scummvm/engines/sci/graphics/compare.cpp

132 lines
4.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/util.h"
#include "common/stack.h"
#include "graphics/primitives.h"
#include "sci/sci.h"
#include "sci/engine/state.h"
#include "sci/engine/selector.h"
#include "sci/graphics/compare.h"
#include "sci/graphics/animate.h"
#include "sci/graphics/cache.h"
#include "sci/graphics/screen.h"
#include "sci/graphics/view.h"
namespace Sci {
GfxCompare::GfxCompare(SegManager *segMan, Kernel *kernel, GfxCache *cache, GfxScreen *screen)
: _segMan(segMan), _kernel(kernel), _cache(cache), _screen(screen) {
}
GfxCompare::~GfxCompare() {
}
uint16 GfxCompare::onControl(uint16 screenMask, Common::Rect rect) {
int16 x, y;
uint16 result = 0;
if (rect.isEmpty())
return 0;
if (screenMask & SCI_SCREEN_MASK_PRIORITY) {
for (y = rect.top; y < rect.bottom; y++) {
for (x = rect.left; x < rect.right; x++) {
result |= 1 << _screen->getPriority(x, y);
}
}
} else {
for (y = rect.top; y < rect.bottom; y++) {
for (x = rect.left; x < rect.right; x++) {
result |= 1 << _screen->getControl(x, y);
}
}
}
return result;
}
static inline int sign_extend_byte(int value) {
if (value & 0x80)
return value - 256;
else
return value;
}
bool GfxCompare::CanBeHereCheckRectList(reg_t checkObject, Common::Rect checkRect, List *list) {
reg_t curAddress = list->first;
Node *curNode = _segMan->lookupNode(curAddress);
reg_t curObject;
uint16 signal;
Common::Rect curRect;
while (curNode) {
curObject = curNode->value;
if (curObject != checkObject) {
signal = GET_SEL32V(_segMan, curObject, signal);
if ((signal & (kSignalIgnoreActor | kSignalRemoveView | kSignalNoUpdate)) == 0) {
curRect.left = GET_SEL32V(_segMan, curObject, brLeft);
curRect.top = GET_SEL32V(_segMan, curObject, brTop);
curRect.right = GET_SEL32V(_segMan, curObject, brRight);
curRect.bottom = GET_SEL32V(_segMan, curObject, brBottom);
// Check if curRect is within checkRect
if (curRect.right > checkRect.left && curRect.left < checkRect.right && curRect.bottom > checkRect.top && curRect.top < checkRect.bottom) {
return false;
}
}
}
curAddress = curNode->succ;
curNode = _segMan->lookupNode(curAddress);
}
return true;
}
void GfxCompare::SetNowSeen(reg_t objectReference) {
View *view = NULL;
Common::Rect celRect(0, 0);
GuiResourceId viewId = (GuiResourceId)GET_SEL32V(_segMan, objectReference, view);
int16 loopNo = sign_extend_byte((int16)GET_SEL32V(_segMan, objectReference, loop));
int16 celNo = sign_extend_byte((int16)GET_SEL32V(_segMan, objectReference, cel));
int16 x = (int16)GET_SEL32V(_segMan, objectReference, x);
int16 y = (int16)GET_SEL32V(_segMan, objectReference, y);
int16 z = 0;
if (_kernel->_selectorCache.z > -1)
z = (int16)GET_SEL32V(_segMan, objectReference, z);
// now get cel rectangle
view = _cache->getView(viewId);
view->getCelRect(loopNo, celNo, x, y, z, &celRect);
// TODO: sometimes loop is negative. Check what it means
if (lookup_selector(_segMan, objectReference, _kernel->_selectorCache.nsTop, NULL, NULL) == kSelectorVariable) {
PUT_SEL32V(_segMan, objectReference, nsLeft, celRect.left);
PUT_SEL32V(_segMan, objectReference, nsRight, celRect.right);
PUT_SEL32V(_segMan, objectReference, nsTop, celRect.top);
PUT_SEL32V(_segMan, objectReference, nsBottom, celRect.bottom);
}
}
} // End of namespace Sci