream *audioStream ;
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Audio::SeekableAudioStream *wavStream = Audio::makeWAVStream(_fileStream, DisposeAfterUse::NO);
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if (isLoop) {
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audioStream = Audio::makeLoopingAudioStream(wavStream, 0, 0, 0);
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}
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else audioStream = wavStream;
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_mixer->playStream(type, &_handle , audioStream, -1 , Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::YES);
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}
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void Sound::setBalance(int8 balance) {
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_mixer->setChannelBalance(_handle, balance);
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}
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uint32 Sound::getCurrentSample() {
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return _mixer->getSoundElapsedTime(_handle) * 22050 / 1000;
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}
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} // End of namespace Pink
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