mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-20 08:48:13 +00:00
1483 lines
41 KiB
C++
1483 lines
41 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/**************************************************************************
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* ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ *
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* Nayma Software srl *
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* e -= We create much MORE than ALL =- *
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* u- z$$$c '. ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ *
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* .d" d$$$$$b "b. *
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* .z$* d$$$$$$$L ^*$c. *
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* #$$$. $$$$$$$$$ .$$$" Project: Roasted Moths........ *
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* ^*$b 4$$$$$$$$$F .d$*" *
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* ^$$. 4$$$$$$$$$F .$P" Module: Loc.CPP.............. *
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* *$. '$$$$$$$$$ 4$P 4 *
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* J *$ "$$$$$$$" $P r Author: Giovanni Bajo........ *
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* z$ '$$$P*4c.*$$$*.z@*R$$$ $. *
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* z$" "" #$F^ "" '$c *
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* z$$beu .ue=" $ "=e.. .zed$$c *
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* "#$e z$*" . `. ^*Nc e$"" *
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* "$$". .r" ^4. .^$$" *
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* ^.@*"6L=\ebu^+C$"*b." *
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* "**$. "c 4$$$ J" J$P*" OS: [ ] DOS [X] WIN95 [ ] PORT *
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* ^"--.^ 9$" .--"" COMP: [ ] WATCOM [X] VISUAL C++ *
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* " [ ] EIFFEL [ ] GCC/GXX/DJGPP *
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* *
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* This source code is Copyright (C) Nayma Software. ALL RIGHTS RESERVED *
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* *
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**************************************************************************/
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#include "common/file.h"
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#include "common/savefile.h"
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#include "common/textconsole.h"
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#include "tony/mpal/lzo.h"
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#include "tony/mpal/memory.h"
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#include "tony/mpal/mpal.h"
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#include "tony/mpal/mpalutils.h"
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#include "tony/mpal/stubs.h"
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#include "tony/custom.h"
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#include "tony/game.h"
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#include "tony/gfxengine.h"
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#include "tony/tony.h"
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namespace Tony {
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using namespace MPAL;
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/****************************************/
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/* Variabili globali di configurazione */
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/****************************************/
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// FIXME: Move into a class instance
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bool bCfgInvLocked;
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bool bCfgInvNoScroll;
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bool bCfgTimerizedText;
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bool bCfgInvUp;
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bool bCfgAnni30;
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bool bCfgAntiAlias;
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bool bCfgSottotitoli;
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bool bCfgTransparence;
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bool bCfgInterTips;
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bool bCfgDubbing;
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bool bCfgMusic;
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bool bCfgSFX;
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int nCfgTonySpeed;
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int nCfgTextSpeed;
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int nCfgDubbingVolume;
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int nCfgMusicVolume;
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int nCfgSFXVolume;
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bool bSkipSfxNoLoop;
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bool bPatIrqFreeze;
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/****************************************/
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/* Funzioni globali per la DLL Custom */
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/****************************************/
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HANDLE MainLoadLocation(int nLoc, RMPoint pt, RMPoint start) {
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return _vm->GetEngine()->LoadLocation(nLoc, pt,start);
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}
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HANDLE MainUnloadLocation(bool bDoOnExit) {
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return _vm->GetEngine()->UnloadLocation(bDoOnExit);
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}
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void MainLinkGraphicTask(RMGfxTask *task) {
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_vm->GetEngine()->LinkGraphicTask(task);
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}
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void MainFreeze(void) {
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_vm->GetEngine()->Freeze();
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}
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void MainUnfreeze(void) {
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_vm->GetEngine()->Unfreeze();
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}
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void MainWaitFrame(void) {
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WaitForSingleObject(_vm->m_hEndOfFrame, INFINITE);
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}
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void MainShowMouse(void) {
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_vm->GetEngine()->EnableMouse();
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}
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void MainHideMouse(void) {
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_vm->GetEngine()->DisableMouse();
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}
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void MainPlayMusic(int nChannel, const char *filename, int nFX, bool bLoop, int nSync) {
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_vm->PlayMusic(nChannel, filename, nFX, bLoop, nSync);
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}
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void MainDisableInput(void) {
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_vm->GetEngine()->DisableInput();
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}
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void MainEnableInput(void) {
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_vm->GetEngine()->EnableInput();
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}
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void MainInitWipe(int type) {
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_vm->GetEngine()->InitWipe(type);
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}
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void MainCloseWipe(void) {
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_vm->GetEngine()->CloseWipe();
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}
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void MainWaitWipeEnd(void) {
