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modules
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JANITORIAL: Silence more GCC 7 warnings
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2017-08-06 13:30:51 +02:00 |
background.cpp
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background.h
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blbarchive.cpp
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blbarchive.h
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configure.engine
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CONFIGURE: Introduced new engine dependency: highres
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2016-03-05 14:25:56 +01:00 |
console.cpp
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NEVERHOOD: Remove trailing whitespace
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2014-10-28 16:18:11 +02:00 |
console.h
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detection.cpp
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ALL: Remove comma before the word 'instead'
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2016-11-29 20:22:19 +01:00 |
diskplayerscene.cpp
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NEVERHOOD: Reduce audio header dependencies
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2016-05-21 13:44:27 +03:00 |
diskplayerscene.h
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NEVERHOOD: Reduce audio header dependencies
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2016-05-21 13:44:27 +03:00 |
entity.cpp
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entity.h
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gamemodule.cpp
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gamemodule.h
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gamevars.cpp
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ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
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2014-05-27 02:04:07 +02:00 |
gamevars.h
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graphics.cpp
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NEVERHOOD: Implement clipping in BaseSurface::copyFrom
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2014-06-26 19:19:28 +02:00 |
graphics.h
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klaymen.cpp
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klaymen.h
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menumodule.cpp
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NEVERHOOD: Reduce audio header dependencies
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2016-05-21 13:44:27 +03:00 |
menumodule.h
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NEVERHOOD: Don't crash when loading savegames with a high slot ID
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2015-10-05 18:51:15 +03:00 |
messages.h
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microtiles.cpp
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microtiles.h
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module.cpp
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module.h
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module.mk
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mouse.cpp
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mouse.h
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navigationscene.cpp
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navigationscene.h
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NEVERHOOD: Reduce audio header dependencies
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2016-05-21 13:44:27 +03:00 |
neverhood.cpp
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NEVERHOOD: Reduce audio header dependencies
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2016-05-21 13:44:27 +03:00 |
neverhood.h
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ALL: Change main engine header guard defines to <directory>_<engine>_H
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2016-05-17 18:21:30 +02:00 |
palette.cpp
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palette.h
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POTFILES
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resource.cpp
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resource.h
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resourceman.cpp
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NEVERHOOD: Fix another crash in Russian version
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2016-01-12 23:58:15 +01:00 |
resourceman.h
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saveload.cpp
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scene.cpp
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NEVERHOOD: Reduce audio header dependencies
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2016-05-21 13:44:27 +03:00 |
scene.h
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NEVERHOOD: Reduce audio header dependencies
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2016-05-21 13:44:27 +03:00 |
screen.cpp
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NEVERHOOD: Reduce audio header dependencies
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2016-05-21 13:44:27 +03:00 |
screen.h
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NEVERHOOD: Reduce audio header dependencies
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2016-05-21 13:44:27 +03:00 |
smackerplayer.cpp
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smackerplayer.h
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smackerscene.cpp
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NEVERHOOD: Reduce audio header dependencies
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2016-05-21 13:44:27 +03:00 |
smackerscene.h
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sound.cpp
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NEVERHOOD: Reduce audio header dependencies
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2016-05-21 13:44:27 +03:00 |
sound.h
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NEVERHOOD: Reduce audio header dependencies
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2016-05-21 13:44:27 +03:00 |
sprite.cpp
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NEVERHOOD: Fix uninitialized variables in Sprite (bug #6663)
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2014-06-30 13:09:59 +02:00 |
sprite.h
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staticdata.cpp
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NEVERHOOD: Fix memory leak from static data loading.
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2014-05-05 11:29:41 +01:00 |
staticdata.h
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