2023-02-19 23:51:30 +01:00

98 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef CHAMBER_COMMON_H
#define CHAMBER_COMMON_H
namespace Chamber {
#define BE(x) ((((x) >> 8) | ((x) << 8)) & 0xffff)
#define LE16(x) (x)
#define TODO(s) \
{ \
warning("%s", s); \
promptWait(); \
for(;;) ; \
}
#include "common/pack-start.h"
typedef struct rect_t {
byte sx;
byte ex;
byte sy;
byte ey;
} rect_t;
#include "common/pack-end.h"
#if 0
#define DEBUG_ENDING
#endif
#if 0
#define DEBUG
#endif
#if 0
/*0 - play intro*/
/*0xFF - skip intro, quest item and teleport*/
/*other - skip intro, play quest item seq, teleport to room*/
#define DEBUG_SKIP_INTRO 0xFF
#endif
#if 1
#define DEBUG_ZONE
#endif
#if 0
/*Rope -> De Profundis*/
#define DEBUG_QUEST 0x00
#endif
#if 0
/*Knife -> The Wall*/
#define DEBUG_QUEST 0x40
#endif
#if 0
/*Goblet -> The Twins*/
#define DEBUG_QUEST 0x80
#endif
#if 0
/*Fly -> Scorpion's*/
#define DEBUG_QUEST 0xC0
#endif
#if 0
/*win in fights*/
#define CHEAT
#endif
#if 0
/*never lose to the Skull Trader*/
#define CHEAT_TRADER
#endif
} // End of namespace Chamber
#endif