mirror of
https://github.com/libretro/scummvm.git
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475 lines
16 KiB
C++
475 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "sci/engine/kernel.h"
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#include "sci/engine/object.h"
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#include "sci/engine/script.h"
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#include "sci/engine/seg_manager.h"
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#ifdef ENABLE_SCI32
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#include "sci/engine/features.h"
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#endif
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namespace Sci {
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extern bool relocateBlock(Common::Array<reg_t> &block, int block_location, SegmentId segment, int location, uint32 heapOffset);
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void Object::init(const Script &owner, reg_t obj_pos, bool initVariables) {
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const SciSpan<const byte> buf = owner.getSpan(0);
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const SciSpan<const byte> data = owner.getSpan(obj_pos.getOffset());
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_baseObj = data;
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_pos = obj_pos;
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// Calling Object::init more than once will screw up _baseVars/_baseMethod
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// by duplicating data. This could be turned into a soft error by warning
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// instead and clearing arrays, but there does not currently seem to be any
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// reason for an object to be initialized multiple times
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if (_baseVars.size() || _baseMethod.size()) {
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error("Attempt to reinitialize already-initialized object %04x:%04x in script %u", PRINT_REG(obj_pos), owner.getScriptNumber());
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}
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if (getSciVersion() <= SCI_VERSION_1_LATE) {
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const SciSpan<const byte> header = buf.subspan(obj_pos.getOffset() - kOffsetHeaderSize);
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_variables.resize(header.getUint16LEAt(kOffsetHeaderSelectorCounter));
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// Non-class objects do not have a baseVars section
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const uint16 infoSelector = data.getUint16SEAt((_offset + 2) * sizeof(uint16));
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if (infoSelector & kInfoFlagClass) {
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_baseVars.reserve(_variables.size());
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uint baseVarsOffset = _variables.size() * sizeof(uint16);
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for (uint i = 0; i < _variables.size(); ++i) {
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_baseVars.push_back(data.getUint16SEAt(baseVarsOffset));
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baseVarsOffset += sizeof(uint16);
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}
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}
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// method block structure:
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// uint16 count;
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// uint16 selectorNos[count];
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// uint16 zero;
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// uint16 codeOffsets[count];
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const uint16 methodBlockOffset = header.getUint16LEAt(kOffsetHeaderFunctionArea) - 2;
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_methodCount = data.getUint16LEAt(methodBlockOffset);
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const uint32 methodBlockSize = _methodCount * 2 * sizeof(uint16) + /* zero-terminator after selector list */ sizeof(uint16);
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SciSpan<const uint16> methodEntries = data.subspan<const uint16>(methodBlockOffset + /* count */ sizeof(uint16), methodBlockSize);
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// If this happens, then there is either a corrupt script or this code
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// misunderstands the structure of the SCI0/1 method block
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if (methodEntries.getUint16SEAt(_methodCount) != 0) {
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warning("Object %04x:%04x in script %u has a value (0x%04x) in its zero-terminator field", PRINT_REG(obj_pos), owner.getScriptNumber(), methodEntries.getUint16SEAt(_methodCount));
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}
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_baseMethod.reserve(_methodCount * 2);
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for (uint i = 0; i < _methodCount; ++i) {
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_baseMethod.push_back(methodEntries.getUint16SEAt(0));
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_baseMethod.push_back(methodEntries.getUint16SEAt(_methodCount + /* zero-terminator */ 1));
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++methodEntries;
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}
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} else if (getSciVersion() >= SCI_VERSION_1_1 && getSciVersion() <= SCI_VERSION_2_1_LATE) {
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_variables.resize(data.getUint16SEAt(2));
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// Non-class objects do not have a baseVars section
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const uint16 infoSelector = data.getUint16SEAt((_offset + 2) * sizeof(uint16));
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if (infoSelector & kInfoFlagClass) {
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_baseVars.reserve(_variables.size());
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uint baseVarsOffset = data.getUint16SEAt(4);
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for (uint i = 0; i < _variables.size(); ++i) {
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_baseVars.push_back(buf.getUint16SEAt(baseVarsOffset));
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baseVarsOffset += sizeof(uint16);
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}
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}
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// method block structure:
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// uint16 count;
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// struct {
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// uint16 selectorNo;
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// uint16 codeOffset;
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// } entries[count];
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const uint16 methodBlockOffset = data.getUint16SEAt(6);
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_methodCount = buf.getUint16SEAt(methodBlockOffset);
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// Each entry in _baseMethod is actually two values; the first field is
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// a selector number, and the second field is an offset to the method's
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// code in the script
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const uint32 methodBlockSize = _methodCount * 2 * sizeof(uint16);
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_baseMethod.reserve(_methodCount * 2);
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SciSpan<const uint16> methodEntries = buf.subspan<const uint16>(methodBlockOffset + /* count */ sizeof(uint16), methodBlockSize);
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for (uint i = 0; i < _methodCount; ++i) {
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_baseMethod.push_back(methodEntries.getUint16SEAt(0));
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_baseMethod.push_back(methodEntries.getUint16SEAt(1));
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methodEntries += 2;
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}
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#ifdef ENABLE_SCI32
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} else if (getSciVersion() == SCI_VERSION_3) {
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initSelectorsSci3(buf, initVariables);
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#endif
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}
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// Some objects, like the unnamed LarryTalker instance in LSL6hires script
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// 610, and the File class in Torin script 64993, have a `name` property
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// that is assigned dynamically by game scripts, overriding the static name
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// value that is normally created by the SC compiler. When this happens, the
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// value can be set to anything: in LSL6hires it becomes a Str object; in
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// Torin, it becomes a dynamically allocated string that is disposed before
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// the corresponding File instance is disposed.