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_vm->GetEngine()->WaitWipeEnd();
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}
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void MainEnableGUI(void) {
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_vm->GetEngine()->m_bGUIInterface = true;
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_vm->GetEngine()->m_bGUIInventory = true;
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_vm->GetEngine()->m_bGUIOption = true;
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}
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void MainDisableGUI(void) {
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_vm->GetEngine()->m_bGUIInterface = false;
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_vm->GetEngine()->m_bGUIInventory = false;
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_vm->GetEngine()->m_bGUIOption = false;
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}
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void MainSetPalesati(bool bPalesati) {
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_vm->GetEngine()->SetPalesati(bPalesati);
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}
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/****************************************************************************\
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* Metodi di RMOptionButton
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\****************************************************************************/
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RMOptionButton::RMOptionButton(uint32 dwRes, RMPoint pt, bool bDoubleState) {
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RMResRaw raw(dwRes);
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assert(raw.IsValid());
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m_buf = new RMGfxSourceBuffer16(false);
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m_buf->Init(raw, raw.Width(), raw.Height());
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m_rect.SetRect(pt.x, pt.y, pt.x + raw.Width() - 1, pt.y + raw.Height() - 1);
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m_bActive = false;
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m_bHasGfx = true;
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m_bDoubleState = bDoubleState;
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}
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RMOptionButton::RMOptionButton(RMRect pt) {
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m_rect = pt;
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m_bActive = false;
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m_bHasGfx = false;
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m_bDoubleState = false;
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}
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RMOptionButton::~RMOptionButton() {
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if (m_bHasGfx)
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delete m_buf;
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}
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bool RMOptionButton::DoFrame(RMPoint mousePos, bool bLeftClick, bool bRightClick) {
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if (!m_bDoubleState) {
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if (m_rect.PtInRect(mousePos)) {
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if (!m_bActive) {
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m_bActive = true;
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return true;
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}
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} else {
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if (m_bActive) {
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m_bActive=false;
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return true;
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}
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}
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} else {
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if (bLeftClick && m_rect.PtInRect(mousePos)) {
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m_bActive = !m_bActive;
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return true;
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}
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}
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return false;
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}
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void RMOptionButton::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) {
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if (!m_bActive)
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return;
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if (m_bHasGfx)
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m_buf->Draw(bigBuf,prim);
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}
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void RMOptionButton::AddToList(RMGfxTargetBuffer &bigBuf) {
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if (m_bHasGfx)
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bigBuf.AddPrim(new RMGfxPrimitive(this, m_rect));
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}
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/****************************************************************************\
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* Metodi di RMOptionSlide
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\****************************************************************************/
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RMOptionSlide::RMOptionSlide(RMPoint pt, int nRange, int nStartValue, int slideSize) {
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RMResRaw *raw;
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m_pos = pt;
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m_nSlideSize = slideSize;
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m_nMax = nRange;
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m_nStep = 100 / m_nMax;
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m_nValue = nStartValue;
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m_SliderCenter = NULL;
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m_SliderLeft = NULL;
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m_SliderRight = NULL;
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m_SliderSingle = NULL;
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// Sliders
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INIT_GFX16_FROMRAW(20029, m_SliderCenter);
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INIT_GFX16_FROMRAW(20030, m_SliderLeft);
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INIT_GFX16_FROMRAW(20031, m_SliderRight);
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INIT_GFX16_FROMRAW(20032, m_SliderSingle);
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// Buttons
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m_PushLeft = new RMOptionButton(RMRect(pt.x - 23, pt.y, pt.x - 23 + 22, pt.y + 26));
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m_PushRight = new RMOptionButton(RMRect(pt.x + m_nSlideSize, pt.y, pt.x + m_nSlideSize + 5 + 22, pt.y + 26));
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}
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RMOptionSlide::~RMOptionSlide() {
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delete m_SliderCenter;
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m_SliderCenter = NULL;
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delete m_SliderLeft;
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m_SliderLeft = NULL;
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delete m_SliderRight;
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m_SliderRight = NULL;
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delete m_SliderSingle;
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m_SliderSingle = NULL;
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delete m_PushLeft;
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m_PushLeft = NULL;
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delete m_PushRight;
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m_PushRight = NULL;
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}
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bool RMOptionSlide::DoFrame(RMPoint mousePos, bool bLeftClick, bool bRightClick) {
