scummvm/engines/sci/engine/object.cpp
2019-09-14 11:39:35 +03:00

475 lines
16 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "sci/engine/kernel.h"
#include "sci/engine/object.h"
#include "sci/engine/script.h"
#include "sci/engine/seg_manager.h"
#ifdef ENABLE_SCI32
#include "sci/engine/features.h"
#endif
namespace Sci {
extern bool relocateBlock(Common::Array<reg_t> &block, int block_location, SegmentId segment, int location, uint32 heapOffset);
void Object::init(const Script &owner, reg_t obj_pos, bool initVariables) {
const SciSpan<const byte> buf = owner.getSpan(0);
const SciSpan<const byte> data = owner.getSpan(obj_pos.getOffset());
_baseObj = data;
_pos = obj_pos;
// Calling Object::init more than once will screw up _baseVars/_baseMethod
// by duplicating data. This could be turned into a soft error by warning
// instead and clearing arrays, but there does not currently seem to be any
// reason for an object to be initialized multiple times
if (_baseVars.size() || _baseMethod.size()) {
error("Attempt to reinitialize already-initialized object %04x:%04x in script %u", PRINT_REG(obj_pos), owner.getScriptNumber());
}
if (getSciVersion() <= SCI_VERSION_1_LATE) {
const SciSpan<const byte> header = buf.subspan(obj_pos.getOffset() - kOffsetHeaderSize);
_variables.resize(header.getUint16LEAt(kOffsetHeaderSelectorCounter));
// Non-class objects do not have a baseVars section
const uint16 infoSelector = data.getUint16SEAt((_offset + 2) * sizeof(uint16));
if (infoSelector & kInfoFlagClass) {
_baseVars.reserve(_variables.size());
uint baseVarsOffset = _variables.size() * sizeof(uint16);
for (uint i = 0; i < _variables.size(); ++i) {
_baseVars.push_back(data.getUint16SEAt(baseVarsOffset));
baseVarsOffset += sizeof(uint16);
}
}
// method block structure:
// uint16 count;
// uint16 selectorNos[count];
// uint16 zero;
// uint16 codeOffsets[count];
const uint16 methodBlockOffset = header.getUint16LEAt(kOffsetHeaderFunctionArea) - 2;
_methodCount = data.getUint16LEAt(methodBlockOffset);
const uint32 methodBlockSize = _methodCount * 2 * sizeof(uint16) + /* zero-terminator after selector list */ sizeof(uint16);
SciSpan<const uint16> methodEntries = data.subspan<const uint16>(methodBlockOffset + /* count */ sizeof(uint16), methodBlockSize);
// If this happens, then there is either a corrupt script or this code
// misunderstands the structure of the SCI0/1 method block
if (methodEntries.getUint16SEAt(_methodCount) != 0) {
warning("Object %04x:%04x in script %u has a value (0x%04x) in its zero-terminator field", PRINT_REG(obj_pos), owner.getScriptNumber(), methodEntries.getUint16SEAt(_methodCount));
}
_baseMethod.reserve(_methodCount * 2);
for (uint i = 0; i < _methodCount; ++i) {
_baseMethod.push_back(methodEntries.getUint16SEAt(0));
_baseMethod.push_back(methodEntries.getUint16SEAt(_methodCount + /* zero-terminator */ 1));
++methodEntries;
}
} else if (getSciVersion() >= SCI_VERSION_1_1 && getSciVersion() <= SCI_VERSION_2_1_LATE) {
_variables.resize(data.getUint16SEAt(2));
// Non-class objects do not have a baseVars section
const uint16 infoSelector = data.getUint16SEAt((_offset + 2) * sizeof(uint16));
if (infoSelector & kInfoFlagClass) {
_baseVars.reserve(_variables.size());
uint baseVarsOffset = data.getUint16SEAt(4);
for (uint i = 0; i < _variables.size(); ++i) {
_baseVars.push_back(buf.getUint16SEAt(baseVarsOffset));
baseVarsOffset += sizeof(uint16);
}
}
// method block structure:
// uint16 count;
// struct {
// uint16 selectorNo;
// uint16 codeOffset;
// } entries[count];
const uint16 methodBlockOffset = data.getUint16SEAt(6);
_methodCount = buf.getUint16SEAt(methodBlockOffset);
// Each entry in _baseMethod is actually two values; the first field is
// a selector number, and the second field is an offset to the method's
// code in the script
const uint32 methodBlockSize = _methodCount * 2 * sizeof(uint16);
_baseMethod.reserve(_methodCount * 2);
SciSpan<const uint16> methodEntries = buf.subspan<const uint16>(methodBlockOffset + /* count */ sizeof(uint16), methodBlockSize);
for (uint i = 0; i < _methodCount; ++i) {
_baseMethod.push_back(methodEntries.getUint16SEAt(0));
_baseMethod.push_back(methodEntries.getUint16SEAt(1));
methodEntries += 2;
}
#ifdef ENABLE_SCI32
} else if (getSciVersion() == SCI_VERSION_3) {
initSelectorsSci3(buf, initVariables);
#endif
}
// Some objects, like the unnamed LarryTalker instance in LSL6hires script
// 610, and the File class in Torin script 64993, have a `name` property
// that is assigned dynamically by game scripts, overriding the static name
// value that is normally created by the SC compiler. When this happens, the
// value can be set to anything: in LSL6hires it becomes a Str object; in
// Torin, it becomes a dynamically allocated string that is disposed before
// the corresponding File instance is disposed.
