scummvm/po/nn_NO.po
ScummVM-Translations fb4f0670ca I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-12-14 16:44:49 +00:00

9856 lines
251 KiB
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# Norwegian (Nynorsk) translation for ScummVM.
# Copyright (C) 2010-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Einar Johan T. Sømåen <einarjohants@gmail.com>, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2022-12-14 13:01+0000\n"
"PO-Revision-Date: 2022-10-02 04:37+0000\n"
"Last-Translator: Einar Johan Trøan Sømåen <einarjohants@gmail.com>\n"
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
"scummvm/scummvm/nn/>\n"
"Language: nn_NO\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.4\n"
"X-Poedit-SourceCharset: iso-8859-1\n"
"X-Language-name: Norsk (nynorsk)\n"
#. I18N: built on <build date> with <compiler>
#: gui/about.cpp:103
#, fuzzy, c-format
msgid "(built on %s with %s)"
msgstr "(bygd den %s)"
#: gui/about.cpp:110
msgid "Features compiled in:"
msgstr "Funksjonar innkompilert:"
#: gui/about.cpp:119
msgid "Available engines:"
msgstr "Tilgjengelege motorar:"
#: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90
msgid "Show hidden files"
msgstr "Vis skjulte filer"
#: gui/browser.cpp:74
msgid "Show files marked with the hidden attribute"
msgstr "Syn filer markert med skjult-attributten"
#: gui/browser.cpp:78 gui/remotebrowser.cpp:56
msgid "Go up"
msgstr "Opp eit nivå"
#: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56
#: gui/remotebrowser.cpp:58
msgid "Go to previous directory level"
msgstr "Gå til forrige mappenivå"
#: gui/browser.cpp:80 gui/remotebrowser.cpp:58
msgctxt "lowres"
msgid "Go up"
msgstr "Oppover"
#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/downloadiconsdialog.cpp:257
#: gui/downloadiconsdialog.cpp:452 gui/editgamedialog.cpp:352
#: gui/editrecorddialog.cpp:66 gui/filebrowser-dialog.cpp:68
#: gui/fluidsynth-dialog.cpp:152 gui/massadd.cpp:93 gui/options.cpp:2262
#: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73
#: gui/recorderdialog.cpp:213 gui/remotebrowser.cpp:59
#: gui/saveload-dialog.cpp:64 gui/saveload-dialog.cpp:457
#: gui/saveload-dialog.cpp:528 gui/saveload-dialog.cpp:830
#: gui/saveload-dialog.cpp:1223 gui/themebrowser.cpp:54
#: gui/unknown-game-dialog.cpp:53 engines/engine.cpp:700
#: backends/dialogs/gtk/gtk-dialogs.cpp:63
#: backends/events/default/default-events.cpp:193
#: backends/events/default/default-events.cpp:217
#: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:201
#: engines/buried/saveload.cpp:69 engines/cine/saveload.cpp:863
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:84
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/mohawk/riven_stacks/aspit.cpp:371
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/nancy/dialogs.cpp:100
#: engines/parallaction/saveload.cpp:270 engines/sword1/control.cpp:888
#: engines/wintermute/wintermute.cpp:182
msgid "Cancel"
msgstr "Avbryt"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69
#: gui/remotebrowser.cpp:60 gui/themebrowser.cpp:55
#: backends/dialogs/gtk/gtk-dialogs.cpp:62
#: backends/dialogs/macosx/macosx-dialogs.mm:144
#: backends/dialogs/win32/win32-dialogs.cpp:136
msgid "Choose"
msgstr "Vel"
#: gui/downloaddialog.cpp:48
#, fuzzy
msgid "Select directory where to download game data"
msgstr "Vel mappe med speldata"
#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:543 gui/launcher.cpp:279
msgid "Select directory with game data"
msgstr "Vel mappe med speldata"
#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:226
msgid "From: "
msgstr "Frå: "
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
msgid "To: "
msgstr "Til: "
#: gui/downloaddialog.cpp:63 gui/downloadiconsdialog.cpp:188
#: gui/downloadiconsdialog.cpp:232 gui/downloadiconsdialog.cpp:242
#: gui/downloadiconsdialog.cpp:264 gui/downloadiconsdialog.cpp:279
#, fuzzy
msgid "Cancel download"
msgstr "Avbryt"
#: gui/downloaddialog.cpp:65
#, fuzzy
msgctxt "lowres"
msgid "Cancel download"
msgstr "Avbryt"
#: gui/downloaddialog.cpp:67 gui/downloadiconsdialog.cpp:189
#: gui/downloadiconsdialog.cpp:268
msgid "Hide"
msgstr ""
#: gui/downloaddialog.cpp:117
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152
#: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:406 gui/launcher.cpp:435 gui/launcher.cpp:478
#: gui/options.cpp:3202 gui/options.cpp:3240 gui/options.cpp:3664
#: backends/events/default/default-events.cpp:193 engines/buried/buried.cpp:580
#: engines/director/events.cpp:91 engines/grim/grim.cpp:355
#: engines/kyra/gui/saveload_eob.cpp:597 engines/kyra/gui/saveload_eob.cpp:630
#: engines/parallaction/metaengine.cpp:145
#: engines/sci/graphics/controls32.cpp:929 engines/toon/toon.cpp:1502
msgid "Yes"
msgstr "Ja"
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:406 gui/launcher.cpp:435 gui/launcher.cpp:478
#: gui/options.cpp:3202 gui/options.cpp:3240 gui/options.cpp:3664
#: engines/buried/buried.cpp:580 engines/director/events.cpp:91
#: engines/grim/grim.cpp:355 engines/kyra/gui/saveload_eob.cpp:597
#: engines/kyra/gui/saveload_eob.cpp:630
#: engines/parallaction/metaengine.cpp:151
#: engines/sci/graphics/controls32.cpp:929 engines/toon/toon.cpp:1502
msgid "No"
msgstr "Nei"
#: gui/downloaddialog.cpp:136 gui/launcher.cpp:580
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM kunne ikkje åpne den velde mappa!"
#: gui/downloaddialog.cpp:146
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:353
#: gui/editrecorddialog.cpp:67 gui/fluidsynth-dialog.cpp:153
#: gui/launcher.cpp:534 gui/launcher.cpp:538 gui/massadd.cpp:90
#: gui/options.cpp:2264 gui/predictivedialog.cpp:69
#: gui/saveload-dialog.cpp:1224 engines/engine.cpp:506 engines/engine.cpp:529
#: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:577
#: engines/buried/saveload.cpp:69
#: engines/director/lingo/lingo-builtins.cpp:1756
#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:83
#: engines/groovie/script.cpp:650 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:270 engines/saga/music.cpp:102
#: engines/sci/engine/kgraphics.cpp:75 engines/sci/graphics/controls32.cpp:926
#: engines/scumm/scumm.cpp:1094 engines/scumm/scumm.cpp:1120
#: engines/scumm/scumm.cpp:1142 engines/scumm/scumm.cpp:1440
#: engines/scumm/scumm.cpp:1909 engines/scumm/scumm.cpp:1925
#: engines/sky/compact.cpp:140 engines/sword1/animation.cpp:529
#: engines/sword1/animation.cpp:560 engines/sword1/animation.cpp:568
#: engines/sword1/control.cpp:888 engines/sword1/logic.cpp:1634
#: engines/sword2/animation.cpp:426 engines/sword2/animation.cpp:456
#: engines/sword2/animation.cpp:466 engines/zvision/file/save_manager.cpp:225
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:151
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
#: gui/downloaddialog.cpp:214 gui/downloadiconsdialog.cpp:354
#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr ""
#: gui/downloaddialog.cpp:221 gui/downloadiconsdialog.cpp:361
#, fuzzy, c-format
msgid "Download speed: %s %S"
msgstr "Søk fullført!"
#: gui/downloadiconsdialog.cpp:150
#, c-format
msgid "ERROR %d: %s"
msgstr "FEIL %d: %s"
#: gui/downloadiconsdialog.cpp:176 gui/downloadiconsdialog.cpp:231
#, fuzzy
msgid "Downloading icons list..."
msgstr "Lastar spel..."
#: gui/downloadiconsdialog.cpp:190
#, fuzzy
msgid "Clear Cache"
msgstr "Tøm verdi"
#: gui/downloadiconsdialog.cpp:241
#, fuzzy, c-format
msgid "Downloading icons list... %d entries"
msgstr "Lastar spel..."
#: gui/downloadiconsdialog.cpp:251
#, c-format
msgid "Detected %d new packs, %s %S"
msgstr ""
#: gui/downloadiconsdialog.cpp:253
msgid "Download"
msgstr "Last ned"
#: gui/downloadiconsdialog.cpp:277
#, c-format
msgid "Download complete, downloaded %d packs, %s %S"
msgstr ""
#: gui/downloadiconsdialog.cpp:283 gui/downloadiconsdialog.cpp:375
#: gui/gui-manager.cpp:228 gui/unknown-game-dialog.cpp:53
#: engines/nancy/dialogs.cpp:313 engines/scumm/help.cpp:123
#: engines/scumm/help.cpp:138 engines/scumm/help.cpp:163
#: engines/scumm/help.cpp:189 engines/scumm/help.cpp:207
msgid "Close"
msgstr "Steng"
#: gui/downloadiconsdialog.cpp:382 gui/downloadiconsdialog.cpp:428
msgid "ERROR: No icons path set"
msgstr ""
#: gui/downloadiconsdialog.cpp:416
msgid "No new icons packs available"
msgstr ""
#: gui/downloadiconsdialog.cpp:452
#, c-format
msgid ""
"You are about to remove %s %s of data, deleting all previously downloaded "
"icon files. Do you want to proceed?"
msgstr ""
#: gui/downloadiconsdialog.cpp:452 gui/updates-dialog.cpp:115
msgid "Proceed"
msgstr "Fortsett"
#: gui/editgamedialog.cpp:131 engines/dialogs.cpp:276
msgid "Game"
msgstr "Spel"
#: gui/editgamedialog.cpp:135
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:135 gui/editgamedialog.cpp:137
#: gui/editgamedialog.cpp:138
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Kort spelidentifikator nytta for å referere til lagra spel, og å køyre "
"spelet frå kommandolinja"
#: gui/editgamedialog.cpp:137
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:142 gui/editrecorddialog.cpp:58
msgid "Name:"
msgstr "Namn:"
#: gui/editgamedialog.cpp:142 gui/editgamedialog.cpp:144
#: gui/editgamedialog.cpp:145
msgid "Full title of the game"
msgstr "Full speltittel"
#: gui/editgamedialog.cpp:144
msgctxt "lowres"
msgid "Name:"
msgstr "Namn:"
#: gui/editgamedialog.cpp:151 engines/mohawk/dialogs.cpp:159
#: engines/mohawk/dialogs.cpp:378
msgid "Language:"
msgstr "Språk:"
#: gui/editgamedialog.cpp:151 gui/editgamedialog.cpp:152
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Spelets språk. Dette vil ikkje gjere den spanske versjonen av spelet til ein "
"engelsk versjon"
#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:168 gui/options.cpp:1515
#: gui/options.cpp:1530 gui/options.cpp:1546 gui/options.cpp:1558
#: gui/options.cpp:1588 gui/options.cpp:1602 gui/options.cpp:2007
#: gui/options.cpp:2407 gui/options.cpp:2481 gui/options.cpp:2661
#: gui/options.cpp:3089 audio/null.cpp:40
#: backends/platform/android/options.cpp:112
#: backends/platform/android/options.cpp:113 engines/ags/dialogs.cpp:62
msgid "<default>"
msgstr "<standard>"
#: gui/editgamedialog.cpp:164
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:164 gui/editgamedialog.cpp:166
#: gui/editgamedialog.cpp:167
msgid "Platform the game was originally designed for"
msgstr "Plattform spelet opprineleg vart designa for"
#: gui/editgamedialog.cpp:166
msgctxt "lowres"
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:191 gui/options.cpp:1937 gui/options.cpp:2119
#: backends/graphics/sdl/sdl-graphics.cpp:423
msgid "Graphics"
msgstr "Grafikk"
#: gui/editgamedialog.cpp:191 gui/options.cpp:1937 gui/options.cpp:2119
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:197
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillingar"
#: gui/editgamedialog.cpp:199
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillingar"
#: gui/editgamedialog.cpp:212 gui/options.cpp:2153 engines/dialogs.cpp:317
#, fuzzy
msgid "Keymaps"
msgstr "Tastkopling:"
#: gui/editgamedialog.cpp:219 gui/options.cpp:2160 engines/dialogs.cpp:324
#, fuzzy
msgid "Backend"
msgstr "Backend"
#: gui/editgamedialog.cpp:222
#, fuzzy
msgid "Override global backend settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/editgamedialog.cpp:224
#, fuzzy
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/editgamedialog.cpp:238 gui/options.cpp:2174 engines/dialogs.cpp:292
msgid "Audio"
msgstr "Lyd"
#: gui/editgamedialog.cpp:241
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/editgamedialog.cpp:243
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillingar"
#: gui/editgamedialog.cpp:252 gui/options.cpp:2179
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:254 gui/options.cpp:2181
msgctxt "lowres"
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:257
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillingar"
#: gui/editgamedialog.cpp:259
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillingar"
#: gui/editgamedialog.cpp:270 gui/options.cpp:2189
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:273
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillingar"
#: gui/editgamedialog.cpp:275
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillingar"
#: gui/editgamedialog.cpp:285 gui/options.cpp:2195
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:288
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillingar"
#: gui/editgamedialog.cpp:290
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillingar"
#: gui/editgamedialog.cpp:299 gui/options.cpp:2202
msgid "Paths"
msgstr "Stiar"
#: gui/editgamedialog.cpp:301 gui/options.cpp:2204
msgctxt "lowres"
msgid "Paths"
msgstr "Stiar"
#: gui/editgamedialog.cpp:308
msgid "Game Path:"
msgstr "Spelsti:"
#: gui/editgamedialog.cpp:310
msgctxt "lowres"
msgid "Game Path:"
msgstr "Spelsti:"
#: gui/editgamedialog.cpp:315 gui/options.cpp:2381
msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/editgamedialog.cpp:315 gui/editgamedialog.cpp:317
#: gui/editgamedialog.cpp:318
msgid "Specifies path to additional data used by the game"
msgstr "Veljer sti til tilleggsdata nytta av spelet"
#: gui/editgamedialog.cpp:317 gui/options.cpp:2383
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/editgamedialog.cpp:324 gui/options.cpp:2357
msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/editgamedialog.cpp:324 gui/editgamedialog.cpp:326
#: gui/editgamedialog.cpp:327 gui/options.cpp:2357 gui/options.cpp:2359
msgid "Specifies where your saved games are put"
msgstr "Veljer kor lagra spel vert lagra"
#: gui/editgamedialog.cpp:326 gui/options.cpp:2359
msgctxt "lowres"
msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/editgamedialog.cpp:338 engines/dialogs.cpp:339
msgid "Achievements"
msgstr "Prestasjonar"
#: gui/editgamedialog.cpp:342 engines/dialogs.cpp:343
msgid "Statistics"
msgstr "Statistikk"
#: gui/editgamedialog.cpp:366 gui/editgamedialog.cpp:468
#: gui/editgamedialog.cpp:530 gui/editgamedialog.cpp:597 gui/options.cpp:1158
#: gui/options.cpp:2287 gui/options.cpp:2289 gui/options.cpp:2294
#: gui/options.cpp:2325 gui/options.cpp:2368 gui/options.cpp:2384
#: gui/options.cpp:2393 gui/options.cpp:2780 gui/options.cpp:2782
#: gui/options.cpp:2786 gui/options.cpp:2795 gui/options.cpp:3070
#: gui/options.cpp:3076 gui/options.cpp:3083 gui/options.cpp:3095
#: gui/options.cpp:3106
msgctxt "path"
msgid "None"
msgstr "Ingen"
#: gui/editgamedialog.cpp:371 gui/editgamedialog.cpp:474
#: gui/editgamedialog.cpp:601 gui/options.cpp:2286 gui/options.cpp:2288
#: gui/options.cpp:2779 gui/options.cpp:2781 gui/options.cpp:3073
#: gui/options.cpp:3079 backends/platform/wii/options.cpp:55
msgid "Default"
msgstr "Standard"
#: gui/editgamedialog.cpp:523 gui/options.cpp:3100
msgid "Select SoundFont"
msgstr "Vel SoundFont"
#: gui/editgamedialog.cpp:562
msgid "Select additional game directory"
msgstr "Vel mappe med tileggsdata for spelet"
#: gui/editgamedialog.cpp:575 gui/options.cpp:2986
msgid "Select directory for saved games"
msgstr "Vel mappe for lagra spel"
#: gui/editgamedialog.cpp:582 gui/options.cpp:2993
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Den velde mappa kan ikkje skrivast til. Vennlegst vel ein annan."
#: gui/editgamedialog.cpp:587
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
#: gui/editgamedialog.cpp:613
msgid "This game ID is already taken. Please choose another one."
msgstr "Denne spel-IDen er allerede teken. Vær vennleg og vel ein anna."
#: gui/editrecorddialog.cpp:57
msgid "Author:"
msgstr "Forfattar:"
#: gui/editrecorddialog.cpp:59
msgid "Notes:"
msgstr "Notatar:"
#: gui/filebrowser-dialog.cpp:53
msgid "Choose file for loading"
msgstr "Vel fil for lasting"
#: gui/filebrowser-dialog.cpp:53
msgid "Enter filename for saving"
msgstr "Skriv inn filnamn for lagring"
#: gui/filebrowser-dialog.cpp:136
msgid "Do you really want to overwrite the file?"
msgstr "Vil du verkeleg overskrive fila?"
#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr "Romklang"
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr "Aktiv"
#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr "Rom:"
#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr "Demp:"
#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr "Bredde:"
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr "Nivå:"
#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr "Chorus"
#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr "Hastighet:"
#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr "Dybde:"
#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr "Type:"
#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr "Sinus"
#: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43
#: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:190
msgid "Triangle"
msgstr "Triangel"
#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2211
msgid "Misc"
msgstr "Diverse"
#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr "Interpolering:"
#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr "Ingen (raskast)"
#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr "Linjær"
#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr ""
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:318
msgid "Reset"
msgstr "Nullstill"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr "Nullstill alle FluidSynth-instillingar til standardverdiar."
#: gui/fluidsynth-dialog.cpp:217
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Vil du verkeleg sette alle FluidSynth-innstillingar til standardverdiar?"
#: gui/gui-manager.cpp:219
msgid "GUI"
msgstr ""
#: gui/gui-manager.cpp:223 engines/mohawk/myst.cpp:573
#: engines/mohawk/riven.cpp:837
#, fuzzy
msgid "Interact"
msgstr "Interpolering:"
#: gui/gui-manager.cpp:234 engines/metaengine.cpp:115
#: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:121
#: engines/grim/grim.cpp:453 engines/grim/grim.cpp:534
#: engines/twine/metaengine.cpp:472 engines/twine/metaengine.cpp:539
#: engines/wintermute/keymapper_tables.h:1290
#: engines/wintermute/keymapper_tables.h:1373
#: engines/wintermute/keymapper_tables.h:1449
#: engines/wintermute/keymapper_tables.h:1920
#: engines/wintermute/keymapper_tables.h:2154
msgid "Up"
msgstr "Opp"
#: gui/gui-manager.cpp:239 engines/metaengine.cpp:121
#: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:127
#: engines/grim/grim.cpp:458 engines/grim/grim.cpp:539
#: engines/twine/metaengine.cpp:479 engines/twine/metaengine.cpp:547
#: engines/wintermute/keymapper_tables.h:1296
#: engines/wintermute/keymapper_tables.h:1379
#: engines/wintermute/keymapper_tables.h:1456
#: engines/wintermute/keymapper_tables.h:1926
#: engines/wintermute/keymapper_tables.h:2160
msgid "Down"
msgstr "Ned"
#: gui/gui-manager.cpp:244 engines/metaengine.cpp:127
#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:133
#: engines/grim/grim.cpp:463 engines/grim/grim.cpp:544
#: engines/twine/metaengine.cpp:494 engines/twine/metaengine.cpp:562
#: engines/wintermute/keymapper_tables.h:320
#: engines/wintermute/keymapper_tables.h:1302
#: engines/wintermute/keymapper_tables.h:1385
#: engines/wintermute/keymapper_tables.h:1908
#: engines/wintermute/keymapper_tables.h:2018
#: engines/wintermute/keymapper_tables.h:2142
msgid "Left"
msgstr "Venstre"
#: gui/gui-manager.cpp:249 engines/metaengine.cpp:133
#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:139
#: engines/grim/grim.cpp:468 engines/grim/grim.cpp:549
#: engines/twine/metaengine.cpp:486 engines/twine/metaengine.cpp:555
#: engines/wintermute/keymapper_tables.h:326
#: engines/wintermute/keymapper_tables.h:1308
#: engines/wintermute/keymapper_tables.h:1391
#: engines/wintermute/keymapper_tables.h:1914
#: engines/wintermute/keymapper_tables.h:2026
#: engines/wintermute/keymapper_tables.h:2148
msgid "Right"
msgstr "Høgre"
#: gui/gui-manager.cpp:254 engines/pegasus/pegasus.cpp:2818
#: engines/wintermute/keymapper_tables.h:305
#: engines/wintermute/keymapper_tables.h:346
#: engines/wintermute/keymapper_tables.h:381
#: engines/wintermute/keymapper_tables.h:491
#: engines/wintermute/keymapper_tables.h:520
#: engines/wintermute/keymapper_tables.h:624
#: engines/wintermute/keymapper_tables.h:779
#: engines/wintermute/keymapper_tables.h:806
#: engines/wintermute/keymapper_tables.h:846
#: engines/wintermute/keymapper_tables.h:986
#: engines/wintermute/keymapper_tables.h:1194
#: engines/wintermute/keymapper_tables.h:1241
#: engines/wintermute/keymapper_tables.h:1270
#: engines/wintermute/keymapper_tables.h:1397
#: engines/wintermute/keymapper_tables.h:1403
#: engines/wintermute/keymapper_tables.h:1574
#: engines/wintermute/keymapper_tables.h:1784
#: engines/wintermute/keymapper_tables.h:1838
#: engines/wintermute/keymapper_tables.h:1889
#: engines/wintermute/keymapper_tables.h:1944
#: engines/wintermute/keymapper_tables.h:2002
msgid "???"
msgstr "???"
