scummvm/engines/bladerunner/module.mk
antoniou79 fd45d6cca7 BLADERUNNER: Fix map from 5bit color to 8bit
This fixes a bug with Izo's flash not entirely hiding McCoy, Izo and NPCs

White value was previously calculated as r,g,b (248,248,248) instead of (255,255,255)
2021-07-03 19:31:48 +03:00

295 lines
6.2 KiB
Makefile

MODULE := engines/bladerunner
MODULE_OBJS = \
actor.o \
actor_clues.o \
actor_combat.o \
actor_dialogue_queue.o \
actor_walk.o \
adpcm_decoder.o \
ambient_sounds.o \
archive.o \
aud_stream.o \
audio_cache.o \
audio_mixer.o \
audio_player.o \
audio_speech.o \
bladerunner.o \
boundingbox.o \
chapters.o \
color.o \
combat.o \
crimes_database.o \
debugger.o \
decompress_lcw.o \
decompress_lzo.o \
dialogue_menu.o \
framelimiter.o \
fog.o \
font.o \
game_flags.o \
game_info.o \
image.o \
item.o \
item_pickup.o \
items.o \
light.o \
lights.o \
matrix.o \
metaengine.o \
mouse.o \
movement_track.o \
music.o \
obstacles.o \
outtake.o \
overlays.o \
regions.o \
savefile.o \
scene.o \
scene_objects.o \
screen_effects.o \
script/script.o \
script/init_script.o \
script/kia_script.o \
script/vk_script.o \
script/esper_script.o \
script/police_maze.o \
script/ai_script.o \
script/ai/answering_machine.o \
script/ai/baker.o \
script/ai/blimp_guy.o \
script/ai/bryant.o \
script/ai/bullet_bob.o \
script/ai/chew.o \
script/ai/clovis.o \
script/ai/crazylegs.o \
script/ai/dektora.o \
script/ai/desk_clerk.o \
script/ai/dispatcher.o \
script/ai/early_q.o \
script/ai/early_q_bartender.o \
script/ai/fish_dealer.o \
script/ai/free_slot_a.o \
script/ai/free_slot_b.o \
script/ai/gaff.o \
script/ai/general_doll.o \
script/ai/generic_walker_a.o \
script/ai/generic_walker_b.o \
script/ai/generic_walker_c.o \
script/ai/gordo.o \
script/ai/governor_kolvig.o \
script/ai/grigorian.o \
script/ai/guzza.o \
script/ai/hanoi.o \
script/ai/hasan.o \
script/ai/hawkers_barkeep.o \
script/ai/hawkers_parrot.o \
script/ai/holloway.o \
script/ai/howie_lee.o \
script/ai/hysteria_patron1.o \
script/ai/hysteria_patron2.o \
script/ai/hysteria_patron3.o \
script/ai/insect_dealer.o \
script/ai/isabella.o \
script/ai/izo.o \
script/ai/klein.o \
script/ai/lance.o \
script/ai/leon.o \
script/ai/lockup_guard.o \
script/ai/lucy.o \
script/ai/luther.o \
script/ai/maggie.o \
script/ai/male_announcer.o \
script/ai/marcus.o \
script/ai/mccoy.o \
script/ai/mia.o \
script/ai/moraji.o \
script/ai/murray.o \
script/ai/mutant1.o \
script/ai/mutant2.o \
script/ai/mutant3.o \
script/ai/newscaster.o \
script/ai/officer_grayford.o \
script/ai/officer_leary.o \
script/ai/photographer.o \
script/ai/rachael.o \
script/ai/rajif.o \
script/ai/runciter.o \
script/ai/sadik.o \
script/ai/sebastian.o \
script/ai/sergeant_walls.o \
script/ai/shoeshine_man.o \
script/ai/steele.o \
script/ai/taffy.o \
script/ai/taffy_patron.o \
script/ai/teenager.o \
script/ai/the_bard.o \
script/ai/transient.o \
script/ai/tyrell.o \
script/ai/tyrell_guard.o \
script/ai/zuben.o \
script/scene_script.o \
script/scene/ar01.o \
script/scene/ar02.o \
script/scene/bb01.o \
script/scene/bb02.o \
script/scene/bb03.o \
script/scene/bb04.o \
script/scene/bb05.o \
script/scene/bb06.o \
script/scene/bb07.o \