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bool bRefresh = false;
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// Doframe dei bottoni
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m_PushLeft->DoFrame(mousePos, bLeftClick, bRightClick);
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m_PushRight->DoFrame(mousePos, bLeftClick, bRightClick);
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if (m_PushLeft->IsActive()) {
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if (bLeftClick) {
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bRefresh = true;
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m_nValue--;
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} else if (bRightClick) {
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bRefresh = true;
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m_nValue -= 3;
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}
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if (m_nValue < 1)
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m_nValue = 1;
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} else if (m_PushRight->IsActive()) {
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bRefresh = true;
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if (bLeftClick) {
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bRefresh = true;
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m_nValue++;
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} else if (bRightClick) {
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bRefresh = true;
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m_nValue += 3;
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}
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if (m_nValue > m_nMax)
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m_nValue = m_nMax;
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}
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return bRefresh;
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}
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void RMOptionSlide::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) {
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int i;
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int val;
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RMPoint pos;
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pos = m_pos;
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pos.x += 4;
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pos.y += 4;
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val = m_nValue * m_nStep;
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if (val < 1) val = 1;
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else if (val > 100) val = 100;
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if (val == 1) {
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prim->SetDst(pos);
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m_SliderSingle->Draw(bigBuf, prim);
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} else {
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prim->SetDst(pos);
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m_SliderLeft->Draw(bigBuf, prim);
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pos.x += 3;
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for (i = 1; i < val - 1; i++) {
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prim->SetDst(pos);
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m_SliderCenter->Draw(bigBuf, prim);
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pos.x += 3;
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}
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prim->SetDst(pos);
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m_SliderRight->Draw(bigBuf, prim);
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pos.x += 3;
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}
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}
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void RMOptionSlide::AddToList(RMGfxTargetBuffer &bigBuf) {
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bigBuf.AddPrim(new RMGfxPrimitive(this));
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}
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/****************************************************************************\
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* Metodi di RMOptionScreen
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\****************************************************************************/
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RMOptionScreen::RMOptionScreen(void) {
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m_nState = MENUGAME;
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m_menu = NULL;
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m_HideLoadSave = NULL;
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m_QuitConfirm = NULL;
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Create(RM_SX, RM_SY);
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m_ButtonExit = NULL;
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m_ButtonLoad = NULL;
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m_ButtonSave = NULL;
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m_ButtonGameMenu = NULL;
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m_ButtonGfxMenu = NULL;
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m_ButtonSoundMenu = NULL;
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m_ButtonSave_ArrowLeft = NULL;
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m_ButtonSave_ArrowRight = NULL;
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m_bEditSaveName = false;
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int i;
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for (i = 0; i < 6; i++) {
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m_curThumb[i] = NULL;
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m_ButtonSave_States[i] = NULL;
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}
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m_statePos = 0;
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}
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RMOptionScreen::~RMOptionScreen(void) {
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}
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void RMOptionScreen::RefreshAll(void) {
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ClearOT();
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AddPrim(new RMGfxPrimitive(m_menu));
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if (m_bNoLoadSave)
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AddPrim(new RMGfxPrimitive(m_HideLoadSave,RMPoint(0, 401)));
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if (m_bQuitConfirm) {
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AddPrim(new RMGfxPrimitive(m_QuitConfirm,RMPoint(270, 200)));
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m_ButtonQuitYes->AddToList(*this);
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m_ButtonQuitNo->AddToList(*this);
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}
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m_ButtonExit->AddToList(*this);
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if (m_nState == MENUGAME || m_nState == MENUGFX || m_nState == MENUSOUND) {
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m_ButtonQuit->AddToList(*this);
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m_ButtonLoad->AddToList(*this);
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m_ButtonSave->AddToList(*this);
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}
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if (m_nState == MENUGAME) {
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m_ButtonGame_Lock->AddToList(*this);
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m_ButtonGame_TimerizedText->AddToList(*this);
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m_ButtonGame_Scrolling->AddToList(*this);
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m_ButtonGame_InterUp->AddToList(*this);
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m_SlideTextSpeed->AddToList(*this);
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m_SlideTonySpeed->AddToList(*this);
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} else if (m_nState == MENUGFX) {
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m_ButtonGfx_Anni30->AddToList(*this);
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m_ButtonGfx_AntiAlias->AddToList(*this);
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m_ButtonGfx_Sottotitoli->AddToList(*this);
