scummvm/engines/drascula
2019-12-04 04:30:23 +00:00
..
actors.cpp DRASCULA: Simplify the drawing code in BJ's room 2017-11-11 17:14:36 +02:00
animation.cpp DRASCULA: Document several updateVisible() calls 2017-11-19 20:50:12 +02:00
configure.engine BUILD: Split configure.engines down to a single file per engine. 2013-11-24 00:45:38 +00:00
console.cpp ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd. 2014-05-27 02:04:08 +02:00
console.h DRASCULA: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
converse.cpp DRASCULA: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
detection.cpp DRASCULA: Use Advanced Detector LISTEND Macro in Detection Entries 2019-12-04 04:30:23 +00:00
drascula.cpp BACKENDS: Remove the Windows CE port 2019-11-17 22:33:56 +01:00
drascula.h DRASCULA: Added support for Russian fan translation 2018-02-21 22:39:09 +01:00
graphics.cpp DRASCULA: Fix Missing Default Switch Cases 2019-10-18 15:46:02 +01:00
interface.cpp Revert "DRASCULA: Revert range 4dbed774..1f1d8607" 2017-11-15 01:49:50 +02:00
module.mk Drascula: Added debug console. Implemented a (buggy) room comand. 2010-06-15 10:18:34 +00:00
objects.cpp Revert "DRASCULA: Revert range 4dbed774..1f1d8607" 2017-11-15 01:49:50 +02:00
palette.cpp DRASCULA: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
POTFILES ALL: Unify 'missing engine data' message 2016-12-05 21:04:50 +01:00
resource.cpp DRASCULA: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
rooms.cpp DRASCULA: Clean up logic in enterRoom() 2017-11-19 20:50:13 +02:00
saveload.cpp DRASCULA: Remove superfluous variable 2017-11-11 17:14:36 +02:00
sound.cpp DRASCULA: Fix sound volume synchronization 2017-02-11 14:38:58 +00:00
talk.cpp DRASCULA: Add option to pause speech using space or pause key 2018-11-04 21:42:50 +00:00