scummvm/audio/decoders/3do.cpp
2015-06-06 17:14:24 -04:00

344 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/textconsole.h"
#include "common/stream.h"
#include "common/util.h"
#include "audio/decoders/3do.h"
#include "audio/decoders/raw.h"
#include "audio/decoders/adpcm_intern.h"
namespace Audio {
// Reuses ADPCM table
#define audio_3DO_ADP4_stepSizeTable Ima_ADPCMStream::_imaTable
#define audio_3DO_ADP4_stepSizeIndex ADPCMStream::_stepAdjustTable
RewindableAudioStream *make3DO_ADP4AudioStream(Common::SeekableReadStream *stream, uint16 sampleRate, bool stereo, uint32 *audioLengthMSecsPtr, DisposeAfterUse::Flag disposeAfterUse, audio_3DO_ADP4_PersistentSpace *persistentSpace) {
if (stereo) {
warning("make3DO_ADP4Stream(): stereo currently not supported");
return 0;
}
if (audioLengthMSecsPtr) {
// Caller requires the milliseconds of audio
uint32 audioLengthMSecs = stream->size() * 2 * 1000 / sampleRate; // 1 byte == 2 16-bit sample
if (stereo) {
audioLengthMSecs /= 2;
}
*audioLengthMSecsPtr = audioLengthMSecs;
}
return new Audio3DO_ADP4_Stream(stream, sampleRate, stereo, disposeAfterUse, persistentSpace);
}
Audio3DO_ADP4_Stream::Audio3DO_ADP4_Stream(Common::SeekableReadStream *stream, uint16 sampleRate, bool stereo, DisposeAfterUse::Flag disposeAfterUse, audio_3DO_ADP4_PersistentSpace *persistentSpace)
: _sampleRate(sampleRate), _stereo(stereo),
_stream(stream, disposeAfterUse) {
_callerDecoderData = persistentSpace;
memset(&_initialDecoderData, 0, sizeof(_initialDecoderData));
_initialRead = true;
reset();
}
void Audio3DO_ADP4_Stream::reset() {
memcpy(&_curDecoderData, &_initialDecoderData, sizeof(_curDecoderData));
_streamBytesLeft = _stream->size();
_stream->seek(0);
}
bool Audio3DO_ADP4_Stream::rewind() {
reset();
return true;
}
int16 Audio3DO_ADP4_Stream::decodeSample(byte compressedNibble) {
int16 currentStep = audio_3DO_ADP4_stepSizeTable[_curDecoderData.stepIndex];
int32 decodedSample = _curDecoderData.lastSample;
int16 delta = currentStep >> 3;
if (compressedNibble & 1)
delta += currentStep >> 2;
if (compressedNibble & 2)
delta += currentStep >> 1;
if (compressedNibble & 4)
delta += currentStep;
if (compressedNibble & 8) {
decodedSample -= delta;
} else {
decodedSample += delta;
}
_curDecoderData.lastSample = CLIP<int32>(decodedSample, -32768, 32767);
_curDecoderData.stepIndex += audio_3DO_ADP4_stepSizeIndex[compressedNibble & 0x07];
_curDecoderData.stepIndex = CLIP<int16>(_curDecoderData.stepIndex, 0, ARRAYSIZE(audio_3DO_ADP4_stepSizeTable) - 1);
return _curDecoderData.lastSample;
}
// Writes the requested amount (or less) of samples into buffer and returns the amount of samples, that got written
int Audio3DO_ADP4_Stream::readBuffer(int16 *buffer, const int numSamples) {
int8 byteCache[AUDIO_3DO_CACHE_SIZE];
int8 *byteCachePtr = NULL;
int byteCacheSize = 0;
int requestedBytesLeft = 0;
int decodedSamplesCount = 0;
int8 compressedByte = 0;
if (endOfData())
return 0; // no more bytes left
if (_callerDecoderData) {
// copy caller decoder data over
memcpy(&_curDecoderData, _callerDecoderData, sizeof(_curDecoderData));
if (_initialRead) {
_initialRead = false;
memcpy(&_initialDecoderData, &_curDecoderData, sizeof(_initialDecoderData));
}
}
requestedBytesLeft = numSamples >> 1; // 1 byte for 2 16-bit sample
if (requestedBytesLeft > _streamBytesLeft)
requestedBytesLeft = _streamBytesLeft; // not enough bytes left
