scummvm/video/bink_decoder.h
2011-10-02 00:50:43 +02:00

337 lines
9.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// Based on eos' Bink decoder which is in turn
// based quite heavily on the Bink decoder found in FFmpeg.
// Many thanks to Kostya Shishkov for doing the hard work.
#include "common/scummsys.h"
#ifdef USE_BINK
#ifndef VIDEO_BINK_DECODER_H
#define VIDEO_BINK_DECODER_H
#include "audio/audiostream.h"
#include "audio/mixer.h"
#include "common/array.h"
#include "common/rational.h"
#include "graphics/surface.h"
#include "video/video_decoder.h"
namespace Common {
class SeekableReadStream;
class BitStream;
class Huffman;
class RDFT;
class DCT;
}
namespace Video {
/**
* Decoder for Bink videos.
*
* Video decoder used in engines:
* - scumm (he)
*/
class BinkDecoder : public FixedRateVideoDecoder {
public:
BinkDecoder();
~BinkDecoder();
// VideoDecoder API
bool loadStream(Common::SeekableReadStream *stream);
void close();
bool isVideoLoaded() const { return _bink != 0; }
uint16 getWidth() const { return _surface.w; }
uint16 getHeight() const { return _surface.h; }
Graphics::PixelFormat getPixelFormat() const { return _surface.format; }
uint32 getFrameCount() const { return _frames.size(); }
uint32 getElapsedTime() const;
const Graphics::Surface *decodeNextFrame();
// FixedRateVideoDecoder
Common::Rational getFrameRate() const { return _frameRate; }
private:
static const int kAudioChannelsMax = 2;
static const int kAudioBlockSizeMax = (kAudioChannelsMax << 11);
/** IDs for different data types used in Bink video codec. */
enum Source {
kSourceBlockTypes = 0, ///< 8x8 block types.
kSourceSubBlockTypes , ///< 16x16 block types (a subset of 8x8 block types).
kSourceColors , ///< Pixel values used for different block types.
kSourcePattern , ///< 8-bit values for 2-color pattern fill.
kSourceXOff , ///< X components of motion value.
kSourceYOff , ///< Y components of motion value.
kSourceIntraDC , ///< DC values for intrablocks with DCT.
kSourceInterDC , ///< DC values for interblocks with DCT.
kSourceRun , ///< Run lengths for special fill block.
kSourceMAX
};
/** Bink video block types. */
enum BlockType {
kBlockSkip = 0, ///< Skipped block.
kBlockScaled , ///< Block has size 16x16.
kBlockMotion , ///< Block is copied from previous frame with some offset.
kBlockRun , ///< Block is composed from runs of colors with custom scan order.
kBlockResidue , ///< Motion block with some difference added.
kBlockIntra , ///< Intra DCT block.
kBlockFill , ///< Block is filled with single color.
kBlockInter , ///< Motion block with DCT applied to the difference.
kBlockPattern , ///< Block is filled with two colors following custom pattern.
kBlockRaw ///< Uncoded 8x8 block.
};
/** Data structure for decoding and tranlating Huffman'd data. */
struct Huffman {
int index; ///< Index of the Huffman codebook to use.
byte symbols[16]; ///< Huffman symbol => Bink symbol tranlation list.
};
/** Data structure used for decoding a single Bink data type. */
struct Bundle {
int countLengths[2]; ///< Lengths of number of entries to decode (in bits).
int countLength; ///< Length of number of entries to decode (in bits) for the current plane.
Huffman huffman; ///< Huffman codebook.
byte *data; ///< Buffer for decoded symbols.
byte *dataEnd; ///< Buffer end.
byte *curDec; ///< Pointer to the data that wasn't yet decoded.
byte *curPtr; ///< Pointer to the data that wasn't yet read.
};
enum AudioCodec {
kAudioCodecDCT,
kAudioCodecRDFT
};
/** An audio track. */
struct AudioTrack {
uint16 flags;
uint32 sampleRate;
uint8 channels;
uint32 outSampleRate;
uint8 outChannels;
AudioCodec codec;
uint32 sampleCount;
Common::BitStream *bits;
bool first;
uint32 frameLen;
uint32 overlapLen;
uint32 blockSize;
uint32 bandCount;
uint32 *bands;
float root;
float coeffs[16 * kAudioBlockSizeMax];
int16 prevCoeffs[kAudioBlockSizeMax];
float *coeffsPtr[kAudioChannelsMax];
Common::RDFT *rdft;
Common::DCT *dct;
AudioTrack();
~AudioTrack();
};
/** A video frame. */
struct VideoFrame {
bool keyFrame;
uint32 offset;
uint32 size;
Common::BitStream *bits;
VideoFrame();
~VideoFrame();
};
/** A decoder state. */
struct DecodeContext {
VideoFrame *video;
uint32 planeIdx;
uint32 blockX;
uint32 blockY;
byte *dest;
byte *prev;
byte *destStart, *destEnd;
byte *prevStart, *prevEnd;
uint32 pitch;
int coordMap[64];
int coordScaledMap1[64];
int coordScaledMap2[64];
int coordScaledMap3[64];
int coordScaledMap4[64];
};
Common::SeekableReadStream *_bink;
uint32 _id; ///< The BIK FourCC.
