mirror of
https://github.com/libretro/scummvm.git
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72 lines
2.2 KiB
C++
72 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#if !defined(SCUMM_HE_LOGIC_HE_H) && defined(ENABLE_HE)
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#define SCUMM_HE_LOGIC_HE_H
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namespace Scumm {
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class ScummEngine_v90he;
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class LogicHE {
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public:
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static LogicHE *makeLogicHE(ScummEngine_v90he *vm);
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virtual ~LogicHE();
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virtual void beforeBootScript() {}
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virtual void initOnce() {}
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virtual int startOfFrame() { return 1; }
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void endOfFrame() {}
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void processKeyStroke(int keyPressed) {}
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virtual int versionID();
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virtual int32 dispatch(int op, int numArgs, int32 *args);
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protected:
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// Only to be used from makeLogicHE()
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LogicHE(ScummEngine_v90he *vm);
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ScummEngine_v90he *_vm;
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void writeScummVar(int var, int32 value);
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int getFromArray(int arg0, int idx2, int idx1);
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void putInArray(int arg0, int idx2, int idx1, int val);
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int32 scummRound(double arg) { return (int32)(arg + 0.5); }
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#define RAD2DEG (180 / M_PI)
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#define DEG2RAD (M_PI / 180)
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};
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// Logic declarations
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LogicHE *makeLogicHErace(ScummEngine_v90he *vm);
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LogicHE *makeLogicHEfunshop(ScummEngine_v90he *vm);
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LogicHE *makeLogicHEfootball(ScummEngine_v90he *vm);
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LogicHE *makeLogicHEsoccer(ScummEngine_v90he *vm);
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LogicHE *makeLogicHEbaseball2001(ScummEngine_v90he *vm);
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LogicHE *makeLogicHEbasketball(ScummEngine_v90he *vm);
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LogicHE *makeLogicHEmoonbase(ScummEngine_v90he *vm);
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} // End of namespace Scumm
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#endif
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