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m_ButtonGfx_Trans->AddToList(*this);
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m_ButtonGfx_Tips->AddToList(*this);
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} else if (m_nState == MENUSOUND) {
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m_SliderSound_Dubbing->AddToList(*this);
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m_SliderSound_Music->AddToList(*this);
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m_SliderSound_SFX->AddToList(*this);
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m_ButtonSound_DubbingOn->AddToList(*this);
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m_ButtonSound_MusicOn->AddToList(*this);
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m_ButtonSound_SFXOn->AddToList(*this);
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}
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RMGfxSourceBuffer16 *thumb = NULL;
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RMText* title = NULL;
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RMText* num[6] = { NULL, NULL, NULL, NULL, NULL, NULL };
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int i;
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if (m_nState == MENULOAD || m_nState == MENUSAVE) {
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title = new RMText;
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if (m_nState == MENULOAD) {
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RMMessage msg(10);
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title->WriteText(msg[0], 1);
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} else {
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RMMessage msg(11);
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title->WriteText(msg[0], 1);
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}
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AddPrim(new RMGfxPrimitive(title, RMPoint(320, 10)));
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if (m_curThumbDiff[0] == 0) AddPrim(new RMGfxPrimitive(m_SaveHard, RMPoint(48, 57)));
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else if (m_curThumbDiff[0] == 1) AddPrim(new RMGfxPrimitive(m_SaveEasy, RMPoint(48, 57)));
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if (m_curThumbDiff[1] == 0) AddPrim(new RMGfxPrimitive(m_SaveHard, RMPoint(240, 57)));
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else if (m_curThumbDiff[1] == 1) AddPrim(new RMGfxPrimitive(m_SaveEasy,RMPoint(240, 57)));
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if (m_curThumbDiff[2] == 0) AddPrim(new RMGfxPrimitive(m_SaveHard,RMPoint(432, 57)));
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else if (m_curThumbDiff[2] == 1) AddPrim(new RMGfxPrimitive(m_SaveEasy,RMPoint(432, 57)));
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if (m_curThumbDiff[3] == 0) AddPrim(new RMGfxPrimitive(m_SaveHard,RMPoint(48, 239)));
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else if (m_curThumbDiff[3] == 1) AddPrim(new RMGfxPrimitive(m_SaveEasy,RMPoint(48, 239)));
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if (m_curThumbDiff[4] == 0) AddPrim(new RMGfxPrimitive(m_SaveHard,RMPoint(240, 239)));
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else if (m_curThumbDiff[4] == 1) AddPrim(new RMGfxPrimitive(m_SaveEasy,RMPoint(240, 239)));
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if (m_curThumbDiff[5] == 0) AddPrim(new RMGfxPrimitive(m_SaveHard,RMPoint(432, 239)));
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else if (m_curThumbDiff[5] == 1) AddPrim(new RMGfxPrimitive(m_SaveEasy,RMPoint(432, 239)));
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if (m_curThumb[0] && !(m_bEditSaveName && m_nEditPos == 0)) AddPrim(new RMGfxPrimitive(m_curThumb[0], RMPoint(48, 57)));
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if (m_curThumb[1] && !(m_bEditSaveName && m_nEditPos == 1)) AddPrim(new RMGfxPrimitive(m_curThumb[1], RMPoint(240, 57)));
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if (m_curThumb[2] && !(m_bEditSaveName && m_nEditPos == 2)) AddPrim(new RMGfxPrimitive(m_curThumb[2], RMPoint(432, 57)));
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if (m_curThumb[3] && !(m_bEditSaveName && m_nEditPos == 3)) AddPrim(new RMGfxPrimitive(m_curThumb[3], RMPoint(48, 239)));
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if (m_curThumb[4] && !(m_bEditSaveName && m_nEditPos == 4)) AddPrim(new RMGfxPrimitive(m_curThumb[4], RMPoint(240, 239)));
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if (m_curThumb[5] && !(m_bEditSaveName && m_nEditPos == 5)) AddPrim(new RMGfxPrimitive(m_curThumb[5], RMPoint(432, 239)));
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if (m_bEditSaveName) {
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thumb = new RMGfxSourceBuffer16;
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thumb->Init((byte *)_vm->GetThumbnail(), 640 / 4, 480 / 4);
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|
|
switch (m_nEditPos) {
|
|
case 0: AddPrim(new RMGfxPrimitive(thumb,RMPoint(48, 57))); break;
|
|
case 1: AddPrim(new RMGfxPrimitive(thumb,RMPoint(240, 57))); break;
|
|
case 2: AddPrim(new RMGfxPrimitive(thumb,RMPoint(432, 57))); break;
|
|
case 3: AddPrim(new RMGfxPrimitive(thumb,RMPoint(48, 239))); break;
|
|
case 4: AddPrim(new RMGfxPrimitive(thumb,RMPoint(240, 239))); break;
|
|
case 5: AddPrim(new RMGfxPrimitive(thumb,RMPoint(432, 239))); break;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < 6; i++) {
|
|
RMString s;
|
|
|
|
if (m_bEditSaveName && m_nEditPos == i)
|
|
s.Format("%02d)%s*", m_statePos + i, m_EditName);
|
|
else {
|
|
if (m_statePos == 0 && i == 0)
|
|
s.Format("Autosave");
|
|
else
|
|
s.Format("%02d)%s", m_statePos + i, (const char *)m_curThumbName[i]);
|
|
}
|
|
|
|
num[i] = new RMText;
|
|
num[i]->SetAlignType(RMText::HLEFT, RMText::VTOP);
|
|
num[i]->WriteText(s, 2);
|
|
}
|
|
|
|
AddPrim(new RMGfxPrimitive(num[0], RMPoint(55 - 3, 180 + 14)));
|
|
AddPrim(new RMGfxPrimitive(num[1], RMPoint(247 - 3, 180 + 14)));
|
|
AddPrim(new RMGfxPrimitive(num[2],RMPoint(439 - 3, 180 + 14)));
|
|
AddPrim(new RMGfxPrimitive(num[3],RMPoint(55 - 3, 362 + 14)));
|
|
AddPrim(new RMGfxPrimitive(num[4],RMPoint(247 - 3, 362 + 14)));
|
|
AddPrim(new RMGfxPrimitive(num[5],RMPoint(439 - 3, 362 + 14)));
|
|
|
|
m_ButtonSave_ArrowLeft->AddToList(*this);
|
|
m_ButtonSave_ArrowRight->AddToList(*this);
|
|
}
|
|
|
|
DrawOT();
|
|
|
|
if (m_nState == MENULOAD || m_nState == MENUSAVE) {
|
|
if (thumb) delete thumb;
|
|
if (title) delete title;
|
|
|
|
for (i = 0; i < 6; i++)
|
|
if (num[i]) delete num[i];
|
|
}
|
|
}
|
|
|
|
void RMOptionScreen::RefreshThumbnails(void) {
|
|
int i;
|
|
|
|
for (i = 0; i < 6; i++) {
|
|
if (m_curThumb[i])
|
|
delete m_curThumb[i];
|
|
|
|
m_curThumb[i] = new RMGfxSourceBuffer16;
|
|
m_curThumb[i]->Create(640 / 4, 480 / 4);
|
|
if (!LoadThumbnailFromSaveState(m_statePos + i, *m_curThumb[i], m_curThumbName[i], m_curThumbDiff[i])) {
|
|
delete m_curThumb[i];
|
|
m_curThumb[i] = NULL;
|
|
m_curThumbName[i] = "";
|
|
m_curThumbDiff[i] = 11;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void RMOptionScreen::InitState(void) {
|
|
RMResRaw *raw;
|
|
|
|
if (m_nState == MENUGAME || m_nState == MENUGFX || m_nState == MENUSOUND)
|
|
raw = new RMResRaw(20000 + m_nState);
|
|
else if (m_nState == MENULOAD || m_nState == MENUSAVE) {
|
|
if (m_bAlterGfx)
|
|
raw = new RMResRaw(20024);
|
|
else
|
|
raw = new RMResRaw(20003);
|
|
} else {
|
|
error("Invalid state");
|
|
}
|
|
|
|
assert(raw->IsValid());
|
|
assert(m_menu == NULL);
|
|
m_menu = new RMGfxSourceBuffer16(false);
|
|
m_menu->Init(*raw, raw->Width(), raw->Height());
|
|
delete raw;
|
|
|
|
if (m_nState == MENULOAD || m_nState == MENUSAVE) {
|
|
if (m_bAlterGfx) {
|
|
assert(m_ButtonExit == NULL);
|
|
m_ButtonExit = new RMOptionButton(20025, RMPoint(561, 406));
|
|
} else {
|
|
assert(m_ButtonExit == NULL);
|
|
m_ButtonExit = new RMOptionButton(20012, RMPoint(560, 404));
|
|
}
|
|
|
|
INIT_GFX8_FROMRAW(20036, m_SaveEasy);
|
|
INIT_GFX8_FROMRAW(20037, m_SaveHard);
|
|
|
|
RefreshThumbnails();
|
|
|
|
assert(m_ButtonSave_States[0] == NULL);
|
|
m_ButtonSave_States[0] = new RMOptionButton(RMRect(48, 57, 48 + 160, 57 + 120));
|
|
assert(m_ButtonSave_States[1] == NULL);
|
|
m_ButtonSave_States[1] = new RMOptionButton(RMRect(240, 57, 240 + 160, 57 + 120));
|
|
assert(m_ButtonSave_States[2] == NULL);
|
|
m_ButtonSave_States[2] = new RMOptionButton(RMRect(432, 57, 432 + 160, 57 + 120));
|
|
assert(m_ButtonSave_States[3] == NULL);
|
|
m_ButtonSave_States[3] = new RMOptionButton(RMRect(48, 239, 48 + 160, 239 + 120));
|
|