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// To ensure `SegManager::getObjectName` works consistently and correctly,
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// without hacks to bypass unexpected/invalid types of dynamic `name` data,
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// the reg_t pointer to the original static name value for the object is
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// stored here, ensuring that it is constant and guaranteed to be either a
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// valid dereferenceable string or NULL_REG.
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if (getSciVersion() != SCI_VERSION_3) {
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const uint32 heapOffset = owner.getHeapOffset();
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const uint32 nameOffset = (obj_pos.getOffset() - heapOffset) + (_offset + 3) * sizeof(uint16);
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const uint32 relocOffset = owner.getRelocationOffset(nameOffset);
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if (relocOffset != kNoRelocation) {
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_name = make_reg(obj_pos.getSegment(), relocOffset + _baseObj.getUint16SEAt((_offset + 3) * sizeof(uint16)));
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}
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#ifdef ENABLE_SCI32
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} else if (_propertyOffsetsSci3.size()) {
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const uint32 nameOffset = _propertyOffsetsSci3[0];
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const uint32 relocOffset = owner.getRelocationOffset(nameOffset);
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if (relocOffset != kNoRelocation) {
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_name = make_reg32(obj_pos.getSegment(), relocOffset + buf.getUint16SEAt(nameOffset));
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}
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#endif
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}
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if (initVariables) {
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#ifdef ENABLE_SCI32
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if (getSciVersion() == SCI_VERSION_3) {
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_infoSelectorSci3 = make_reg(0, data.getUint16SEAt(10));
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} else {
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#else
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{
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#endif
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for (uint i = 0; i < _variables.size(); i++)
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_variables[i] = make_reg(0, data.getUint16SEAt(i * sizeof(uint16)));
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}
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}
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}
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const Object *Object::getClass(SegManager *segMan) const {
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return isClass() ? this : segMan->getObject(getSuperClassSelector());
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}
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int Object::locateVarSelector(SegManager *segMan, Selector slc) const {
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const Common::Array<uint16> *buf;
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uint varCount;
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#ifdef ENABLE_SCI32
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if (getSciVersion() == SCI_VERSION_3) {
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buf = &_baseVars;
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varCount = getVarCount();
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} else {
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#else
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{
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#endif
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const Object *obj = getClass(segMan);
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buf = &obj->_baseVars;
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varCount = obj->getVarCount();
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}
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for (uint i = 0; i < varCount; i++)
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if ((*buf)[i] == slc) // Found it?
