scummvm/engines/bladerunner/overlays.cpp
2021-12-26 18:48:43 +01:00

232 lines
5.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "bladerunner/overlays.h"
#include "bladerunner/bladerunner.h"
#include "bladerunner/game_constants.h"
#include "bladerunner/archive.h"
#include "bladerunner/savefile.h"
#include "bladerunner/vqa_player.h"
#include "graphics/surface.h"
namespace BladeRunner {
Overlays::Overlays(BladeRunnerEngine *vm) {
_vm = vm;
}
bool Overlays::init() {
reset();
_videos.resize(kOverlayVideos);
for (int i = 0; i < kOverlayVideos; ++i) {
_videos[i].vqaPlayer = nullptr;
resetSingle(i);
}
return true;
}
Overlays::~Overlays() {
for (int i = 0; i < kOverlayVideos; ++i) {
resetSingle(i);
}
_videos.clear();
reset();
}
int Overlays::play(const Common::String &name, int loopId, bool loopForever, bool startNow, int a6) {
assert(name.size() <= 12);
if (loopId < 0) {
warning("Overlays::play - loop id can't be a negative number!");
return -1;
}
int32 hash = MIXArchive::getHash(name);
int index = findByHash(hash);
if (index < 0) {
index = findEmpty();
if (index < 0) {
return index;
}
_videos[index].loaded = true;
_videos[index].name = name;
_videos[index].hash = hash;
_videos[index].loopId = loopId;
_videos[index].enqueuedLoopId = -1;
_videos[index].loopForever = loopForever;
_videos[index].vqaPlayer = new VQAPlayer(_vm, &_vm->_surfaceFront, Common::String::format("%s.VQA", name.c_str()));
if (!_videos[index].vqaPlayer) {
resetSingle(index);
return -1;
}
// TODO? Removed as redundant
// repeat forever
//_videos[index].vqaPlayer->setBeginAndEndFrame(0, 0, -1, kLoopSetModeJustStart, nullptr, nullptr);
}
bool skipNewVQAPlayerOpen = false;
if (_videos[index].vqaPlayer
&& !startNow
&& _videos[index].vqaPlayer->getFrameCount() > 0
) {
skipNewVQAPlayerOpen = true;
_videos[index].enqueuedLoopId = loopId;
}
if (skipNewVQAPlayerOpen || _videos[index].vqaPlayer->open()) {
_videos[index].vqaPlayer->setLoop(
loopId,
loopForever ? -1 : 0,
startNow ? kLoopSetModeImmediate : kLoopSetModeEnqueue,
nullptr, nullptr);
} else {
resetSingle(index);
return -1;
}
return index;
}
void Overlays::resume(bool isLoadingGame) {
for (int i = 0; i < kOverlayVideos; ++i) {
if (_videos[i].loaded && isLoadingGame) {
_videos[i].vqaPlayer = new VQAPlayer(_vm, &_vm->_surfaceFront, Common::String::format("%s.VQA", _videos[i].name.c_str()));
if (!_videos[i].vqaPlayer) {
resetSingle(i);
continue;
}
_videos[i].vqaPlayer->open();
_videos[i].vqaPlayer->setLoop(
_videos[i].loopId,
_videos[i].loopForever ? -1 : 0,
kLoopSetModeImmediate,
nullptr, nullptr);
_videos[i].vqaPlayer->seekToFrame(_videos[i].frame);
_videos[i].vqaPlayer->update(true);
}
}
}
void Overlays::remove(const Common::String &name) {
int index = findByHash(MIXArchive::getHash(name));
if (index >= 0) {
resetSingle(index);
}
}
void Overlays::removeAll() {
for (int i = 0; i < kOverlayVideos; ++i) {
if (_videos[i].loaded) {
resetSingle(i);
}
}
}
void Overlays::tick() {
for (int i = 0; i < kOverlayVideos; ++i) {
if (_videos[i].loaded) {
_videos[i].frame = _videos[i].vqaPlayer->update(true);
if (_videos[i].frame < 0) {
resetSingle(i);
}
}
}
}
int Overlays::findByHash(int32 hash) const {
for (int i = 0; i < kOverlayVideos; ++i) {
if (_videos[i].loaded && _videos[i].hash == hash) {
return i;
}
}
return -1;
}
int Overlays::findEmpty() const {
for (int i = 0; i < kOverlayVideos; ++i) {
if (!_videos[i].loaded) {
return i;
}
}
return -1;
}
void Overlays::resetSingle(int i) {
assert(i >= 0 && i < (int)_videos.size());
if (_videos[i].vqaPlayer) {
delete _videos[i].vqaPlayer;
_videos[i].vqaPlayer = nullptr;
}
_videos[i].loaded = false;
_videos[i].hash = 0;
_videos[i].frame = -1;
_videos[i].name.clear();
}
void Overlays::reset() {
_videos.clear();
}
void Overlays::save(SaveFileWriteStream &f) {
for (int i = 0; i < kOverlayVideos; ++i) {
// 37 bytes per overlay
Video &ov = _videos[i];
f.writeBool(ov.loaded);
f.writeInt(0); // vqaPlayer pointer
f.writeStringSz(ov.name, 13);
f.writeSint32LE(ov.hash);
if (ov.enqueuedLoopId != -1) {
// When there is an enqueued video, save that loop Id instead
f.writeInt(ov.enqueuedLoopId);
} else {
f.writeInt(ov.loopId);
}
f.writeBool(ov.loopForever);
f.writeInt(ov.frame);
}
}
void Overlays::load(SaveFileReadStream &f) {
for (int i = 0; i < kOverlayVideos; ++i) {
// 37 bytes per overlay
Video &ov = _videos[i];
ov.loaded = f.readBool();
f.skip(4); // vqaPlayer pointer
ov.vqaPlayer = nullptr;
ov.name = f.readStringSz(13);
ov.hash = f.readSint32LE();
ov.loopId = f.readInt();
ov.loopForever = f.readBool();
ov.frame = f.readInt();
}
}
} // End of namespace BladeRunner