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https://github.com/libretro/scummvm.git
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e9bb9ddcf5
This fixes future issues like bug #3614654: "ALL: ScummVM 1.5.0 can't read newer saved games". There are a few behavior changes introduced with this commit: - checkThumbnailHeader will now also report the presence of unsupported/broken (but skippable) headers. - skipThumbnail will also try to skip the data for broken/unsupported thumbnail data. - loadThumbnail will skip over broken/unsupported thumbnail data but still return 0 in this case.
320 lines
9.5 KiB
C++
320 lines
9.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "graphics/thumbnail.h"
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#include "graphics/scaler.h"
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#include "graphics/colormasks.h"
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#include "common/endian.h"
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#include "common/algorithm.h"
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#include "common/system.h"
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#include "common/stream.h"
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#include "common/textconsole.h"
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namespace Graphics {
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namespace {
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#define THMB_VERSION 2
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struct ThumbnailHeader {
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uint32 type;
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uint32 size;
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byte version;
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uint16 width, height;
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PixelFormat format;
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};
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#define ThumbnailHeaderSize (4+4+1+2+2+(1+4+4))
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enum HeaderState {
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/// There is no header present
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kHeaderNone,
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/// The header present only has reliable values for version and size
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kHeaderUnsupported,
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/// The header is present and the version is supported
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kHeaderPresent
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};
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HeaderState loadHeader(Common::SeekableReadStream &in, ThumbnailHeader &header, bool outputWarnings) {
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header.type = in.readUint32BE();
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// We also accept the bad 'BMHT' header here, for the sake of compatibility
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// with some older savegames which were written incorrectly due to a bug in
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// ScummVM which wrote the thumb header type incorrectly on LE systems.
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if (header.type != MKTAG('T','H','M','B') && header.type != MKTAG('B','M','H','T')) {
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if (outputWarnings)
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warning("couldn't find thumbnail header type");
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return kHeaderNone;
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}
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header.size = in.readUint32BE();
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header.version = in.readByte();
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// Do a check whether any read errors had occured. If so we cannot use the
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// values obtained for size and version because they might be bad.
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if (in.err() || in.eos()) {
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// TODO: We fake that there is no header. This is actually not quite
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// correct since we found the start of the header and then things
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// started to break. Right no we leave detection of this to the client.
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// Since this case is caused by broken files, the client code should
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// catch it anyway... If there is a nicer solution here, we should
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// implement it.
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return kHeaderNone;
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}
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if (header.version > THMB_VERSION) {
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if (outputWarnings)
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warning("trying to load a newer thumbnail version: %d instead of %d", header.version, THMB_VERSION);
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return kHeaderUnsupported;
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}
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header.width = in.readUint16BE();
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header.height = in.readUint16BE();
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header.format.bytesPerPixel = in.readByte();
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// Starting from version 2 on we serialize the whole PixelFormat.
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if (header.version >= 2) {
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header.format.rLoss = in.readByte();
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header.format.gLoss = in.readByte();
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header.format.bLoss = in.readByte();
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header.format.aLoss = in.readByte();
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header.format.rShift = in.readByte();
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header.format.gShift = in.readByte();
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header.format.bShift = in.readByte();
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header.format.aShift = in.readByte();
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} else {
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// Version 1 used a hardcoded RGB565.
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header.format = createPixelFormat<565>();
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}
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if (in.err() || in.eos()) {
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// When we reached this point we know that at least the size and
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// version field was loaded successfully, thus we tell this header
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// is not supported and silently hope that the client code is
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// prepared to handle read errors.
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return kHeaderUnsupported;
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} else {
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return kHeaderPresent;
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}
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}
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} // end of anonymous namespace
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bool checkThumbnailHeader(Common::SeekableReadStream &in) {
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uint32 position = in.pos();
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ThumbnailHeader header;
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// TODO: It is not clear whether this is the best semantics. Now
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// checkThumbnailHeader will return true even when the thumbnail header
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// found is actually not usable. However, most engines seem to use this
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// to detect the presence of any header and if there is none it wont even
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// try to skip it. Thus, this looks like the best solution for now...
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bool hasHeader = (loadHeader(in, header, false) != kHeaderNone);
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in.seek(position, SEEK_SET);
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return hasHeader;
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}
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bool skipThumbnail(Common::SeekableReadStream &in) {
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uint32 position = in.pos();
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ThumbnailHeader header;
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// We can skip unsupported and supported headers. So we only seek back
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// to the old position in case there is no header at all.
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if (loadHeader(in, header, false) == kHeaderNone) {
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in.seek(position, SEEK_SET);
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return false;
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}
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in.seek(header.size - (in.pos() - position), SEEK_CUR);
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return true;
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}
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Graphics::Surface *loadThumbnail(Common::SeekableReadStream &in) {
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const uint32 position = in.pos();
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ThumbnailHeader header;
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HeaderState headerState = loadHeader(in, header, true);
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// Try to handle unsupported/broken headers gracefully. If there is no
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// header at all, we seek back and return at this point. If there is an
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// unsupported/broken header, we skip the actual data and return. The
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// downside is that we might reset the end of stream flag with this and
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// the client code would not be able to notice a read past the end of the
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// stream at this point then.
