mirror of
https://github.com/libretro/scummvm.git
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ff0160050a
As per Fingolfin's request, because apparently there's no long long in the C++ standard; and ScummVM's hashmap needs uint. svn-id: r53413
93 lines
2.8 KiB
C++
93 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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/*
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* This code is based on Broken Sword 2.5 engine
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*
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* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
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*
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* Licensed under GNU GPL v2
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*
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*/
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#ifndef SWORD25_CALLBACK_REGISTRY_H
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#define SWORD25_CALLBACK_REGISTRY_H
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// -----------------------------------------------------------------------------
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// Includes
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// -----------------------------------------------------------------------------
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#include "common/scummsys.h"
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#include "common/str.h"
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#include "common/hash-str.h"
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#include "common/hashmap.h"
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#include "sword25/kernel/common.h"
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namespace Sword25 {
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// -----------------------------------------------------------------------------
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// Klassendeklaration
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// -----------------------------------------------------------------------------
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typedef void (*CallbackPtr)(int command);
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class CallbackRegistry {
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public:
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static CallbackRegistry &getInstance() {
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static CallbackRegistry _instance;
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return _instance;
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}
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bool registerCallbackFunction(const Common::String &name, CallbackPtr ptr);
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CallbackPtr resolveCallbackFunction(const Common::String &name) const;
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Common::String resolveCallbackPointer(CallbackPtr ptr) const;
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private:
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typedef Common::HashMap<Common::String, CallbackPtr, Common::CaseSensitiveString_Hash, Common::CaseSensitiveString_EqualTo> NameToPtrMap;
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NameToPtrMap _nameToPtrMap;
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struct CallbackPtr_EqualTo {
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bool operator()(CallbackPtr x, CallbackPtr y) const {
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return x == y;
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}
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};
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struct CallbackPtr_Hash {
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uint operator()(CallbackPtr x) const {
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return *(uint *)&x;
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}
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};
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typedef Common::HashMap<CallbackPtr, Common::String, CallbackPtr_Hash, CallbackPtr_EqualTo> PtrToNameMap;
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PtrToNameMap _ptrToNameMap;
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CallbackPtr findPtrByName(const Common::String &name) const;
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Common::String findNameByPtr(CallbackPtr ptr) const;
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void storeCallbackFunction(const Common::String &name, CallbackPtr ptr);
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};
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} // End of namespace Sword25
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#endif
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