#. I18N: Group name for the game list
#: gui/launcher.cpp:99
msgctxt "group"
msgid "None"
msgstr "Ingen"
#. I18N: Group name for the game list, grouped by the first letter of the game title
#: gui/launcher.cpp:101
#, fuzzy
msgctxt "group"
msgid "First letter"
msgstr "Neste"
#. I18N: Group name for the game list, grouped by game engine
#: gui/launcher.cpp:103
msgctxt "group"
msgid "Engine"
msgstr "Motor"
#. I18N: Group name for the game list, grouped by game series
#: gui/launcher.cpp:105
msgctxt "group"
msgid "Series"
msgstr "Serie"
#. I18N: Group name for the game list, grouped by game publisher
#: gui/launcher.cpp:107
msgctxt "group"
msgid "Publisher"
msgstr "Utgivar"
#. I18N: Group name for the game list, grouped by language
#: gui/launcher.cpp:109
msgctxt "group"
msgid "Language"
msgstr "Språk"
#. I18N: Group name for the game list, grouped by game platform
#: gui/launcher.cpp:111
msgctxt "group"
msgid "Platform"
msgstr "Plattform"
#: gui/launcher.cpp:215
msgid "Select Group by"
msgstr ""
#: gui/launcher.cpp:220
msgid "Group by: "
msgstr ""
#: gui/launcher.cpp:222
msgid "Select a criteria to group the entries"
msgstr ""
#: gui/launcher.cpp:245 engines/dialogs.cpp:96
msgid "~Q~uit"
msgstr "~A~vslutt"
#: gui/launcher.cpp:245 backends/platform/sdl/macosx/appmenu_osx.mm:252
msgid "Quit ScummVM"
msgstr "Avslutt ScummVM"
#: gui/launcher.cpp:247
msgid "A~b~out"
msgstr "~O~m"
#: gui/launcher.cpp:247 backends/platform/sdl/macosx/appmenu_osx.mm:246
msgid "About ScummVM"
msgstr "Om ScummVM"
#: gui/launcher.cpp:248
msgid "Global ~O~ptions..."
msgstr "Globale ~i~nnstillingar..."
#: gui/launcher.cpp:248
msgid "Change global ScummVM options"
msgstr "Endre globale ScummVM-instillingar"
#: gui/launcher.cpp:248
msgctxt "lowres"
msgid "Global ~O~pts..."
msgstr "Globale ~i~nnst..."
#: gui/launcher.cpp:252
msgid "~A~dd Game..."
msgstr "~L~egg til spel..."
#: gui/launcher.cpp:252
msgid "Add games to the list"
msgstr ""
#: gui/launcher.cpp:252
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~L~egg til spel..."
#: gui/launcher.cpp:255
msgid "~R~emove Game"
msgstr "~F~jern spel"
#: gui/launcher.cpp:255
msgid "Remove game from the list. The game data files stay intact"
msgstr "Fjern spel frå lista. Speldataene forblir intakte"
#: gui/launcher.cpp:255
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~F~jern spel"
#: gui/launcher.cpp:257
msgid "Mass Add..."
msgstr "Legg til fleire..."
#: gui/launcher.cpp:259
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Legg til fleire..."
#: gui/launcher.cpp:267
msgid "Search in game list"
msgstr "Søk i spelliste"
#: gui/launcher.cpp:271 gui/launcher.cpp:787
msgid "Search:"
msgstr "Søk:"
#: gui/launcher.cpp:282 engines/dialogs.cpp:99 engines/engine.cpp:864
#: engines/pegasus/pegasus.cpp:387 engines/trecision/saveload.cpp:253
#: engines/tsage/scenes.cpp:630 engines/wage/saveload.cpp:741
#: engines/xeen/saves.cpp:255
msgid "Load game:"
msgstr "Åpne spel:"
#: gui/launcher.cpp:282 engines/dialogs.cpp:99 engines/engine.cpp:864
#: engines/parallaction/metaengine.cpp:127
#: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:387
#: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:630
#: engines/wage/saveload.cpp:741 engines/xeen/saves.cpp:255
msgid "Load"
msgstr "Åpne"
#: gui/launcher.cpp:394
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
#: gui/launcher.cpp:405
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
#: gui/launcher.cpp:435
msgid "Do you really want to remove this game configuration?"
msgstr "Vil du verkeleg fjerne denne spelkonfigurasjonen?"
#: gui/launcher.cpp:477
msgid "Do you want to load saved game?"
msgstr "Vil du laste det lagra spelet?"
#: gui/launcher.cpp:534
msgid "This game does not support loading games from the launcher."
msgstr "Dette spelet støttar ikkje åpning av lagra spel frå oppstartaren."
#: gui/launcher.cpp:538
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"ScummVM kunne ikkje finne nokon motor som var i stand til å køyre det velde "
"spelet!"
#: gui/launcher.cpp:599
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM kunne ikkje finne noko spel i den velde mappa!"
#. I18N: Unknown game variant
#: gui/launcher.cpp:615
msgid "Unknown variant"
msgstr "Ukjend variant"
#: gui/launcher.cpp:621
msgid "Pick the game:"
msgstr "Vel spelet:"
#: gui/launcher.cpp:796
msgid "Group by:"
msgstr ""
#: gui/launcher.cpp:836 gui/saveload-dialog.cpp:381
msgid "List view"
msgstr "Listevisning"
#: gui/launcher.cpp:837 gui/saveload-dialog.cpp:382
msgid "Grid view"
msgstr "Rutenettvisning"
#: gui/launcher.cpp:1061
msgid "~S~tart"
msgstr "~S~tart"
#: gui/launcher.cpp:1061
msgid "Start selected game"
msgstr "Start det velde spelet"
#: gui/launcher.cpp:1064
msgid "~L~oad..."
msgstr "~Å~pne..."
#: gui/launcher.cpp:1064
msgid "Load saved game for selected game"
msgstr "Åpne eit lagra spel for the velde spelet"
#: gui/launcher.cpp:1066
msgid "Record..."
msgstr "Opptak..."
#: gui/launcher.cpp:1072
msgid "~G~ame Options..."
msgstr "Spel~v~al..."
#: gui/launcher.cpp:1072
msgid "Change game options"
msgstr "Endre spelinstillingar"
#: gui/launcher.cpp:1072
msgctxt "lowres"
msgid "~G~ame Opts..."
msgstr "Spel~i~nnst..."
#. I18N: List grouping when no engine is specified
#. I18N: List grouping when no enginr is specified
#: gui/launcher.cpp:1161 gui/launcher.cpp:1350
msgid "Unknown Engine"
msgstr "Ukjend motor"
#. I18N: List grouping when no pubisher is specified
#. I18N: List group when no publisher is specified
#: gui/launcher.cpp:1178 gui/launcher.cpp:1367
msgid "Unknown Publisher"
msgstr "Ukjend utgivar"
#. I18N: List group when no game series is specified
#. I18N: List grouping when no game series is specified
#: gui/launcher.cpp:1195 gui/launcher.cpp:1384
msgid "No Series"
msgstr "Ingen serie"
#. I18N: List group when no languageis specified
#. I18N: List group when no language is specified
#: gui/launcher.cpp:1209 gui/launcher.cpp:1398
msgid "Language not detected"
msgstr "Språk ikkje oppdaga"
#. I18N: List group when no platform is specified
#: gui/launcher.cpp:1223 gui/launcher.cpp:1412
msgid "Platform not detected"
msgstr "Plattform ikkje oppdaga"
#. I18N: Group for All items
#: gui/launcher.cpp:1423 gui/widgets/groupedlist.cpp:80
msgid "All"
msgstr "Alle"
#: gui/launcher.cpp:1567
msgid "Icons per row:"
msgstr ""
#: gui/massadd.cpp:77 gui/massadd.cpp:80
msgid "... progress ..."
msgstr "... fremdrift ..."
#: gui/massadd.cpp:258
msgid "Scan complete!"
msgstr "Søk fullført!"
#: gui/massadd.cpp:261
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
"Oppdaga %d nye spel, ignorerte %d spel som har vorte lagt til tidlegare."
#: gui/massadd.cpp:265
#, c-format
msgid "Scanned %d directories ..."
msgstr "Søkt i %d mappar ..."
#: gui/massadd.cpp:268
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"Oppdaga %d nye spel, ignorerte %d spel som har vorte lagt til tidlegare..."
#: gui/message.cpp:218 gui/message.cpp:222 gui/options.cpp:2596
msgid "Open URL"
msgstr "Åpne URL"
#: gui/onscreendialog.cpp:100 gui/onscreendialog.cpp:102
msgid "Stop"
msgstr "Stopp"
#: gui/onscreendialog.cpp:105
msgid "Edit record description"
msgstr ""
#: gui/onscreendialog.cpp:107
msgid "Switch to Game"
msgstr "Bytt til spel"
#: gui/onscreendialog.cpp:109
#, fuzzy
msgid "Fast replay"
msgstr "Rask modus"
#: gui/options.cpp:142 common/updates.cpp:55
msgid "Never"
msgstr "Aldri"
#: gui/options.cpp:142
#, fuzzy
msgid "Every 5 mins"
msgstr "kvart 5. min"
#: gui/options.cpp:142
#, fuzzy
msgid "Every 10 mins"
msgstr "kvart 10. min"
#: gui/options.cpp:142
#, fuzzy
msgid "Every 15 mins"
msgstr "kvart 15. min"
#: gui/options.cpp:142
#, fuzzy
msgid "Every 30 mins"
msgstr "kvart 30. min"
#. I18N: Very large GUI scale
#: gui/options.cpp:147
msgid "Very large"
msgstr ""
#. I18N: Large GUI scale
#: gui/options.cpp:149
msgid "Large"
msgstr ""
#. I18N: Medium GUI scale
#: gui/options.cpp:151 engines/nancy/dialogs.cpp:119
msgid "Medium"
msgstr ""
#. I18N: Small GUI scale
#: gui/options.cpp:153
msgid "Small"
msgstr ""
#: gui/options.cpp:446 gui/options.cpp:735 gui/options.cpp:827
#: gui/options.cpp:832 gui/options.cpp:855 gui/options.cpp:860
#: gui/options.cpp:1064 gui/options.cpp:1572
#, fuzzy
msgctxt "shader"
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:482 gui/options.cpp:966 gui/options.cpp:1132
#: gui/options.cpp:1287 gui/options.cpp:1710
msgctxt "soundfont"
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:780
msgid "Failed to apply some of the graphic options changes:"
msgstr "Klarte ikkje å aktivere nokre av grafikkvalendringane:"
#: gui/options.cpp:792
#, fuzzy
msgid "the video mode could not be changed"
msgstr "Kunne ikkje endre videomodus."
#: gui/options.cpp:805
#, fuzzy
msgid "the stretch mode could not be changed"
msgstr "Kunne ikkje endre videomodus."
#: gui/options.cpp:811
msgid "the aspect ratio setting could not be changed"
msgstr "aspektrate-innstillinga kunne ikkje endrast"
#: gui/options.cpp:817
msgid "the fullscreen setting could not be changed"
msgstr "Fullskjerminstillinga kunne ikkje endrast"
#: gui/options.cpp:823
#, fuzzy
msgid "the filtering setting could not be changed"
msgstr "Fullskjerminstillinga kunne ikkje endrast"
#: gui/options.cpp:840
#, fuzzy
msgid "the shader could not be changed"
msgstr "Kunne ikkje endre videomodus."
#: gui/options.cpp:1152
#, fuzzy
#| msgid "Select a Theme"
msgid "Select shader"
msgstr "Vel eit tema"
#: gui/options.cpp:1367
#, fuzzy
msgid "Touchpad mouse mode"
msgstr "Touchpadmodus avslått."
#: gui/options.cpp:1372
#, fuzzy
msgid "Pointer Speed:"
msgstr "Hastighet:"
#: gui/options.cpp:1372 gui/options.cpp:1374 gui/options.cpp:1375
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr ""
#: gui/options.cpp:1374
#, fuzzy
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Hastighet:"
#: gui/options.cpp:1385
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1385 gui/options.cpp:1387 gui/options.cpp:1388
msgid "Analog joystick Deadzone"
msgstr ""
#: gui/options.cpp:1387
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1459
#, c-format
msgid "%d hidden achievements remaining"
msgstr ""
#: gui/options.cpp:1464
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr ""
#: gui/options.cpp:1510
msgid "Graphics mode:"
msgstr "Grafikkmodus:"
#: gui/options.cpp:1526
msgid "Render mode:"
msgstr "Teiknemodus:"
#: gui/options.cpp:1526 gui/options.cpp:1529
msgid "Special dithering modes supported by some games"
msgstr "Spesielle dithering-modus som støttast av nokre spel"
#: gui/options.cpp:1541
#, fuzzy
msgid "Stretch mode:"
msgstr "Heliummodus"
#: gui/options.cpp:1555
msgid "Scaler:"
msgstr ""
#: gui/options.cpp:1569
#, fuzzy
#| msgid "Shader"
msgid "Shader:"
msgstr "Shader"
#: gui/options.cpp:1569 gui/options.cpp:1571 gui/options.cpp:1572
#, fuzzy
#| msgid "Specifies path to additional data used by the game"
msgid "Specifies path to the shader used for scaling the game screen"
msgstr "Veljer sti til tilleggsdata nytta av spelet"
#: gui/options.cpp:1571
#, fuzzy
#| msgid "Save Path:"
msgctxt "lowres"
msgid "Shader Path:"
msgstr "Lagringssti:"
#: gui/options.cpp:1578 backends/graphics/sdl/sdl-graphics.cpp:414
msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
#: gui/options.cpp:1580
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1580
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
#: gui/options.cpp:1583
#, fuzzy
msgid "Game 3D Renderer:"
msgstr "GUI-teiknar:"
#: gui/options.cpp:1585
#, fuzzy
msgctxt "lowres"
msgid "Game 3D Renderer:"
msgstr "GUI-teiknar:"
#: gui/options.cpp:1600
#, fuzzy
msgid "3D Anti-aliasing:"
msgstr "Kantutjevna"
#: gui/options.cpp:1604 engines/mohawk/dialogs.cpp:365
#, fuzzy
msgid "Disabled"
msgstr "Deaktivert GFX"
#: gui/options.cpp:1617
#, fuzzy
msgid "Filter graphics"
msgstr "Grafikk"
#: gui/options.cpp:1617
msgid "Use linear filtering when scaling graphics"
msgstr ""
#: gui/options.cpp:1620
msgid "Aspect ratio correction"
msgstr "Aspekt-korrigering"
#: gui/options.cpp:1620
#, fuzzy
msgid "Correct aspect ratio for games"
msgstr "Rett opp aspekt for 320x200 spel"
#: gui/options.cpp:1628
#, fuzzy
msgid "Preferred device:"
msgstr "Føretrukken eining:"
#: gui/options.cpp:1628
#, fuzzy
msgid "Music device:"
msgstr "Musikkeining:"
#: gui/options.cpp:1628 gui/options.cpp:1630
#, fuzzy
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Veljer standard lydeining for General MIDI avspeling"
#: gui/options.cpp:1628 gui/options.cpp:1630 gui/options.cpp:1631
#, fuzzy
msgid "Specifies output sound device or sound card emulator"
msgstr "Veljer standard lydeining for General MIDI avspeling"
#: gui/options.cpp:1630
#, fuzzy
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Føretrukken eining:"
#: gui/options.cpp:1630
#, fuzzy
msgctxt "lowres"
msgid "Music device:"
msgstr "Musikkeining:"
#: gui/options.cpp:1657
msgid "AdLib emulator:"
msgstr "AdLib emulator:"
#: gui/options.cpp:1657 gui/options.cpp:1660
msgid "AdLib is used for music in many games"
msgstr "AdLib nyttast til musikk i mange spel"
#: gui/options.cpp:1673
#, fuzzy
msgid "GM device:"
msgstr "GM Eining:"
#: gui/options.cpp:1673
msgid "Specifies default sound device for General MIDI output"
msgstr "Veljer standard lydeining for General MIDI avspeling"
#: gui/options.cpp:1684
msgid "Don't use General MIDI music"
msgstr "Ikkje nytt General MIDI musikk"
#: gui/options.cpp:1695 gui/options.cpp:1757
msgid "Use first available device"
msgstr "Nytt første tilgjengelege eining"
#: gui/options.cpp:1707
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1707 gui/options.cpp:1709 gui/options.cpp:1710
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont støttast av enkelte lydkort, FluidSynth og Timidity"
#: gui/options.cpp:1709
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1715
msgid "Mixed AdLib/MIDI mode"
msgstr "Blanda AdLib/MIDI-modus"
#: gui/options.cpp:1715
msgid "Use both MIDI and AdLib sound generation"
msgstr "Nytt båe MIDI og AdLib lydskaping"
#: gui/options.cpp:1718
msgid "MIDI gain:"
msgstr "MIDI gain:"
#: gui/options.cpp:1728
msgid "MT-32 Device:"
msgstr "MT-32 Eining:"
#: gui/options.cpp:1728
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr "Veljer standard lydeining for Roland MT-32/LAPC1/CM32l/CM64 avspeling"
#: gui/options.cpp:1733
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
#: gui/options.cpp:1733 gui/options.cpp:1735
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Vel om du vil nytte din Roland-kompatible lydeining som du har tilkopla "
"datamaskina di"
#: gui/options.cpp:1735
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Ekte Roland MT-32 (ingen GS-emulering)"
#: gui/options.cpp:1738
msgid "Roland GS device (enable MT-32 mappings)"
msgstr ""
#: gui/options.cpp:1738
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
#: gui/options.cpp:1747
msgid "Don't use Roland MT-32 music"
msgstr "Ikkje nytt Roland MT-32 musikk"
#: gui/options.cpp:1774
#, fuzzy
msgid "Text and speech:"
msgstr "Tekst og Tale:"
#: gui/options.cpp:1778 gui/options.cpp:1788
msgid "Speech"
msgstr "Tale"
#: gui/options.cpp:1779 gui/options.cpp:1789
msgid "Subtitles"
msgstr "Teksting"
#: gui/options.cpp:1780
msgid "Both"
msgstr "Begge"
#: gui/options.cpp:1782
msgid "Subtitle speed:"
msgstr "Undertekstfart:"
#: gui/options.cpp:1784
#, fuzzy
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Tekst og Tale:"
#: gui/options.cpp:1788
msgid "Spch"
msgstr "Tale"
#: gui/options.cpp:1789
msgid "Subs"
msgstr "Tekst"
#: gui/options.cpp:1790
msgctxt "lowres"
msgid "Both"
msgstr "Båe"
#: gui/options.cpp:1790
msgid "Show subtitles and play speech"
msgstr "Vis teksting og spel av tale"
#: gui/options.cpp:1792
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Undertekstfart:"
#: gui/options.cpp:1814
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:1816
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:1825
#, fuzzy
msgid "Mute all"
msgstr "Demp alle"
#: gui/options.cpp:1828
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1828 gui/options.cpp:1830 gui/options.cpp:1833
msgid "Special sound effects volume"
msgstr "Spesiallydeffekt volum"
#: gui/options.cpp:1830
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1840
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:1842
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:2131
msgid "Control"
msgstr ""
#: gui/options.cpp:2213
msgctxt "lowres"
msgid "Misc"
msgstr "Div"
#: gui/options.cpp:2225
msgid "Cloud"
msgstr ""
#: gui/options.cpp:2227
msgctxt "lowres"
msgid "Cloud"
msgstr ""
#: gui/options.cpp:2241
msgid "LAN"
msgstr ""
#: gui/options.cpp:2243
msgctxt "lowres"
msgid "LAN"
msgstr ""
#: gui/options.cpp:2251
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:2253
msgctxt "lowres"
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:2262
msgid "Discard changes and close the dialog"
msgstr ""
#: gui/options.cpp:2263
msgid "Apply"
msgstr ""
#: gui/options.cpp:2263
msgid "Apply changes without closing the dialog"
msgstr ""
#: gui/options.cpp:2264
msgid "Apply changes and close the dialog"
msgstr ""
#: gui/options.cpp:2346
msgid "FluidSynth Settings"
msgstr "FluidSynth instillingar"
#: gui/options.cpp:2360
msgid ""
"Specifies where your saved games are put. A red coloring indicates the value "
"is temporary and will not get saved"
msgstr ""
#: gui/options.cpp:2365
msgid "Theme Path:"
msgstr "Temasti:"
#: gui/options.cpp:2367
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Temasti:"
#: gui/options.cpp:2373
#, fuzzy
msgid "Icon Path:"
msgstr "Ekstrasti:"
#: gui/options.cpp:2375
#, fuzzy
msgctxt "lowres"
msgid "Icon Path:"
msgstr "Ekstrasti:"
#: gui/options.cpp:2376
#, fuzzy
msgctxt "path"
msgid "Default"
msgstr "Standard"
#: gui/options.cpp:2381 gui/options.cpp:2383 gui/options.cpp:2384
#, fuzzy
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Veljer sti til tilleggsdata nytta av spelet"
#: gui/options.cpp:2390
msgid "Plugins Path:"
msgstr "Pluginsti:"
#: gui/options.cpp:2392
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Pluginsti:"
#: gui/options.cpp:2402
msgid "ScummVM config path: "
msgstr ""
#. I18N: Referring to the last path memorized when adding a game
#: gui/options.cpp:2412 gui/options.cpp:3089
msgid "Last browser path: "
msgstr ""
#: gui/options.cpp:2417
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:2422
#, fuzzy
msgid "GUI scale:"
msgstr "GUI-språk:"
#: gui/options.cpp:2429
#, fuzzy
msgid "GUI renderer:"
msgstr "GUI-teiknar:"
#: gui/options.cpp:2441
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:2443
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:2452
msgid "Always return to the launcher when leaving a game"
msgstr ""
#: gui/options.cpp:2453
msgid ""
"Always return to the launcher when leaving a game instead of closing ScummVM."
