mirror of
https://github.com/libretro/scummvm.git
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143 lines
3.5 KiB
C++
143 lines
3.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on original Soltys source code
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* Copyright (c) 1994-1995 Janusz B. Wisniewski and L.K. Avalon
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*/
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#include "cge/vmenu.h"
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#include "cge/events.h"
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#include "cge/cge_main.h"
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namespace CGE {
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MenuBar::MenuBar(CGEEngine *vm, uint16 w) : Talk(vm), _vm(vm) {
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int h = kFontHigh + 2 * kMenuBarVM;
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int i = (w += 2 * kMenuBarHM) * h;
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uint8 *p = (uint8 *)malloc(sizeof(uint8) * i);
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memset(p + w, kPixelTransp, i - 2 * w);
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memset(p, kMenuBarLT, w);
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memset(p + i - w, kMenuBarRB, w);
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uint8 *p1 = p;
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uint8 *p2 = p + i - 1;
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for (int cpt = 0; cpt < h; cpt++) {
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*p1 = kMenuBarLT;
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*p2 = kMenuBarRB;
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p1 += w;
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p2 -= w;
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}
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_ts = new BitmapPtr[2];
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_ts[0] = new Bitmap(_vm, w, h, p);
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_ts[1] = nullptr;
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setShapeList(_ts);
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_flags._slav = true;
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_flags._tran = true;
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_flags._kill = true;
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_flags._bDel = true;
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}
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Vmenu *Vmenu::_addr = nullptr;
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int Vmenu::_recent = -1;
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Vmenu::Vmenu(CGEEngine *vm, Choice *list, int x, int y)
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: Talk(vm, VMGather(list), kTBRect), _menu(list), _bar(nullptr), _vmgt(nullptr), _vm(vm) {
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Choice *cp;
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_addr = this;
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delete[] _vmgt;
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_items = 0;
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for (cp = list; cp->_text; cp++)
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_items++;
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_flags._bDel = true;
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_flags._kill = true;
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if (x < 0 || y < 0)
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center();
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else
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gotoxy(x - _w / 2, y - (kTextVMargin + kFontHigh / 2));
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_vm->_vga->_showQ->insert(this, _vm->_vga->_showQ->last());
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_bar = new MenuBar(_vm, _w - 2 * kTextHMargin);
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_bar->gotoxy(_x + kTextHMargin - kMenuBarHM, _y + kTextVMargin - kMenuBarVM);
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_vm->_vga->_showQ->insert(_bar, _vm->_vga->_showQ->last());
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}
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Vmenu::~Vmenu() {
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_addr = nullptr;
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}
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#define CALL_MEMBER_FN(object,ptrToMember) ((object).*(ptrToMember))
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void Vmenu::touch(uint16 mask, int x, int y, Common::KeyCode keyCode) {
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if (!_items)
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return;
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Sprite::touch(mask, x, y, keyCode);
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y -= kTextVMargin - 1;
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int n = 0;
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bool ok = false;
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uint16 h = kFontHigh + kTextLineSpace;
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if (y >= 0) {
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n = y / h;
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if (n < _items)
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ok = (x >= kTextHMargin && x < _w - kTextHMargin/* && y % h < FONT_HIG*/);
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else
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n = _items - 1;
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}
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_bar->gotoxy(_x + kTextHMargin - kMenuBarHM, _y + kTextVMargin + n * h - kMenuBarVM);
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if (ok && (mask & kMouseLeftUp)) {
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_items = 0;
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_vm->_commandHandlerTurbo->addCommand(kCmdKill, -1, 0, this);
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_recent = n;
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assert(_menu[n].Proc);
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CALL_MEMBER_FN(*_vm, _menu[n].Proc)();
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}
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}
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char *Vmenu::VMGather(Choice *list) {
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Choice *cp;
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int len = 0, h = 0;
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for (cp = list; cp->_text; cp++) {
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len += strlen(cp->_text);
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h++;
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}
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len += h;
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_vmgt = new char[len];
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if (_vmgt) {
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*_vmgt = '\0';
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for (cp = list; cp->_text; cp++) {
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if (*_vmgt)
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Common::strcat_s(_vmgt, len, "|");
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Common::strcat_s(_vmgt, len, cp->_text);
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h++;
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}
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}
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return _vmgt;
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}
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} // End of namespace CGE
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