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63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TWP_PREFS_H
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#define TWP_PREFS_H
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#include "common/formats/json.h"
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namespace Twp {
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struct TempPref {
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float gameSpeedFactor = 1.f;
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bool forceTalkieText = false;
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};
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class Preferences {
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public:
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Preferences();
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bool hasPrefs(const Common::String& name);
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Common::JSONValue* prefsAsJson(const Common::String& name);
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Common::String prefs(const Common::String name, const Common::String& def) const;
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float prefs(const Common::String& name, float def) const;
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bool prefs(const Common::String& name, bool def) const;
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int prefs(const Common::String& name, int def) const;
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void setPrefs(const Common::String &name, const Common::String &value);
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void setPrefs(const Common::String &name, float value);
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void setPrefs(const Common::String &name, int value);
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void setPrefs(const Common::String &name, bool value);
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void savePrefs();
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Common::String getKey(const Common::String& path);
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private:
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Common::JSONValue* _node = nullptr;
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TempPref _tmp;
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};
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}
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#endif
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