mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-20 00:41:12 +00:00
107073537e
svn-id: r22588
143 lines
3.1 KiB
C++
143 lines
3.1 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2006 The ScummVM project
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*
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* Copyright (C) 1999-2001 Sarien Team
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef __AGI_VIEW_H
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#define __AGI_VIEW_H
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namespace Agi {
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struct view_cel {
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uint8 height;
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uint8 width;
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uint8 transparency;
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uint8 mirror_loop;
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uint8 mirror;
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uint8 *data;
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};
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struct view_loop {
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int num_cels;
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struct view_cel *cel;
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};
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/**
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* AGI view resource structure.
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*/
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struct agi_view {
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int num_loops;
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struct view_loop *loop;
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char *descr;
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uint8 *rdata;
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};
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/**
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* AGI view table entry
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*/
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struct vt_entry {
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uint8 step_time;
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uint8 step_time_count;
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uint8 entry;
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int16 x_pos;
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int16 y_pos;
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uint8 current_view;
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struct agi_view *view_data;
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uint8 current_loop;
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uint8 num_loops;
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struct view_loop *loop_data;
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uint8 current_cel;
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uint8 num_cels;
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struct view_cel *cel_data;
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struct view_cel *cel_data_2;
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int16 x_pos2;
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int16 y_pos2;
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void *s;
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int16 x_size;
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int16 y_size;
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uint8 step_size;
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uint8 cycle_time;
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uint8 cycle_time_count;
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uint8 direction;
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#define MOTION_NORMAL 0
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#define MOTION_WANDER 1
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#define MOTION_FOLLOW_EGO 2
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#define MOTION_MOVE_OBJ 3
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uint8 motion;
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#define CYCLE_NORMAL 0
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#define CYCLE_END_OF_LOOP 1
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#define CYCLE_REV_LOOP 2
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#define CYCLE_REVERSE 3
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uint8 cycle;
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uint8 priority;
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#define DRAWN 0x0001
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#define IGNORE_BLOCKS 0x0002
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#define FIXED_PRIORITY 0x0004
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#define IGNORE_HORIZON 0x0008
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#define UPDATE 0x0010
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#define CYCLING 0x0020
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#define ANIMATED 0x0040
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#define MOTION 0x0080
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#define ON_WATER 0x0100
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#define IGNORE_OBJECTS 0x0200
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#define UPDATE_POS 0x0400
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#define ON_LAND 0x0800
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#define DONTUPDATE 0x1000
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#define FIX_LOOP 0x2000
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#define DIDNT_MOVE 0x4000
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#define ADJ_EGO_XY 0x8000
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uint16 flags;
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uint8 parm1;
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uint8 parm2;
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uint8 parm3;
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uint8 parm4;
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}; /* struct vt_entry */
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/* Motion */
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void check_all_motions(void);
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void move_obj(struct vt_entry *);
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void in_destination(struct vt_entry *);
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void fix_position(int);
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void update_position(void);
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/* View table management */
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void set_cel(struct vt_entry *, int);
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void set_loop(struct vt_entry *, int);
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void set_view(struct vt_entry *, int);
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void start_update(struct vt_entry *);
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void stop_update(struct vt_entry *);
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void update_viewtable(void);
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void unload_view(int);
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int decode_view(int);
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void add_to_pic(int, int, int, int, int, int, int);
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void draw_obj(int);
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} // End of namespace Agi
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#endif /* __AGI_VIEW_H */
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