scummvm/engines/xeen/detection.cpp
2021-05-22 01:34:57 +02:00

101 lines
2.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "common/translation.h"
#include "xeen/detection.h"
#include "xeen/xeen.h"
static const PlainGameDescriptor XeenGames[] = {
{ "cloudsofxeen", "Might and Magic IV: Clouds of Xeen" },
{ "darksideofxeen", "Might and Magic V: Darkside of Xeen" },
{ "worldofxeen", "Might and Magic: World of Xeen" },
{ "swordsofxeen", "Might and Magic: Swords of Xeen" },
{0, 0}
};
static const DebugChannelDef debugFlagList[] = {
{Xeen::kDebugPath, "Path", "Pathfinding debug level"},
{Xeen::kDebugScripts, "scripts", "Game scripts"},
{Xeen::kDebugGraphics, "graphics", "Graphics handling"},
{Xeen::kDebugSound, "sound", "Sound processing"},
DEBUG_CHANNEL_END
};
#define GAMEOPTION_SHOW_ITEM_COSTS GUIO_GAMEOPTIONS1
#define GAMEOPTION_DURABLE_ARMOR GUIO_GAMEOPTIONS2
#include "xeen/detection_tables.h"
static const ADExtraGuiOptionsMap optionsList[] = {
{
GAMEOPTION_SHOW_ITEM_COSTS,
{
_s("Show item costs in standard inventory mode"),
_s("Shows item costs in standard inventory mode, allowing the value of items to be compared"),
"ShowItemCosts",
false
}
},
{
GAMEOPTION_DURABLE_ARMOR,
{
_s("More durable armor"),
_s("Armor won't break until character is at -80HP, rather than merely -10HP"),
"DurableArmor",
false
}
},
AD_EXTRA_GUI_OPTIONS_TERMINATOR
};
class XeenMetaEngineDetection : public AdvancedMetaEngineDetection {
public:
XeenMetaEngineDetection() : AdvancedMetaEngineDetection(Xeen::gameDescriptions, sizeof(Xeen::XeenGameDescription),
XeenGames, optionsList) {
_maxScanDepth = 3;
}
const char *getEngineId() const override {
return "xeen";
}
const char *getName() const override {
return "Xeen";
}
const char *getOriginalCopyright() const override {
return "Xeen (C) 1992-1993 New World Computing, Inc.";
}
const DebugChannelDef *getDebugChannels() const override {
return debugFlagList;
}
};
REGISTER_PLUGIN_STATIC(XEEN_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, XeenMetaEngineDetection);