// To ensure `SegManager::getObjectName` works consistently and correctly,
// without hacks to bypass unexpected/invalid types of dynamic `name` data,
// the reg_t pointer to the original static name value for the object is
// stored here, ensuring that it is constant and guaranteed to be either a
// valid dereferenceable string or NULL_REG.
if (getSciVersion() != SCI_VERSION_3) {
const uint32 heapOffset = owner.getHeapOffset();
const uint32 nameOffset = (obj_pos.getOffset() - heapOffset) + (_offset + 3) * sizeof(uint16);
const uint32 relocOffset = owner.getRelocationOffset(nameOffset);
if (relocOffset != kNoRelocation) {
_name = make_reg(obj_pos.getSegment(), relocOffset + _baseObj.getUint16SEAt((_offset + 3) * sizeof(uint16)));
}
#ifdef ENABLE_SCI32
} else if (_propertyOffsetsSci3.size()) {
const uint32 nameOffset = _propertyOffsetsSci3[0];
const uint32 relocOffset = owner.getRelocationOffset(nameOffset);
if (relocOffset != kNoRelocation) {
_name = make_reg32(obj_pos.getSegment(), relocOffset + buf.getUint16SEAt(nameOffset));
}
#endif
}
if (initVariables) {
#ifdef ENABLE_SCI32
if (getSciVersion() == SCI_VERSION_3) {
_infoSelectorSci3 = make_reg(0, data.getUint16SEAt(10));
} else {
#else
{
#endif
for (uint i = 0; i < _variables.size(); i++)
_variables[i] = make_reg(0, data.getUint16SEAt(i * sizeof(uint16)));
}
}
}
const Object *Object::getClass(SegManager *segMan) const {
return isClass() ? this : segMan->getObject(getSuperClassSelector());
}
int Object::locateVarSelector(SegManager *segMan, Selector slc) const {
const Common::Array<uint16> *buf;
uint varCount;
#ifdef ENABLE_SCI32
if (getSciVersion() == SCI_VERSION_3) {
buf = &_baseVars;
varCount = getVarCount();
} else {
#else
{
#endif
const Object *obj = getClass(segMan);
buf = &obj->_baseVars;
varCount = obj->getVarCount();
}
for (uint i = 0; i < varCount; i++)
if ((*buf)[i] == slc) // Found it?
