.. |
he
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Renamed Archive::openFile to createReadStreamForMember
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2009-01-23 04:45:44 +00:00 |
imuse
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Work around bug #1324106 again. Apparently, I was mistaken the other day when I
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2008-01-11 22:59:13 +00:00 |
imuse_digi
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fixed radio chatter sfx
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2009-01-10 17:08:29 +00:00 |
insane
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SCUMM: Got rid of class Chunk
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2008-09-13 22:41:30 +00:00 |
smush
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
actor.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
actor.h
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SCUMM: Moved more stuf from class Actor to ActorHE
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2008-09-25 10:11:06 +00:00 |
akos.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
akos.h
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Use slow palette color match, for 16bit color HE games for now.
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2009-01-04 00:58:45 +00:00 |
base-costume.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
base-costume.h
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Introduce ARM code for commonest case of "proc3" costume blitting (as
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2008-02-03 01:26:12 +00:00 |
bomp.cpp
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
bomp.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
boxes.cpp
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SCUMM: Made some potentially ambiguous (to the reader, at least) checks slightly less ambiguous
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2008-08-15 22:06:15 +00:00 |
boxes.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
camera.cpp
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Add suggested code changes for bug #2580705 - COMI: Jerky camera movement.
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2009-02-11 13:15:35 +00:00 |
charset-fontdata.cpp
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Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get
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2008-11-14 14:03:08 +00:00 |
charset.cpp
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cleanup
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2008-11-06 14:03:38 +00:00 |
charset.h
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Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get
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2008-11-14 14:03:08 +00:00 |
costume.cpp
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Previous commit to enable ARM proc3 stuff for WinCE was broken, as I'd
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2008-02-03 13:12:51 +00:00 |
costume.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
cursor.cpp
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Removed some dead code, clarified comments, cleanup
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2008-12-09 19:54:01 +00:00 |
debugger.cpp
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Renamed SpecialDebugLevel to DebugChannel
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2009-01-30 05:10:24 +00:00 |
debugger.h
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Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading"
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2008-01-02 18:44:20 +00:00 |
detection_tables.h
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |
detection.cpp
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
detection.h
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Removed trailing spaces.
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2008-01-27 19:47:41 +00:00 |
dialogs.cpp
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Fixed working Keys button in in game options dialog
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2009-02-12 22:05:07 +00:00 |
dialogs.h
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GUI: Got rid of the WidgetSize stuff
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2008-11-12 13:14:44 +00:00 |
file_nes.cpp
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do not include common/debug.h from common/util.h
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2009-01-30 05:25:17 +00:00 |
file_nes.h
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Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again
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2008-11-23 20:54:55 +00:00 |
file.cpp
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Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again
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2008-11-23 20:54:55 +00:00 |
file.h
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Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again
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2008-11-23 20:54:55 +00:00 |
gfx.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
gfx.h
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Compile fix for 34006
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2008-08-18 20:43:44 +00:00 |
gfxARM.s
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Updates to the scummvm blitting code as discussed on the mailing list.
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2008-08-18 20:04:15 +00:00 |
help.cpp
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
help.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
input.cpp
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Revert talkspeed changes, while still only using the game specific talkspeed setting (if it exists). And clarify the talkspeed differences between games in the README.
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2009-02-13 10:04:17 +00:00 |
intern.h
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Allow static and dynamic plugins to be used at the same time
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2008-05-06 03:00:26 +00:00 |
midiparser_eup.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
midiparser_ro.cpp
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Made the Loom Roland music fix a bit more specific. Only one song in EGA Loom
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2008-01-03 19:43:43 +00:00 |
module.mk
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SCUMM: Got rid of class Chunk
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2008-09-13 22:41:30 +00:00 |
music.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
nut_renderer.cpp
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Changed all delete [] usages to delete[].
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2008-05-07 14:31:45 +00:00 |
nut_renderer.h
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Allow static and dynamic plugins to be used at the same time
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2008-05-06 03:00:26 +00:00 |
object.cpp
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SCUMM: Turned two former warnings into errors -- I never got reports on this warnings, with some luck we'll never get reports on the errors, too. If we get them, I'll deal with them :)
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2008-12-09 19:53:01 +00:00 |
object.h
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Removed trailing spaces.