msgstr ""
#: gui/options.cpp:2460
msgid "Ask for confirmation on exit"
msgstr ""
#: gui/options.cpp:2461
msgid "Ask for permission when closing ScummVM or leaving a game."
msgstr ""
#: gui/options.cpp:2468
#, fuzzy
msgid "Enable Discord integration"
msgstr "Slå på flytande peikarar"
#: gui/options.cpp:2469
msgid ""
"Show information about the games you are playing on Discord if the Discord "
"client is running."
msgstr ""
#: gui/options.cpp:2478
#, fuzzy
msgid "GUI language:"
msgstr "GUI-språk:"
#: gui/options.cpp:2478
msgid "Language of ScummVM GUI"
msgstr "Språk i ScummVM-GUIet"
#: gui/options.cpp:2504
msgid "Switch the ScummVM GUI language to the game language"
msgstr ""
#: gui/options.cpp:2505
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
#: gui/options.cpp:2517
msgid "Use native system file browser"
msgstr ""
#: gui/options.cpp:2518
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
#: gui/options.cpp:2526 gui/updates-dialog.cpp:85
msgid "Update check:"
msgstr ""
#: gui/options.cpp:2526
msgid "How often to check ScummVM updates"
msgstr ""
#: gui/options.cpp:2537
msgid "Check now"
msgstr ""
#: gui/options.cpp:2543
msgid "Update Icons"
msgstr ""
#: gui/options.cpp:2551
#, fuzzy
msgid "Active storage:"
msgstr "Aktiver studiopublikum"
#: gui/options.cpp:2551
#, fuzzy
msgid "Active cloud storage"
msgstr "Klarte ikkje lagre spel"
#: gui/options.cpp:2560
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2562
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2563
#, fuzzy
msgid "Enable storage"
msgstr "Aktiver studiopublikum"
#: gui/options.cpp:2563
msgid "Confirm you want to use this account for this storage"
msgstr ""
#: gui/options.cpp:2565 backends/platform/wii/options.cpp:113
msgid "Username:"
msgstr "Brukarnamn:"
#: gui/options.cpp:2565
msgid "Username used by this storage"
msgstr ""
#: gui/options.cpp:2566
msgid "<none>"
msgstr ""
#: gui/options.cpp:2568
msgid "Used space:"
msgstr ""
#: gui/options.cpp:2568
msgid "Space used by ScummVM's saved games on this storage"
msgstr ""
#: gui/options.cpp:2571
msgid "Last sync:"
msgstr ""
#: gui/options.cpp:2571
msgid "When was the last time saved games were synced with this storage"
msgstr ""
#: gui/options.cpp:2572 gui/options.cpp:3447
#, fuzzy
msgid "<never>"
msgstr "Aldri"
#: gui/options.cpp:2574
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:2576
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:2577
msgid "Sync now"
msgstr ""
#: gui/options.cpp:2577
#, fuzzy
msgid "Start saved games sync"
msgstr "Start det velde spelet"
#: gui/options.cpp:2580
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:2582
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:2583
#, fuzzy
msgid "Download game files"
msgstr "Last fil:"
#: gui/options.cpp:2583
msgid "Open downloads manager dialog"
msgstr ""
#: gui/options.cpp:2586
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2588
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2589
msgid "Disconnect"
msgstr ""
#: gui/options.cpp:2589
msgid "Stop using this storage on this device"
msgstr ""
#: gui/options.cpp:2592
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2594
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2595
msgid "1. Open this link:"
msgstr ""
#: gui/options.cpp:2598
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2600
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2602
#, fuzzy
msgid "Paste"
msgstr "Rask modus"
#: gui/options.cpp:2602
msgid "Paste code from clipboard"
msgstr ""
#: gui/options.cpp:2603
msgid "3. Connect"
msgstr ""
#: gui/options.cpp:2603
msgid "Connect your cloud storage account"
msgstr ""
#: gui/options.cpp:2612
#, fuzzy
msgid "Run server"
msgstr "Teinar:"
#: gui/options.cpp:2612
msgid "Run local webserver"
msgstr ""
#: gui/options.cpp:2613 gui/options.cpp:3562
#, fuzzy
msgid "Not running"
msgstr "Feil under køyring av spel:"
#: gui/options.cpp:2617
#, fuzzy
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "Ekstrasti:"
#: gui/options.cpp:2617 gui/options.cpp:2619 gui/options.cpp:2620
#, fuzzy
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr "Veljer kor lagra spel vert lagra"
#: gui/options.cpp:2619
#, fuzzy
msgid "/root/ Path:"
msgstr "Ekstrasti:"
#: gui/options.cpp:2625
#, fuzzy
msgid "Server's port:"
msgstr "Teinar:"
#: gui/options.cpp:2625
msgid "Port for server to use"
msgstr ""
#: gui/options.cpp:2630
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2631
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2633
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2634
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2646
#, fuzzy
msgid "Use Text to speech"
msgstr "Tekst og Tale:"
#: gui/options.cpp:2646
msgid "Will read text in gui on mouse over."
msgstr ""
#: gui/options.cpp:2659
#, fuzzy
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:2720
msgid "Ignore"
msgstr ""
#: gui/options.cpp:2721
#, fuzzy
msgid "Disable autosave"
msgstr "Klarte ikkje lagre spel"
#: gui/options.cpp:2722
msgid ""
"WARNING: Autosave was enabled. Some of your games have existing saved games "
"on the autosave slot. You can either move the existing saves to new slots, "
"disable autosave, or ignore (you will be prompted when autosave is about to "
"overwrite a save).\n"
"List of games:\n"
msgstr ""
#: gui/options.cpp:2731
#, fuzzy
msgid ""
"\n"
"And more..."
msgstr "Legg til spill..."
#: gui/options.cpp:2732 engines/engine.cpp:559
#, fuzzy
msgid "Move"
msgstr "Beveg Bakover"
#: gui/options.cpp:2745
msgid "ERROR: Failed to move the following saved games:\n"
msgstr ""
#: gui/options.cpp:2831
#, fuzzy
msgid "Failed to change cloud storage!"
msgstr "Klarte ikkje lagre spel"
#: gui/options.cpp:2834
msgid "Another cloud storage is already active."
msgstr ""
#: gui/options.cpp:2924
#, fuzzy
msgid "Theme does not support selected language!"
msgstr "Spelmotor-plugin støttar ikkje lagra tilstandar."
#: gui/options.cpp:2927
#, fuzzy
msgid "Theme cannot be loaded!"
msgstr "Spelet vart IKKJE lasta"
#: gui/options.cpp:2930
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
#: gui/options.cpp:3002
msgid "Select directory for GUI themes"
msgstr "Vel ei mappe for GUI-tema"
#: gui/options.cpp:3012
#, fuzzy
msgid "Select directory for GUI launcher thumbnails"
msgstr "Vel ei mappe for GUI-tema"
#: gui/options.cpp:3022
msgid "Select directory for extra files"
msgstr "Vel ei mappe for ekstra filer"
#: gui/options.cpp:3033
msgid "Select directory for plugins"
msgstr "Vel ei mappe for plugins"
#: gui/options.cpp:3046
#, fuzzy
msgid "Select directory for Files Manager /root/"
msgstr "Vel ei mappe for ekstra filer"
#: gui/options.cpp:3177
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
#: gui/options.cpp:3202
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr ""
#: gui/options.cpp:3211 gui/options.cpp:3249
msgid "Wait until current Storage finishes up and try again."
msgstr ""
#: gui/options.cpp:3224
#, fuzzy
msgid "Connecting..."
msgstr "Lastar spel..."
#: gui/options.cpp:3240
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr ""
#: gui/options.cpp:3445 backends/cloud/cloudmanager.cpp:156
msgid "<right now>"
msgstr ""
#: gui/options.cpp:3554
#, fuzzy
msgid "Stop server"
msgstr "Teinar:"
#: gui/options.cpp:3555
#, fuzzy
msgid "Stop local webserver"
msgstr "Teinar:"
#: gui/options.cpp:3607
msgid "Storage connected."
msgstr ""
#: gui/options.cpp:3609
#, fuzzy
msgid "Failed to connect storage."
msgstr "Klarte ikkje lagre spel"
#: gui/options.cpp:3611
#, fuzzy
msgid "Failed to connect storage: "
msgstr "Klarte ikkje lagre spel"
#: gui/options.cpp:3631
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
#: gui/options.cpp:3662
msgid ""
"A test pattern should be displayed.\n"
"Do you want to keep these shader scaler settings?"
msgstr ""
#: gui/options.cpp:3665
#, c-format
msgid "Reverting automatically in %d seconds"
msgstr ""
#: gui/predictivedialog.cpp:66
#, fuzzy
msgid "Enter Text"
msgstr "Enter"
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:101
msgid "# next"
msgstr "# neste"
#: gui/predictivedialog.cpp:102
msgid "add"
msgstr ""
#: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:184
#, fuzzy
msgid "Delete char"
msgstr "Slett"
#: gui/predictivedialog.cpp:112 gui/predictivedialog.cpp:188
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:114 gui/predictivedialog.cpp:599
msgid "* Pre"
msgstr ""
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:602
msgid "* Num"
msgstr "* Tal"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:605
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:67
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:213
#: gui/saveload-dialog.cpp:461 gui/saveload-dialog.cpp:528
msgid "Delete"
msgstr "Slett"
#: gui/recorderdialog.cpp:74
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:75
#, fuzzy
msgid "Playback"
msgstr "Spel"
#: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:231
msgid "Edit"
msgstr "Rediger"
#: gui/recorderdialog.cpp:143 gui/recorderdialog.cpp:302
#: gui/recorderdialog.cpp:309
msgid "Author: "
msgstr "Forfattar: "
#: gui/recorderdialog.cpp:145 gui/recorderdialog.cpp:303
#: gui/recorderdialog.cpp:310
msgid "Notes: "
msgstr "Notatar: "
#: gui/recorderdialog.cpp:212
#, fuzzy
msgid "Do you really want to delete this record?"
msgstr "Vil du verkeleg slette det lagra spelet?"
#: gui/recorderdialog.cpp:229
msgid "Unknown Author"
msgstr "Ukjend Forfattar"
#: gui/remotebrowser.cpp:128
#, fuzzy
msgid "ScummVM could not access the directory!"
msgstr "ScummVM kunne ikkje åpne den velde mappa!"
#: gui/saveload-dialog.cpp:56
#, fuzzy
msgid "Downloading saves..."
msgstr "Lastar spel..."
#: gui/saveload-dialog.cpp:65
#, fuzzy
msgid "Run in background"
msgstr "Beveg Framover"
#: gui/saveload-dialog.cpp:126
#, c-format
msgid "%s (%s %S / %s %S, %s / %s files)"
msgstr ""
#: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:632
msgid "No date saved"
msgstr "Ingen dato lagra"
#: gui/saveload-dialog.cpp:453 gui/saveload-dialog.cpp:633
msgid "No time saved"
msgstr "Inga tid lagra"
#: gui/saveload-dialog.cpp:454 gui/saveload-dialog.cpp:634
msgid "No playtime saved"
msgstr "Inga speletid lagra"
#: gui/saveload-dialog.cpp:527
msgid "Do you really want to delete this saved game?"
msgstr "Vil du verkeleg slette det lagra spelet?"
#: gui/saveload-dialog.cpp:659 gui/saveload-dialog.cpp:1174
msgid "Date: "
msgstr "Dato: "
#: gui/saveload-dialog.cpp:663 gui/saveload-dialog.cpp:1180
msgid "Time: "
msgstr "Tid: "
#: gui/saveload-dialog.cpp:669 gui/saveload-dialog.cpp:1188
msgid "Playtime: "
msgstr "Speletid: "
#: gui/saveload-dialog.cpp:682 gui/saveload-dialog.cpp:768
#, fuzzy
msgid "Untitled saved game"
msgstr "Ikkje navngjeven speltilstand"
#: gui/saveload-dialog.cpp:831
msgid "Next"
msgstr "Neste"
#: gui/saveload-dialog.cpp:834
msgid "Prev"
msgstr "Forrige"
#: gui/saveload-dialog.cpp:1035
msgid "New Save"
msgstr "Ny Lagring"
#: gui/saveload-dialog.cpp:1035
msgid "Create a new saved game"
msgstr "Lag eit nytt lagra spel"
#: gui/saveload-dialog.cpp:1167
msgid "Name: "
msgstr "Namn: "
#: gui/saveload-dialog.cpp:1243
#, c-format
msgid "Enter a description for slot %d:"
msgstr ""
#: gui/themebrowser.cpp:44
msgid "Select a Theme"
msgstr "Vel eit tema"
#: gui/ThemeEngine.cpp:276
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:276
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:277
#, fuzzy
msgid "Standard renderer"
msgstr "Standardteiknar"
#: gui/ThemeEngine.cpp:277 engines/scumm/dialogs.cpp:1010
msgid "Standard"
msgstr "Standard"
#: gui/ThemeEngine.cpp:279
#, fuzzy
msgid "Antialiased renderer"
msgstr "Kantutjevna teiknar"
#: gui/ThemeEngine.cpp:279
msgid "Antialiased"
msgstr "Kantutjevna"
#: gui/unknown-game-dialog.cpp:48
#, fuzzy
msgid "Add anyway"
msgstr "Start allikevel"
#: gui/unknown-game-dialog.cpp:57
msgid "Copy to clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:63
#, fuzzy
msgid "Report game"
msgstr "Gjenopprett spel:"
#: gui/unknown-game-dialog.cpp:100
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
#: gui/unknown-game-dialog.cpp:105
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
#: gui/unknown-game-dialog.cpp:155
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:157
msgid "Copying the game information to the clipboard has failed!"
msgstr ""
#: gui/updates-dialog.cpp:48
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
#: gui/updates-dialog.cpp:51
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
#: gui/widget.cpp:437 gui/widget.cpp:439 gui/widget.cpp:445 gui/widget.cpp:447
msgid "Clear value"
msgstr "Tøm verdi"
#: gui/widgets/grid.cpp:225
msgid "Play"
msgstr "Spel"
#: gui/widgets/grid.cpp:228
#, fuzzy
msgid "Saves"
msgstr "Lagre"
#: base/main.cpp:637
msgid "Error running game:"
msgstr "Feil under køyring av spel:"
#: base/main.cpp:684
msgid "Could not find any engine capable of running the selected game"
msgstr "Kunne ikkje finne nokon motor som kunne køyre det velde spelet"
#: common/error.cpp:37
msgid "No error"
msgstr "Ingen feil"
#: common/error.cpp:39
msgid "Game data not found"
msgstr "Fant ikkje speldata"
#: common/error.cpp:41
msgid "Game id not supported"
msgstr "Spel ID ikkje støtta"
#: common/error.cpp:43
msgid "Unsupported color mode"
msgstr "Ustøtta fargemodus"
#: common/error.cpp:45
msgid "Audio device initialization failed"
msgstr ""
#: common/error.cpp:48
msgid "Read permission denied"
msgstr "Lesetilgang nekta"
#: common/error.cpp:50
msgid "Write permission denied"
msgstr "Skrivetilgang nekta"
#: common/error.cpp:53
msgid "Path does not exist"
msgstr "Stien eksisterar ikkje"
#: common/error.cpp:55
msgid "Path not a directory"
msgstr "Stien er ikkje ei mappe"
#: common/error.cpp:57
msgid "Path not a file"
msgstr "Stien er ikkje ei fil"
#: common/error.cpp:60
msgid "Cannot create file"
msgstr "Kan ikkje lage fil"
#: common/error.cpp:62
msgid "Reading data failed"
msgstr "Lesing av data feila"
#: common/error.cpp:64
msgid "Writing data failed"
msgstr "Dataskriving feila"
#: common/error.cpp:67
msgid "Could not find suitable engine plugin"
msgstr "Kunne ikkje finne ein passande spelmotor-plugin"
#: common/error.cpp:69
#, fuzzy
msgid "Engine plugin does not support saved games"
msgstr "Spelmotor-plugin støttar ikkje lagra tilstandar."
