scummvm/queen
2004-11-20 23:49:11 +00:00
..
.cvsignore Ignores deps 2003-09-29 07:29:09 +00:00
bankman.cpp merged FRAMES_JOE and FRAMES_JOE_XTRA 2004-10-03 21:34:39 +00:00
bankman.h prevents bank re-loading (cutaways animations) 2004-01-19 21:38:07 +00:00
command.cpp plugged some memory leaks 2004-10-17 19:00:09 +00:00
command.h plugged some memory leaks 2004-10-17 19:00:09 +00:00
credits.cpp cleanup ; follow the code conventions 2004-10-08 18:43:24 +00:00
credits.h increase Credits::_list size to match the German version requirements (thanks Alexander Holler) 2004-01-19 21:46:02 +00:00
cutaway.cpp cleanup ; follow the code conventions 2004-10-08 18:43:24 +00:00
cutaway.h Rewrote the way strings are extracting from the datafiles, now it should be 'alignment safe'. Maybe it will fix bugs #923570 and #1013886, too. 2004-08-24 16:31:46 +00:00
debug.cpp cleanup (removed irrevelant comments and useless XXX'ed code) 2004-03-07 10:46:02 +00:00
debug.h updated copyright notice 2004-01-06 12:45:34 +00:00
defs.h merged FRAMES_JOE and FRAMES_JOE_XTRA 2004-10-03 21:34:39 +00:00
display.cpp Cleanup 2004-11-09 10:26:33 +00:00
display.h cleanup and simplify Resource class a bit more 2004-08-06 17:01:58 +00:00
graphics.cpp fix intro glitch regression 2004-10-17 19:06:35 +00:00
graphics.h cleanup ; follow the code conventions 2004-10-08 18:43:24 +00:00
grid.cpp plugged some memory leaks 2004-10-17 19:00:09 +00:00
grid.h plugged some memory leaks 2004-10-17 19:00:09 +00:00
input.cpp Removing walkthrough stuff again (talked to aquadran about this, he had no objections) 2004-11-20 23:49:11 +00:00
input.h cleanup ; follow the code conventions 2004-10-08 18:43:24 +00:00
journal.cpp make queen engine returning to the launcher when finished (next step: plug all the memory leaks, mainly in Logic class) 2004-10-10 17:12:50 +00:00
journal.h New save/load code, this *breaks* compatiblity with the previous 2004-01-12 13:40:02 +00:00
logic.cpp minor changes 2004-10-18 19:15:00 +00:00
logic.h plugged some memory leaks 2004-10-17 19:00:09 +00:00
module.mk Be more consistent with the other module.mk files. 2004-11-06 09:26:36 +00:00
music.cpp fix potiential memory leak 2004-11-10 17:54:51 +00:00
music.h Support MT-32 emu. 2004-10-22 23:44:08 +00:00
musicdata.cpp Added PalmOS support 2004-03-17 14:10:51 +00:00
queen.cpp Removing walkthrough stuff again (talked to aquadran about this, he had no objections) 2004-11-20 23:49:11 +00:00
queen.h 'pack' the GameStateHeader, safer that way 2004-11-10 17:49:25 +00:00
resource.cpp change engine initialization as suggested on -devel 2004-11-15 19:38:57 +00:00
resource.h cleanup and simplify Resource class a bit more 2004-08-06 17:01:58 +00:00
restables.cpp Added PalmOS support 2004-03-17 14:10:51 +00:00
sound.cpp Use the SilentSound class for sfx/speech when sound output is not possible. 2004-10-01 14:48:49 +00:00
sound.h stop the current sfx from playing if a cutaway is cancelled 2004-09-26 18:55:11 +00:00
state.cpp cleanup (removed irrevelant comments and useless XXX'ed code) 2004-03-07 10:46:02 +00:00
state.h updated copyright notice 2004-01-06 12:45:34 +00:00
structs.h (slightly) less hackish bounding box code 2004-01-22 22:28:57 +00:00
talk.cpp cleanup ; follow the code conventions 2004-10-08 18:43:24 +00:00
talk.h Rewrote the way strings are extracting from the datafiles, now it should be 'alignment safe'. Maybe it will fix bugs #923570 and #1013886, too. 2004-08-24 16:31:46 +00:00
walk.cpp merged FRAMES_JOE and FRAMES_JOE_XTRA 2004-10-03 21:34:39 +00:00
walk.h - tweaked a bit walking functions to make persons stop walking when a cutaway is canceled 2004-01-14 14:34:05 +00:00
xref.txt cleanup (removed irrevelant comments and useless XXX'ed code) 2004-03-07 10:46:02 +00:00