scummvm/engines/sci/sound
2010-06-08 09:36:27 +00:00
..
drivers Fixing some warnings (with gcc 3.3.6) 2010-04-17 23:19:52 +00:00
iterator AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
audio.cpp SCI: Silenced warning when no audio decoder is compiled in 2010-05-31 12:36:42 +00:00
audio.h SCI: Remove sound/audio.h include from engine/state.h 2010-02-15 00:20:53 +00:00
midiparser_sci.cpp Some more work on channel remapping: Moved the remapping code to the music loading code (still disabled) 2010-06-04 15:01:26 +00:00
midiparser_sci.h Some more work on channel remapping: Moved the remapping code to the music loading code (still disabled) 2010-06-04 15:01:26 +00:00
music.cpp Some more work on channel remapping: Moved the remapping code to the music loading code (still disabled) 2010-06-04 15:01:26 +00:00
music.h - Made some methods const 2010-06-03 23:07:53 +00:00
soundcmd.cpp SCI: if song isn't playing, set signal and don't set fadeout/fadein variables - fixes lsl3 music lost after entering/exiting tv room (bug #3007406) 2010-06-08 09:36:27 +00:00
soundcmd.h SCI: set signal in SCI0/SCI01 games, when samples have been played only. fixes sq3 guys from andromeda, but also doesn't screw up music in sq3new/kq1 - added comments about this issue 2010-05-03 17:54:47 +00:00