// in case caller requests an uneven amount of samples, we will return an even amount
// buffering, so that direct decoding of files and such runs way faster
while (requestedBytesLeft) {
if (requestedBytesLeft > AUDIO_3DO_CACHE_SIZE) {
byteCacheSize = AUDIO_3DO_CACHE_SIZE;
} else {
byteCacheSize = requestedBytesLeft;
}
requestedBytesLeft -= byteCacheSize;
_streamBytesLeft -= byteCacheSize;
// Fill our byte cache
_stream->read(byteCache, byteCacheSize);
byteCachePtr = byteCache;
// Mono
while (byteCacheSize) {
compressedByte = *byteCachePtr++;
byteCacheSize--;
buffer[decodedSamplesCount] = decodeSample(compressedByte >> 4);
decodedSamplesCount++;
buffer[decodedSamplesCount] = decodeSample(compressedByte & 0x0f);
decodedSamplesCount++;
}
}
if (_callerDecoderData) {
// copy caller decoder data back
memcpy(_callerDecoderData, &_curDecoderData, sizeof(_curDecoderData));
}
return decodedSamplesCount;
}
// ============================================================================
static int16 audio_3DO_SDX2_SquareTable[256] = {
-32768,-32258,-31752,-31250,-30752,-30258,-29768,-29282,-28800,-28322,
-27848,-27378,-26912,-26450,-25992,-25538,-25088,-24642,-24200,-23762,
-23328,-22898,-22472,-22050,-21632,-21218,-20808,-20402,-20000,-19602,
-19208,-18818,-18432,-18050,-17672,-17298,-16928,-16562,-16200,-15842,
-15488,-15138,-14792,-14450,-14112,-13778,-13448,-13122,-12800,-12482,
-12168,-11858,-11552,-11250,-10952,-10658,-10368,-10082, -9800, -9522,
-9248, -8978, -8712, -8450, -8192, -7938, -7688, -7442, -7200, -6962,
-6728, -6498, -6272, -6050, -5832, -5618, -5408, -5202, -5000, -4802,
-4608, -4418, -4232, -4050, -3872, -3698, -3528, -3362, -3200, -3042,
-2888, -2738, -2592, -2450, -2312, -2178, -2048, -1922, -1800, -1682,
-1568, -1458, -1352, -1250, -1152, -1058, -968, -882, -800, -722,
-648, -578, -512, -450, -392, -338, -288, -242, -200, -162,
-128, -98, -72, -50, -32, -18, -8, -2, 0, 2,
8, 18, 32, 50, 72, 98, 128, 162, 200, 242,
288, 338, 392, 450, 512, 578, 648, 722, 800, 882,
968, 1058, 1152, 1250, 1352, 1458, 1568, 1682, 1800, 1922,
2048, 2178, 2312, 2450, 2592, 2738, 2888, 3042, 3200, 3362,
3528, 3698, 3872, 4050, 4232, 4418, 4608, 4802, 5000, 5202,
5408, 5618, 5832, 6050, 6272, 6498, 6728, 6962, 7200, 7442,
7688, 7938, 8192, 8450, 8712, 8978, 9248, 9522, 9800, 10082,
10368, 10658, 10952, 11250, 11552, 11858, 12168, 12482, 12800, 13122,
13448, 13778, 14112, 14450, 14792, 15138, 15488, 15842, 16200, 16562,
16928, 17298, 17672, 18050, 18432, 18818, 19208, 19602, 20000, 20402,
20808, 21218, 21632, 22050, 22472, 22898, 23328, 23762, 24200, 24642,
25088, 25538, 25992, 26450, 26912, 27378, 27848, 28322, 28800, 29282,
29768, 30258, 30752, 31250, 31752, 32258
};
Audio3DO_SDX2_Stream::Audio3DO_SDX2_Stream(Common::SeekableReadStream *stream, uint16 sampleRate, bool stereo, DisposeAfterUse::Flag disposeAfterUse, audio_3DO_SDX2_PersistentSpace *persistentSpace)
: _sampleRate(sampleRate), _stereo(stereo),
_stream(stream, disposeAfterUse) {
_callerDecoderData = persistentSpace;
memset(&_initialDecoderData, 0, sizeof(_initialDecoderData));
_initialRead = true;
reset();
}
void Audio3DO_SDX2_Stream::reset() {
memcpy(&_curDecoderData, &_initialDecoderData, sizeof(_curDecoderData));
_streamBytesLeft = _stream->size();
_stream->seek(0);
}
bool Audio3DO_SDX2_Stream::rewind() {
reset();
return true;
}