#: common/error.cpp:72
msgid "User canceled"
msgstr "Brukar avbraut"
#: common/error.cpp:76
msgid "Unknown error"
msgstr "Ukjend feil"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:34
msgid "Hercules Green"
msgstr "Hercules Grønn"
#: common/rendermode.cpp:35
msgid "Hercules Amber"
msgstr "Hercules Raudgul"
#: common/rendermode.cpp:44
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 Fargar)"
#: common/rendermode.cpp:45
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 Fargar)"
#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:50
msgid "Macintosh b/w"
msgstr ""
#: common/rendermode.cpp:80
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Grønn"
#: common/rendermode.cpp:81
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Raudgul"
#: common/updates.cpp:57
msgid "Daily"
msgstr ""
#: common/updates.cpp:59
msgid "Weekly"
msgstr ""
#: common/updates.cpp:61
msgid "Monthly"
msgstr ""
#: common/updates.cpp:63
#, fuzzy
msgid "<Bad value>"
msgstr "Tøm verdi"
#. I18N: Abbreviation for 'bytes' as data size
#: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/ds/osystem_ds.cpp:166
#: backends/platform/sdl/switch/switch.cpp:37
msgid "B"
msgstr ""
#. I18N: Abbreviation for 'kilobytes' as data size
#: common/util.cpp:189
msgid "KB"
msgstr ""
#. I18N: Abbreviation for 'megabytes' as data size
#: common/util.cpp:194
#, fuzzy
msgid "MB"
msgstr "SMB"
#. I18N: Abbreviation for 'gigabytes' as data size
#: common/util.cpp:200
msgid "GB"
msgstr ""
#. I18N: Abbreviation for 'terabytes' as data size
#: common/util.cpp:206
msgid "TB"
msgstr ""
#. I18N: One line summary as shown in *nix distributions
#: dists/scummvm.appdata.xml.cpp:32
msgid "Interpreter for numerous adventure games and role-playing games"
msgstr ""
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:37
msgid ""
"ScummVM is a program which allows you to run a wide variety of classic "
"graphical point-and-click adventure games and role-playing games, provided "
"you already have their data files. The clever part about this: ScummVM just "
"replaces the executables shipped with the game, allowing you to play them on "
"systems for which they were never designed!"
msgstr ""
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:45
msgid ""
"Currently, ScummVM supports a huge library of adventures with over 4000 "
"games in total. It supports many classics published by legendary studios "
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
"Studios."
msgstr ""
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:51
msgid ""
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
"Myst, Blade Runner and countless other games you will find some really "
"obscure adventures and truly hidden gems to explore."
msgstr ""
#: engines/achievements.cpp:231
msgid "Achievement unlocked!"
msgstr ""
#: engines/advancedDetector.cpp:245
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""
#: engines/dialogs.cpp:68
msgid "~R~esume"
msgstr "~F~ortsett"
#: engines/dialogs.cpp:70
msgid "~L~oad"
msgstr "~Å~pne"
#: engines/dialogs.cpp:74 backends/platform/3ds/options-dialog.cpp:45
msgid "~S~ave"
msgstr "~L~agre"
#: engines/dialogs.cpp:78
msgid "~O~ptions"
msgstr "~V~al"
#: engines/dialogs.cpp:83
msgid "~H~elp"
msgstr "~H~jelp"
#: engines/dialogs.cpp:87
msgid "~A~bout"
msgstr "~O~m"
#: engines/dialogs.cpp:90 engines/dialogs.cpp:166
msgid "~R~eturn to Launcher"
msgstr "Tilbake til Oppsta~r~tar"
#: engines/dialogs.cpp:92 engines/dialogs.cpp:168
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "Tilbake til Oppsta~r~tar"
#: engines/dialogs.cpp:100 engines/engine.cpp:893 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:844
#: engines/groovie/script.cpp:2217 engines/groovie/script.cpp:2258
#: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702
#: engines/kingdom/kingdom.cpp:729 engines/lab/savegame.cpp:242
#: engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/mtropolis/saveload.cpp:76 engines/neverhood/menumodule.cpp:889
#: engines/pegasus/pegasus.cpp:406 engines/prince/saveload.cpp:54
#: engines/sci/engine/guest_additions.cpp:742 engines/sci/engine/kfile.cpp:1079
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3765
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
#: engines/zvision/file/save_manager.cpp:48
msgid "Save game:"
msgstr "Lagra spel:"
#: engines/dialogs.cpp:100 engines/engine.cpp:893 engines/agi/saveload.cpp:766
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:839
#: engines/groovie/script.cpp:844 engines/groovie/script.cpp:2217
#: engines/groovie/script.cpp:2258 engines/hugo/file.cpp:297
#: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:729
#: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:242
#: engines/mads/nebular/dialogs_nebular.cpp:349
#: engines/mtropolis/saveload.cpp:76 engines/neverhood/menumodule.cpp:889
#: engines/parallaction/metaengine.cpp:133
#: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:406
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:743
#: engines/sci/engine/kfile.cpp:1079 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3765
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
#: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:262
msgid "Save"
msgstr "Lagre"
#: engines/dialogs.cpp:130
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Orsak, men denne spelmotoren støtter for augeblikket ikkje hjelp i spelet. "
"Vennlegst se i README-fila for grunnlegjande informasjon, og for "
"instruksjonar om korleis du kan få ytterlegare hjelp."
#: engines/dialogs.cpp:214 engines/pegasus/pegasus.cpp:417
#, fuzzy, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Speltilstandslagring feila (%s)!. Vennligst sjå i README-fila for "
"grunnlegjande informasjon, og for instruskjonar om korleis du kan få "
"ytterlegare hjelp."
#: engines/dialogs.cpp:354
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:355
msgid "~C~ancel"
msgstr "~A~vbryt"
#: engines/engine.cpp:337
#, fuzzy, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "Kunne ikkje veksle til videomodus: '"
#: engines/engine.cpp:346
msgid "Could not initialize color format."
msgstr "Høgkvalitetslyd (treigare) (omstart)."
#: engines/engine.cpp:355
#, fuzzy, c-format
msgid "Could not switch to video mode '%s'."
msgstr "Kunne ikkje veksle til videomodus: '"
#: engines/engine.cpp:363
#, fuzzy, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "Kunne ikkje veksle til videomodus: '"
#: engines/engine.cpp:370
msgid "Could not apply aspect ratio setting."
msgstr "Kunne ikkje slå på aspekt-korrigering."
#: engines/engine.cpp:375
msgid "Could not apply fullscreen setting."
msgstr "Kunne ikkje aktiver fullskjermsinnstilling."
#: engines/engine.cpp:380
#, fuzzy
msgid "Could not apply filtering setting."
msgstr "Kunne ikkje aktiver fullskjermsinnstilling."
#: engines/engine.cpp:439
#, fuzzy
msgid "Error"
msgstr "Ingen feil"
#: engines/engine.cpp:502
#, fuzzy
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Det ser ut til at du speler dette spelet rett frå\n"
"CD. Dette er kjend for å skape problemar,\n"
"og det er derfor tilråda at du kopierar\n"
"datafilane til harddisken din istaden. \n"
"Sjå README-fila for detaljar."
#: engines/engine.cpp:525
msgid ""
"This game has audio tracks on its CD. These\n"
"tracks need to be ripped from the CD using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the documentation (CD audio) for details."
msgstr ""
#: engines/engine.cpp:552
msgid "Overwrite"
msgstr ""
#: engines/engine.cpp:553
#, fuzzy
msgid "Cancel autosave"
msgstr "Ikkje navngjeven speltilstand"
#: engines/engine.cpp:555
#, c-format
msgid ""
"WARNING: The autosave slot has a saved game named %S. You can either move "
"the existing save to a new slot, Overwrite the existing save, or cancel "
"autosave (will not prompt again until restart)"
msgstr ""
#: engines/engine.cpp:563
msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:589 engines/metaengine.cpp:380 engines/savestate.cpp:94
#: backends/platform/ios7/ios7_osys_main.cpp:255 engines/sky/metaengine.cpp:216
#: engines/xeen/saves.cpp:289
#, fuzzy
msgid "Autosave"
msgstr "Autolagre:"
#: engines/engine.cpp:597
#, fuzzy
msgid "Error occurred making autosave"
msgstr "Feil under køyring av spel:"
#: engines/engine.cpp:672
#, fuzzy, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Speltilstandslasting feila (%s)!. Vennligst sjå i README-fila for "
"grunnlegjande informasjon, og for instruskjonar om korleis du kan få "
"ytterlegare hjelp."
#: engines/engine.cpp:696
msgid "WARNING: "
msgstr ""
#: engines/engine.cpp:696
#, fuzzy
msgid " Shall we still run the game?"
msgstr "Full speltittel"
#: engines/engine.cpp:697
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"ÅTVARING: Spelet du forsøker å starte er ikkje fullt ut støtta av ScummVM "
"ennå. Derfor er det sannsynleg at det er ustabilt, og det er mogleg at lagra "
"spel ikkje vil fungere med fremtidige versjonar av ScummVM."
#: engines/engine.cpp:700 engines/wintermute/wintermute.cpp:182
msgid "Start anyway"
msgstr "Start allikevel"
#: engines/engine.cpp:718
#, fuzzy
msgid "This game is not supported."
msgstr "Spel ID ikkje støtta"
#: engines/engine.cpp:718
#, fuzzy
msgid ""
"This game is not supported for the following reason:\n"
"\n"
msgstr "Dette spelet støttar ikkje åpning av lagra spel frå oppstartaren."
#: engines/engine.cpp:860
msgid "Loading game is currently unavailable"
msgstr ""
#: engines/engine.cpp:889
msgid "Saving game is currently unavailable"
msgstr ""
#: engines/game.cpp:184
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/game.cpp:188
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr ""
#: engines/metaengine.cpp:56
msgid "Default game keymap"
msgstr ""
#: engines/metaengine.cpp:60 backends/platform/maemo/maemo.cpp:161
#: engines/asylum/metaengine.cpp:157 engines/hdb/metaengine.cpp:207
#: engines/parallaction/metaengine.cpp:114
#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:183
msgid "Left Click"
msgstr "Venstreklikk"
#: engines/metaengine.cpp:66 backends/platform/maemo/maemo.cpp:165
#: engines/wintermute/keymapper_tables.h:256
#: engines/wintermute/keymapper_tables.h:300
#: engines/wintermute/keymapper_tables.h:2166
msgid "Middle Click"
msgstr "Midtklikk"
#: engines/metaengine.cpp:71 backends/platform/maemo/maemo.cpp:169
#: engines/asylum/metaengine.cpp:163 engines/parallaction/metaengine.cpp:120
#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:189
msgid "Right Click"
msgstr "Høgreklikk"
#: engines/metaengine.cpp:77 engines/grim/grim.cpp:521
#: engines/hdb/metaengine.cpp:258 engines/mohawk/myst.cpp:596
#: engines/mohawk/riven.cpp:860 engines/sky/metaengine.cpp:125
#: engines/twine/metaengine.cpp:242 engines/wintermute/keymapper_tables.h:1608
msgid "Pause"
msgstr "Pause"
#: engines/metaengine.cpp:83 engines/parallaction/metaengine.cpp:139
#, fuzzy
msgid "Game menu"
msgstr "Spelmeny"
#: engines/metaengine.cpp:90 engines/grim/grim.cpp:504
#: engines/grim/grim.cpp:600 engines/mohawk/myst.cpp:567
#: engines/mohawk/riven.cpp:831 engines/wintermute/keymapper_tables.h:220
#: engines/wintermute/keymapper_tables.h:1092
#: engines/wintermute/keymapper_tables.h:1276
#: engines/wintermute/keymapper_tables.h:1601
#: engines/wintermute/keymapper_tables.h:1716
#: engines/wintermute/keymapper_tables.h:2110
msgid "Skip"
msgstr "Hopp over"
#: engines/metaengine.cpp:97 engines/sky/metaengine.cpp:120
msgid "Skip line"
msgstr "Hopp over linje"
#: engines/metaengine.cpp:104
msgid "Predictive input dialog"
msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting)
#. and also submitting a new save game name, or choosing an existing save game for overwriting.
#: engines/metaengine.cpp:109 engines/bladerunner/metaengine.cpp:273
#: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:510
#: engines/grim/grim.cpp:606 engines/sky/metaengine.cpp:100
#: engines/wintermute/keymapper_tables.h:54
msgid "Confirm"
msgstr ""
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:172
msgid "OpenGL"
msgstr "OpenGL"
#: graphics/renderer.cpp:36
msgid "OpenGL with shaders"
msgstr ""
#: graphics/renderer.cpp:44
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr ""
#: audio/adlib.cpp:2303
#, fuzzy
msgid "AdLib emulator"
msgstr "AdLib emulator:"
#: audio/fmopl.cpp:81
msgid "MAME OPL emulator"
msgstr "MAME OPL emulator"
#: audio/fmopl.cpp:83
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emulator"
#: audio/fmopl.cpp:86
msgid "Nuked OPL emulator"
msgstr "Nuked OPL emulator"
#: audio/fmopl.cpp:89
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/fmopl.cpp:92
msgid "OPL2LPT"
msgstr "OPL2LPT"
#: audio/fmopl.cpp:93
msgid "OPL3LPT"
msgstr ""
#: audio/fmopl.cpp:96
msgid "RetroWave OPL3"
msgstr ""
#: audio/mididrv.cpp:219
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den valde lydeininga '%s' vart ikkje funne (t.d. kan den vere avslått eller "
"fråkopla)."
#: audio/mididrv.cpp:220 audio/mididrv.cpp:234 audio/mididrv.cpp:272
#: audio/mididrv.cpp:289
msgid "Attempting to fall back to the next available device..."
msgstr "Prøver å nytte den neste tilgjengelege eininga..."
#: audio/mididrv.cpp:233
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydeininga '%s' kan ikkje nyttast. Sjå loggfila for meir "
"informasjon."
#: audio/mididrv.cpp:271
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den foretrukne lydeininga '%s' vart ikkje funne (t.d. kan den vere avslått "
"eller fråkopla)."
#: audio/mididrv.cpp:288
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydeininga '%s' kan ikkje nyttast. Sjå loggfila for meir "
"informasjon."
#: audio/mididrv.cpp:453
msgid "Starting MIDI dump"
msgstr ""
#: audio/mods/paula.cpp:313
#, fuzzy
msgid "Amiga Audio emulator"
msgstr "Amiga Lydemulator"
#: audio/null.h:43
msgid "No music"
msgstr "Ingen musikk"
#: audio/softsynth/appleiigs.cpp:32
#, fuzzy
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS Emulator (IKKJE IMPLEMENTERT)"
#: audio/softsynth/cms.cpp:372
#, fuzzy
msgid "Creative Music System emulator"
msgstr "Creative Music System Emulator"
#: audio/softsynth/fluidsynth.cpp:235
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""
#: audio/softsynth/fluidsynth.cpp:367
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31
msgid "FM-Towns Audio"
msgstr "FM-Towns Lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56
msgid "PC-98 Audio"
msgstr "PC-98 Lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81
#, fuzzy
msgid "SegaCD Audio"
msgstr "Nytt CD-lyd"
#: audio/softsynth/mt32.cpp:169
msgid "Initializing MT-32 Emulator"
msgstr "Initialiserar MT-32 Emulator"
#: audio/softsynth/mt32.cpp:436
#, fuzzy
msgid "MT-32 emulator"
msgstr "MT-32 Emulator"
#: audio/softsynth/pcspk.cpp:203
#, fuzzy
msgid "PC Speaker emulator"
msgstr "PC Speaker Emulator"
#: audio/softsynth/pcspk.cpp:222
#, fuzzy
msgid "IBM PCjr emulator"
msgstr "IBM PCjr Emulator"
#: audio/softsynth/sid.cpp:1433
#, fuzzy
msgid "C64 Audio emulator"
msgstr "C64 Lydemulator"
#: backends/cloud/cloudmanager.cpp:155
msgid "<syncing...>"
msgstr ""
#: backends/cloud/storage.cpp:242
#, fuzzy
msgid "Saved games sync was cancelled."
msgstr "Søk fullført!"
#: backends/cloud/storage.cpp:244
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
#: backends/cloud/storage.cpp:348
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
#: backends/cloud/storage.cpp:350
#, fuzzy
msgid "Download complete."
msgstr "Søk fullført!"
#: backends/cloud/storage.cpp:360
#, fuzzy
msgid "Download failed."
msgstr "Last fil:"
#: backends/events/default/default-events.cpp:193
#, fuzzy
msgid ""
"Do you really want to return to the Launcher?\n"
"Any unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte? "
#: backends/events/default/default-events.cpp:217
#, fuzzy
msgid ""
"Do you really want to quit?\n"
"Any unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte? "
#: backends/events/default/default-events.cpp:217
#: backends/events/default/default-events.cpp:358
#: engines/adl/metaengine.cpp:328 engines/hdb/metaengine.cpp:275
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/help.cpp:80
#: engines/scumm/help.cpp:82 engines/zvision/metaengine.cpp:272
#: engines/zvision/metaengine.cpp:290
msgid "Quit"
msgstr "Avslutt"
#: backends/events/default/default-events.cpp:332
#, fuzzy
msgid "Global"
msgstr " (Global)"
#: backends/events/default/default-events.cpp:335
#: engines/twine/metaengine.cpp:361
#, fuzzy
msgid "Global Main Menu"
msgstr "Globalmeny"
#: backends/events/default/default-events.cpp:345
msgid "Display keyboard"
msgstr "Syn Tastatur"
#: backends/events/default/default-events.cpp:352
#, fuzzy
msgid "Toggle mute"
msgstr "Veksle muslåsing"
#: backends/events/default/default-events.cpp:380
#, fuzzy
msgid "Open Debugger"
msgstr "Debugger"
#: backends/events/gph/gph-events.cpp:411
#: backends/events/gph/gph-events.cpp:454
#: backends/events/openpandora/op-events.cpp:156
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Touchscreen 'Tap Mode' - Venstreklikk"
#: backends/events/gph/gph-events.cpp:413
#: backends/events/gph/gph-events.cpp:456
#: backends/events/openpandora/op-events.cpp:158
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Touchscreen 'Tap Mode' - Høgreklikk"
#: backends/events/gph/gph-events.cpp:415
#: backends/events/gph/gph-events.cpp:458
#: backends/events/openpandora/op-events.cpp:160
#, fuzzy
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Touchscreen 'Tap Mode' - Venstreklikk"
#: backends/events/gph/gph-events.cpp:435
msgid "Maximum Volume"
msgstr "Maks Volum"
#: backends/events/gph/gph-events.cpp:437
msgid "Increasing Volume"
msgstr "Auker Volum"
#: backends/events/gph/gph-events.cpp:443
msgid "Minimal Volume"
msgstr "Minste Volum"
#: backends/events/gph/gph-events.cpp:445
msgid "Decreasing Volume"
msgstr "Senkar Volum"
#: backends/events/maemosdl/maemosdl-events.cpp:100
msgid "Clicking Enabled"
msgstr "Klikking aktivert"
#: backends/events/maemosdl/maemosdl-events.cpp:100
msgid "Clicking Disabled"
msgstr "Klikking Deaktivert"
#: backends/events/openpandora/op-events.cpp:162
#, fuzzy
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Touchscreen 'Tap Mode' - Venstreklikk"
#: backends/graphics/opengl/opengl-graphics.cpp:251
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:235
#: engines/twine/metaengine.cpp:371
#, fuzzy
msgid "Center"
msgstr "Enter"
#: backends/graphics/opengl/opengl-graphics.cpp:252
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:236
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:253
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:237
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:238
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:239
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:240
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:702
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:717
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-korrigering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:719
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2456
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-korrigering ikkje aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:732
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472
#, fuzzy
msgid "Filtering enabled"
msgstr "Klikking aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:734
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474
#, fuzzy
msgid "Filtering disabled"
msgstr "Klikking Deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2501
#, fuzzy
msgid "Stretch mode"
msgstr "Heliummodus"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2416
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
#: backends/graphics/sdl/sdl-graphics.cpp:360
#, fuzzy, c-format
msgid "Saved screenshot '%s'"
msgstr "Bytt karakter"
#: backends/graphics/sdl/sdl-graphics.cpp:369
#, fuzzy
msgid "Could not save screenshot"
msgstr "Bytt karakter"
#: backends/graphics/sdl/sdl-graphics.cpp:416
msgid "Windowed mode"
msgstr "Vindusmodus"
#: backends/graphics/sdl/sdl-graphics.cpp:427 engines/scumm/help.cpp:84
msgid "Toggle fullscreen"
msgstr "Veksle fullskjerm"
#: backends/graphics/sdl/sdl-graphics.cpp:434 engines/scumm/help.cpp:97
#: engines/wintermute/keymapper_tables.h:960
msgid "Toggle mouse capture"
msgstr "Veksle muslåsing"
#: backends/graphics/sdl/sdl-graphics.cpp:439
#: engines/wintermute/keymapper_tables.h:646
#: engines/wintermute/keymapper_tables.h:695
#: engines/wintermute/keymapper_tables.h:1098
#: engines/wintermute/keymapper_tables.h:1340
#: engines/wintermute/keymapper_tables.h:1479
#: engines/wintermute/keymapper_tables.h:1639
#: engines/wintermute/keymapper_tables.h:1844
#: engines/wintermute/keymapper_tables.h:1862
#: engines/wintermute/keymapper_tables.h:1895
#, fuzzy
msgid "Save screenshot"
msgstr "Bytt karakter"
#: backends/graphics/sdl/sdl-graphics.cpp:445
#, fuzzy
msgid "Toggle aspect ratio correction"
msgstr "Veksle aspekt-korrigering"
#: backends/graphics/sdl/sdl-graphics.cpp:452
msgid "Toggle linear filtered scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:459
#, fuzzy
msgid "Cycle through stretch modes"
msgstr "Kunne ikkje veksle til videomodus: '"
#: backends/graphics/sdl/sdl-graphics.cpp:465
#, fuzzy
msgid "Increase the scale factor"
msgstr "Øk/Minsk skaleringsfaktor"
#: backends/graphics/sdl/sdl-graphics.cpp:471
#, fuzzy
msgid "Decrease the scale factor"
msgstr "Øk/Minsk skaleringsfaktor"
#: backends/graphics/sdl/sdl-graphics.cpp:477
#, fuzzy
msgid "Switch to the next scaler"
msgstr "Bytt til spel"
#: backends/graphics/sdl/sdl-graphics.cpp:482
msgid "Switch to the previous scaler"
msgstr ""
#: backends/keymapper/hardware-input.cpp:244
#, fuzzy
msgid "Left Mouse Button"
msgstr "Simuler venstre musknapp"
#: backends/keymapper/hardware-input.cpp:245
#, fuzzy
msgid "Right Mouse Button"
msgstr "Simuler høgre musknapp"
#: backends/keymapper/hardware-input.cpp:246
#, fuzzy
msgid "Middle Mouse Button"
msgstr "Simuler venstre musknapp"
#: backends/keymapper/hardware-input.cpp:247
msgid "Mouse Wheel Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:249
#, fuzzy
msgid "X1 Mouse Button"
msgstr "Simuler venstre musknapp"
#: backends/keymapper/hardware-input.cpp:250
#, fuzzy
msgid "X2 Mouse Button"
msgstr "Simuler venstre musknapp"
#: backends/keymapper/hardware-input.cpp:255
#, fuzzy
msgid "Joy A"
msgstr "Beveg Bakover"
#: backends/keymapper/hardware-input.cpp:256
#, fuzzy
msgid "Joy B"
msgstr "Beveg Bakover"
#: backends/keymapper/hardware-input.cpp:257
#, fuzzy
msgid "Joy X"
msgstr "Beveg Bakover"
#: backends/keymapper/hardware-input.cpp:258
#, fuzzy
msgid "Joy Y"
msgstr "Beveg Bakover"
#: backends/keymapper/hardware-input.cpp:259
#, fuzzy
msgid "Joy Back"
msgstr "Beveg Bakover"
#: backends/keymapper/hardware-input.cpp:260
msgid "Joy Guide"
msgstr ""
#: backends/keymapper/hardware-input.cpp:261
#, fuzzy
msgid "Joy Start"
msgstr "~S~tart"
#: backends/keymapper/hardware-input.cpp:262
#, fuzzy
msgid "Left Stick"
msgstr "Venstreklikk"
#: backends/keymapper/hardware-input.cpp:263
#, fuzzy
msgid "Right Stick"
msgstr "Høgreklikk"
#: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:208
msgid "Left Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:214
msgid "Right Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:266
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/ds/osystem_ds.cpp:173 backends/platform/sdl/ps3/ps3.cpp:51
#: backends/platform/sdl/psp2/psp2.cpp:51
#: backends/platform/sdl/switch/switch.cpp:48
#, fuzzy
msgid "D-pad Up"
msgstr "Skli til Venstre"
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/ds/osystem_ds.cpp:174 backends/platform/sdl/ps3/ps3.cpp:52
#: backends/platform/sdl/psp2/psp2.cpp:52
#: backends/platform/sdl/switch/switch.cpp:49
#, fuzzy
msgid "D-pad Down"
msgstr "Ned"
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/ds/osystem_ds.cpp:175 backends/platform/sdl/ps3/ps3.cpp:53
#: backends/platform/sdl/psp2/psp2.cpp:53
#: backends/platform/sdl/switch/switch.cpp:50
#, fuzzy
msgid "D-pad Left"
msgstr "Skli til Venstre"
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/ds/osystem_ds.cpp:176 backends/platform/sdl/ps3/ps3.cpp:54
#: backends/platform/sdl/psp2/psp2.cpp:54
#: backends/platform/sdl/switch/switch.cpp:51
#, fuzzy
msgid "D-pad Right"
msgstr "Skli til Høyre"
#: backends/keymapper/hardware-input.cpp:274
msgid "Left Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:275
msgid "Right Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:276
#: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59
#: backends/platform/sdl/switch/switch.cpp:58
#, fuzzy
msgid "Left Stick X"
msgstr "Venstreklikk"
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
#: backends/platform/sdl/switch/switch.cpp:59
#, fuzzy
msgid "Left Stick Y"
msgstr "Venstreklikk"
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
#: backends/platform/sdl/switch/switch.cpp:60
#, fuzzy
msgid "Right Stick X"
msgstr "Høgreklikk"
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
#: backends/platform/sdl/switch/switch.cpp:61
#, fuzzy
msgid "Right Stick Y"
msgstr "Høgreklikk"
#: backends/keymapper/remap-widget.cpp:289
#: backends/keymapper/remap-widget.cpp:319
msgid "Reset to defaults"
msgstr ""
#: backends/keymapper/remap-widget.cpp:290
msgid "Clear mapping"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:156
#, fuzzy
msgid "Virtual mouse up"
msgstr "Skli til Høyre"
#: backends/keymapper/virtual-mouse.cpp:161
#, fuzzy
msgid "Virtual mouse down"
msgstr "Skli til Høyre"
#: backends/keymapper/virtual-mouse.cpp:166
#, fuzzy
msgid "Virtual mouse left"
msgstr "Skli til Høyre"
#: backends/keymapper/virtual-mouse.cpp:171
#, fuzzy
msgid "Virtual mouse right"
msgstr "Skli til Høyre"
#: backends/keymapper/virtual-mouse.cpp:176
msgid "Slow down virtual mouse"
msgstr ""
#: backends/midi/windows.cpp:168
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:59
#, fuzzy
msgid "Can't create directory here!"