assert(m_ButtonSave_States[4] == NULL);
|
|
m_ButtonSave_States[4] = new RMOptionButton(RMRect(240, 239, 240 + 160, 239 + 120));
|
|
assert(m_ButtonSave_States[5] == NULL);
|
|
m_ButtonSave_States[5] = new RMOptionButton(RMRect(432, 239, 432 + 160, 239 + 120));
|
|
|
|
if (m_bAlterGfx) {
|
|
assert(m_ButtonSave_ArrowLeft == NULL);
|
|
m_ButtonSave_ArrowLeft = new RMOptionButton(20026,RMPoint(3,196));
|
|
assert(m_ButtonSave_ArrowRight == NULL);
|
|
m_ButtonSave_ArrowRight = new RMOptionButton(20027, RMPoint(601, 197));
|
|
} else {
|
|
assert(m_ButtonSave_ArrowLeft == NULL);
|
|
m_ButtonSave_ArrowLeft = new RMOptionButton(20013, RMPoint(0, 197));
|
|
assert(m_ButtonSave_ArrowRight == NULL);
|
|
m_ButtonSave_ArrowRight = new RMOptionButton(20014,RMPoint(601, 197));
|
|
}
|
|
} else if (m_nState == MENUGAME || m_nState == MENUGFX || m_nState == MENUSOUND) {
|
|
assert(m_ButtonExit == NULL);
|
|
m_ButtonExit = new RMOptionButton(20005, RMPoint(560, 405));
|
|
assert(m_ButtonQuit == NULL);
|
|
m_ButtonQuit = new RMOptionButton(20020, RMPoint(7, 408));
|
|
assert(m_ButtonLoad == NULL);
|
|
m_ButtonLoad = new RMOptionButton(20006, RMPoint(231, 401));
|
|
assert(m_ButtonSave == NULL);
|
|
m_ButtonSave = new RMOptionButton(20007, RMPoint(325, 401));
|
|
|
|
assert(m_ButtonGameMenu == NULL);
|
|
m_ButtonGameMenu = new RMOptionButton(RMRect(24, 32, 118, 64));
|
|
assert(m_ButtonGfxMenu == NULL);
|
|
m_ButtonGfxMenu = new RMOptionButton(RMRect(118, 32, 212, 64));
|
|
assert(m_ButtonSoundMenu == NULL);
|
|
m_ButtonSoundMenu = new RMOptionButton(RMRect(212, 32, 306, 64));
|
|
|
|
raw = new RMResRaw(20021);
|
|
assert(raw->IsValid());
|
|
assert(m_QuitConfirm == NULL);
|
|
m_QuitConfirm = new RMGfxSourceBuffer16(false);
|
|
m_QuitConfirm->Init(*raw, raw->Width(), raw->Height());
|
|
delete raw;
|
|
|
|
assert(m_ButtonQuitYes == NULL);
|
|
m_ButtonQuitYes = new RMOptionButton(20022, RMPoint(281, 265));
|
|
m_ButtonQuitYes->SetPriority(30);
|
|
assert(m_ButtonQuitNo == NULL);
|
|
m_ButtonQuitNo = new RMOptionButton(20023,RMPoint(337, 264));
|
|
m_ButtonQuitNo->SetPriority(30);
|
|
|
|
if (m_bNoLoadSave) {
|
|
raw = new RMResRaw(20028);
|
|
assert(raw->IsValid());
|
|
assert(m_HideLoadSave == NULL);
|
|
m_HideLoadSave = new RMGfxSourceBuffer16(false);
|
|
m_HideLoadSave->Init(*raw, raw->Width(), raw->Height());
|
|
delete raw;
|
|
}
|
|
|
|
// Menu GAME
|
|
if (m_nState == MENUGAME) {
|
|
assert(m_ButtonGame_Lock == NULL);
|
|
m_ButtonGame_Lock = new RMOptionButton(20008,RMPoint(176, 262), true);
|
|
m_ButtonGame_Lock->SetActiveState(bCfgInvLocked);
|
|
assert(m_ButtonGame_TimerizedText == NULL);
|
|
m_ButtonGame_TimerizedText = new RMOptionButton(20009,RMPoint(463, 273), true);
|
|
m_ButtonGame_TimerizedText->SetActiveState(!bCfgTimerizedText);
|
|
assert(m_ButtonGame_Scrolling == NULL);
|
|
m_ButtonGame_Scrolling = new RMOptionButton(20010, RMPoint(315, 263), true);
|
|
m_ButtonGame_Scrolling->SetActiveState(bCfgInvNoScroll);
|
|
assert(m_ButtonGame_InterUp == NULL);
|
|
m_ButtonGame_InterUp = new RMOptionButton(20011,RMPoint(36, 258), true);
|
|
m_ButtonGame_InterUp->SetActiveState(bCfgInvUp);
|
|
|
|
assert(m_SlideTextSpeed == NULL);
|
|
m_SlideTextSpeed = new RMOptionSlide(RMPoint(165, 122), 10, nCfgTextSpeed);
|
|
assert(m_SlideTonySpeed == NULL);
|
|
m_SlideTonySpeed = new RMOptionSlide(RMPoint(165, 226), 5, nCfgTonySpeed);
|
|
}
|
|
// Menu Graphics
|
|
else if (m_nState == MENUGFX) {
|
|
assert(m_ButtonGfx_Anni30 == NULL);
|
|
m_ButtonGfx_Anni30 = new RMOptionButton(20015,RMPoint(247, 178), true);
|
|
m_ButtonGfx_Anni30->SetActiveState(bCfgAnni30);
|
|
assert(m_ButtonGfx_AntiAlias == NULL);
|
|
m_ButtonGfx_AntiAlias = new RMOptionButton(20016, RMPoint(430, 83), true);
|
|
m_ButtonGfx_AntiAlias->SetActiveState(!bCfgAntiAlias);
|
|
assert(m_ButtonGfx_Sottotitoli == NULL);
|
|
m_ButtonGfx_Sottotitoli = new RMOptionButton(20017,RMPoint(98, 82), true);
|
|
m_ButtonGfx_Sottotitoli->SetActiveState(!bCfgSottotitoli);
|
|
assert(m_ButtonGfx_Tips == NULL);
|
|
m_ButtonGfx_Tips = new RMOptionButton(20018,RMPoint(431, 246), true);
|
|
m_ButtonGfx_Tips->SetActiveState(bCfgInterTips);
|
|
assert(m_ButtonGfx_Trans == NULL);
|
|
m_ButtonGfx_Trans = new RMOptionButton(20019,RMPoint(126, 271), true);
|
|
m_ButtonGfx_Trans->SetActiveState(!bCfgTransparence);
|
|
|
|
} else if (m_nState == MENUSOUND) {
|
|
assert(m_SliderSound_Dubbing == NULL);
|
|
m_SliderSound_Dubbing = new RMOptionSlide(RMPoint(165, 122), 10, nCfgDubbingVolume);
|
|
assert(m_SliderSound_Music == NULL);
|
|
m_SliderSound_Music = new RMOptionSlide(RMPoint(165, 226), 10, nCfgMusicVolume);
|
|
assert(m_SliderSound_SFX == NULL);
|
|
m_SliderSound_SFX = new RMOptionSlide(RMPoint(165, 330), 10, nCfgSFXVolume);
|
|
|
|
assert(m_ButtonSound_DubbingOn == NULL);
|
|
m_ButtonSound_DubbingOn = new RMOptionButton(20033, RMPoint(339, 75), true);
|
|
m_ButtonSound_DubbingOn->SetActiveState(bCfgDubbing);
|
|
assert(m_ButtonSound_MusicOn == NULL);
|
|
m_ButtonSound_MusicOn = new RMOptionButton(20034,RMPoint(338, 179), true);
|
|
m_ButtonSound_MusicOn->SetActiveState(bCfgMusic);
|
|
assert(m_ButtonSound_SFXOn == NULL);
|
|
m_ButtonSound_SFXOn = new RMOptionButton(20035,RMPoint(338, 283), true);
|
|
m_ButtonSound_SFXOn->SetActiveState(bCfgSFX);
|
|
}
|
|
}
|
|
|
|
RefreshAll();
|
|
}
|
|
|
|
void RMOptionScreen::CloseState(void) {
|
|
delete m_menu;
|
|
m_menu = NULL;
|
|
|
|
delete m_ButtonExit;
|
|
m_ButtonExit = false;
|
|
|
|
if (m_nState == MENULOAD || m_nState == MENUSAVE) {
|
|
int i;
|
|
|
|
for (i = 0; i < 6; i++) {
|
|
if (m_curThumb[i] != NULL) {
|
|
delete m_curThumb[i];
|
|
m_curThumb[i] = NULL;
|
|
}
|
|
|
|
delete m_ButtonSave_States[i];
|
|
m_ButtonSave_States[i] = NULL;
|
|
}
|
|
|
|
delete m_ButtonSave_ArrowLeft;
|
|
m_ButtonSave_ArrowLeft = NULL;
|
|
delete m_ButtonSave_ArrowRight;
|
|
m_ButtonSave_ArrowRight = NULL;
|
|
|
|
delete m_SaveEasy;
|
|
m_SaveEasy = NULL;
|
|
delete m_SaveHard;
|
|
m_SaveHard = NULL;
|
|
}
|
|
|
|
if (m_nState == MENUGAME || m_nState == MENUGFX || m_nState == MENUSOUND) {
|
|
delete m_ButtonQuit;
|
|
m_ButtonQuit = NULL;
|
|
delete m_ButtonLoad;
|
|
m_ButtonLoad = NULL;
|
|
delete m_ButtonSave;
|
|
m_ButtonSave = NULL;
|
|
delete m_ButtonGameMenu;
|
|
m_ButtonGameMenu = NULL;
|
|
delete m_ButtonGfxMenu;
|
|
m_ButtonGfxMenu = NULL;
|
|
delete m_ButtonSoundMenu;
|
|
m_ButtonSoundMenu = NULL;
|
|
delete m_QuitConfirm;
|
|
m_QuitConfirm = NULL;
|
|
delete m_ButtonQuitYes;
|
|
m_ButtonQuitYes = NULL;
|
|
delete m_ButtonQuitNo;
|
|
m_ButtonQuitNo = NULL;
|
|
|
|
if (m_bNoLoadSave) {
|
|
delete m_HideLoadSave;
|
|
m_HideLoadSave = NULL;
|
|
}
|
|
|
|
if (m_nState == MENUGAME) {
|
|
bCfgInvLocked = m_ButtonGame_Lock->IsActive();
|
|
delete m_ButtonGame_Lock;
|
|
m_ButtonGame_Lock = NULL;
|
|
|
|
bCfgTimerizedText = !m_ButtonGame_TimerizedText->IsActive();
|
|
delete m_ButtonGame_TimerizedText;
|
|
m_ButtonGame_TimerizedText = NULL;
|
|
|
|
bCfgInvNoScroll = m_ButtonGame_Scrolling->IsActive();
|
|
delete m_ButtonGame_Scrolling;
|
|
m_ButtonGame_Scrolling = NULL;
|
|
|
|
bCfgInvUp = m_ButtonGame_InterUp->IsActive();
|
|
delete m_ButtonGame_InterUp;
|
|
m_ButtonGame_InterUp = NULL;
|
|
|
|
nCfgTextSpeed = m_SlideTextSpeed->GetValue();
|
|
delete m_SlideTextSpeed;
|
|
m_SlideTextSpeed = NULL;
|
|
|
|
nCfgTonySpeed = m_SlideTonySpeed->GetValue();
|
|
delete m_SlideTonySpeed;
|
|
m_SlideTonySpeed = NULL;
|
|
} else if (m_nState == MENUGFX) {
|
|
bCfgAnni30 = m_ButtonGfx_Anni30->IsActive();
|
|
delete m_ButtonGfx_Anni30;
|
|
m_ButtonGfx_Anni30 = NULL;
|
|
|
|
bCfgAntiAlias = !m_ButtonGfx_AntiAlias->IsActive();
|
|
delete m_ButtonGfx_AntiAlias;
|
|
m_ButtonGfx_AntiAlias = NULL;
|
|
|
|
bCfgSottotitoli = !m_ButtonGfx_Sottotitoli->IsActive();
|
|
delete m_ButtonGfx_Sottotitoli;
|
|
m_ButtonGfx_Sottotitoli = NULL;
|
|
|
|
bCfgInterTips = m_ButtonGfx_Tips->IsActive();
|
|
delete m_ButtonGfx_Tips;
|
|
m_ButtonGfx_Tips = NULL;
|
|
|
|
bCfgTransparence = !m_ButtonGfx_Trans->IsActive();
|
|
delete m_ButtonGfx_Trans;
|
|
m_ButtonGfx_Trans = NULL;
|
|
} else if (m_nState == MENUSOUND) {
|
|
nCfgDubbingVolume = m_SliderSound_Dubbing->GetValue();
|
|
delete m_SliderSound_Dubbing;
|
|
m_SliderSound_Dubbing = NULL;
|
|
|
|
nCfgMusicVolume = m_SliderSound_Music->GetValue();
|
|
delete m_SliderSound_Music;
|
|
m_SliderSound_Music = NULL;
|
|
|
|
nCfgSFXVolume = m_SliderSound_SFX->GetValue();
|
|
delete m_SliderSound_SFX;
|
|
m_SliderSound_SFX = NULL;
|
|
|
|
bCfgDubbing = m_ButtonSound_DubbingOn->IsActive();
|
|
delete m_ButtonSound_DubbingOn;
|
|
m_ButtonSound_DubbingOn = NULL;
|
|
|
|
bCfgMusic = m_ButtonSound_MusicOn->IsActive();
|
|
delete m_ButtonSound_MusicOn;
|
|
m_ButtonSound_MusicOn = NULL;
|
|
|
|
bCfgSFX = m_ButtonSound_SFXOn->IsActive();
|