// Writes the requested amount (or less) of samples into buffer and returns the amount of samples, that got written
int Audio3DO_SDX2_Stream::readBuffer(int16 *buffer, const int numSamples) {
int8 byteCache[AUDIO_3DO_CACHE_SIZE];
int8 *byteCachePtr = NULL;
int byteCacheSize = 0;
int requestedBytesLeft = numSamples; // 1 byte per 16-bit sample
int decodedSamplesCount = 0;
int8 compressedByte = 0;
uint8 squareTableOffset = 0;
int16 decodedSample = 0;
if (endOfData())
return 0; // no more bytes left
if (_stereo) {
// We expect numSamples to be even in case of Stereo audio
assert((numSamples & 1) == 0);
}
if (_callerDecoderData) {
// copy caller decoder data over
memcpy(&_curDecoderData, _callerDecoderData, sizeof(_curDecoderData));
if (_initialRead) {
_initialRead = false;
memcpy(&_initialDecoderData, &_curDecoderData, sizeof(_initialDecoderData));
}
}
requestedBytesLeft = numSamples;
if (requestedBytesLeft > _streamBytesLeft)
requestedBytesLeft = _streamBytesLeft; // not enough bytes left
// buffering, so that direct decoding of files and such runs way faster
while (requestedBytesLeft) {
if (requestedBytesLeft > AUDIO_3DO_CACHE_SIZE) {
byteCacheSize = AUDIO_3DO_CACHE_SIZE;
} else {
byteCacheSize = requestedBytesLeft;
}
requestedBytesLeft -= byteCacheSize;
_streamBytesLeft -= byteCacheSize;
// Fill our byte cache
_stream->read(byteCache, byteCacheSize);
byteCachePtr = byteCache;
if (!_stereo) {
// Mono
while (byteCacheSize) {
compressedByte = *byteCachePtr++;
byteCacheSize--;
squareTableOffset = compressedByte + 128;
if (!(compressedByte & 1))
_curDecoderData.lastSample1 = 0;
decodedSample = _curDecoderData.lastSample1 + audio_3DO_SDX2_SquareTable[squareTableOffset];
_curDecoderData.lastSample1 = decodedSample;
buffer[decodedSamplesCount] = decodedSample;
decodedSamplesCount++;
}
} else {
// Stereo
while (byteCacheSize) {
compressedByte = *byteCachePtr++;
byteCacheSize--;
squareTableOffset = compressedByte + 128;
if (!(decodedSamplesCount & 1)) {
// First channel
if (!(compressedByte & 1))
_curDecoderData.lastSample1 = 0;
decodedSample = _curDecoderData.lastSample1 + audio_3DO_SDX2_SquareTable[squareTableOffset];
_curDecoderData.lastSample1 = decodedSample;
} else {
// Second channel
if (!(compressedByte & 1))
_curDecoderData.lastSample2 = 0;
decodedSample = _curDecoderData.lastSample2 + audio_3DO_SDX2_SquareTable[squareTableOffset];
_curDecoderData.lastSample2 = decodedSample;
}
buffer[decodedSamplesCount] = decodedSample;
decodedSamplesCount++;
}
}
}
if (_callerDecoderData) {
// copy caller decoder data back
memcpy(_callerDecoderData, &_curDecoderData, sizeof(_curDecoderData));
}
return decodedSamplesCount;
}
RewindableAudioStream *make3DO_SDX2AudioStream(Common::SeekableReadStream *stream, uint16 sampleRate, bool stereo, uint32 *audioLengthMSecsPtr, DisposeAfterUse::Flag disposeAfterUse, audio_3DO_SDX2_PersistentSpace *persistentSpace) {
if (stereo) {
if (stream->size() & 1) {
warning("make3DO_SDX2Stream(): stereo data is uneven size");
return 0;
}
}
if (audioLengthMSecsPtr) {
// Caller requires the milliseconds of audio
uint32 audioLengthMSecs = stream->size() * 1000 / sampleRate; // 1 byte == 1 16-bit sample
if (stereo) {
audioLengthMSecs /= 2;
}
*audioLengthMSecsPtr = audioLengthMSecs;
}
return new Audio3DO_SDX2_Stream(stream, sampleRate, stereo, disposeAfterUse, persistentSpace);
}
} // End of namespace Audio