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if (headerState == kHeaderNone) {
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in.seek(position, SEEK_SET);
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return 0;
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} else if (headerState == kHeaderUnsupported) {
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in.seek(header.size - (in.pos() - position), SEEK_CUR);
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return 0;
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}
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if (header.format.bytesPerPixel != 2 && header.format.bytesPerPixel != 4) {
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warning("trying to load thumbnail with unsupported bit depth %d", header.format.bytesPerPixel);
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return 0;
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}
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Graphics::Surface *const to = new Graphics::Surface();
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to->create(header.width, header.height, header.format);
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for (int y = 0; y < to->h; ++y) {
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switch (header.format.bytesPerPixel) {
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case 2: {
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uint16 *pixels = (uint16 *)to->getBasePtr(0, y);
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for (uint x = 0; x < to->w; ++x) {
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*pixels++ = in.readUint16BE();
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}
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} break;
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case 4: {
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uint32 *pixels = (uint32 *)to->getBasePtr(0, y);
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for (uint x = 0; x < to->w; ++x) {
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*pixels++ = in.readUint32BE();
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}
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} break;
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default:
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assert(0);
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}
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}
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return to;
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}
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bool saveThumbnail(Common::WriteStream &out) {
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Graphics::Surface thumb;
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if (!createThumbnailFromScreen(&thumb)) {
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warning("Couldn't create thumbnail from screen, aborting thumbnail save");
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return false;
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}
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bool success = saveThumbnail(out, thumb);
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thumb.free();
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return success;
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}
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bool saveThumbnail(Common::WriteStream &out, const Graphics::Surface &thumb) {
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if (thumb.format.bytesPerPixel != 2 && thumb.format.bytesPerPixel != 4) {
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warning("trying to save thumbnail with bpp %u", thumb.format.bytesPerPixel);
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return false;
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}
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ThumbnailHeader header;
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header.type = MKTAG('T','H','M','B');
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header.size = ThumbnailHeaderSize + thumb.w*thumb.h*thumb.format.bytesPerPixel;
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header.version = THMB_VERSION;
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header.width = thumb.w;
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header.height = thumb.h;
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out.writeUint32BE(header.type);
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out.writeUint32BE(header.size);
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out.writeByte(header.version);
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out.writeUint16BE(header.width);
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out.writeUint16BE(header.height);
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// Serialize the PixelFormat
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out.writeByte(thumb.format.bytesPerPixel);
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out.writeByte(thumb.format.rLoss);
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out.writeByte(thumb.format.gLoss);
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out.writeByte(thumb.format.bLoss);
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out.writeByte(thumb.format.aLoss);
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out.writeByte(thumb.format.rShift);
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out.writeByte(thumb.format.gShift);
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out.writeByte(thumb.format.bShift);
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out.writeByte(thumb.format.aShift);
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// Serialize the pixel data
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for (uint y = 0; y < thumb.h; ++y) {
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switch (thumb.format.bytesPerPixel) {
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case 2: {
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const uint16 *pixels = (const uint16 *)thumb.getBasePtr(0, y);
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for (uint x = 0; x < thumb.w; ++x) {
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out.writeUint16BE(*pixels++);
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}
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} break;
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case 4: {
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const uint32 *pixels = (const uint32 *)thumb.getBasePtr(0, y);
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for (uint x = 0; x < thumb.w; ++x) {
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out.writeUint32BE(*pixels++);
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}
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} break;
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default:
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assert(0);
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}
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}
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return true;
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}
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/**
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* Returns an array indicating which pixels of a source image horizontally or vertically get
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* included in a scaled image
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*/
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int *scaleLine(int size, int srcSize) {
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int scale = 100 * size / srcSize;
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assert(scale > 0);
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int *v = new int[size];
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Common::fill(v, &v[size], 0);
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int distCtr = 0;
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int *destP = v;
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for (int distIndex = 0; distIndex < srcSize; ++distIndex) {
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distCtr += scale;
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while (distCtr >= 100) {
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assert(destP < &v[size]);
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*destP++ = distIndex;
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distCtr -= 100;
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}
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}
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return v;
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}
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Graphics::Surface *scale(const Graphics::Surface &srcImage, int xSize, int ySize) {
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Graphics::Surface *s = new Graphics::Surface();
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s->create(xSize, ySize, srcImage.format);
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int *horizUsage = scaleLine(xSize, srcImage.w);
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int *vertUsage = scaleLine(ySize, srcImage.h);
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// Loop to create scaled version
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for (int yp = 0; yp < ySize; ++yp) {
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const byte *srcP = (const byte *)srcImage.getBasePtr(0, vertUsage[yp]);
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byte *destP = (byte *)s->getBasePtr(0, yp);
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for (int xp = 0; xp < xSize; ++xp) {
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const byte *tempSrcP = srcP + (horizUsage[xp] * srcImage.format.bytesPerPixel);
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for (int byteCtr = 0; byteCtr < srcImage.format.bytesPerPixel; ++byteCtr) {
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*destP++ = *tempSrcP++;
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}
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}
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}
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// Delete arrays and return surface
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delete[] horizUsage;
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delete[] vertUsage;
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return s;
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}
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} // End of namespace Graphics
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