|
delete m_ButtonSound_SFXOn;
|
|
m_ButtonSound_SFXOn = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
void RMOptionScreen::ReInit(RMGfxTargetBuffer &bigBuf) {
|
|
bigBuf.AddPrim(new RMGfxPrimitive(this));
|
|
}
|
|
|
|
bool RMOptionScreen::Init(RMGfxTargetBuffer &bigBuf) {
|
|
if (m_FadeStep != 0)
|
|
return false;
|
|
|
|
m_FadeStep = 1;
|
|
m_FadeY = -20;
|
|
m_FadeTime = -1;
|
|
m_bExit = false;
|
|
m_bLoadMenuOnly = false;
|
|
m_bNoLoadSave = false;
|
|
m_bAlterGfx = false;
|
|
|
|
bigBuf.AddPrim(new RMGfxPrimitive(this));
|
|
|
|
if (m_nState == MENULOAD || m_nState == MENUSAVE)
|
|
m_nState = MENUGAME;
|
|
InitState();
|
|
|
|
return true;
|
|
}
|
|
|
|
bool RMOptionScreen::InitLoadMenuOnly(RMGfxTargetBuffer &bigBuf, bool bAlternateGfx) {
|
|
if (m_FadeStep != 0)
|
|
return false;
|
|
|
|
m_FadeStep = 1;
|
|
m_FadeY = -20;
|
|
m_FadeTime = -1;
|
|
m_bExit = false;
|
|
m_bLoadMenuOnly = true;
|
|
m_bNoLoadSave = false;
|
|
m_bAlterGfx = bAlternateGfx;
|
|
|
|
bigBuf.AddPrim(new RMGfxPrimitive(this));
|
|
|
|
m_nState = MENULOAD;
|
|
InitState();
|
|
|
|
return true;
|
|
}
|
|
|
|
bool RMOptionScreen::InitSaveMenuOnly(RMGfxTargetBuffer &bigBuf, bool bAlternateGfx) {
|
|
if (m_FadeStep != 0)
|
|
return false;
|
|
|
|
m_FadeStep = 1;
|
|
m_FadeY = -20;
|
|
m_FadeTime = -1;
|
|
m_bExit = false;
|
|
m_bLoadMenuOnly = true;
|
|
m_bNoLoadSave = false;
|
|
m_bAlterGfx = bAlternateGfx;
|
|
|
|
bigBuf.AddPrim(new RMGfxPrimitive(this));
|
|
|
|
m_nState = MENUSAVE;
|
|
InitState();
|
|
|
|
return true;
|
|
}
|
|
|
|
bool RMOptionScreen::InitNoLoadSave(RMGfxTargetBuffer &bigBuf) {
|
|
if (m_FadeStep != 0)
|
|
return false;
|
|
|
|
m_FadeStep = 1;
|
|
m_FadeY = -20;
|
|
m_FadeTime = -1;
|
|
m_bExit = false;
|
|
m_bLoadMenuOnly = false;
|
|
m_bNoLoadSave = true;
|
|
|
|
bigBuf.AddPrim(new RMGfxPrimitive(this));
|
|
|
|
m_nState = MENUGAME;
|
|
InitState();
|
|
|
|
return true;
|
|
}
|
|
|
|
bool RMOptionScreen::Close(void) {
|
|
if (m_FadeStep != 6)
|
|
return false;
|
|
|
|
// Inizia il fade out
|
|
m_FadeStep++;
|
|
m_FadeTime = _vm->GetTime();
|
|
return true;
|
|
}
|
|
|
|
bool RMOptionScreen::IsClosing(void) {
|
|
return m_bExit;
|
|
}
|
|
|
|
int RMOptionScreen::Priority() {
|
|
// Appena sotto il mouse
|
|
return 190;
|
|
}
|
|
|
|
void RMOptionScreen::ChangeState(STATE newState) {
|
|
CloseState();
|
|
m_nLastState = m_nState;
|
|
m_nState = newState;
|
|
InitState();
|
|
}
|
|
|
|
void RMOptionScreen::DoFrame(RMInput *input) {
|
|
bool bLeftClick, bRightClick;
|
|
RMPoint mousePos;
|
|
bool bRefresh;
|
|
int i;
|
|
|
|
// Se non è completamente aperto, non fare nulla
|
|
if (m_FadeStep != 6)
|
|
return;
|
|
|
|
// Legge l'input
|
|
mousePos = input->MousePos();
|
|
bLeftClick = input->MouseLeftClicked();
|
|
bRightClick = input->MouseRightClicked();
|
|
|
|
bRefresh = false;
|
|
|
|
if (m_bQuitConfirm) {
|
|
bRefresh |= m_ButtonQuitYes->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
bRefresh |= m_ButtonQuitNo->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
} else {
|
|
bRefresh |= m_ButtonExit->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
|
|
// Controlla se ha clickato sull'uscita
|
|
if (m_nState == MENUGAME || m_nState == MENUGFX || m_nState == MENUSOUND) {
|
|
// bottoni senza grafica...
|
|
m_ButtonGameMenu->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
m_ButtonGfxMenu->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
m_ButtonSoundMenu->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
|
|
// bottoni con grafica
|
|
if (!m_bNoLoadSave) {
|
|
if (!_vm->getIsDemo()) {
|
|
bRefresh |= m_ButtonLoad->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
bRefresh |= m_ButtonSave->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
}
|
|
|
|
bRefresh |= m_ButtonQuit->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
}
|
|
}
|
|
|
|
switch (m_nState) {
|
|
case MENUGAME:
|
|
bRefresh |= m_ButtonGame_Lock->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
bRefresh |= m_ButtonGame_TimerizedText->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
bRefresh |= m_ButtonGame_Scrolling->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
bRefresh |= m_ButtonGame_InterUp->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
bRefresh |= m_SlideTextSpeed->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
bRefresh |= m_SlideTonySpeed->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
break;
|
|
|
|
case MENUGFX:
|
|
bRefresh |= m_ButtonGfx_Anni30->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
bRefresh |= m_ButtonGfx_AntiAlias->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
bRefresh |= m_ButtonGfx_Sottotitoli->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
bRefresh |= m_ButtonGfx_Tips->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
bRefresh |= m_ButtonGfx_Trans->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
break;
|
|
|
|
case MENUSOUND:
|
|
bRefresh |= m_SliderSound_Dubbing->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
bRefresh |= m_SliderSound_Music->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
bRefresh |= m_SliderSound_SFX->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
bRefresh |= m_ButtonSound_DubbingOn->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
bRefresh |= m_ButtonSound_MusicOn->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
bRefresh |= m_ButtonSound_SFXOn->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
break;
|
|
|
|
case MENULOAD:
|
|
case MENUSAVE:
|
|
for (i=0;i<6;i++)
|
|
m_ButtonSave_States[i]->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
|
|
if (m_statePos > 0)
|
|
bRefresh |= m_ButtonSave_ArrowLeft->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
if (m_statePos < 90)
|
|
bRefresh |= m_ButtonSave_ArrowRight->DoFrame(mousePos, bLeftClick, bRightClick);
|
|
break;
|
|
}
|
|
}
|
|
|
|
#define KEYPRESS(c) ((GetAsyncKeyState(c)&0x8001)==0x8001)
|
|
#define PROCESS_CHAR(cod,c) if (KEYPRESS(cod)) { \
|
|
m_EditName[strlen(m_EditName) +1 ] = '\0'; m_EditName[strlen(m_EditName)] = c; bRefresh = true; }
|
|
|
|
/**************** STATO BOTTONI **************/
|
|
if (m_bEditSaveName) {
|
|
if (KEYPRESS(Common::KEYCODE_BACKSPACE)) {
|
|
if (m_EditName[0] != '\0') {
|
|
m_EditName[strlen(m_EditName) - 1] = '\0';
|
|
bRefresh = true;
|
|
}
|
|
}
|
|
|
|
for (i=0;i<26 && strlen(m_EditName)<12;i++)
|
|
if ((GetAsyncKeyState(Common::KEYCODE_LSHIFT) & 0x8000) ||
|
|
(GetAsyncKeyState(Common::KEYCODE_RSHIFT) & 0x8000)) {
|
|
PROCESS_CHAR((Common::KeyCode)((int)'a' + i), i + 'A');
|
|
} else {
|
|
PROCESS_CHAR((Common::KeyCode)((int)'a' + i), i + 'a');
|
|
}
|
|
|
|
for (i = 0; i < 10 && strlen(m_EditName) < 12; i++)
|
|
PROCESS_CHAR((Common::KeyCode)((int)'0' + i), i + '0');
|
|
|
|
if (strlen(m_EditName) < 12)
|
|
PROCESS_CHAR(Common::KEYCODE_SPACE,' ');
|
|
|
|
if (strlen(m_EditName)<12) PROCESS_CHAR(Common::KEYCODE_KP0, '0');
|
|
if (strlen(m_EditName)<12) PROCESS_CHAR(Common::KEYCODE_KP1, '1');
|
|
if (strlen(m_EditName)<12) PROCESS_CHAR(Common::KEYCODE_KP2, '2');
|
|
if (strlen(m_EditName)<12) PROCESS_CHAR(Common::KEYCODE_KP3, '3');
|
|
if (strlen(m_EditName)<12) PROCESS_CHAR(Common::KEYCODE_KP4, '4');
|
|
if (strlen(m_EditName)<12) PROCESS_CHAR(Common::KEYCODE_KP5, '5');
|
|
if (strlen(m_EditName)<12) PROCESS_CHAR(Common::KEYCODE_KP6, '6');
|
|
if (strlen(m_EditName)<12) PROCESS_CHAR(Common::KEYCODE_KP7, '7');
|
|
if (strlen(m_EditName)<12) PROCESS_CHAR(Common::KEYCODE_KP8, '8');
|
|
if (strlen(m_EditName)<12) PROCESS_CHAR(Common::KEYCODE_KP9, '9');
|
|
|
|
// ANNULLA
|
|
if (KEYPRESS(Common::KEYCODE_ESCAPE)) {
|
|
m_bEditSaveName = false;
|
|
bRefresh = true;
|
|
}
|
|
|
|
// OK
|
|
if (KEYPRESS(Common::KEYCODE_RETURN)) {
|
|
m_bEditSaveName = false;
|
|
_vm->SaveState(m_statePos + m_nEditPos, m_EditName);
|
|
Close();
|
|
}
|
|
|
|
} else if (bLeftClick) {
|
|
if (m_nState == MENULOAD || m_nState == MENUSAVE) {
|
|
if (m_ButtonExit->IsActive()) {
|
|
if (m_bLoadMenuOnly) {
|
|
// Se è solo il menu di loading, chiudiamo
|
|
Close();
|
|
} else {
|
|
ChangeState(m_nLastState);
|
|
bRefresh = true;
|
|
}
|
|
} else if (m_ButtonSave_ArrowLeft->IsActive()) {
|
|
if (m_statePos > 0) {
|
|
m_statePos -= 6;
|
|
if (m_statePos < 0) m_statePos = 0;
|
|
m_ButtonSave_ArrowLeft->SetActiveState(false);
|
|
bRefresh = true;
|
|
RefreshThumbnails();
|
|
}
|
|
} else if (m_ButtonSave_ArrowRight->IsActive()) {
|
|
if (m_statePos < 90) {
|
|
m_statePos += 6;
|
|
if (m_statePos > 90) m_statePos = 90;
|
|
m_ButtonSave_ArrowRight->SetActiveState(false);
|
|
bRefresh = true;
|
|
RefreshThumbnails();
|
|
}
|
|
} else {
|
|
for (i = 0; i < 6; i++)
|
|
if (m_ButtonSave_States[i]->IsActive()) {
|
|
// C'è da effettuare il salvataggio o il caricamento!!!!