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2008-01-27 19:47:41 +00:00 |
palette.cpp
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Use cache when converting 16bit colors, for faster conversions.
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2009-01-04 03:49:23 +00:00 |
player_mod.cpp
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Add patch from Quietust - Correct music speed in Amiga V2/V3 games.
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2008-10-11 02:25:55 +00:00 |
player_mod.h
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Add patch #1891606 - Improved sound playback for Amiga SCUMM V2/V3 games.
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2008-02-12 03:26:05 +00:00 |
player_nes.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
player_nes.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
player_v1.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
player_v1.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
player_v2.cpp
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Fix 64 bit issue
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2007-09-23 10:33:30 +00:00 |
player_v2.h
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Re-added __attribute__(packed)
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2007-07-01 18:18:43 +00:00 |
player_v2a.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
player_v2a.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
player_v3a.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
player_v3a.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
proc3ARM.s
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made fix from r36039 more efficient
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2009-01-26 17:37:59 +00:00 |
resource_v2.cpp
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Remove warnings from NDS build.
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2008-11-29 18:01:16 +00:00 |
resource_v3.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
resource_v4.cpp
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ScummFile: Don't use the File::_ioFailed flag, rather track the io status separately; also, changed eof() -> eos()
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2008-09-06 20:34:21 +00:00 |
resource.cpp
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Added multiple new open() methods to Common::File, which make it possible to use this class as a generic convenience wrapper around all kinds of SeekableReadStream; also renamed the name() method to the less confusing getName()
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2008-09-30 09:12:02 +00:00 |
resource.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
room.cpp
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Allow static and dynamic plugins to be used at the same time
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2008-05-06 03:00:26 +00:00 |
saveload.cpp
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Restore correct camera values for old saves games of FT, Dig, and COMI.
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2009-02-11 23:22:52 +00:00 |
saveload.h
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Restore correct camera values for old saves games of FT, Dig, and COMI.
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2009-02-11 23:22:52 +00:00 |
script_v0.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
script_v2.cpp
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
script_v5.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
script_v6.cpp
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Patch from bugreport #1846746: "PUTTMOON 3DO: Play button in Outtro partly cut off"
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2009-01-11 11:16:37 +00:00 |
script_v8.cpp
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Revert talkspeed changes, while still only using the game specific talkspeed setting (if it exists). And clarify the talkspeed differences between games in the README.
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2009-02-13 10:04:17 +00:00 |
script.cpp
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Revert talkspeed changes, while still only using the game specific talkspeed setting (if it exists). And clarify the talkspeed differences between games in the README.
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2009-02-13 10:04:17 +00:00 |
script.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
scumm-md5.h
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Fix bug #2596028 - FREDDI3: Game does not start German version.
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2009-02-13 23:32:00 +00:00 |
scumm.cpp
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Revert talkspeed changes, while still only using the game specific talkspeed setting (if it exists). And clarify the talkspeed differences between games in the README.
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2009-02-13 10:04:17 +00:00 |
scumm.h
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Revert talkspeed changes, while still only using the game specific talkspeed setting (if it exists). And clarify the talkspeed differences between games in the README.
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2009-02-13 10:04:17 +00:00 |
sound.cpp
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Fix sound noise regression in CD32 version of Simon the Sorcerer 1.
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2009-02-07 05:05:14 +00:00 |
sound.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
string.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
usage_bits.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
usage_bits.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
util.cpp
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Move tag2str() to common/
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2008-01-21 12:44:39 +00:00 |
util.h
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Move tag2str() to common/
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2008-01-21 12:44:39 +00:00 |
vars.cpp
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Disable video play back in 16bit color HE games for now.
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2008-12-15 05:08:25 +00:00 |
verbs.cpp
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Fix display of original load/save screen in the FM-TOWNS version of Loom.
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2008-05-31 06:31:21 +00:00 |
verbs.h
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Introduced ClickArea enum, some related cleanup in runInputScript and checkExecVerbs
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2007-06-29 23:08:15 +00:00 |