scummvm/engines
Vincent Hamm f953ed4dde Early pathfinding
svn-id: r30012
2007-12-27 12:05:43 +00:00
..
agi Do not use abort (for that matter, shouldn't used exit(), either, but we (ab)use that in various places anyway...) 2007-12-25 23:33:08 +00:00
agos Add alternative hack to main branch, to skip largest speech segment in Simon the Sorcerer 1, when using DS port. 2007-12-26 01:28:03 +00:00
cine _Properly_ fix lock-up introduced introduced in revision 29860. A typical 2007-12-24 19:49:28 +00:00
cruise Early pathfinding 2007-12-27 12:05:43 +00:00
drascula remove & rename are not portable 2007-12-26 00:07:19 +00:00
gob Style :P 2007-12-26 01:19:16 +00:00
igor
kyra Update comment. 2007-12-26 01:17:58 +00:00
lure Workaround for unterminated look description in Italian version 2007-12-23 12:27:43 +00:00
parallaction Changed an explicit warning/remainder into a code comment. 2007-12-16 16:03:04 +00:00
queen cleanup 2007-12-26 21:45:22 +00:00
saga Disable voices when voice files do not exist (like the original interpreter does), instead of exiting with an error. This is necessary for devices with little space 2007-12-23 02:33:58 +00:00
scumm Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. 2007-12-27 11:40:29 +00:00
sky
sword1
sword2 Clear the EXIT_CLICK_ID variable when entering a new room. Otherwise, if an 2007-12-16 09:44:04 +00:00
touche
engine.cpp
engine.h
engines.mk
module.mk