scummvm/engines
2014-03-26 09:32:33 -04:00
..
agi AGI: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
agos AGOS: Convert verb ids for Simon the Sorcerer 2. 2014-03-01 22:54:18 +11:00
avalanche AVALANCHE: Rework define() and the constants in ShootEmUp. 2014-02-25 23:14:27 +01:00
bbvs BBVS: Fix compilation. 2014-02-28 20:13:49 +11:00
cge CGE: Some British to American english 2014-02-19 21:45:20 +01:00
cine CINE: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
composer COMPOSER: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
cruise CRUISE: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
draci DRACI: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
drascula DRASCULA: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
dreamweb IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
fullpipe FULLPIPE: Implement scene18_initScene1() 2014-03-01 13:15:54 +02:00
gob IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
groovie IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
hopkins IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
hugo IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
kyra KYRA: Slight constant name cleanup. 2014-02-24 01:38:24 +01:00
lastexpress LASTEXPRESS: Make GPL headers consistent in themselves. 2014-02-18 02:39:35 +01:00
lure LURE: Make GPL headers consistent in themselves. 2014-02-18 02:39:36 +01:00
made MADE: Make GPL headers consistent in themselves. 2014-02-18 02:39:36 +01:00
mads MADS: Cleaned up game initialisation code to use more constants 2014-03-26 09:32:33 -04:00
mohawk IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
mortevielle MORTEVIELLE: Make GPL headers consistent in themselves. 2014-02-18 02:39:36 +01:00
neverhood NEVERHOOD: Fix an off-by-one error in Klogg's letters 2014-02-20 12:28:35 +02:00
parallaction IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
pegasus IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
queen IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
saga IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
sci IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
scumm SCUMM: Some British to American english 2014-02-19 21:45:23 +01:00
sky SKY: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
sword1 SWORD1: Some British to American English 2014-02-19 21:45:24 +01:00
sword2 BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
sword25 IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
teenagent TEENAGENT: Some British to American English 2014-02-19 21:45:26 +01:00
testbed TESTBED: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
tinsel TINSEL: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
toltecs TOLTECS: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
tony TONY: Remove unused error defines 2014-03-01 16:50:02 +01:00
toon TOON: Reduce the scope of some more variables. 2014-02-28 23:39:35 +01:00
touche TOUCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
tsage R2R: Don't allow character to teleport (bug #6546) 2014-02-24 13:57:44 +01:00
tucker IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
voyeur VOYEUR: Fix the value of the CMapResource used in the fading of showConversionScreen() 2014-03-01 00:15:41 +01:00
wintermute IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
zvision IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
advancedDetector.cpp ENGINES: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
advancedDetector.h ENGINES: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
dialogs.cpp ENGINES: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
dialogs.h ENGINES: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
engine.cpp ENGINES: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
engine.h ENGINES: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
game.cpp ENGINES: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
game.h ENGINES: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
metaengine.h ENGINES: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
module.mk
obsolete.cpp ENGINES: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
obsolete.h ENGINES: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
savestate.cpp ENGINES: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
savestate.h ENGINES: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
util.h ENGINES: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00