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56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GRIM_MD5CHECK_H
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#define GRIM_MD5CHECK_H
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#include "common/array.h"
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namespace Grim {
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class MD5Check {
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public:
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static bool checkFiles();
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static void startCheckFiles();
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static bool advanceCheck(int *pos, int *total);
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inline static bool advanceCheck() { return advanceCheck(NULL, NULL); }
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static void clear();
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private:
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static void init();
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struct MD5Sum {
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MD5Sum(const char *fn, const char **s, int n) : filename(fn), sums(s), numSums(n) {}
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const char *filename;
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const char **sums;
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int numSums;
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};
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static bool checkMD5(const MD5Sum &sums, const char *md5);
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static bool _initted;
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static Common::Array<MD5Sum> *_files;
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static int _iterator;
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};
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}
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#endif
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