msgstr "Stien er ikkje ei mappe"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:65
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:42
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:48
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:42
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:48
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:136
#, fuzzy
msgid "Invalid path!"
msgstr "Ugyldig sti"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83
#, fuzzy
msgid "Parent directory doesn't exists!"
msgstr "Stien eksisterar ikkje"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87
#, fuzzy
msgid "Can't create a directory within a file!"
msgstr "Stien er ikkje ei mappe"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:97
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:140
msgid "There is a file with that name in the parent directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:103
#, fuzzy
msgid "Failed to create the directory!"
msgstr "Klarte ikkje slette fil."
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:110
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119
#, fuzzy
msgid "Directory created successfully!"
msgstr "DVD-montering fullført"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:121
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:203
#, fuzzy
msgid "Back to parent directory"
msgstr "Stien er ikkje ei mappe"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66
#, fuzzy
msgid "The file doesn't exist!"
msgstr "Stien eksisterar ikkje"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70
#, fuzzy
msgid "Can't download a directory!"
msgstr "Stien er ikkje ei mappe"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75
#, fuzzy
msgid "Failed to read the file!"
msgstr "Klarte ikkje slette fil."
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:222
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#, fuzzy
msgid "Create directory"
msgstr "Stien er ikkje ei mappe"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:226
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
#, fuzzy
msgid "Upload files"
msgstr "Last fil"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
#, fuzzy
msgid "Type new directory name:"
msgstr "Stien er ikkje ei mappe"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
#, fuzzy
msgid "Select a file to upload:"
msgstr "Vel eit spel for LASTING"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
#, fuzzy
msgid "Or select a directory (works in Chrome only):"
msgstr "Vel ei mappe for GUI-tema"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
msgid "Index of "
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75
#, fuzzy
msgid "Error occurred"
msgstr "Feil under køyring av spel:"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:80
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44
msgid "File system root"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
#, fuzzy
msgid "Saved games"
msgstr "Lagra spel:"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:118
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:83
#, fuzzy
msgid "Parent directory"
msgstr "Stien er ikkje ei mappe"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:217
#, fuzzy
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM kunne ikkje åpne den velde mappa!"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
msgid "Index of"
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41
msgid "This is a local webserver index page."
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "Open Files manager"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66
#, fuzzy
msgid "The parent directory doesn't exist!"
msgstr "Stien eksisterar ikkje"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70
#, fuzzy
msgid "Can't upload into a file!"
msgstr "Stien er ikkje ei fil"
#: backends/networking/sdl_net/handlerutils.cpp:197
msgid "Back to the files manager"
msgstr ""
#: backends/networking/sdl_net/localwebserver.cpp:126
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:68
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:110
msgid "Invalid request: headers are too long!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:154
#, fuzzy
msgid "Failed to upload the file!"
msgstr "Klarte ikkje slette fil."
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:183
msgid "No file was passed!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:201
#, fuzzy
msgid "Uploaded successfully!"
msgstr "DVD-montering fullført"
#: backends/platform/3ds/options-dialog.cpp:44 engines/scumm/dialogs.cpp:277
msgid "~C~lose"
msgstr "~L~ukk"
#: backends/platform/3ds/options-dialog.cpp:47
msgid "Show mouse cursor"
msgstr "Vis muspeikar"
#: backends/platform/3ds/options-dialog.cpp:50
msgid "Snap to edges"
msgstr "Hopp til kantar"
#: backends/platform/3ds/options-dialog.cpp:53
msgid "Stretch to fit"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:56
#, fuzzy
msgid "Use Screen:"
msgstr "Hastighet:"
#: backends/platform/3ds/options-dialog.cpp:58
msgctxt "3ds-screen"
msgid "Top"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:59
msgctxt "3ds-screen"
msgid "Bottom"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:60
#, fuzzy
msgctxt "3ds-screen"
msgid "Both"
msgstr "Begge"
#: backends/platform/3ds/osystem-events.cpp:47
#: backends/platform/ds/osystem_ds.cpp:165
#: backends/platform/sdl/switch/switch.cpp:38
msgid "A"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:167
#: backends/platform/sdl/switch/switch.cpp:40
msgid "X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:168
#: backends/platform/sdl/switch/switch.cpp:39
msgid "Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/ds/osystem_ds.cpp:169 backends/platform/sdl/ps3/ps3.cpp:44
#: backends/platform/sdl/psp2/psp2.cpp:47
#, fuzzy
msgid "Select"
msgstr "Handling/Vel"
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/ds/osystem_ds.cpp:170 backends/platform/sdl/ps3/ps3.cpp:46
#: backends/platform/sdl/psp2/psp2.cpp:48
#, fuzzy
msgid "Start"
msgstr "~S~tart"
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/sdl/switch/switch.cpp:56
msgid "ZL"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/sdl/switch/switch.cpp:57
msgid "ZR"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/ds/osystem_ds.cpp:171
#: backends/platform/sdl/psp2/psp2.cpp:49
#: backends/platform/sdl/switch/switch.cpp:46
msgid "L"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:172
#: backends/platform/sdl/psp2/psp2.cpp:50
#: backends/platform/sdl/switch/switch.cpp:47
msgid "R"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:65
msgid "C-Pad X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:66
msgid "C-Pad Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:71
#: backends/platform/ds/osystem_ds.cpp:185
msgid "Touch"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:311
#, fuzzy
msgid "Toggle Drag Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:316
#, fuzzy
msgid "Toggle Magnify Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:321
msgid "Open 3DS Settings"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:359
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:361
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:395
#, fuzzy
msgid "Hover Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:399
#, fuzzy
msgid "Drag Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:401
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:408
msgid "Magnify Mode cannot be activated in menus."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:411
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:413
msgid "In-game resolution too small to magnify."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:419
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:421
msgid "Magnify Mode On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:428
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:430
msgid "Magnify Mode Off"
msgstr ""
#: backends/platform/android/options.cpp:93
#, fuzzy
msgid "Show On-screen control"
msgstr "Inventar"
#: backends/platform/android/options.cpp:94
msgid "Choose the preferred touch mode:"
msgstr ""
#: backends/platform/android/options.cpp:96
#, fuzzy
msgid "In menus"
msgstr "Slå på Venus"
#: backends/platform/android/options.cpp:98
#: backends/platform/android/options.cpp:116
#: backends/platform/android/options.cpp:117
#, fuzzy
msgid "Touchpad emulation"
msgstr "MT-32 Emulator"
#: backends/platform/android/options.cpp:99
#: backends/platform/android/options.cpp:119
#: backends/platform/android/options.cpp:120
#, fuzzy
msgid "Direct mouse"
msgstr "Skli til Høyre"
#: backends/platform/android/options.cpp:100
#: backends/platform/android/options.cpp:122
#: backends/platform/android/options.cpp:123
#, fuzzy
msgid "Gamepad emulation"
msgstr "MT-32 Emulator"
#: backends/platform/android/options.cpp:106
msgid "In 2D games"
msgstr ""
#: backends/platform/android/options.cpp:108
msgid "In 3D games"
msgstr ""
#. I18N: Show a button to revoke Storage Access Framework permissions for Android
#: backends/platform/android/options.cpp:128
msgid "Show SAF revoke permissions overlay button"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:253
msgid "Unscaled"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:254
msgid "Hardware scale (fast, but low quality)"
msgstr "Maskinvareskalering (rask, men lav kvalitet)"
#: backends/platform/ds/ds-graphics.cpp:255
msgid "Software scale (good quality, but slower)"
msgstr "Programvareskalering (god kvalitet, men treigare)"
#: backends/platform/ios7/ios7_osys_events.cpp:347
#: backends/platform/ios7/ios7_osys_events.cpp:478
#: backends/platform/iphone/osys_events.cpp:299
#, fuzzy
msgid "Mouse-click-and-drag mode enabled."
msgstr "Touchpadmodus påslått."
#: backends/platform/ios7/ios7_osys_events.cpp:349
#: backends/platform/ios7/ios7_osys_events.cpp:480
#: backends/platform/iphone/osys_events.cpp:301
#, fuzzy
msgid "Mouse-click-and-drag mode disabled."
msgstr "Touchpadmodus avslått."
#: backends/platform/ios7/ios7_osys_events.cpp:360
#: backends/platform/ios7/ios7_osys_events.cpp:499
#: backends/platform/iphone/osys_events.cpp:312
msgid "Touchpad mode enabled."
msgstr "Touchpadmodus påslått."
#: backends/platform/ios7/ios7_osys_events.cpp:362
#: backends/platform/ios7/ios7_osys_events.cpp:501
#: backends/platform/iphone/osys_events.cpp:314
msgid "Touchpad mode disabled."
msgstr "Touchpadmodus avslått."
#: backends/platform/maemo/maemo.cpp:157
msgid "Click Mode"
msgstr "Klikkmodus"
#: backends/platform/sdl/macosx/appmenu_osx.mm:248
msgid "Hide ScummVM"
msgstr "Skjul ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:249
msgid "Hide Others"
msgstr "Skjul Andre"
#: backends/platform/sdl/macosx/appmenu_osx.mm:250
msgid "Show All"
msgstr "Syn alle"
#: backends/platform/sdl/macosx/appmenu_osx.mm:255
msgid "Window"
msgstr "Vindu"
#: backends/platform/sdl/macosx/appmenu_osx.mm:257
msgid "Minimize"
msgstr "Minimer"
#. I18N: This keymap opens KIA's HELP tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ONLINE HELP
#: backends/platform/sdl/macosx/appmenu_osx.mm:262
#: engines/bladerunner/metaengine.cpp:321 engines/zvision/metaengine.cpp:226
msgid "Help"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:267
#, fuzzy
msgid "User Manual"
msgstr "Brukar avbraut"
#: backends/platform/sdl/macosx/appmenu_osx.mm:269
msgid "General Information"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:270
msgid "What's New in ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:272
msgid "Credits"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:273
msgid "GPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:274
msgid "LGPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:275
msgid "Freefont License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:276
msgid "OFL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:277
msgid "BSD License"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43
#: engines/dragons/metaengine.cpp:202
msgid "Cross"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:196
msgid "Circle"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:184
msgid "Square"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:45
msgid "PS"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:47
#: backends/platform/sdl/switch/switch.cpp:44
msgid "L3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
msgid "R3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:49
msgid "L1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "R1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:59
msgid "L2"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "R2"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:41
msgid "Minus"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:42
#: backends/platform/sdl/switch/switch.cpp:43
msgid "Plus"
msgstr ""
#: backends/platform/wii/options.cpp:50
msgid "Video"
msgstr "Video"
#: backends/platform/wii/options.cpp:53
msgid "Current video mode:"
msgstr "Gjeldende videomodus:"
#: backends/platform/wii/options.cpp:55
msgid "Double-strike"
msgstr ""
#: backends/platform/wii/options.cpp:59
msgid "Horizontal underscan:"
msgstr "Horisontal underscan:"
#: backends/platform/wii/options.cpp:65
msgid "Vertical underscan:"
msgstr "Vertikal underscan:"
#: backends/platform/wii/options.cpp:70
msgid "Input"
msgstr "Input"
#: backends/platform/wii/options.cpp:73
msgid "GC Pad sensitivity:"
msgstr "GC Pad Sensitivitet:"
#: backends/platform/wii/options.cpp:79
msgid "GC Pad acceleration:"
msgstr ""
#: backends/platform/wii/options.cpp:85
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100
msgid "Status:"
msgstr "Status:"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Unknown"
msgstr "Ukjend"
#: backends/platform/wii/options.cpp:92
msgid "Mount DVD"
msgstr "Monter DVD"
#: backends/platform/wii/options.cpp:93
msgid "Unmount DVD"
msgstr "Løs ut DVD"
#: backends/platform/wii/options.cpp:97
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:105
msgid "Server:"
msgstr "Teinar:"
#: backends/platform/wii/options.cpp:109
msgid "Share:"
msgstr "Delt:"
#: backends/platform/wii/options.cpp:117
msgid "Password:"
msgstr "Passord:"
#: backends/platform/wii/options.cpp:120
msgid "Init network"
msgstr "Init nettverk"
#: backends/platform/wii/options.cpp:122
msgid "Mount SMB"
msgstr "Monter SMB"
#: backends/platform/wii/options.cpp:123
msgid "Unmount SMB"
msgstr "Avmonter SMB"
#: backends/platform/wii/options.cpp:142
msgid "DVD Mounted successfully"
msgstr "DVD-montering fullført"
#: backends/platform/wii/options.cpp:145
msgid "Error while mounting the DVD"
msgstr "Feil under montering av DVD"
#: backends/platform/wii/options.cpp:147
msgid "DVD not mounted"
msgstr "DVD ikkje montert"
#: backends/platform/wii/options.cpp:160
msgid "Network up, share mounted"
msgstr "Nettverket er oppe, delt ressurs montert"
#: backends/platform/wii/options.cpp:162
msgid "Network up"
msgstr "Nettverket er oppe"
#: backends/platform/wii/options.cpp:165
msgid ", error while mounting the share"
msgstr ", feil under montering av delt ressurs"
#: backends/platform/wii/options.cpp:167
msgid ", share not mounted"
msgstr ", delt ressurs ikkje montert"
#: backends/platform/wii/options.cpp:173
msgid "Network down"
msgstr "Nettverket er nede"
#: backends/platform/wii/options.cpp:177
msgid "Initializing network"
msgstr "Initialiserar nettverk"
#: backends/platform/wii/options.cpp:181
#, fuzzy
msgid "Timeout while initializing network"
msgstr "Initialiserar nettverk"
#: backends/platform/wii/options.cpp:185
#, c-format
msgid "Network not initialized (%d)"
msgstr "Nettverk ikkje initialisert (%d)"
#: backends/presence/discord/discord.cpp:46
msgid "Launcher"
msgstr "Oppstartar"
#: backends/updates/macosx/macosx-updates.mm:73
msgid "Check for Updates..."
msgstr "SJå etter oppdateringar..."
#: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:933
#: engines/hugo/hugo.cpp:424 engines/lure/lure.cpp:57
#: engines/mortevielle/mortevielle.cpp:301 engines/sky/compact.cpp:129
#: engines/supernova/supernova.cpp:464 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5359
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:949
#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:66
#: engines/mortevielle/mortevielle.cpp:309 engines/supernova/supernova.cpp:469
#: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5372
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:960
#: engines/hugo/hugo.cpp:446 engines/lure/lure.cpp:69
#: engines/mortevielle/mortevielle.cpp:319 engines/tony/tony.cpp:211
#: engines/toon/toon.cpp:5383
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/metaengine.cpp:44
#, fuzzy
msgid "TV emulation"
msgstr "MT-32 Emulator"
#: engines/adl/metaengine.cpp:45
msgid "Emulate composite output to an NTSC TV"
msgstr ""
#: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68
#, fuzzy
msgid "Color graphics"
msgstr "Grafikk"
#: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69
msgid "Use color graphics instead of monochrome"
msgstr ""
#: engines/adl/metaengine.cpp:80
#, fuzzy
msgid "Show scanlines"
msgstr "Syn objektmerkelappar"
#: engines/adl/metaengine.cpp:81
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
#: engines/adl/metaengine.cpp:92
msgid "Always use sharp monochrome text"
msgstr ""
#: engines/adl/metaengine.cpp:93
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
#: engines/agi/detection_tables.h:310
msgid "Early AGI games for Tandy Color Computer are not yet supported."
msgstr ""
#: engines/agi/font.cpp:1096
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
#: engines/agi/metaengine.cpp:119 engines/chewy/metaengine.cpp:36
#: engines/cine/metaengine.cpp:42 engines/drascula/metaengine.cpp:38
#: engines/dreamweb/metaengine.cpp:36 engines/groovie/metaengine.cpp:49
#: engines/neverhood/metaengine.cpp:37 engines/sci/detection_options.h:105
#: engines/sherlock/metaengine.cpp:39 engines/toltecs/metaengine.cpp:40
#: engines/trecision/metaengine.cpp:37 engines/ultima/metaengine.cpp:44
#: engines/zvision/metaengine.cpp:46
msgid "Use original save/load screens"
msgstr "Nytt opprinnelege skjermar for lagring/lasting"
#: engines/agi/metaengine.cpp:120 engines/chewy/metaengine.cpp:37
#: engines/cine/metaengine.cpp:43 engines/drascula/metaengine.cpp:39
#: engines/dreamweb/metaengine.cpp:37 engines/groovie/metaengine.cpp:50
#: engines/neverhood/metaengine.cpp:38 engines/sci/detection_options.h:106
#: engines/sherlock/metaengine.cpp:40 engines/toltecs/metaengine.cpp:41
#: engines/trecision/metaengine.cpp:38 engines/ultima/metaengine.cpp:45
#: engines/zvision/metaengine.cpp:47
#, fuzzy
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
"Nytt opprinnelege skjermar for lagring/lasting istadenfor ScummVM "
"grensesnittet"
#: engines/agi/metaengine.cpp:131
msgid "Use an alternative palette"
msgstr "Nytt ein alternativ palett"
#: engines/agi/metaengine.cpp:132
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/metaengine.cpp:143
msgid "Mouse support"
msgstr "Musstøtte"
#: engines/agi/metaengine.cpp:144
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/metaengine.cpp:155
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules Grønn"
#: engines/agi/metaengine.cpp:156
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/metaengine.cpp:167
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/metaengine.cpp:168
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/metaengine.cpp:179
msgid "Add speed menu"
msgstr ""
#: engines/agi/metaengine.cpp:180
msgid "Add game speed menu (similar to PC version)"
msgstr ""
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:821
#: engines/groovie/script.cpp:856 engines/groovie/script.cpp:2204
#: engines/groovie/script.cpp:2274 engines/hugo/file.cpp:399
#: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:739
#: engines/lab/savegame.cpp:257 engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:902
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:745
#: engines/sci/engine/kfile.cpp:1209 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3859
#: engines/zvision/file/save_manager.cpp:61
msgid "Restore game:"
msgstr "Gjenopprett spel:"
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:821
#: engines/groovie/script.cpp:839 engines/groovie/script.cpp:856
#: engines/groovie/script.cpp:2204 engines/groovie/script.cpp:2274
#: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679
#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:237
#: engines/lab/savegame.cpp:257 engines/mads/nebular/dialogs_nebular.cpp:376
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:902
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:746
#: engines/sci/engine/kfile.cpp:1209 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3859
#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:267
msgid "Restore"
msgstr "Gjenopprett"
#: engines/agos/saveload.cpp:139
msgid "Quick load or save game isn't supported in this location"
msgstr ""
#: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2687
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr "Kunne ikkje laste lagra spel frå fil."
