scummvm/engines/twp/prefs.h
2024-03-07 20:08:26 +01:00

63 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TWP_PREFS_H
#define TWP_PREFS_H
#include "common/formats/json.h"
namespace Twp {
struct TempPref {
float gameSpeedFactor = 1.f;
bool forceTalkieText = false;
};
class Preferences {
public:
Preferences();
bool hasPrefs(const Common::String& name);
Common::JSONValue* prefsAsJson(const Common::String& name);
Common::String prefs(const Common::String name, const Common::String& def) const;
float prefs(const Common::String& name, float def) const;
bool prefs(const Common::String& name, bool def) const;
int prefs(const Common::String& name, int def) const;
void setPrefs(const Common::String &name, const Common::String &value);
void setPrefs(const Common::String &name, float value);
void setPrefs(const Common::String &name, int value);
void setPrefs(const Common::String &name, bool value);
void savePrefs();
Common::String getKey(const Common::String& path);
private:
Common::JSONValue* _node = nullptr;
TempPref _tmp;
};
}
#endif