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return i; // report success
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return -1; // Failed
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}
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bool Object::relocateSci0Sci21(SegmentId segment, int location, uint32 heapOffset) {
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return relocateBlock(_variables, getPos().getOffset(), segment, location, heapOffset);
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}
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#ifdef ENABLE_SCI32
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bool Object::relocateSci3(SegmentId segment, uint32 location, int offset, uint32 scriptSize) {
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assert(offset >= 0 && (uint)offset < scriptSize);
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for (uint i = 0; i < _variables.size(); ++i) {
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if (location == _propertyOffsetsSci3[i]) {
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_variables[i].setSegment(segment);
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_variables[i].incOffset(offset);
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return true;
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}
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}
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return false;
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}
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#endif
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int Object::propertyOffsetToId(SegManager *segMan, int propertyOffset) const {
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int selectors = getVarCount();
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if (propertyOffset < 0 || (propertyOffset >> 1) >= selectors) {
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error("Applied propertyOffsetToId to invalid property offset %x (property #%d not in [0..%d])",
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propertyOffset, propertyOffset >> 1, selectors - 1);
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return -1;
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}
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if (getSciVersion() < SCI_VERSION_1_1) {
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const SciSpan<const byte> selectoroffset = _baseObj.subspan(kOffsetSelectorSegment + selectors * 2);
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return selectoroffset.getUint16SEAt(propertyOffset);
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} else {
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const Object *obj = this;
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if (!isClass())
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obj = segMan->getObject(getSuperClassSelector());
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return obj->_baseVars[propertyOffset >> 1];
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}
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}
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void Object::initSpecies(SegManager *segMan, reg_t addr, bool applyScriptPatches) {
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uint16 speciesOffset = getSpeciesSelector().getOffset();
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if (speciesOffset == 0xffff) // -1
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setSpeciesSelector(NULL_REG); // no species
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else {
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reg_t species = segMan->getClassAddress(speciesOffset, SCRIPT_GET_LOCK, addr.getSegment(), applyScriptPatches);
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setSpeciesSelector(species);
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}
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}
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void Object::initSuperClass(SegManager *segMan, reg_t addr, bool applyScriptPatches) {
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uint16 superClassOffset = getSuperClassSelector().getOffset();
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if (superClassOffset == 0xffff) // -1
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setSuperClassSelector(NULL_REG); // no superclass
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else {
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reg_t classAddress = segMan->getClassAddress(superClassOffset, SCRIPT_GET_LOCK, addr.getSegment(), applyScriptPatches);
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setSuperClassSelector(classAddress);
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}
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}
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bool Object::initBaseObject(SegManager *segMan, reg_t addr, bool doInitSuperClass, bool applyScriptPatches) {
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const Object *baseObj = segMan->getObject(getSpeciesSelector());
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if (baseObj) {
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uint originalVarCount = _variables.size();
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if (_variables.size() != baseObj->getVarCount())
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_variables.resize(baseObj->getVarCount());
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// Copy base from species class, as we need its selector IDs
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_baseObj = baseObj->_baseObj;
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assert(_baseObj);
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if (doInitSuperClass)
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initSuperClass(segMan, addr, applyScriptPatches);
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if (_variables.size() != originalVarCount) {
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// These objects are probably broken.
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// An example is 'witchCage' in script 200 in KQ5 (#3034714),
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// but also 'girl' in script 216 and 'door' in script 22.
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// In LSL3 a number of sound objects trigger this right away.
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// SQ4-floppy's bug #3037938 also seems related.
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// The effect is that a number of its method selectors may be
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// treated as variable selectors, causing unpredictable effects.
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int objScript = segMan->getScript(_pos.getSegment())->getScriptNumber();
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// We have to do a little bit of work to get the name of the object
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// before any relocations are done.
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reg_t nameReg = getNameSelector();
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const char *name;
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if (nameReg.isNull()) {
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name = "<no name>";
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} else {
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nameReg.setSegment(_pos.getSegment());
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name = segMan->derefString(nameReg);
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if (!name)
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name = "<invalid name>";
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}
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debugC(kDebugLevelVM, "Object %04x:%04x (name %s, script %d) "
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"varnum doesn't match baseObj's: obj %d, base %d",
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PRINT_REG(_pos), name, objScript,
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originalVarCount, baseObj->getVarCount());
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#if 0
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// We enumerate the methods selectors which could be hidden here
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if (getSciVersion() <= SCI_VERSION_2_1) {
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const SegmentRef objRef = segMan->dereference(baseObj->_pos);
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assert(objRef.isRaw);
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uint segBound = objRef.maxSize/2 - baseObj->getVarCount();
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const byte* buf = (const byte *)baseObj->_baseVars;
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if (!buf) {
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// While loading this may happen due to objects being loaded
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// out of order, and we can't proceed then, unfortunately.