#: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2674
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr "Klarte ikkje lagre speltilstand til fil."
#: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2703
#, fuzzy, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr "Klarte ikkje lagre speltilstand til fil."
#: engines/agos/animation.cpp:576
#, fuzzy, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Cutscene '%s' ikkje funne"
#: engines/agos/metaengine.cpp:42
msgid "AdLib OPL3 mode"
msgstr ""
#: engines/agos/metaengine.cpp:43
msgid ""
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
"this will prevent cut-off notes, add extra notes or instruments and/or add "
"stereo."
msgstr ""
#: engines/agos/metaengine.cpp:53 engines/agos/metaengine.cpp:64
msgid "Use DOS version music tempos"
msgstr ""
#: engines/agos/metaengine.cpp:54 engines/agos/metaengine.cpp:65
msgid ""
"Selecting this option will play the music using the tempos used by the DOS "
"version of the game. Otherwise, the faster tempos of the Windows version "
"will be used."
msgstr ""
#: engines/agos/metaengine.cpp:75 engines/sci/detection_options.h:93
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
#: engines/agos/metaengine.cpp:76 engines/sci/detection_options.h:94
#, fuzzy
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretrekk digitale lydeffekter"
#: engines/agos/metaengine.cpp:86
#, fuzzy
msgid "Disable fade-out effects"
msgstr "Klarte ikkje lagre spel"
#: engines/agos/metaengine.cpp:87
msgid "Don't fade every screen to black when leaving a room."
msgstr ""
#: engines/agos/metaengine.cpp:170
#, fuzzy
msgid "AGOS 2 support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/agos/midi.cpp:184 engines/kyra/sound/sound_pc_midi.cpp:76
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
#: engines/ags/dialogs.cpp:58
#, fuzzy
msgid "Game language:"
msgstr "GUI-språk:"
#: engines/ags/dialogs.cpp:58
#, fuzzy
msgid "Language to use for multilingual games"
msgstr "AdLib nyttast til musikk i mange spel"
#: engines/ags/dialogs.cpp:78
#, fuzzy
msgid "Force antialiased text"
msgstr "Kantutjevna"
#: engines/ags/dialogs.cpp:78
msgid "Use antialiasing to draw text even if the game does not ask for it"
msgstr ""
#: engines/ags/ags.cpp:132
msgid ""
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
"supported."
msgstr ""
#: engines/ags/ags.cpp:140
msgid ""
"The selected game has a data file greater than 2Gb, which isn't supported by "
"your version of ScummVM yet."
msgstr ""
#: engines/asylum/metaengine.cpp:115
#, fuzzy
msgid "Show version"
msgstr "Syn objektmerkelappar"
#: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:950
#, fuzzy
msgid "Quick load"
msgstr "Klikkmodus"
#: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:930
#, fuzzy
msgid "Quick save"
msgstr "Klikkmodus"
#: engines/asylum/metaengine.cpp:130
#, fuzzy
msgid "Switch to Sarah"
msgstr "Bytt til spel"
#: engines/asylum/metaengine.cpp:135
#, fuzzy
msgid "Switch to Grimwall"
msgstr "Bytt til spel"
#: engines/asylum/metaengine.cpp:140
#, fuzzy
msgid "Switch to Olmec"
msgstr "Bytt til spel"
#: engines/asylum/metaengine.cpp:145
msgid "Bring up the In-Game Menu"
msgstr ""
#: engines/asylum/metaengine.cpp:151
#, fuzzy
msgid "Open character inventory"
msgstr "Inventar"
#. I18N: Warn user about loading potentially incompatible saved game
#: engines/asylum/asylum.cpp:200
#, c-format
msgid ""
"WARNING: Attempt to load saved game from a previous version: Version %s / "
"Build %d"
msgstr ""
#: engines/asylum/asylum.cpp:201 engines/cine/saveload.cpp:863
#, fuzzy
msgid "Load anyway"
msgstr "Start allikevel"
#: engines/bladerunner/bladerunner.cpp:398
#, fuzzy
msgid "Failed to initialize resources"
msgstr "Klarte ikkje lagre spel"
#: engines/bladerunner/bladerunner.cpp:1166
msgid "A required game resource was not found"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2748
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2750
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2752
msgid "Continue"
msgstr ""
#: engines/bladerunner/detection_tables.h:90
#: engines/bladerunner/detection_tables.h:101
#: engines/kyra/detection_tables.h:72
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
msgstr ""
#: engines/bladerunner/detection_tables.h:123 engines/cge/detection.cpp:54
#: engines/cge/detection.cpp:60 engines/cge/detection.cpp:66
#: engines/groovie/detection.cpp:100 engines/kyra/detection_tables.h:291
#: engines/lure/detection.cpp:229 engines/mohawk/detection_tables.h:766
#: engines/mohawk/detection_tables.h:781 engines/mohawk/detection_tables.h:796
#: engines/mohawk/detection_tables.h:810 engines/mohawk/detection_tables.h:824
#: engines/mohawk/detection_tables.h:838 engines/mohawk/detection_tables.h:852
#: engines/mohawk/detection_tables.h:866 engines/mohawk/detection_tables.h:880
#: engines/mohawk/detection_tables.h:895 engines/mohawk/detection_tables.h:910
#: engines/mohawk/detection_tables.h:925 engines/mohawk/detection_tables.h:939
#: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1198
#: engines/mohawk/detection_tables.h:1214
#: engines/mohawk/detection_tables.h:1229
#: engines/mohawk/detection_tables.h:1275
#: engines/mohawk/detection_tables.h:1381
#: engines/mohawk/detection_tables.h:1396
#: engines/mohawk/detection_tables.h:1411
#: engines/mohawk/detection_tables.h:1429
#: engines/mohawk/detection_tables.h:1444
#: engines/mohawk/detection_tables.h:2477
#: engines/mohawk/detection_tables.h:2492
#: engines/mohawk/detection_tables.h:3562
#: engines/mohawk/detection_tables.h:3577 engines/myst3/detection.cpp:142
#: engines/saga/detection_tables.h:46 engines/sci/detection_tables.h:5191
#: engines/sci/detection_tables.h:5199 engines/sherlock/detection_tables.h:223
#: engines/stark/detection.cpp:319 engines/teenagent/detection.cpp:117
#: engines/toltecs/detection.cpp:210 engines/trecision/detection.cpp:201
#: engines/zvision/detection_tables.h:129
#: engines/zvision/detection_tables.h:149
#, fuzzy
msgid "Missing game code"
msgstr "Hovedkontrollar for spel:"
#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
#. for Enhanced Edition as is.
#: engines/bladerunner/detection_tables.h:137
msgid ""
"Enhanced Edition not supported. Please, use the original files which are "
"part of the release."
msgstr ""
#: engines/bladerunner/metaengine.cpp:45
#, fuzzy
msgid "Sitcom mode"
msgstr "Heliummodus"
#: engines/bladerunner/metaengine.cpp:46
msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/metaengine.cpp:56
#, fuzzy
msgid "Shorty mode"
msgstr "Fargeblindmodus"
#: engines/bladerunner/metaengine.cpp:57
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/bladerunner/metaengine.cpp:67
msgid "Frame limiter high performance mode"
msgstr ""
#: engines/bladerunner/metaengine.cpp:68
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
#: engines/bladerunner/metaengine.cpp:78
msgid "Max frames per second limit"
msgstr ""
#: engines/bladerunner/metaengine.cpp:79
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
#: engines/bladerunner/metaengine.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr ""
#: engines/bladerunner/metaengine.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
#: engines/bladerunner/metaengine.cpp:100
#, fuzzy
msgid "Show subtitles during text crawl"
msgstr "Vis teksting og spel av tale"
#: engines/bladerunner/metaengine.cpp:101
msgid "During the intro cutscene, show subtitles during the text crawl"
msgstr ""
#: engines/bladerunner/metaengine.cpp:111
msgid "Fix credits for voice actors"
msgstr ""
#: engines/bladerunner/metaengine.cpp:112
msgid ""
"Updates the end credits with corrected credits for the Spanish voice actors"
msgstr ""
#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
#: engines/bladerunner/metaengine.cpp:199
msgid "common shortcuts"
msgstr ""
#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:201
#, fuzzy
msgid "main game shortcuts"
msgstr "Hovedkontrollar for spel:"
#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:203
msgid "KIA only shortcuts"
msgstr ""
#. I18N: This keymap is the main way for the user interact with the game.
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
#: engines/bladerunner/metaengine.cpp:210
msgid "Walk / Look / Talk / Select / Shoot"
msgstr ""
#. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun)
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. TOGGLE MCCOY'S COMBAT MODE
#: engines/bladerunner/metaengine.cpp:220
#, fuzzy
msgid "Toggle Combat"
msgstr "Veksle muslåsing"
#. I18N: This keymap allows skipping video cutscenes
#: engines/bladerunner/metaengine.cpp:229 engines/scumm/help.cpp:75
#: engines/zvision/metaengine.cpp:284
msgid "Skip cutscene"
msgstr "Hopp over cutscene"
#. I18N: This keymap allows skipping the current line of dialogue.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SKIP PAST CURRENT LINE OF DIALOGUE
#: engines/bladerunner/metaengine.cpp:242
#, fuzzy
msgid "Skip dialogue"
msgstr "Hopp over linje"
#. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. GAME OPTIONS
#: engines/bladerunner/metaengine.cpp:253
msgid "Game Options"
msgstr "Spelval"
#. I18N: This keymap opens the KIA database on one of the investigation tabs,
#. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ACTIVATE KIA CLUE DATABASE SYSTEM
#: engines/bladerunner/metaengine.cpp:264
msgid "Open KIA Database"
msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows submitting a selected existing save game for deletion.
#: engines/bladerunner/metaengine.cpp:282
msgid "Delete Selected Saved Game"
msgstr ""
#. I18N: This keymap allows scrolling texts and lists upwards
#: engines/bladerunner/metaengine.cpp:296
#, fuzzy
msgid "Scroll Up"
msgstr "Bla liste opp"
#. I18N: This keymap allows scrolling texts and lists downwards
#: engines/bladerunner/metaengine.cpp:303
#, fuzzy
msgid "Scroll Down"
msgstr "Bla liste ned"
#. I18N: This keymap allows (in KIA only) for a clue to be set as private or public
#. (only when the KIA is upgraded).
#: engines/bladerunner/metaengine.cpp:311
#, fuzzy
msgid "Toggle Clue Privacy"
msgstr "Veksle muslåsing"
#. I18N: This keymap opens KIA's SAVE GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SAVE GAME
#: engines/bladerunner/metaengine.cpp:330 engines/pegasus/pegasus.cpp:2824
#, fuzzy
msgid "Save Game"
msgstr "Lagra spel:"
#. I18N: This keymap opens KIA's LOAD GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. LOAD GAME
#: engines/bladerunner/metaengine.cpp:339 engines/pegasus/pegasus.cpp:2830
#, fuzzy
msgid "Load Game"
msgstr "Åpne spel:"
#. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CRIME SCENE DATABASE
#: engines/bladerunner/metaengine.cpp:348
msgid "Crime Scene Database"
msgstr ""
#. I18N: This keymap opens KIA's SUSPECT DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SUSPECT DATABASE
#: engines/bladerunner/metaengine.cpp:357
msgid "Suspect Database"
msgstr ""
#. I18N: This keymap opens KIA's CLUE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CLUE DATABASE
#: engines/bladerunner/metaengine.cpp:366
msgid "Clue Database"
msgstr ""
#. I18N: This keymap opens KIA's QUIT GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. QUIT GAME
#: engines/bladerunner/metaengine.cpp:375 engines/dragons/metaengine.cpp:225
#, fuzzy
msgid "Quit Game"
msgstr " (Spel)"
#: engines/buried/buried.cpp:580
#, fuzzy
msgid "Are you sure you want to quit?"
msgstr " Er du sikker på at du vil avslutte? "
#: engines/buried/buried.cpp:590
#, fuzzy
msgid "Your game is now Paused. Click OK to continue."
msgstr "Spelet er pausa. Trykk MELLOMROM for å fortsette."
#. I18N: This option allows the user to skip cutscenes.
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61
msgid "Skip support"
msgstr "Hopp over-støtte"
#: engines/buried/metaengine.cpp:41
#, fuzzy
#| msgid "Allow text and cutscenes to be skipped"
msgid "Allow cutscenes to be skipped"
msgstr "Tillat å hoppe over tekst og cutscenes"
#: engines/buried/saveload.cpp:66
#, fuzzy
msgid ""
"ScummVM found that you have saved games that should be converted from the "
"original saved game format.\n"
"The original saved game format is no longer supported directly, so you will "
"not be able to load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaga at du har gamle spellagringar for Drascula som vi kan "
"konvertere.\n"
"Det gamle spellagringsformatet er ikkje lenger støtta, så du vil ikkje vere "
"i stand til å laste dei om du ikkje konverterar dei\n"
"\n"
"Trykk OK for å konvertere dei no, ellers kjem du til å verte spurt neste "
"gong du startar spelet.\n"
#: engines/buried/saveload.cpp:165 engines/mtropolis/saveload.cpp:158
msgid "Saved game was created with a newer version of ScummVM. Unable to load."
msgstr ""
#: engines/cge/metaengine.cpp:39 engines/cge2/metaengine.cpp:42
msgid "Color Blind Mode"
msgstr "Fargeblindmodus"
#: engines/cge/metaengine.cpp:40 engines/cge2/metaengine.cpp:43
msgid "Enable Color Blind Mode by default"
msgstr "Slå på fargeblindmodus som standard"
#: engines/cge/metaengine.cpp:52 engines/glk/metaengine.cpp:243
#: engines/griffon/metaengine.cpp:40 engines/sci/detection_options.h:221
#: engines/supernova/metaengine.cpp:50
#, fuzzy
msgid "Enable Text to Speech"
msgstr "Tekst og Tale:"
#: engines/cge/metaengine.cpp:53
#, fuzzy
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg"
#: engines/cge2/metaengine.cpp:55
#, fuzzy
msgid "Enable Text to Speech for Objects and Options"
msgstr "Tekst og Tale:"
#: engines/cge2/metaengine.cpp:56 engines/dreamweb/metaengine.cpp:62
#: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:40
#: engines/mads/metaengine.cpp:109 engines/sci/detection_options.h:222
#: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:51
#: engines/twine/metaengine.cpp:168
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
#: engines/cge2/metaengine.cpp:67 engines/dreamweb/metaengine.cpp:73
#, fuzzy
msgid "Enable Text to Speech for Subtitles"
msgstr "Tekst og Tale:"
#: engines/cge2/metaengine.cpp:68 engines/dreamweb/metaengine.cpp:74
#, fuzzy
msgid "Use TTS to read the subtitles (if TTS is available)"
msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg"
#: engines/cine/metaengine.cpp:53
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
#: engines/cine/metaengine.cpp:54
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
#: engines/cine/metaengine.cpp:158
#, fuzzy
msgid "Unnamed autosave"
msgstr "Ikkje navngjeven speltilstand"
#: engines/cine/metaengine.cpp:160 engines/cine/metaengine.cpp:232
#, fuzzy
msgid "Unnamed savegame"
msgstr "Ikkje navngjeven speltilstand"
#: engines/cine/metaengine.cpp:177 engines/cine/metaengine.cpp:240
#, fuzzy
msgid "Empty autosave"
msgstr "Autolagre:"
#: engines/cine/saveload.cpp:860
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""
#: engines/cryomni3d/metaengine.cpp:145
#, fuzzy
msgid "Versailles 1685 support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/director/events.cpp:90
msgid ""
"The game prevents quitting at this moment. Are you sure you want to quit "
"anyway?"
msgstr ""
#: engines/director/lingo/lingo-builtins.cpp:1185
msgid "Ok"
msgstr "Ok"
#: engines/dragons/dragons.cpp:1803
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"%s for details on how to properly extract the DTSPEECH.XA and *.STR files "
"from your game disc."
msgstr ""
#: engines/dragons/metaengine.cpp:122
#, c-format
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See %s"
msgstr ""
#: engines/dragons/metaengine.cpp:137
#, fuzzy
msgid "Action"
msgstr "Aktiv"
#: engines/dragons/metaengine.cpp:143
msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:152
#: engines/grim/grim.cpp:493 engines/grim/grim.cpp:589
#: engines/hdb/metaengine.cpp:251 engines/nancy/dialogs.cpp:145
#: engines/scumm/help.cpp:223 engines/scumm/help.cpp:232
#: engines/scumm/help.cpp:246 engines/scumm/help.cpp:254
#: engines/twine/metaengine.cpp:429 engines/zvision/metaengine.cpp:232
msgid "Inventory"
msgstr "Inventar"
#: engines/dragons/metaengine.cpp:154 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:87
msgid "Enter"
msgstr "Enter"
#: engines/dragons/metaengine.cpp:220
#, fuzzy
msgid "Debug Graphics"
msgstr "Grafikk"
#: engines/drascula/saveload.cpp:46
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaga at du har gamle spellagringar for Drascula som vi kan "
"konvertere.\n"
"Det gamle spellagringsformatet er ikkje lenger støtta, så du vil ikkje vere "
"i stand til å laste dei om du ikkje konverterar dei\n"
"\n"
"Trykk OK for å konvertere dei no, ellers kjem du til å verte spurt neste "
"gong du startar spelet.\n"
#: engines/dreamweb/metaengine.cpp:48
msgid "Use bright palette mode"
msgstr "Nytt lys palett-modus"
#: engines/dreamweb/metaengine.cpp:49
msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/dreamweb/metaengine.cpp:61
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr ""
#: engines/freescape/metaengine.cpp:35
msgid "Prerecorded sounds"
msgstr ""
#: engines/freescape/metaengine.cpp:36
msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation"
msgstr ""
#: engines/freescape/metaengine.cpp:46
msgid "Extended timer"
msgstr ""
#: engines/freescape/metaengine.cpp:47
msgid "Start the game timer at 99:59:59"
msgstr ""
#: engines/freescape/metaengine.cpp:57
msgid "Automatic drilling"
msgstr ""
#: engines/freescape/metaengine.cpp:58
msgid "Allow to succefully drill in any part of the area in Driller"
msgstr ""
#: engines/freescape/metaengine.cpp:68
#, fuzzy
msgid "Disable demo mode"
msgstr "Slå på heliummodus"
#: engines/freescape/metaengine.cpp:69
msgid "Never activate demo mode"
msgstr ""
#: engines/freescape/metaengine.cpp:79
#, fuzzy
msgid "Disable sensors"
msgstr "Klarte ikkje lagre spel"
#: engines/freescape/metaengine.cpp:80
msgid "Sensors will not shoot the player"
msgstr ""
#: engines/glk/glk_api.cpp:62
msgid "[ press any key to exit ]"
msgstr ""
#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
#, fuzzy
msgid "Untitled Savegame"
msgstr "Ikkje navngjeven speltilstand"
#: engines/glk/metaengine.cpp:244
#, fuzzy
msgid "Use TTS to read the text"
msgstr "Klarte ikkje slette fil."
#: engines/glk/metaengine.cpp:251
#, fuzzy
msgid "Also read input text"
msgstr "Klarte ikkje slette fil."
