scummvm/engines/neverhood
Torbjörn Andersson 70a2ca8b7d JANITORIAL: Silence more GCC 7 warnings
All these fall through were marked as deliberate, so again I've only
changed the comment to silence GCC.
2017-08-06 13:30:51 +02:00
..
modules JANITORIAL: Silence more GCC 7 warnings 2017-08-06 13:30:51 +02:00
background.cpp
background.h
blbarchive.cpp
blbarchive.h
configure.engine CONFIGURE: Introduced new engine dependency: highres 2016-03-05 14:25:56 +01:00
console.cpp NEVERHOOD: Remove trailing whitespace 2014-10-28 16:18:11 +02:00
console.h
detection.cpp ALL: Remove comma before the word 'instead' 2016-11-29 20:22:19 +01:00
diskplayerscene.cpp NEVERHOOD: Reduce audio header dependencies 2016-05-21 13:44:27 +03:00
diskplayerscene.h NEVERHOOD: Reduce audio header dependencies 2016-05-21 13:44:27 +03:00
entity.cpp
entity.h
gamemodule.cpp
gamemodule.h
gamevars.cpp ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf. 2014-05-27 02:04:07 +02:00
gamevars.h
graphics.cpp NEVERHOOD: Implement clipping in BaseSurface::copyFrom 2014-06-26 19:19:28 +02:00
graphics.h
klaymen.cpp
klaymen.h
menumodule.cpp NEVERHOOD: Reduce audio header dependencies 2016-05-21 13:44:27 +03:00
menumodule.h NEVERHOOD: Don't crash when loading savegames with a high slot ID 2015-10-05 18:51:15 +03:00
messages.h
microtiles.cpp
microtiles.h
module.cpp
module.h
module.mk
mouse.cpp
mouse.h
navigationscene.cpp
navigationscene.h NEVERHOOD: Reduce audio header dependencies 2016-05-21 13:44:27 +03:00
neverhood.cpp NEVERHOOD: Reduce audio header dependencies 2016-05-21 13:44:27 +03:00
neverhood.h ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
palette.cpp
palette.h
POTFILES
resource.cpp
resource.h
resourceman.cpp NEVERHOOD: Fix another crash in Russian version 2016-01-12 23:58:15 +01:00
resourceman.h
saveload.cpp
scene.cpp NEVERHOOD: Reduce audio header dependencies 2016-05-21 13:44:27 +03:00
scene.h NEVERHOOD: Reduce audio header dependencies 2016-05-21 13:44:27 +03:00
screen.cpp NEVERHOOD: Reduce audio header dependencies 2016-05-21 13:44:27 +03:00
screen.h NEVERHOOD: Reduce audio header dependencies 2016-05-21 13:44:27 +03:00
smackerplayer.cpp
smackerplayer.h
smackerscene.cpp NEVERHOOD: Reduce audio header dependencies 2016-05-21 13:44:27 +03:00
smackerscene.h
sound.cpp NEVERHOOD: Reduce audio header dependencies 2016-05-21 13:44:27 +03:00
sound.h NEVERHOOD: Reduce audio header dependencies 2016-05-21 13:44:27 +03:00
sprite.cpp NEVERHOOD: Fix uninitialized variables in Sprite (bug #6663) 2014-06-30 13:09:59 +02:00
sprite.h
staticdata.cpp NEVERHOOD: Fix memory leak from static data loading. 2014-05-05 11:29:41 +01:00
staticdata.h