|
|
if (m_nState == MENULOAD && m_curThumb[i] != NULL) {
|
|
// Caricamento
|
|
_vm->LoadState(m_statePos+i);
|
|
Close();
|
|
} else if (m_nState == MENUSAVE && (m_statePos != 0 || i != 0)) {
|
|
// Attiva la modalità di editing
|
|
m_bEditSaveName = true;
|
|
m_nEditPos = i;
|
|
strcpy(m_EditName, m_curThumbName[i]);
|
|
bRefresh = true;
|
|
|
|
//_vm->SaveState(m_statePos+i,"No name");
|
|
//Close();
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (m_nState == MENUGAME || m_nState == MENUGFX || m_nState == MENUSOUND) {
|
|
if (m_bQuitConfirm) {
|
|
if (m_ButtonQuitNo->IsActive()) {
|
|
m_bQuitConfirm = false;
|
|
bRefresh = true;
|
|
} else if (m_ButtonQuitYes->IsActive()) {
|
|
m_bQuitConfirm = false;
|
|
bRefresh = true;
|
|
|
|
_vm->Quit();
|
|
}
|
|
} else {
|
|
if (m_ButtonQuit->IsActive()) {
|
|
m_bQuitConfirm = true;
|
|
m_ButtonQuitNo->SetActiveState(false);
|
|
m_ButtonQuitYes->SetActiveState(false);
|
|
bRefresh = true;
|
|
} else if (m_ButtonExit->IsActive())
|
|
Close();
|
|
else if (m_ButtonLoad->IsActive()) {
|
|
ChangeState(MENULOAD);
|
|
bRefresh = true;
|
|
} else if (m_ButtonSave->IsActive()) {
|
|
ChangeState(MENUSAVE);
|
|
bRefresh = true;
|
|
} else if (m_ButtonGameMenu->IsActive() && m_nState != MENUGAME) {
|
|
ChangeState(MENUGAME);
|
|
bRefresh = true;
|
|
} else if (m_ButtonGfxMenu->IsActive() && m_nState != MENUGFX) {
|
|
ChangeState(MENUGFX);
|
|
bRefresh = true;
|
|
} else if (m_ButtonSoundMenu->IsActive() && m_nState != MENUSOUND) {
|
|
ChangeState(MENUSOUND);
|
|
bRefresh = true;
|
|
}
|
|
|
|
if (m_nState == MENUGFX) {
|
|
// Queste opzioni hanno effetto immediato
|
|
if (m_ButtonGfx_Anni30->IsActive())
|
|
bCfgAnni30 = true;
|
|
else
|
|
bCfgAnni30 = false;
|
|
|
|
if (m_ButtonGfx_AntiAlias->IsActive())
|
|
bCfgAntiAlias = false;
|
|
else
|
|
bCfgAntiAlias = true;
|
|
|
|
if (m_ButtonGfx_Trans->IsActive())
|
|
bCfgTransparence = false;
|
|
else
|
|
bCfgTransparence = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (m_nState == MENUGAME || m_nState == MENUGFX || m_nState == MENUSOUND)
|
|
if (!m_bQuitConfirm && KEYPRESS(Common::KEYCODE_ESCAPE))
|
|
Close();
|
|
|
|
if (bRefresh)
|
|
RefreshAll();
|
|
}
|
|
|
|
|
|
void RMOptionScreen::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) {
|
|
int curTime = _vm->GetTime();
|
|
|
|
#define FADE_SPEED 20
|
|
#define SYNC (curTime-m_FadeTime) / 25
|
|
|
|
if (m_bExit)
|
|
return;
|
|
|
|
switch (m_FadeStep) {
|
|
// Discesa veloce
|
|
case 1:
|
|
if (m_FadeTime == -1)
|
|
m_FadeY += FADE_SPEED;
|
|
else
|
|
m_FadeY += FADE_SPEED*SYNC;
|
|
if (m_FadeY > 480) {
|
|
m_FadeY = 480;
|
|
m_FadeStep++;
|
|
}
|
|
|
|
// Setta la parte da disegnare per lo scrolling
|
|
prim->SetSrc(RMRect(0, 480 - m_FadeY, 640, 480));
|
|
break;
|
|
|
|
// Rimbalzo 1
|
|
case 2:
|
|
m_FadeY -= FADE_SPEED / 2 * SYNC;
|
|
if (m_FadeY < 400) {
|
|
m_FadeY = 400;
|
|
m_FadeStep++;
|
|
}
|
|
|
|
prim->SetSrc(RMRect(0, 480 - m_FadeY, 640, 480));
|
|
break;
|
|
|
|
case 3:
|
|
m_FadeY -= FADE_SPEED / 4 * SYNC;
|
|
if (m_FadeY < 380) {
|
|
m_FadeY = 380;
|
|
m_FadeStep++;
|
|
}
|
|
|
|
prim->SetSrc(RMRect(0, 480 - m_FadeY, 640, 480));
|
|
break;
|
|
|
|
// Rimbalzo 1 - 2
|
|
case 4:
|
|
m_FadeY += FADE_SPEED / 3 * SYNC;
|
|
if (m_FadeY > 420) {
|
|
m_FadeY = 420;
|
|
m_FadeStep++;
|
|
}
|
|
|
|
prim->SetSrc(RMRect(0, 480 - m_FadeY, 640, 480));
|
|
break;
|
|
|
|
case 5:
|
|
m_FadeY += FADE_SPEED / 2 * SYNC;
|
|
if (m_FadeY > 480) {
|
|
m_FadeY = 480;
|
|
m_FadeStep++;
|
|
_vm->HideLocation();
|
|
}
|
|
|
|
prim->SetSrc(RMRect(0, 480 - m_FadeY, 640, 480));
|
|
break;
|
|
|
|
// Menu ON
|
|
case 6:
|
|
break;
|
|
|
|
// Menu OFF
|
|
case 7:
|
|
_vm->ShowLocation();
|
|
m_FadeStep++;
|
|
break;
|
|
|
|
case 8:
|
|
m_FadeY -= FADE_SPEED * SYNC;
|
|
if (m_FadeY < 0) {
|
|
m_FadeY = 0;
|
|
m_FadeStep++;
|
|
}
|
|
prim->SetSrc(RMRect(0, 480 - m_FadeY, 640, 480));
|
|
break;
|
|
|
|
// Ciao ciao!