script/scene/bb08.o \
script/scene/bb09.o \
script/scene/bb10.o \
script/scene/bb11.o \
script/scene/bb12.o \
script/scene/bb51.o \
script/scene/ct01.o \
script/scene/ct02.o \
script/scene/ct03.o \
script/scene/ct04.o \
script/scene/ct05.o \
script/scene/ct06.o \
script/scene/ct07.o \
script/scene/ct08.o \
script/scene/ct09.o \
script/scene/ct10.o \
script/scene/ct11.o \
script/scene/ct12.o \
script/scene/ct51.o \
script/scene/dr01.o \
script/scene/dr02.o \
script/scene/dr03.o \
script/scene/dr04.o \
script/scene/dr05.o \
script/scene/dr06.o \
script/scene/hc01.o \
script/scene/hc02.o \
script/scene/hc03.o \
script/scene/hc04.o \
script/scene/hf01.o \
script/scene/hf02.o \
script/scene/hf03.o \
script/scene/hf04.o \
script/scene/hf05.o \
script/scene/hf06.o \
script/scene/hf07.o \
script/scene/kp01.o \
script/scene/kp02.o \
script/scene/kp03.o \
script/scene/kp04.o \
script/scene/kp05.o \
script/scene/kp06.o \
script/scene/kp07.o \
script/scene/ma01.o \
script/scene/ma02.o \
script/scene/ma04.o \
script/scene/ma05.o \
script/scene/ma06.o \
script/scene/ma07.o \
script/scene/ma08.o \
script/scene/nr01.o \
script/scene/nr02.o \
script/scene/nr03.o \
script/scene/nr04.o \
script/scene/nr05.o \
script/scene/nr06.o \
script/scene/nr07.o \
script/scene/nr08.o \
script/scene/nr09.o \
script/scene/nr10.o \
script/scene/nr11.o \
script/scene/ps01.o \
script/scene/ps02.o \
script/scene/ps03.o \
script/scene/ps04.o \
script/scene/ps05.o \
script/scene/ps06.o \
script/scene/ps07.o \
script/scene/ps09.o \
script/scene/ps10.o \
script/scene/ps11.o \
script/scene/ps12.o \
script/scene/ps13.o \
script/scene/ps14.o \
script/scene/ps15.o \
script/scene/rc01.o \
script/scene/rc02.o \
script/scene/rc03.o \
script/scene/rc04.o \
script/scene/rc51.o \
script/scene/tb02.o \
script/scene/tb03.o \
script/scene/tb05.o \
script/scene/tb06.o \
script/scene/tb07.o \
script/scene/ug01.o \
script/scene/ug02.o \
script/scene/ug03.o \
script/scene/ug04.o \
script/scene/ug05.o \
script/scene/ug06.o \
script/scene/ug07.o \
script/scene/ug08.o \
script/scene/ug09.o \
script/scene/ug10.o \
script/scene/ug12.o \
script/scene/ug13.o \
script/scene/ug14.o \
script/scene/ug15.o \
script/scene/ug16.o \
script/scene/ug17.o \
script/scene/ug18.o \
script/scene/ug19.o \
set.o \
settings.o \
set_effects.o \
shape.o \
slice_animations.o \
slice_renderer.o \
subtitles.o \
suspects_database.o \
text_resource.o \
time.o \
ui/elevator.o \
ui/end_credits.o \
ui/esper.o \
ui/kia.o \
ui/kia_log.o \
ui/kia_section_base.o \
ui/kia_section_clues.o \
ui/kia_section_crimes.o \
ui/kia_section_diagnostic.o \
ui/kia_section_help.o \
ui/kia_section_load.o \
ui/kia_section_pogo.o \
ui/kia_section_save.o \
ui/kia_section_settings.o \
ui/kia_section_suspects.o \
ui/scores.o \
ui/spinner.o \
ui/ui_check_box.o \
ui/ui_container.o \
ui/ui_image_picker.o \
ui/ui_input_box.o \
ui/ui_scroll_box.o \
ui/ui_slider.o \
ui/ui_dropdown.o \
ui/vk.o \
view.o \
vqa_decoder.o \
vqa_player.o \
waypoints.o \
zbuffer.o
# This module can be built as a plugin
ifeq ($(ENABLE_BLADERUNNER), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
# Detection objects
DETECT_OBJS += $(MODULE)/detection.o