scummvm/engines/mutationofjb/commands/camefromcommand.cpp
2021-12-26 18:48:43 +01:00

59 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mutationofjb/commands/camefromcommand.h"
#include "mutationofjb/gamedata.h"
#include "mutationofjb/script.h"
#include "common/str.h"
/** @file
* "CAMEFROM " <sceneId>
*
* This command tests whether last scene (the scene player came from) is sceneId.
* If true, the execution continues after this command.
* Otherwise the execution continues after first '#' found.
*/
namespace MutationOfJB {
bool CameFromCommandParser::parse(const Common::String &line, ScriptParseContext &, Command *&command) {
if (line.size() < 10 || !line.hasPrefix("CAMEFROM")) {
return false;
}
const uint8 sceneId = atoi(line.c_str() + 9);
_tags.push(0);
command = new CameFromCommand(sceneId);
return true;
}
Command::ExecuteResult CameFromCommand::execute(ScriptExecutionContext &scriptExecCtx) {
_cachedResult = (scriptExecCtx.getGameData()._lastScene == _sceneId);
return Finished;
}
Common::String CameFromCommand::debugString() const {
return Common::String::format("CAMEFROM %d", _sceneId);
}
}