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database.cpp
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Reverted parts of revisions #44292, #44293, #44295 and #44296, to prevent warnings and issues in compilers which don't support NORETURN
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2009-09-24 17:24:42 +00:00 |
database.h
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- Added support for The Manhole EGA version
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2009-01-22 13:04:29 +00:00 |
detection.cpp
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
graphics.cpp
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Strip trailing whitespaces in the whole code base.
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2009-05-24 15:17:42 +00:00 |
graphics.h
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- Added support for The Manhole EGA version
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2009-01-22 13:04:29 +00:00 |
made.cpp
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Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
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2009-08-18 15:31:26 +00:00 |
made.h
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Strip trailing whitespaces in the whole code base.
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2009-05-24 15:17:42 +00:00 |
module.mk
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Forgot the makefile, sorry
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2008-05-14 11:21:33 +00:00 |
music.cpp
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- Music now works in LGoP2
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2009-01-13 10:11:52 +00:00 |
music.h
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Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all)
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2008-05-05 12:51:50 +00:00 |
pmvplayer.cpp
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- PMV player: Use frame count from PVM file and fix incorrect "invalid chunk type" warning
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2009-08-18 19:42:13 +00:00 |
pmvplayer.h
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- Added support for The Manhole EGA version
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2009-01-22 13:04:29 +00:00 |
redreader.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
redreader.h
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Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry.
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2008-04-23 08:08:37 +00:00 |
resource.cpp
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Fix bug #2843050 (RTZ: Crash to desktop with demo). Don't assert out when a resource slot can't be found.
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2009-08-23 21:15:47 +00:00 |
resource.h
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MADE: cleanup
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2009-05-31 15:07:55 +00:00 |
screen.cpp
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- PMV player: Use frame count from PVM file and fix incorrect "invalid chunk type" warning
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2009-08-18 19:42:13 +00:00 |
screen.h
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Merged loadRGBPalette() inside setRGBPalette() (that's the only place it's used and where the screen palette is set). Added a wrapper for copyRectToScreen(), to remove some duplicated code inside the ScreenEffects() class
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2009-03-14 15:43:37 +00:00 |
screenfx.cpp
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Strip trailing whitespaces in the whole code base.
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2009-05-24 15:17:42 +00:00 |
screenfx.h
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Strip trailing whitespaces in the whole code base.
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2009-05-24 15:17:42 +00:00 |
script.cpp
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Reduced CPU usage of the MADE engine by about 10% (by profiling the code)
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2009-03-14 14:58:19 +00:00 |
script.h
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Pushed up the simple script stack function in the header file (this helps isolate them too, so that script.cpp only contains script command functions now)
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2009-03-14 12:23:35 +00:00 |
scriptfuncs.cpp
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MADE: cleanup
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2009-05-31 15:07:55 +00:00 |
scriptfuncs.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
sound.cpp
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Strip trailing whitespaces in the whole code base.
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2009-05-24 15:17:42 +00:00 |
sound.h
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- Implemented sound decompression for Manhole EGA
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2009-01-25 01:58:16 +00:00 |