#: engines/glk/metaengine.cpp:252
#, fuzzy
msgid "Use TTS to read the input text"
msgstr "Klarte ikkje slette fil."
#: engines/glk/adrift/os_glk.cpp:2815
#, fuzzy
msgid "Loading game...\n"
msgstr "Lastar spel..."
#: engines/glk/advsys/advsys.cpp:34
#, fuzzy
msgid "Could not start AdvSys game"
msgstr "Kunne ikkje veksle til videomodus: '"
#: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319
#, fuzzy
msgid "Sorry, the savegame couldn't be restored"
msgstr "Kunne ikkje endre videomodus."
#: engines/glk/advsys/vm.cpp:314
#, fuzzy
msgid "Sorry, the savegame couldn't be created"
msgstr "Kunne ikkje endre videomodus."
#: engines/glk/advsys/vm.cpp:560
msgid "Speak up! I can't hear you!\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:596
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:682
msgid "I don't understand.\n"
msgstr ""
#: engines/glk/alan2/alan2.cpp:75
msgid "This is too short to be a valid Alan2 file."
msgstr ""
#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr ""
#: engines/glk/comprehend/game.cpp:321
#, fuzzy
msgid "Savegame"
msgstr "Lagra spel:"
#: engines/glk/comprehend/game.cpp:860
msgid "Picture window toggled\n"
msgstr ""
#: engines/glk/glulx/glulx.cpp:81
msgid "This is too short to be a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:86
msgid "This is not a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:93
msgid "This Glulx file is too old a version to execute."
msgstr ""
#: engines/glk/glulx/glulx.cpp:97
msgid "This Glulx file is too new a version to execute."
msgstr ""
#: engines/glk/quest/quest.cpp:44
#, fuzzy
msgid "Could not start Quest game"
msgstr "Kunne ikkje veksle til videomodus: '"
#: engines/glk/scott/scott.cpp:680
#, fuzzy
msgid "Saved.\n"
msgstr "Lagre"
#: engines/glk/zcode/zcode.cpp:144
#, fuzzy
msgid "Error writing save file\n"
msgstr "Feil under køyring av spel:"
#: engines/glk/hugo/hugo.cpp:182
msgid "Incorrect rs file."
msgstr ""
#: engines/glk/hugo/hugo.cpp:189
msgid "Save file created by different version."
msgstr ""
#: engines/gob/inter_playtoons.cpp:259 engines/gob/inter_v2.cpp:1488
#: engines/gob/inter_geisha.cpp:231 engines/tinsel/saveload.cpp:554
#, fuzzy
msgid "Failed to load saved game from file."
msgstr "Kunne ikkje laste lagra spel frå fil."
#: engines/gob/inter_v2.cpp:1558 engines/gob/inter_v7.cpp:1391
#: engines/gob/inter_geisha.cpp:262 engines/tinsel/saveload.cpp:567
#, fuzzy
msgid "Failed to save game to file."
msgstr "Klarte ikkje lagre speltilstand til fil."
#: engines/gob/inter_v5.cpp:106
msgid "Failed to delete file."
msgstr "Klarte ikkje slette fil."
#: engines/griffon/metaengine.cpp:109
msgid "Menu / Skip"
msgstr ""
#: engines/griffon/metaengine.cpp:145
#, fuzzy
msgid "Attack"
msgstr "Åtak 1"
#: engines/griffon/metaengine.cpp:159
#, fuzzy
msgid "Speed Up Cutscene"
msgstr "Hopp over cutscene"
#: engines/grim/grim.cpp:350
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""
#: engines/grim/grim.cpp:473 engines/grim/grim.cpp:564
msgid "Run"
msgstr ""
#: engines/grim/grim.cpp:478 engines/scumm/help.cpp:244
#: engines/scumm/help.cpp:252
msgid "Examine"
msgstr "Undersøk"
#: engines/grim/grim.cpp:483 engines/grim/grim.cpp:579
#, fuzzy
msgid "Use/Talk"
msgstr "Snakk"
#: engines/grim/grim.cpp:488 engines/grim/grim.cpp:584
#, fuzzy
msgid "Pick up/Put away"
msgstr "Plukk opp"
#: engines/grim/grim.cpp:498 engines/grim/grim.cpp:594
#, fuzzy
msgid "Skip dialog lines"
msgstr "Hopp over linje"
#: engines/grim/grim.cpp:516 engines/grim/grim.cpp:612
#: engines/hdb/metaengine.cpp:264
msgid "Menu"
msgstr "Meny"
#: engines/grim/grim.cpp:554
msgid "Cycle Objects Up"
msgstr ""
#: engines/grim/grim.cpp:559
msgid "Cycle Objects Down"
msgstr ""
#: engines/grim/grim.cpp:569
msgid "Quick Room Exit"
msgstr ""
#: engines/grim/grim.cpp:574
#, fuzzy
msgid "Examine/Look"
msgstr "Undersøk"
#: engines/grim/grim.cpp:1347
#, fuzzy
msgid "Error: the game could not be saved."
msgstr "Kunne ikkje endre videomodus."
#: engines/grim/inputdialog.cpp:79
#, fuzzy
msgid "Input text"
msgstr "Input"
#: engines/grim/md5check.cpp:558
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""
#: engines/grim/md5check.cpp:567
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to %s to see a list of the needed files."
msgstr ""
#: engines/grim/md5checkdialog.cpp:41
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""
#: engines/grim/metaengine.cpp:37
msgid "Load user patch (unsupported)"
msgstr ""
#: engines/grim/metaengine.cpp:38
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
#: engines/grim/metaengine.cpp:48 engines/zvision/metaengine.cpp:221
#, fuzzy
msgid "Show FPS"
msgstr "Syn FPS-teller"
#: engines/grim/metaengine.cpp:49
msgid "Show the current FPS-rate, while you play."
msgstr ""
#: engines/grim/metaengine.cpp:92
#, fuzzy
msgid "Escape from Monkey Island support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/grim/resource.cpp:102
#, c-format
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"%s\n"
"and put it in the game data files directory"
msgstr ""
#: engines/grim/resource.cpp:107
#, c-format
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from %s\n"
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language!"
msgstr ""
#: engines/grim/emi/sound/emisound.cpp:655
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
#: engines/groovie/metaengine.cpp:37
msgid "Fast movie speed"
msgstr "Rask filmfart"
#: engines/groovie/metaengine.cpp:38
msgid "Play movies at an increased speed"
msgstr "Spel filmar med auka hastighet"
#: engines/groovie/metaengine.cpp:61
msgid "Easier AI"
msgstr ""
#: engines/groovie/metaengine.cpp:62
msgid "Decrease the difficulty of AI puzzles"
msgstr ""
#: engines/groovie/metaengine.cpp:73
msgid "Updated Credits Music"
msgstr ""
#: engines/groovie/metaengine.cpp:74
msgid ""
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
msgstr ""
#: engines/groovie/metaengine.cpp:85
#, fuzzy
msgid "Speedrun Mode"
msgstr "Gørrmodus"
#: engines/groovie/metaengine.cpp:86
msgid "Affects the controls for fast forwarding the game"
msgstr ""
#: engines/groovie/metaengine.cpp:120
#, fuzzy
msgid "GroovieV2 support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/groovie/script.cpp:650
msgid "Failed to save game"
msgstr "Klarte ikkje lagre spel"
#: engines/groovie/script.cpp:839 engines/lab/savegame.cpp:237
#, fuzzy
msgid "Would you like to save or restore a game?"
msgstr "Vil du åpne eller lagre spelet?"
#: engines/hadesch/rooms/daedalus.cpp:213
#, fuzzy
msgid "The Minotaur minigame is not supported yet. Skipping"
msgstr "Spel ID ikkje støtta"
#: engines/hadesch/rooms/medisle.cpp:647
#, fuzzy
msgid "The Medusa minigame is not supported yet. Skipping"
msgstr "Spel ID ikkje støtta"
#: engines/hadesch/rooms/troy.cpp:505
#, fuzzy
msgid "The Troy minigame is not supported yet. Skipping"
msgstr "Spel ID ikkje støtta"
#: engines/hdb/metaengine.cpp:44
#, fuzzy
msgid "Enable cheat mode"
msgstr "Slå på heliummodus"
#: engines/hdb/metaengine.cpp:45
msgid "Debug info and level selection becomes available"
msgstr ""
#: engines/hdb/metaengine.cpp:213 engines/nancy/input.cpp:177
#, fuzzy
msgid "Move up"
msgstr "Beveg Bakover"
#: engines/hdb/metaengine.cpp:219 engines/nancy/input.cpp:183
#, fuzzy
msgid "Move down"
msgstr "Skli til Høyre"
#: engines/hdb/metaengine.cpp:225 engines/nancy/input.cpp:189
#, fuzzy
msgid "Move left"
msgstr "Skli til Venstre"
#: engines/hdb/metaengine.cpp:231 engines/nancy/input.cpp:195
#, fuzzy
msgid "Move right"
msgstr "Skli til Høyre"
#: engines/hdb/metaengine.cpp:237 engines/scumm/help.cpp:126
#: engines/scumm/help.cpp:150 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:222 engines/scumm/help.cpp:255
#: engines/sky/metaengine.cpp:94 engines/wintermute/keymapper_tables.h:140
#: engines/wintermute/keymapper_tables.h:1552
msgid "Use"
msgstr "Nytt"
#: engines/hdb/metaengine.cpp:244
msgid "Clear waypoints"
msgstr ""
#: engines/hdb/metaengine.cpp:270
#, fuzzy
msgid "Debug"
msgstr "Debugger"
#: engines/hopkins/metaengine.cpp:43 engines/hopkins/metaengine.cpp:55
msgid "Gore Mode"
msgstr "Gørrmodus"
#: engines/hopkins/metaengine.cpp:44 engines/hopkins/metaengine.cpp:56
msgid "Enable Gore Mode when available"
msgstr "Slå på gørrmodus når tilgjengeleg"
#: engines/hypno/metaengine.cpp:33
#, fuzzy
msgid "Enable original cheats"
msgstr "Slå på heliummodus"
#: engines/hypno/metaengine.cpp:34
msgid "Allow cheats using the C key."
msgstr ""
#: engines/hypno/metaengine.cpp:44
#, fuzzy
msgid "Enable infinite health cheat"
msgstr "Slå på flytande peikarar"
#: engines/hypno/metaengine.cpp:45
msgid "Player health will never decrease (except for game over scenes)."
msgstr ""
#: engines/hypno/metaengine.cpp:55
#, fuzzy
msgid "Enable infinite ammo cheat"
msgstr "Slå på heliummodus"
#: engines/hypno/metaengine.cpp:56
msgid "Player ammo will never decrease."
msgstr ""
#: engines/hypno/metaengine.cpp:66
msgid "Unlock all levels"
msgstr ""
#: engines/hypno/metaengine.cpp:67
msgid "All levels will be available to play."
msgstr ""
#: engines/hypno/metaengine.cpp:77
#, fuzzy
msgid "Enable restored content"
msgstr "Slå på flytande peikarar"
#: engines/hypno/metaengine.cpp:78
msgid "Add additional content that is not enabled the original implementation."
msgstr ""
#: engines/kyra/detection_tables.h:70
msgid "Missing language specific game code and/or resources."
msgstr ""
#: engines/kyra/detection_tables.h:71
msgid ""
"Missing language specific game code and/or resources for this fan "
"translation."
msgstr ""
#: engines/kyra/detection_tables.h:73
msgid "Demo plays simple animations without using Westwood's Engine."
msgstr ""
#: engines/kyra/detection_tables.h:1365
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""
#. I18N: The file in the game directory needs to be extracted
#: engines/kyra/detection_tables.h:1381
msgid ""
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
"need to extract the game data files from it."
msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/metaengine.cpp:48
msgid "Studio audience"
msgstr "Studiopublikum"
#: engines/kyra/metaengine.cpp:49
msgid "Enable studio audience"
msgstr "Aktiver studiopublikum"
#: engines/kyra/metaengine.cpp:62
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillat å hoppe over tekst og cutscenes"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/metaengine.cpp:74
msgid "Helium mode"
msgstr "Heliummodus"
#: engines/kyra/metaengine.cpp:75
msgid "Enable helium mode"
msgstr "Slå på heliummodus"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/metaengine.cpp:90
msgid "Smooth scrolling"
msgstr "Mjuk rulling"
#: engines/kyra/metaengine.cpp:91
msgid "Enable smooth scrolling when walking"
msgstr "Slå på mjuk rulling under gåing"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/metaengine.cpp:105
msgid "Floating cursors"
msgstr "Flytande peikarar"
#: engines/kyra/metaengine.cpp:106
msgid "Enable floating cursors"
msgstr "Slå på flytande peikarar"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/metaengine.cpp:119
#, fuzzy
msgid "Suggest save names"
msgstr "Lagra spel:"
#: engines/kyra/metaengine.cpp:120
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/metaengine.cpp:134
msgid "HP bar graphs"
msgstr ""
#: engines/kyra/metaengine.cpp:135
#, fuzzy
msgid "Enable hit point bar graphs"
msgstr "Nytt høgoppløyseleg grafikk"
#. I18N: L/R stands for Left/Right
#: engines/kyra/metaengine.cpp:147
msgid "Fight Button L/R Swap"
msgstr ""
#: engines/kyra/metaengine.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr ""
#: engines/kyra/metaengine.cpp:241
#, fuzzy
msgid "Lands of Lore support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/kyra/metaengine.cpp:251
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""
#: engines/kyra/metaengine.cpp:257
#, fuzzy
msgid "Eye of Beholder support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:468
#: engines/ultima/ultima4/meta_engine.cpp:224
#: engines/ultima/ultima8/meta_engine.cpp:142
#, fuzzy
msgid "Interact via Left Click"
msgstr "Venstreklikk"
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:469
#: engines/ultima/ultima4/meta_engine.cpp:230
#: engines/ultima/ultima8/meta_engine.cpp:148
#, fuzzy
msgid "Interact via Right Click"
msgstr "Høgreklikk"
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:476
#: engines/twine/metaengine.cpp:391
msgid "Move Forward"
msgstr "Beveg Framover"
#: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:477
msgid "Move Back"
msgstr "Beveg Bakover"
#: engines/kyra/engine/eobcommon.cpp:372
#, fuzzy
msgid "Move Left"
msgstr "Skli til Venstre"
#: engines/kyra/engine/eobcommon.cpp:373
#, fuzzy
msgid "Move Right"
msgstr "Skli til Høyre"
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:480
#: engines/pegasus/pegasus.cpp:2739 engines/twine/metaengine.cpp:412
#: engines/zvision/metaengine.cpp:209
msgid "Turn Left"
msgstr "Snu til Venstre"
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:481
#: engines/pegasus/pegasus.cpp:2746 engines/twine/metaengine.cpp:405
#: engines/zvision/metaengine.cpp:215
msgid "Turn Right"
msgstr "Snu til Høyre"
#: engines/kyra/engine/eobcommon.cpp:376
#, fuzzy
msgid "Open/Close Inventory"
msgstr "Inventar"
#: engines/kyra/engine/eobcommon.cpp:377
msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:378
msgid "Camp"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:379
#, fuzzy
msgid "Cast Spell"
msgstr "Neste"
#: engines/kyra/engine/eobcommon.cpp:382
msgid "Spell Level 1"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:383
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:384
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:385
msgid "Spell Level 4"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:386
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:388
msgid "Spell Level 6"
msgstr ""
#: engines/kyra/engine/lol.cpp:472
msgid "Attack 1"
msgstr "Åtak 1"
#: engines/kyra/engine/lol.cpp:473
msgid "Attack 2"
msgstr "Åtak 2"
#: engines/kyra/engine/lol.cpp:474
msgid "Attack 3"
msgstr "Åtak 3"
#: engines/kyra/engine/lol.cpp:475
#, fuzzy
msgid "Show Map"
msgstr "~S~yn Kart"
#: engines/kyra/engine/lol.cpp:478
msgid "Slide Left"
msgstr "Skli til Venstre"
#: engines/kyra/engine/lol.cpp:479
msgid "Slide Right"
msgstr "Skli til Høyre"
#: engines/kyra/engine/lol.cpp:482
msgid "Rest"
msgstr "Kvil"
#: engines/kyra/engine/lol.cpp:483
msgid "Options"
msgstr "Val"
#: engines/kyra/engine/lol.cpp:484
#, fuzzy
msgid "Choose Spell"
msgstr "Vel"
#: engines/kyra/gui/saveload_eob.cpp:597
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:630
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:663
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:279
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the original installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:287
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/lab/engine.cpp:124
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""
#: engines/lab/processroom.cpp:329
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""
#: engines/lab/speciallocks.cpp:148
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
#: engines/lure/metaengine.cpp:39 engines/mads/metaengine.cpp:108
#: engines/sherlock/metaengine.cpp:112 engines/twine/metaengine.cpp:167
msgid "TTS Narrator"
msgstr ""
#: engines/made/detection_tables.h:445 engines/made/detection_tables.h:462
#, fuzzy
msgid "The game is using unsupported engine"
msgstr "Spel ID ikkje støtta"
#: engines/made/metaengine.cpp:34
msgid "Play a digital soundtrack during the opening movie"
msgstr ""
#: engines/made/metaengine.cpp:35
msgid ""
"If selected, the game will use a digital soundtrack during the introduction. "
"Otherwise, it will play MIDI music."
msgstr ""
#: engines/mads/metaengine.cpp:47
msgid "Easy mouse interface"
msgstr ""
#: engines/mads/metaengine.cpp:48
#, fuzzy
msgid "Shows object names when hovering the mouse over them"
msgstr "Syn merkelappar for objekt når musa er over dei"
#: engines/mads/metaengine.cpp:59 engines/mads/metaengine.cpp:60
msgid "Animated inventory items"
msgstr ""
#: engines/mads/metaengine.cpp:71 engines/mads/metaengine.cpp:72
msgid "Animated game interface"
msgstr ""
#: engines/mads/metaengine.cpp:83 engines/mads/metaengine.cpp:84
msgid "Naughty game mode"
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:358
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipmodus aktivert"
#: engines/mohawk/dialogs.cpp:114 engines/mohawk/dialogs.cpp:358
msgid ""
"When activated, clicking on an item or area with the lightning bolt cursor "
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
"to a precise area you've already been."
msgstr ""
#: engines/mohawk/dialogs.cpp:117
msgid "~T~ransitions Enabled"
msgstr "~O~vergangar aktivert"
#: engines/mohawk/dialogs.cpp:118
msgid ""
"Toggle screen transitions on or off. Turning off screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:121
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/dialogs.cpp:122
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N:
#. This Option is for hard-of-hearing.
#. It makes it easier to solve the spaceship puzzle.
#. Normally game uses strict binary logic here.
#. We change it to use fuzzy logic.
#. By default the option is off.
#.
#: engines/mohawk/dialogs.cpp:134
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
msgstr ""
#: engines/mohawk/dialogs.cpp:135
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
msgstr ""
#: engines/mohawk/dialogs.cpp:138
msgid "Simulate loading times of old CD drives"
msgstr ""
#: engines/mohawk/dialogs.cpp:139
msgid ""
"Simulate loading times of old CD-ROM drives by adding a random delay during "
"scene transitions."
msgstr ""
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:146
#, fuzzy
msgid "~D~rop Page"
msgstr "~F~orrige"
#: engines/mohawk/dialogs.cpp:150
#, fuzzy
msgid "Show ~M~ap"
msgstr "~S~yn Kart"
#: engines/mohawk/dialogs.cpp:155
#, fuzzy
msgid "Main Men~u~"
msgstr "Hoved~m~eny"
#: engines/mohawk/dialogs.cpp:287
msgid "The new language will be applied after restarting the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:359
msgid "~W~ater Effect Enabled"
msgstr "~V~anneffekt aktivert"
#: engines/mohawk/dialogs.cpp:359
msgid ""
"Toggles the use of QuickTime videos for visual effects related to water "
"surfaces (ripples, waves, etc.)."
msgstr ""
#: engines/mohawk/dialogs.cpp:361
#, fuzzy
msgid "Transitions:"
msgstr "~O~vergangar aktivert"
#: engines/mohawk/dialogs.cpp:361
msgid ""
"Adjusts the speed of screen transitions. Disabling screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:366
#, fuzzy
msgid "Fastest"
msgstr "Rask modus"
#: engines/mohawk/dialogs.cpp:367
#, fuzzy
msgid "Normal"
msgstr "OpenGL Normal"
#: engines/mohawk/dialogs.cpp:368
msgid "Best"
msgstr ""
#: engines/mohawk/metaengine.cpp:292
#, fuzzy
msgid "Myst ME support not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/mohawk/metaengine.cpp:297
#, fuzzy
msgid "Myst support not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/mohawk/metaengine.cpp:304
#, fuzzy
msgid "Riven support not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/mohawk/metaengine.cpp:318
#, fuzzy
msgid "CSTime support not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/mohawk/mohawk.cpp:51
#, fuzzy
msgid "The game is paused. Press any key to continue."
msgstr "Spelet er pausa. Trykk MELLOMROM for å fortsette."