Common::Rational _frameRate;
Graphics::Surface _surface;
Audio::SoundHandle _audioHandle;
Audio::QueuingAudioStream *_audioStream;
bool _audioStarted;
uint32 _videoFlags; ///< Video frame features.
bool _hasAlpha; ///< Do video frames have alpha?
bool _swapPlanes; ///< Are the planes ordered (A)YVU instead of (A)YUV?
uint32 _audioFrame;
Common::Array<AudioTrack> _audioTracks; ///< All audio tracks.
Common::Array<VideoFrame> _frames; ///< All video frames.
uint32 _audioTrack; ///< Audio track to use.
Common::Huffman *_huffman[16]; ///< The 16 Huffman codebooks used in Bink decoding.
Bundle _bundles[kSourceMAX]; ///< Bundles for decoding all data types.
/** Huffman codebooks to use for decoding high nibbles in color data types. */
Huffman _colHighHuffman[16];
/** Value of the last decoded high nibble in color data types. */
int _colLastVal;
byte *_curPlanes[4]; ///< The 4 color planes, YUVA, current frame.
byte *_oldPlanes[4]; ///< The 4 color planes, YUVA, last frame.
/** Initialize the bundles. */
void initBundles();
/** Deinitialize the bundles. */
void deinitBundles();
/** Initialize the Huffman decoders. */
void initHuffman();
/** Decode an audio packet. */
void audioPacket(AudioTrack &audio);
/** Decode a video packet. */
void videoPacket(VideoFrame &video);
/** Decode a plane. */
void decodePlane(VideoFrame &video, int planeIdx, bool isChroma);
/** Read/Initialize a bundle for decoding a plane. */
void readBundle(VideoFrame &video, Source source);
/** Read the symbols for a Huffman code. */
void readHuffman(VideoFrame &video, Huffman &huffman);
/** Merge two Huffman symbol lists. */
void mergeHuffmanSymbols(VideoFrame &video, byte *dst, const byte *src, int size);
/** Read and translate a symbol out of a Huffman code. */
byte getHuffmanSymbol(VideoFrame &video, Huffman &huffman);
/** Get a direct value out of a bundle. */
int32 getBundleValue(Source source);
/** Read a count value out of a bundle. */
uint32 readBundleCount(VideoFrame &video, Bundle &bundle);
// Handle the block types
void blockSkip (DecodeContext &ctx);
void blockScaledSkip (DecodeContext &ctx);
void blockScaledRun (DecodeContext &ctx);
void blockScaledIntra (DecodeContext &ctx);
void blockScaledFill (DecodeContext &ctx);
void blockScaledPattern(DecodeContext &ctx);
void blockScaledRaw (DecodeContext &ctx);
void blockScaled (DecodeContext &ctx);
void blockMotion (DecodeContext &ctx);
void blockRun (DecodeContext &ctx);
void blockResidue (DecodeContext &ctx);
void blockIntra (DecodeContext &ctx);
void blockFill (DecodeContext &ctx);
void blockInter (DecodeContext &ctx);
void blockPattern (DecodeContext &ctx);
void blockRaw (DecodeContext &ctx);
// Read the bundles
void readRuns (VideoFrame &video, Bundle &bundle);
void readMotionValues(VideoFrame &video, Bundle &bundle);
void readBlockTypes (VideoFrame &video, Bundle &bundle);
void readPatterns (VideoFrame &video, Bundle &bundle);
void readColors (VideoFrame &video, Bundle &bundle);
void readDCS (VideoFrame &video, Bundle &bundle, int startBits, bool hasSign);
void readDCTCoeffs (VideoFrame &video, int16 *block, bool isIntra);
void readResidue (VideoFrame &video, int16 *block, int masksCount);
void initAudioTrack(AudioTrack &audio);
float getFloat(AudioTrack &audio);
/** Decode an audio block. */
void audioBlock (AudioTrack &audio, int16 *out);
/** Decode a DCT'd audio block. */
void audioBlockDCT (AudioTrack &audio);
/** Decode a RDFT'd audio block. */
void audioBlockRDFT(AudioTrack &audio);
void readAudioCoeffs(AudioTrack &audio, float *coeffs);
void floatToInt16Interleave(int16 *dst, const float **src, uint32 length, uint8 channels);
// Bink video IDCT
void IDCT(int16 *block);
void IDCTPut(DecodeContext &ctx, int16 *block);
void IDCTAdd(DecodeContext &ctx, int16 *block);
};
} // End of namespace Video
#endif // VIDEO_BINK_DECODER_H
#endif // USE_BINK