scummvm/engines/gob
Sven Hesse fa07cfe7c6 Text now works in Urban Runner
svn-id: r35311
2008-12-12 04:31:01 +00:00
..
sound Remove warnings from NDS build. 2008-11-29 18:01:16 +00:00
coktelvideo.cpp On second thought, an octree only works if the color to look up is in the palette. 2008-12-11 03:06:43 +00:00
coktelvideo.h On second thought, an octree only works if the color to look up is in the palette. 2008-12-11 03:06:43 +00:00
dataio.cpp Preliminary support for extra data and scripts in video files (urgh, this is so...vile). 2008-12-03 22:14:47 +00:00
dataio.h Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings) 2008-09-13 16:51:46 +00:00
detection.cpp Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeature comments 2008-11-04 16:11:40 +00:00
draw_bargon.cpp
draw_v1.cpp Working cursor in Urban Runner 2008-12-12 00:10:39 +00:00
draw_v2.cpp Text now works in Urban Runner 2008-12-12 04:31:01 +00:00
draw.cpp Changing the GobEngine to use its dirty rects also for OSystem-copies, instead of relying on kFeatureAutoComputeDirtyRects 2008-12-04 18:38:55 +00:00
draw.h Changing the GobEngine to use its dirty rects also for OSystem-copies, instead of relying on kFeatureAutoComputeDirtyRects 2008-12-04 18:38:55 +00:00
driver_vga.cpp Text now works in Urban Runner 2008-12-12 04:31:01 +00:00
driver_vga.h
game_v1.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
game_v2.cpp Preliminary support for extra data and scripts in video files (urgh, this is so...vile). 2008-12-03 22:14:47 +00:00
game.cpp Working cursor in Urban Runner 2008-12-12 00:10:39 +00:00
game.h Working cursor in Urban Runner 2008-12-12 00:10:39 +00:00
global.cpp
global.h
gob.cpp Working (minus text) menu in Urban Runner 2008-12-12 02:44:34 +00:00
gob.h Switched various Engine APIs to use Common::Error 2008-11-06 17:05:54 +00:00
goblin_v1.cpp
goblin_v2.cpp
goblin_v3.cpp
goblin_v4.cpp
goblin.cpp Fixing _itemsMap access (bug #2069177) 2008-08-23 14:18:12 +00:00
goblin.h Changed tricky variable access from pointers to a new class that minds endianess. 2008-07-12 15:21:38 +00:00
indeo3.cpp Changing the Urban Runner sprite drawer to work more correctly. It does use YUV data, but I can use the ditherer there 2008-12-11 21:57:47 +00:00
indeo3.h Changing the Urban Runner sprite drawer to work more correctly. It does use YUV data, but I can use the ditherer there 2008-12-11 21:57:47 +00:00
indeo3data.h Experimental support for VMD frames encoded in Indeo 3 (Indeo 3 decoder closely based on the one in ffmpeg). 2008-12-09 14:56:33 +00:00
init_v1.cpp
init_v2.cpp
init_v3.cpp
init.cpp Working cursor in Urban Runner 2008-12-12 00:10:39 +00:00
init.h
inter_bargon.cpp Changing the GobEngine to use its dirty rects also for OSystem-copies, instead of relying on kFeatureAutoComputeDirtyRects 2008-12-04 18:38:55 +00:00
inter_v1.cpp Working (minus text) menu in Urban Runner 2008-12-12 02:44:34 +00:00
inter_v2.cpp Changing the GobEngine to use its dirty rects also for OSystem-copies, instead of relying on kFeatureAutoComputeDirtyRects 2008-12-04 18:38:55 +00:00
inter_v3.cpp
inter_v4.cpp Preliminary support for extra data and scripts in video files (urgh, this is so...vile). 2008-12-03 22:14:47 +00:00
inter_v5.cpp Last Dynasty video mode switching (and removing a debug output) 2008-12-04 00:52:12 +00:00
inter_v6.cpp Working (minus text) menu in Urban Runner 2008-12-12 02:44:34 +00:00
inter.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
inter.h Working (minus text) menu in Urban Runner 2008-12-12 02:44:34 +00:00
map_v1.cpp
map_v2.cpp
map_v4.cpp
map.cpp Fixing _itemsMap access (bug #2069177) 2008-08-23 14:18:12 +00:00
map.h Fixing _itemsMap access (bug #2069177) 2008-08-23 14:18:12 +00:00
module.mk Experimental support for VMD frames encoded in Indeo 3 (Indeo 3 decoder closely based on the one in ffmpeg). 2008-12-09 14:56:33 +00:00
mult_v1.cpp Changed tricky variable access from pointers to a new class that minds endianess. 2008-07-12 15:21:38 +00:00
mult_v2.cpp Fixing a segfault in the Bargon Attack menu 2008-08-15 10:47:42 +00:00
mult.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
mult.h Changed tricky variable access from pointers to a new class that minds endianess. 2008-07-12 15:21:38 +00:00
palanim.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
palanim.h
parse_v1.cpp Urban Runner stubs 2008-09-02 20:15:42 +00:00
parse_v2.cpp Parsing fixes for Urban Runner 2008-12-05 03:38:50 +00:00
parse.cpp
parse.h Parsing fixes for Urban Runner 2008-12-05 03:38:50 +00:00
saveload_v2.cpp More savegame-endianness fixes :/ 2008-07-23 02:41:02 +00:00
saveload_v3.cpp More savegame-endianness fixes :/ 2008-07-23 02:41:02 +00:00
saveload_v4.cpp More savegame-endianness fixes :/ 2008-07-23 02:41:02 +00:00
saveload.cpp Some dummy changes for Urban Runner 2008-12-09 14:55:21 +00:00
saveload.h Some dummy changes for Urban Runner 2008-12-09 14:55:21 +00:00
scenery_v1.cpp
scenery_v2.cpp
scenery.cpp
scenery.h
util.cpp Ooops :) 2008-11-18 20:16:50 +00:00
util.h
variables.cpp Changed tricky variable access from pointers to a new class that minds endianess. 2008-07-12 15:21:38 +00:00
variables.h Changed tricky variable access from pointers to a new class that minds endianess. 2008-07-12 15:21:38 +00:00
video_v1.cpp
video_v2.cpp
video_v6.cpp Working (minus text) menu in Urban Runner 2008-12-12 02:44:34 +00:00
video.cpp Working (minus text) menu in Urban Runner 2008-12-12 02:44:34 +00:00
video.h Text now works in Urban Runner 2008-12-12 04:31:01 +00:00
videoplayer.cpp On second thought, an octree only works if the color to look up is in the palette. 2008-12-11 03:06:43 +00:00
videoplayer.h Preliminary support for extra data and scripts in video files (urgh, this is so...vile). 2008-12-03 22:14:47 +00:00