return i; // report success
return -1; // Failed
}
bool Object::relocateSci0Sci21(SegmentId segment, int location, uint32 heapOffset) {
return relocateBlock(_variables, getPos().getOffset(), segment, location, heapOffset);
}
#ifdef ENABLE_SCI32
bool Object::relocateSci3(SegmentId segment, uint32 location, int offset, uint32 scriptSize) {
assert(offset >= 0 && (uint)offset < scriptSize);
for (uint i = 0; i < _variables.size(); ++i) {
if (location == _propertyOffsetsSci3[i]) {
_variables[i].setSegment(segment);
_variables[i].incOffset(offset);
return true;
}
}
return false;
}
#endif
int Object::propertyOffsetToId(SegManager *segMan, int propertyOffset) const {
int selectors = getVarCount();
if (propertyOffset < 0 || (propertyOffset >> 1) >= selectors) {
error("Applied propertyOffsetToId to invalid property offset %x (property #%d not in [0..%d])",
propertyOffset, propertyOffset >> 1, selectors - 1);
return -1;
}
if (getSciVersion() < SCI_VERSION_1_1) {
const SciSpan<const byte> selectoroffset = _baseObj.subspan(kOffsetSelectorSegment + selectors * 2);
return selectoroffset.getUint16SEAt(propertyOffset);
} else {
const Object *obj = this;
if (!isClass())
obj = segMan->getObject(getSuperClassSelector());
return obj->_baseVars[propertyOffset >> 1];
}
}
void Object::initSpecies(SegManager *segMan, reg_t addr, bool applyScriptPatches) {
uint16 speciesOffset = getSpeciesSelector().getOffset();
if (speciesOffset == 0xffff) // -1
setSpeciesSelector(NULL_REG); // no species
else {
reg_t species = segMan->getClassAddress(speciesOffset, SCRIPT_GET_LOCK, addr.getSegment(), applyScriptPatches);
setSpeciesSelector(species);
}
}
void Object::initSuperClass(SegManager *segMan, reg_t addr, bool applyScriptPatches) {
uint16 superClassOffset = getSuperClassSelector().getOffset();
if (superClassOffset == 0xffff) // -1
setSuperClassSelector(NULL_REG); // no superclass
else {
reg_t classAddress = segMan->getClassAddress(superClassOffset, SCRIPT_GET_LOCK, addr.getSegment(), applyScriptPatches);
setSuperClassSelector(classAddress);
}
}
bool Object::initBaseObject(SegManager *segMan, reg_t addr, bool doInitSuperClass, bool applyScriptPatches) {
const Object *baseObj = segMan->getObject(getSpeciesSelector());
if (baseObj) {
uint originalVarCount = _variables.size();
if (_variables.size() != baseObj->getVarCount())
_variables.resize(baseObj->getVarCount());
// Copy base from species class, as we need its selector IDs
_baseObj = baseObj->_baseObj;
assert(_baseObj);
if (doInitSuperClass)
initSuperClass(segMan, addr, applyScriptPatches);
if (_variables.size() != originalVarCount) {
// These objects are probably broken.
// An example is 'witchCage' in script 200 in KQ5 (#3034714),
// but also 'girl' in script 216 and 'door' in script 22.
// In LSL3 a number of sound objects trigger this right away.
// SQ4-floppy's bug #3037938 also seems related.
// The effect is that a number of its method selectors may be
// treated as variable selectors, causing unpredictable effects.
int objScript = segMan->getScript(_pos.getSegment())->getScriptNumber();
// We have to do a little bit of work to get the name of the object
// before any relocations are done.
reg_t nameReg = getNameSelector();
const char *name;
if (nameReg.isNull()) {
name = "<no name>";
} else {
nameReg.setSegment(_pos.getSegment());
name = segMan->derefString(nameReg);
if (!name)
name = "<invalid name>";
}
debugC(kDebugLevelVM, "Object %04x:%04x (name %s, script %d) "
"varnum doesn't match baseObj's: obj %d, base %d",
PRINT_REG(_pos), name, objScript,
originalVarCount, baseObj->getVarCount());
#if 0
// We enumerate the methods selectors which could be hidden here
if (getSciVersion() <= SCI_VERSION_2_1) {
const SegmentRef objRef = segMan->dereference(baseObj->_pos);
assert(objRef.isRaw);
uint segBound = objRef.maxSize/2 - baseObj->getVarCount();
const byte* buf = (const byte *)baseObj->_baseVars;
if (!buf) {
// While loading this may happen due to objects being loaded
// out of order, and we can't proceed then, unfortunately.
