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ad
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MORPHOS : Fixed for int vs int32 types for AmigaOS/MorphOS (#2510)
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2020-10-11 18:24:36 +02:00 |
base
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WINTERMUTE: Replace glInterleavedArrays calls
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2020-10-22 16:43:15 +02:00 |
debugger
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Integrate wintermute engine
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2020-05-28 15:58:47 +02:00 |
ext
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ALL: Sync with ScummVM rev: a4002bdeee
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2020-10-04 23:59:26 +02:00 |
math
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ALL: Synced with ScummVM - rev 0b777c23a9
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2020-08-11 00:59:40 +02:00 |
system
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WINTERMUTE: Implement function to register 3d classes
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2020-06-29 21:15:09 +02:00 |
ui
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Sync with ScummVM rev. 654b8208b8
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2020-06-22 08:14:16 +02:00 |
utils
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Sync with ScummVM rev. 654b8208b8
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2020-06-22 08:14:16 +02:00 |
video
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ALL: Sync with ScummVM - rev a94849abc4
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2020-06-24 02:01:11 +02:00 |
achievements_tables.h
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WINTERMUTE: Sync with ScummVM Wintermute engine
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2020-08-31 13:39:26 +02:00 |
coll_templ.h
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Integrate wintermute engine
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2020-05-28 15:58:47 +02:00 |
configure.engine
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CONFIGURE: Do not enable opengl_shaders feature flag for gles2.
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2020-10-10 18:41:23 +02:00 |
dcgf.h
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Integrate wintermute engine
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2020-05-28 15:58:47 +02:00 |
dctypes.h
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WINTERMUTE: Introduce struct to pass fog parameters
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2020-08-10 11:24:28 +02:00 |
debugger.cpp
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Integrate wintermute engine
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2020-05-28 15:58:47 +02:00 |
debugger.h
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Integrate wintermute engine
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2020-05-28 15:58:47 +02:00 |
detection_tables.h
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WINTERMUTE: Add detection entry for german Sunrise version
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2020-10-17 01:41:35 +02:00 |
detection.cpp
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PLUGINS: MetaEngineStatic -> MetaEngineDetection
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2020-10-11 23:14:39 +02:00 |
detection.h
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ALL: Missed few files to add after sync with ScummVM
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2020-10-05 00:05:35 +02:00 |
keymapper_tables.h
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WINTERMUTE: Add "Red Comrades 0.2: Operation F." demos
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2020-10-11 14:35:51 +02:00 |
metaengine.cpp
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ALL: Missed few files to add after sync with ScummVM
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2020-10-05 00:05:35 +02:00 |
module.mk
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WINTERMUTE: Fix compilation with WME3D disabled
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2020-10-09 23:07:21 +02:00 |
persistent.cpp
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WINTERMUTE: Synced with ScummVM Wintermute engine
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2020-08-31 23:16:21 +02:00 |
persistent.h
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Integrate wintermute engine
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2020-05-28 15:58:47 +02:00 |
platform_osystem.cpp
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Sync with ScummVM rev. 654b8208b8
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2020-06-22 08:14:16 +02:00 |
platform_osystem.h
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Integrate wintermute engine
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2020-05-28 15:58:47 +02:00 |
POTFILES
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Sync with ScummVM rev. 654b8208b8
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2020-06-22 08:14:16 +02:00 |
wintermute.cpp
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WINTERMUTE: If backend is not capable opengl in game and game is 2d switch to 2d renderer
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2020-10-19 08:11:32 +02:00 |
wintermute.h
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ALL: Sync with ScummVM rev: a4002bdeee
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2020-10-04 23:59:26 +02:00 |
wintypes.h
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Integrate wintermute engine
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2020-05-28 15:58:47 +02:00 |