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segBound = 0;
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}
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for (uint i = baseObj->getVarCount();
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i < originalVarCount && i < segBound; ++i) {
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uint16 slc = READ_SCI11ENDIAN_UINT16(buf + 2*i);
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// Skip any numbers which happen to be varselectors too
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bool found = false;
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for (uint j = 0; j < baseObj->getVarCount() && !found; ++j)
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found = READ_SCI11ENDIAN_UINT16(buf + 2*j) == slc;
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if (found) continue;
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// Skip any selectors which aren't method selectors,
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// so couldn't be mistaken for varselectors
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if (lookupSelector(segMan, _pos, slc, 0, 0) != kSelectorMethod) continue;
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warning(" Possibly affected selector: %02x (%s)", slc,
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g_sci->getKernel()->getSelectorName(slc).c_str());
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}
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}
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#endif
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}
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return true;
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}
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return false;
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}
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#ifdef ENABLE_SCI32
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bool Object::mustSetViewVisible(int index, const bool fromPropertyOp) const {
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if (getSciVersion() == SCI_VERSION_3) {
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// In SCI3, visible flag lookups are based on selectors
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if (!fromPropertyOp) {
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// varindexes must be converted to selectors
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index = getVarSelector(index);
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}
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if (index == -1) {
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error("Selector %d is invalid for object %04x:%04x", index, PRINT_REG(_pos));
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}
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return _mustSetViewVisible[index >> 5];
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} else {
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// In SCI2, visible flag lookups are based on varindexes
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if (fromPropertyOp) {
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// property offsets must be converted to varindexes
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assert((index % 2) == 0);
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index >>= 1;
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}
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int minIndex, maxIndex;
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if (g_sci->_features->usesAlternateSelectors()) {
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minIndex = 24;
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maxIndex = 43;
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} else {
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minIndex = 26;
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maxIndex = 44;
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}
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return index >= minIndex && index <= maxIndex;
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}
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}
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void Object::initSelectorsSci3(const SciSpan<const byte> &buf, const bool initVariables) {
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enum {
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kExtraGroups = 3,
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kGroupSize = 32
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};
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const SciSpan<const byte> groupInfo = _baseObj.subspan(16);
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const SciSpan<const byte> selectorBase = groupInfo.subspan(kExtraGroups * kGroupSize * sizeof(uint16));
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int numGroups = g_sci->getKernel()->getSelectorNamesSize() / kGroupSize;
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if (g_sci->getKernel()->getSelectorNamesSize() % kGroupSize)
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++numGroups;
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_mustSetViewVisible.resize(numGroups);
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int numMethods = 0;
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int numProperties = 0;
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// Selectors are divided into groups of 32, of which the first
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// two selectors are always reserved (because their storage
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// space is used by the typeMask).
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// We don't know beforehand how many methods and properties
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// there are, so we count them first.
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for (int groupNr = 0; groupNr < numGroups; ++groupNr) {
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byte groupLocation = groupInfo[groupNr];
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const SciSpan<const byte> seeker = selectorBase.subspan(groupLocation * kGroupSize * sizeof(uint16));
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if (groupLocation != 0) {
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// This object actually has selectors belonging to this group
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int typeMask = seeker.getUint32SEAt(0);
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_mustSetViewVisible[groupNr] = (typeMask & 1);
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for (int bit = 2; bit < kGroupSize; ++bit) {
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int value = seeker.getUint16SEAt(bit * sizeof(uint16));
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if (typeMask & (1 << bit)) { // Property
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++numProperties;
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} else if (value != 0xffff) { // Method
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++numMethods;
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} else {
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// Undefined selector
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}
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}
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} else
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_mustSetViewVisible[groupNr] = false;
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}
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_methodCount = numMethods;
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_variables.resize(numProperties);
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_baseVars.resize(numProperties);
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_propertyOffsetsSci3.resize(numProperties);
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// Go through the whole thing again to get the property values
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// and method pointers
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int propertyCounter = 0;
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for (int groupNr = 0; groupNr < numGroups; ++groupNr) {
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byte groupLocation = groupInfo[groupNr];
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const SciSpan<const byte> seeker = selectorBase.subspan(groupLocation * kGroupSize * sizeof(uint16));
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if (groupLocation != 0) {
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// This object actually has selectors belonging to this group
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int typeMask = seeker.getUint32SEAt(0);
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int groupBaseId = groupNr * kGroupSize;
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for (int bit = 2; bit < kGroupSize; ++bit) {
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int value = seeker.getUint16SEAt(bit * sizeof(uint16));
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if (typeMask & (1 << bit)) { // Property
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_baseVars[propertyCounter] = groupBaseId + bit;
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if (initVariables) {
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_variables[propertyCounter] = make_reg(0, value);
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}
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uint32 propertyOffset = (seeker + bit * sizeof(uint16)) - buf;
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_propertyOffsetsSci3[propertyCounter] = propertyOffset;
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++propertyCounter;
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} else if (value != 0xffff) { // Method
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_baseMethod.push_back(groupBaseId + bit);
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const uint32 offset = value + buf.getUint32SEAt(0);
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assert(offset <= kOffsetMask);
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_baseMethod.push_back(offset);
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} else {
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// Undefined selector
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}
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}
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}
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}
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if (initVariables) {
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_speciesSelectorSci3 = make_reg(0, _baseObj.getUint16SEAt(4));
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_superClassPosSci3 = make_reg(0, _baseObj.getUint16SEAt(8));
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}
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}
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#endif
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} // End of namespace Sci
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