segBound = 0;
}
for (uint i = baseObj->getVarCount();
i < originalVarCount && i < segBound; ++i) {
uint16 slc = READ_SCI11ENDIAN_UINT16(buf + 2*i);
// Skip any numbers which happen to be varselectors too
bool found = false;
for (uint j = 0; j < baseObj->getVarCount() && !found; ++j)
found = READ_SCI11ENDIAN_UINT16(buf + 2*j) == slc;
if (found) continue;
// Skip any selectors which aren't method selectors,
// so couldn't be mistaken for varselectors
if (lookupSelector(segMan, _pos, slc, 0, 0) != kSelectorMethod) continue;
warning(" Possibly affected selector: %02x (%s)", slc,
g_sci->getKernel()->getSelectorName(slc).c_str());
}
}
#endif
}
return true;
}
return false;
}
#ifdef ENABLE_SCI32
bool Object::mustSetViewVisible(int index, const bool fromPropertyOp) const {
if (getSciVersion() == SCI_VERSION_3) {
// In SCI3, visible flag lookups are based on selectors
if (!fromPropertyOp) {
// varindexes must be converted to selectors
index = getVarSelector(index);
}
if (index == -1) {
error("Selector %d is invalid for object %04x:%04x", index, PRINT_REG(_pos));
}
return _mustSetViewVisible[index >> 5];
} else {
// In SCI2, visible flag lookups are based on varindexes
if (fromPropertyOp) {
// property offsets must be converted to varindexes
assert((index % 2) == 0);
index >>= 1;
}
int minIndex, maxIndex;
if (g_sci->_features->usesAlternateSelectors()) {
minIndex = 24;
maxIndex = 43;
} else {
minIndex = 26;
maxIndex = 44;
}
return index >= minIndex && index <= maxIndex;
}
}
void Object::initSelectorsSci3(const SciSpan<const byte> &buf, const bool initVariables) {
enum {
kExtraGroups = 3,
kGroupSize = 32
};
const SciSpan<const byte> groupInfo = _baseObj.subspan(16);
const SciSpan<const byte> selectorBase = groupInfo.subspan(kExtraGroups * kGroupSize * sizeof(uint16));
int numGroups = g_sci->getKernel()->getSelectorNamesSize() / kGroupSize;
if (g_sci->getKernel()->getSelectorNamesSize() % kGroupSize)
++numGroups;
_mustSetViewVisible.resize(numGroups);
int numMethods = 0;
int numProperties = 0;
// Selectors are divided into groups of 32, of which the first
// two selectors are always reserved (because their storage
// space is used by the typeMask).
// We don't know beforehand how many methods and properties
// there are, so we count them first.
for (int groupNr = 0; groupNr < numGroups; ++groupNr) {
byte groupLocation = groupInfo[groupNr];
const SciSpan<const byte> seeker = selectorBase.subspan(groupLocation * kGroupSize * sizeof(uint16));
if (groupLocation != 0) {
// This object actually has selectors belonging to this group
int typeMask = seeker.getUint32SEAt(0);
_mustSetViewVisible[groupNr] = (typeMask & 1);
for (int bit = 2; bit < kGroupSize; ++bit) {
int value = seeker.getUint16SEAt(bit * sizeof(uint16));
if (typeMask & (1 << bit)) { // Property
++numProperties;
} else if (value != 0xffff) { // Method
++numMethods;
} else {
// Undefined selector
}
}
} else
_mustSetViewVisible[groupNr] = false;
}
_methodCount = numMethods;
_variables.resize(numProperties);
_baseVars.resize(numProperties);
_propertyOffsetsSci3.resize(numProperties);
// Go through the whole thing again to get the property values
// and method pointers
int propertyCounter = 0;
for (int groupNr = 0; groupNr < numGroups; ++groupNr) {
byte groupLocation = groupInfo[groupNr];
const SciSpan<const byte> seeker = selectorBase.subspan(groupLocation * kGroupSize * sizeof(uint16));
if (groupLocation != 0) {
// This object actually has selectors belonging to this group
int typeMask = seeker.getUint32SEAt(0);
int groupBaseId = groupNr * kGroupSize;
for (int bit = 2; bit < kGroupSize; ++bit) {
int value = seeker.getUint16SEAt(bit * sizeof(uint16));
if (typeMask & (1 << bit)) { // Property
_baseVars[propertyCounter] = groupBaseId + bit;
if (initVariables) {
_variables[propertyCounter] = make_reg(0, value);
}
uint32 propertyOffset = (seeker + bit * sizeof(uint16)) - buf;
_propertyOffsetsSci3[propertyCounter] = propertyOffset;
++propertyCounter;
} else if (value != 0xffff) { // Method
_baseMethod.push_back(groupBaseId + bit);
const uint32 offset = value + buf.getUint32SEAt(0);
assert(offset <= kOffsetMask);
_baseMethod.push_back(offset);
} else {
// Undefined selector
}
}
}
}
if (initVariables) {
_speciesSelectorSci3 = make_reg(0, _baseObj.getUint16SEAt(4));
_superClassPosSci3 = make_reg(0, _baseObj.getUint16SEAt(8));
}
}
#endif
} // End of namespace Sci