|
|
case 9:
|
|
m_bExit = true;
|
|
m_FadeStep = 0;
|
|
|
|
// Libera la memoria
|
|
CloseState();
|
|
return;
|
|
|
|
default:
|
|
m_FadeStep = 0;
|
|
break;
|
|
}
|
|
|
|
m_FadeTime = curTime;
|
|
|
|
RMGfxWoodyBuffer::Draw(bigBuf,prim);
|
|
}
|
|
|
|
bool RMOptionScreen::RemoveThis() {
|
|
if (m_bExit)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
bool RMOptionScreen::LoadThumbnailFromSaveState(int nState, byte *lpDestBuf, RMString& name, byte &diff) {
|
|
char buf[256];
|
|
char namebuf[256]; int i;
|
|
Common::File f;
|
|
char id[4];
|
|
|
|
// Pulisce la destinazione
|
|
Common::fill(lpDestBuf, lpDestBuf + 160 * 120 * 2, 0);
|
|
name = "No name";
|
|
diff = 10;
|
|
|
|
// Si fa dare il nome del salvataggio
|
|
_vm->GetSaveStateFileName(nState, buf);
|
|
|
|
// Guarda se esiste
|
|
if (f.open(buf))
|
|
return false;
|
|
|
|
// Controlla se è giusto l'header
|
|
f.read(id, 4);
|
|
if (id[0] != 'R' || id[1] != 'M' || id[2] != 'S') {
|
|
f.close();
|
|
return false;
|
|
}
|
|
|
|
if (id[3] < 0x3) {
|
|
// Versione vecchia, niente screenshot
|
|
f.close();
|
|
return true;
|
|
}
|
|
|
|
// legge lo screenshot
|
|
if (id[3] >= 0x5) {
|
|
byte *cmpbuf;
|
|
uint32 cmpsize, size;
|
|
|
|
cmpbuf = new byte[160 * 120 * 4];
|
|
|
|
// Se la versione >= 5, è compresso!
|
|
cmpsize = f.readUint32LE();
|
|
f.read(cmpbuf, cmpsize);
|
|
|
|
lzo1x_decompress(cmpbuf,cmpsize,lpDestBuf,&size);
|
|
|
|
delete[] cmpbuf;
|
|
} else
|
|
f.read(lpDestBuf, 160 * 120 * 2);
|
|
|
|
if (id[3] >= 0x5) {
|
|
// Legge il livello di difficoltà
|
|
diff = f.readByte();
|
|
}
|
|
|
|
if (id[3] < 0x4) {
|
|
// Versione vecchia, niente nome
|
|
f.close();
|
|
return true;
|
|
}
|
|
|
|
i = f.readByte();
|
|
f.read(namebuf, i);
|
|
namebuf[i] = '\0';
|
|
name = namebuf;
|
|
|
|
f.close();
|
|
return true;
|
|
}
|
|
|
|
|
|
/****************************************************************************\
|
|
* Metodi di RMPointer
|
|
\****************************************************************************/
|
|
|
|
RMPointer::RMPointer() {
|
|
Common::fill(m_pointer, m_pointer + 16, (RMGfxSourceBuffer8 *)NULL);
|
|
Common::fill(m_specialPointer, m_specialPointer + 16, (RMItem *)NULL);
|
|
}
|
|
|
|
RMPointer::~RMPointer() {
|
|
Close();
|
|
}
|
|
|
|
void RMPointer::Init(void) {
|
|
int i;
|
|
|
|
for (i = 0; i < 5; i++) {
|
|
RMResRaw res(RES_P_GO + i);
|
|
|
|
m_pointer[i] = new RMGfxSourceBuffer8RLEByteAA;
|
|
m_pointer[i]->Init(res, res.Width(), res.Height(), false);
|
|
m_pointer[i]->LoadPaletteWA(RES_P_PAL);
|
|
}
|
|
|
|
for (i = 0; i < 5; i++) {
|
|
RMRes res(RES_P_PAP1 + i);
|
|
RMDataStream ds;
|
|
|
|
ds.OpenBuffer(res);
|
|
m_specialPointer[i] = new RMItem;
|
|
ds >> *m_specialPointer[i];
|
|
}
|
|
|
|
//m_hotspot[0].Set(19,5);
|
|
m_hotspot[0].Set(5, 1);
|
|
m_hotspot[1].Set(32, 28);
|
|
m_hotspot[2].Set(45, 23);
|
|
m_hotspot[3].Set(35, 25);
|
|
m_hotspot[4].Set(32, 28);
|
|
|
|
// Default=GO
|
|
m_nCurPointer = 0;
|
|
m_nCurSpecialPointer = 0;
|
|
}
|
|
|
|
void RMPointer::Close(void) {
|
|
int i;
|
|
|
|
for (i = 0; i < 5; i++) {
|
|
if (m_pointer[i] != NULL) {
|
|
delete m_pointer[i];
|
|
m_pointer[i] = NULL;
|
|
}
|
|
|
|
if (m_specialPointer[i] != NULL) {
|
|
delete m_specialPointer[i];
|
|
m_specialPointer[i] = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
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int RMPointer::Priority() {
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// Priorita' minima: davanti a tutto
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return 200;
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}
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void RMPointer::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) {
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int n;
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// Controlla il pointer
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n = m_nCurPointer;
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if (n == TA_COMBINE) n = TA_USE;
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// Copia le coordinate di destinazione nella primitiva
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prim->SetDst(m_pos);
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if (m_pos.x >= 0 && m_pos.y >= 0 && m_pos.x < RM_SX && m_pos.y < RM_SY) {
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// Richiama il draw del puntatore
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prim->Dst()-=m_hotspot[n];
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if (m_nCurSpecialPointer == 0) {
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m_pointer[n]->Draw(bigBuf,prim);
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} else {
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if (m_nCurSpecialPointer == PTR_CUSTOM)
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m_nCurCustomPointer->Draw(bigBuf, prim);
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else
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// Richiama il draw sul puntatore speciale
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m_specialPointer[m_nCurSpecialPointer-1]->Draw(bigBuf, prim);
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}
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}
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}
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void RMPointer::DoFrame(RMGfxTargetBuffer *bigBuf) {
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// Si aggiunge alla lista delle primitive
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bigBuf->AddPrim(new RMGfxPrimitive(this));
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|
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// Se c'e' un puntatore speciale, fa la DoFrame
|
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if (m_nCurSpecialPointer!=0 && m_nCurSpecialPointer!=PTR_CUSTOM)
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m_specialPointer[m_nCurSpecialPointer-1]->DoFrame(bigBuf,false);
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}
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bool RMPointer::RemoveThis() {
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// Si leva sempre dalla lista di OT, per supportare la DisableInput
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return true;
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}
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int RMPointer::CurAction(void) {
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if (m_nCurSpecialPointer != 0)
|
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return 0;
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|
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return m_nCurPointer;
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}
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} // End of namespace Tony
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