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76 lines
2.2 KiB
C++
76 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "engines/advancedDetector.h"
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#include "common/system.h"
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#include "base/plugins.h"
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#include "testbed/testbed.h"
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static const PlainGameDescriptor testbed_setting[] = {
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{ "testbed", "Testbed: The Backend Testing Framework" },
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{ 0, 0 }
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};
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static const ADGameDescription testbedDescriptions[] = {
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{
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"testbed",
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"",
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AD_ENTRY1("TESTBED", 0), // Game-data file for detection
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO0()
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},
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AD_TABLE_END_MARKER
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};
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class TestbedMetaEngine : public AdvancedMetaEngine {
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public:
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TestbedMetaEngine() : AdvancedMetaEngine(testbedDescriptions, sizeof(ADGameDescription), testbed_setting) {
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_md5Bytes = 512;
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_singleid = "testbed";
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}
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virtual const char *getName() const {
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return "TestBed: The Backend Testing Framework";
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}
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virtual const char *getOriginalCopyright() const {
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return "Copyright (C) ScummVM";
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}
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription * /* desc */) const {
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// Instantiate Engine even if the game data is not found.
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*engine = new Testbed::TestbedEngine(syst);
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return true;
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}
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};
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#if PLUGIN_ENABLED_DYNAMIC(TESTBED)
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REGISTER_PLUGIN_DYNAMIC(TESTBED, PLUGIN_TYPE_ENGINE, TestbedMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(TESTBED, PLUGIN_TYPE_ENGINE, TestbedMetaEngine);
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#endif
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