#: engines/mohawk/myst.cpp:555 engines/mohawk/riven.cpp:819
#, fuzzy
msgid "Open main menu"
msgstr "Tilbake til Oppsta~r~tar"
#: engines/mohawk/myst.cpp:579 engines/mohawk/riven.cpp:843
#, fuzzy
msgid "Load game state"
msgstr "Åpne spel:"
#: engines/mohawk/myst.cpp:584 engines/mohawk/riven.cpp:848
#, fuzzy
msgid "Save game state"
msgstr "Lagra spel:"
#: engines/mohawk/myst.cpp:589 engines/mohawk/riven.cpp:853
#, fuzzy
msgid "Show options menu"
msgstr "Val"
#: engines/mohawk/myst.cpp:601
#, fuzzy
msgid "Drop page"
msgstr "~F~orrige"
#: engines/mohawk/myst.cpp:607 engines/wintermute/keymapper_tables.h:1526
#: engines/wintermute/keymapper_tables.h:1673
#: engines/wintermute/keymapper_tables.h:1722
#: engines/wintermute/keymapper_tables.h:1745
#: engines/wintermute/keymapper_tables.h:1764
#: engines/wintermute/keymapper_tables.h:1797
#, fuzzy
msgid "Show map"
msgstr "~S~yn Kart"
#: engines/mohawk/myst_stacks/menu.cpp:282
#: engines/mohawk/riven_stacks/aspit.cpp:348
#, fuzzy
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr " Er du sikker på at du vil avslutte? "
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
#: engines/wintermute/keymapper_tables.h:925
#: engines/wintermute/keymapper_tables.h:1265
#, fuzzy
msgid "Load game"
msgstr "Åpne spel:"
#: engines/mohawk/myst_stacks/menu.cpp:299
#: engines/mohawk/riven_stacks/aspit.cpp:370
#, fuzzy
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte? "
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
#, fuzzy
msgid "New game"
msgstr "Ny Lagring"
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454
#, fuzzy
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte? "
#: engines/mohawk/myst_stacks/preview.cpp:89
msgid "You can't leave the library in the demo."
msgstr ""
#: engines/mohawk/riven.cpp:156
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:157
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:169
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:503
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven.cpp:865
#, fuzzy
msgid "Move forward"
msgstr "Beveg Framover"
#: engines/mohawk/riven.cpp:871
#, fuzzy
msgid "Move forward left"
msgstr "Beveg Framover"
#: engines/mohawk/riven.cpp:875
#, fuzzy
msgid "Move forward right"
msgstr "Beveg Framover"
#: engines/mohawk/riven.cpp:879
#, fuzzy
msgid "Move backwards"
msgstr "Beveg Bakover"
#: engines/mohawk/riven.cpp:885 engines/wintermute/keymapper_tables.h:161
#: engines/wintermute/keymapper_tables.h:741
#: engines/wintermute/keymapper_tables.h:2122
#: engines/wintermute/keymapper_tables.h:2223
#, fuzzy
msgid "Turn left"
msgstr "Snu til Venstre"
#: engines/mohawk/riven.cpp:891 engines/wintermute/keymapper_tables.h:167
#: engines/wintermute/keymapper_tables.h:746
#: engines/wintermute/keymapper_tables.h:2128
#: engines/wintermute/keymapper_tables.h:2230
#, fuzzy
msgid "Turn right"
msgstr "Snu til Høyre"
#: engines/mohawk/riven.cpp:897
#, fuzzy
msgid "Look up"
msgstr "Kikk"
#: engines/mohawk/riven.cpp:902
#, fuzzy
msgid "Look down"
msgstr "Zoom ned"
#: engines/mohawk/riven.cpp:908
msgid "Play intro videos"
msgstr ""
#: engines/mohawk/riven_stack.cpp:203
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:428
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/mtropolis/metaengine.cpp:52
#, fuzzy
msgid "16:9 widescreen mod"
msgstr "Fullskjermsmodus"
#: engines/mtropolis/metaengine.cpp:53
msgid ""
"Removes letterboxing and moves some display elements, improving coverage on "
"widescreen displays"
msgstr ""
#: engines/mtropolis/metaengine.cpp:63
msgid "Improved music mixing"
msgstr ""
#: engines/mtropolis/metaengine.cpp:64
msgid ""
"Enables dynamic MIDI mixer, improving quality, but behaving less like "
"mTropolis Player."
msgstr ""
#: engines/mtropolis/metaengine.cpp:74
msgid "Autosave at progress points"
msgstr ""
#: engines/mtropolis/metaengine.cpp:75
msgid "Automatically saves the game after completing puzzles and chapters."
msgstr ""
#: engines/mtropolis/metaengine.cpp:85
#, fuzzy
msgid "Enable short transitions"
msgstr "Slå på flytande peikarar"
#: engines/mtropolis/metaengine.cpp:86
msgid ""
"Enables transitions that are set to maximum rate instead of skipping them."
msgstr ""
#: engines/mtropolis/metaengine.cpp:96
msgid "Enable subtitles for important sound effects"
msgstr ""
#: engines/mtropolis/metaengine.cpp:97
msgid ""
"Enables subtitles for important sound effects. This may reduce the "
"difficulty of sound recognition puzzles and minigames."
msgstr ""
#: engines/mtropolis/metaengine.cpp:107
#, fuzzy
msgid "Start with debugger"
msgstr "Start debuggaren"
#: engines/mtropolis/metaengine.cpp:108
#, fuzzy
msgid "Starts with the debugger dashboard active."
msgstr "Start debuggaren"
#: engines/mtropolis/metaengine.cpp:160
#, fuzzy
msgid "Toggle debug overlay"
msgstr "Veksle muslåsing"
#: engines/mtropolis/metaengine.cpp:165
msgid "Force any playing movies to end"
msgstr ""
#: engines/mtropolis/saveload.cpp:142
#, fuzzy
msgid "Failed to read version information from save file"
msgstr "Kunne ikkje laste lagra spel frå fil."
#: engines/mtropolis/saveload.cpp:150
msgid ""
"Failed to load save, the save file doesn't contain valid version information."
msgstr ""
#: engines/mtropolis/saveload.cpp:166
msgid ""
"Saved game was created with an earlier, incompatible version of ScummVM. "
"Unable to load."
msgstr ""
#: engines/mtropolis/saveload.cpp:174
msgid "Failed to load save, an error occurred when reading the save game data."
msgstr ""
#: engines/mtropolis/saveload.cpp:234
msgid "An internal error occurred while attempting to write save game data"
msgstr ""
#: engines/mtropolis/saveload.cpp:242
#, fuzzy
#| msgid ", error while mounting the share"
msgid "An error occurred while writing the save game"
msgstr ", feil under montering av delt ressurs"
#: engines/mutationofjb/util.cpp:32
#, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr ""
#: engines/myst3/detection.cpp:179 engines/myst3/detection.cpp:193
#, fuzzy
msgid "PS2 version is not yet supported"
msgstr "Spel ID ikkje støtta"
#: engines/myst3/metaengine.cpp:40
#, fuzzy
msgid "Widescreen mod"
msgstr "Fullskjermsmodus"
#: engines/myst3/metaengine.cpp:41
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
#: engines/myst3/myst3.cpp:364
#, c-format
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"%s"
msgstr ""
#: engines/myst3/myst3.cpp:1578 engines/pegasus/pegasus.cpp:748
#, fuzzy
msgid "Invalid file name for saving"
msgstr "Skriv inn filnamn for lagring"
#: engines/nancy/input.cpp:163
#, fuzzy
msgid "Left Click Interact"
msgstr "Venstreklikk"
#: engines/nancy/input.cpp:170
#, fuzzy
msgid "Right Click Interact"
msgstr "Høgreklikk ein gong"
#: engines/nancy/input.cpp:201
#, fuzzy
msgid "Fast move modifier"
msgstr "Rask modus"
#: engines/nancy/input.cpp:209
#, fuzzy
msgid "Toggle fast conversation mode"
msgstr "Rask modus"
#: engines/nancy/input.cpp:214
#, fuzzy
msgid "Toggle end conversation mode"
msgstr "Rask modus"
#: engines/nancy/input.cpp:219
#, fuzzy
msgid "Go to main menu"
msgstr "Tilbake til Oppsta~r~tar"
#: engines/nancy/input.cpp:224
#, fuzzy
msgid "Go to save/load menu"
msgstr "Sett in lagre/laste speldisk"
#: engines/nancy/input.cpp:229
#, fuzzy
msgid "Reload last save"
msgstr "Ingen dato lagra"
#: engines/nancy/input.cpp:234
#, fuzzy
msgid "Go to setup menu"
msgstr "Val"
#: engines/nancy/input.cpp:239
#, fuzzy
msgid "Show credits"
msgstr "Vis muspeikar"
#: engines/nancy/input.cpp:244
#, fuzzy
msgid "Go to map screen"
msgstr "Bytt karakter"
#: engines/nancy/input.cpp:250
#, fuzzy
msgid "Open general cheat menu"
msgstr "Slå på heliummodus"
#: engines/nancy/input.cpp:255
msgid "Open event flags cheat menu"
msgstr ""
#: engines/nancy/dialogs.cpp:40
#, fuzzy
msgid "Player Speech"
msgstr "Speletid: "
#: engines/nancy/dialogs.cpp:40
msgid ""
"Enable player speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:41
msgid "Character Speech"
msgstr ""
#: engines/nancy/dialogs.cpp:41
msgid ""
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:42
#, fuzzy
msgid "Use original menus"
msgstr "Nytt opprinnelege skjermar for lagring/lasting"
#: engines/nancy/dialogs.cpp:42
msgid ""
"Use the original engine's main, save/load, and setup menus. ScummVM's Global "
"Main Menu can still be accessed through its keymap."
msgstr ""
#. I18N: Second Chance is the name of the original engine's autosave system
#: engines/nancy/dialogs.cpp:45
#, fuzzy
msgid "Enable Second Chance"
msgstr "Slå på heliummodus"
#: engines/nancy/dialogs.cpp:45
msgid ""
"Enable the Second Chance feature, which automatically saves at specific "
"scenes. Enabling this disables timed autosaves."
msgstr ""
#: engines/nancy/dialogs.cpp:47
#, fuzzy
msgid "Speech Options"
msgstr "Berre Tale"
#: engines/nancy/dialogs.cpp:48
#, fuzzy
msgid "Engine Options"
msgstr "Val"
#: engines/nancy/dialogs.cpp:103
msgid "General"
msgstr ""
#: engines/nancy/dialogs.cpp:105
msgid "Scene Data"
msgstr ""
#: engines/nancy/dialogs.cpp:106
#, fuzzy
msgid "Restart the Scene"
msgstr "Start debuggaren"
#: engines/nancy/dialogs.cpp:108
msgid "Scene Number"
msgstr ""
#: engines/nancy/dialogs.cpp:110
msgid "Frame Number"
msgstr ""
#. I18N: The Y position (a.k.a vertical scroll) of the background
#: engines/nancy/dialogs.cpp:114
msgid "Background Top (Y)"
msgstr ""
#: engines/nancy/dialogs.cpp:116
msgid "Hints Remaining"
msgstr ""
#: engines/nancy/dialogs.cpp:117
msgid "Easy"
msgstr ""
#: engines/nancy/dialogs.cpp:121
msgid "Hard"
msgstr ""
#: engines/nancy/dialogs.cpp:124
#, fuzzy
msgid "Player Data"
msgstr "Speletid: "
#: engines/nancy/dialogs.cpp:125
#, fuzzy
msgid "Player Time:"
msgstr "Speletid: "
#: engines/nancy/dialogs.cpp:127
msgid "Days"
msgstr ""
#: engines/nancy/dialogs.cpp:129 engines/nancy/dialogs.cpp:139
msgid "Hours"
msgstr ""
#: engines/nancy/dialogs.cpp:131 engines/nancy/dialogs.cpp:141
msgid "Minutes"
msgstr ""
#: engines/nancy/dialogs.cpp:133
msgid "Player Difficulty Level"
msgstr ""
#: engines/nancy/dialogs.cpp:135
msgid "Software Timer"
msgstr ""
#: engines/nancy/dialogs.cpp:136
#, fuzzy
msgid "Timer On"
msgstr "Tid: "
#: engines/nancy/dialogs.cpp:143
#, fuzzy
msgid "Seconds"
msgstr "Andre unge"
#: engines/nancy/dialogs.cpp:212
#, fuzzy
msgid "Invalid Scene ID!"
msgstr "Ugyldig sti"
#: engines/neverhood/metaengine.cpp:48
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/metaengine.cpp:49
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/metaengine.cpp:59
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/metaengine.cpp:60
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/parallaction/saveload.cpp:129
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Kan ikkje lagre spel i spor %i\n"
"\n"
#: engines/parallaction/saveload.cpp:193
msgid "Load file"
msgstr "Last fil"
#: engines/parallaction/saveload.cpp:200
msgid "Loading game..."
msgstr "Lastar spel..."
#: engines/parallaction/saveload.cpp:208
msgid "Save file"
msgstr "Lagra fil"
#: engines/parallaction/saveload.cpp:215
msgid "Saving game..."
msgstr "Lagrar spel..."
#: engines/parallaction/saveload.cpp:268
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM oppdaga at du har gamle spellagringar for Drascula som vi kan "
"konvertere.\n"
"Det gamle spellagringsformatet er ikkje lenger støtta, så du vil ikkje vere "
"i stand til å laste dei om du ikkje konverterar dei\n"
"\n"
"Trykk OK for å konvertere dei no, ellers kjem du til å verte spurt neste "
"gong du startar spelet.\n"
#: engines/parallaction/saveload.cpp:315
msgid "ScummVM successfully converted all your saved games."
msgstr ""
#: engines/parallaction/saveload.cpp:317
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: engines/pegasus/pegasus.cpp:2723
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2731
msgid "Down/Zoom Out"
msgstr "Ned/Zoom Ut"
#: engines/pegasus/pegasus.cpp:2753
msgid "Action/Select"
msgstr "Handling/Vel"
#: engines/pegasus/pegasus.cpp:2773
#, fuzzy
msgid "Display/Hide Inventory Tray"
msgstr "Skjul/Vis infoskjerm"
#: engines/pegasus/pegasus.cpp:2780
#, fuzzy
msgid "Display/Hide Biochip Tray"
msgstr "Skjul/Vis infoskjerm"
#: engines/pegasus/pegasus.cpp:2788
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2795
msgid "Display/Hide Info Screen"
msgstr "Skjul/Vis infoskjerm"
#: engines/pegasus/pegasus.cpp:2802
msgid "Display/Hide Pause Menu"
msgstr "Skjul/Vis pausemeny"
#: engines/pegasus/pegasus.cpp:2809
#, fuzzy
msgid "Toggle Chatty AI"
msgstr "Rask modus"
#: engines/pink/gui.cpp:279
msgid "This menu item is not yet implemented"
msgstr ""
#: engines/private/detection.cpp:193 engines/private/detection.cpp:212
msgid ""
"Compressed game detected. Please uncompress it as specified in the game "
"description on our Wiki"
msgstr ""
#: engines/queen/metaengine.cpp:36
msgid "Alternative intro"
msgstr "Alternativ intro"
#: engines/queen/metaengine.cpp:37
msgid "Use an alternative game intro (CD version only)"
msgstr "Nytt alternativ spillåpning (Kun CD-versjon)"
#: engines/queen/metaengine.cpp:47
#, fuzzy
msgid "Improved font"
msgstr "Vindusmodus"
#: engines/queen/metaengine.cpp:48
msgid "Use an easier to read custom font"
msgstr ""
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:743
#, fuzzy
msgid "Windows Trial version is not supported"
msgstr "Spel ID ikkje støtta"
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:770
#, fuzzy
msgid "macOS Trial version is not supported"
msgstr "Spel ID ikkje støtta"
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:796
#, fuzzy
msgid "Pocket PC Trial version is not supported"
msgstr "Spel ID ikkje støtta"
#: engines/saga/metaengine.cpp:114
#, fuzzy
msgid "I Have No Mouth support not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/saga/music.cpp:98
#, c-format
msgid ""
"Could not find AdLib instrument definition files\n"
"%s and %s. Without these files,\n"
"the music will not sound the same as the original game."
msgstr ""
#: engines/saga/saga.cpp:387
#, fuzzy
msgid "Error loading game resources."
msgstr "Feil under køyring av spel:"
#: engines/sci/detection_options.h:31
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection_options.h:32
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection_options.h:43
msgid "Enable high resolution graphics"
msgstr "Nytt høgoppløyseleg grafikk"
#: engines/sci/detection_options.h:44
msgid "Enable high resolution graphics/content"
msgstr "Nytt høgoppløyseleg grafikk/innhald"
#: engines/sci/detection_options.h:55
#, fuzzy
msgid "Enable black-lined video"
msgstr "Aktiver Roland GS-modus"
#: engines/sci/detection_options.h:56
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection_options.h:68
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection_options.h:69
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection_options.h:81
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection_options.h:82
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection_options.h:117
msgid "Use CD audio"
msgstr "Nytt CD-lyd"
#: engines/sci/detection_options.h:118
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg"
#: engines/sci/detection_options.h:130
msgid "Use Windows cursors"
msgstr "Nytt Windospeikarar"
#: engines/sci/detection_options.h:131
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Nytt windowspeikarane (mindre og monokrome) istaden for DOS-peikarane"
#: engines/sci/detection_options.h:143
msgid "Use silver cursors"
msgstr "Nytt sølvpeikarar"
#: engines/sci/detection_options.h:144
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr "Nytt det alternative settet med sølvpeikarar, istaden for dei gylne"
#: engines/sci/detection_options.h:156
#, fuzzy
msgid "Enable content censoring"
msgstr "Slå på flytande peikarar"
#: engines/sci/detection_options.h:157
#, fuzzy
msgid "Enable the game's built-in optional content censoring"
msgstr "Slå på flytande peikarar"
#: engines/sci/detection_options.h:169
msgid "Upscale videos"
msgstr ""
#: engines/sci/detection_options.h:170
msgid "Upscale videos to double their size"
msgstr ""
#: engines/sci/detection_options.h:182
msgid "Use RGB rendering"
msgstr ""
#: engines/sci/detection_options.h:183
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
#: engines/sci/detection_options.h:195
msgid "Use per-resource modified palettes"
msgstr ""
#: engines/sci/detection_options.h:196
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
#: engines/sci/detection_options.h:208
#, fuzzy
msgid "Enable bearded musicians"
msgstr "Slå på flytande peikarar"
#: engines/sci/detection_options.h:209
msgid "Enable graphics that were disabled for legal reasons"
msgstr ""
#: engines/sci/detection_options.h:237
#, fuzzy
msgid "MIDI mode:"
msgstr "MIDI gain:"
#: engines/sci/detection_options.h:238
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
#: engines/sci/detection_options.h:243
msgid "Standard (GM / MT-32)"
msgstr ""
#: engines/sci/detection_options.h:247
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
#: engines/sci/detection_options.h:251
msgid "Yamaha FB-01"
msgstr ""
#: engines/sci/detection_tables.h:4490
msgid "Incomplete game detected. You have to copy data from all the CDs."
msgstr ""
#: engines/sci/engine/kfile.cpp:484 engines/sci/metaengine.cpp:368
#, fuzzy
msgid "(Autosave)"
msgstr "Autolagre:"
#: engines/sci/engine/kgraphics32.cpp:361
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/kmisc.cpp:890
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""
#: engines/sci/engine/savegame.cpp:1467
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1469
#, fuzzy, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr "Spel ID ikkje støtta"
#: engines/sci/engine/savegame.cpp:1480
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/graphics/video32.cpp:68
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""
#: engines/sci/metaengine.cpp:300
#, fuzzy
msgid "SCI32 support not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/sci/resource/resource.cpp:863
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:398
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:422
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:441
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/sci/sci.cpp:520
#, fuzzy
msgid "Download patch"
msgstr "Ned"
#: engines/sci/sci.cpp:521
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
#: engines/sci/sci.cpp:528
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
#: engines/sci/sci.cpp:863
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/sound/music.cpp:160
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
#: engines/sci/sound/music.cpp:163
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
#: engines/scumm/detection_internal.h:358
msgid ""
"This version of Monkey Island can't be played, because Limited Run Games "
"provided corrupted DISK04.LEC and 903.LFL files.\n"
"\n"
"Please contact their technical support for replacement files, or look online "
"for some guides which can help you recover valid files from the KryoFlux "
"dumps that Limited Run Games also provided."
msgstr ""
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:274
msgid "~P~revious"
msgstr "~F~orrige"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:276
msgid "~N~ext"
msgstr "~N~este"
#: engines/scumm/dialogs.cpp:949
msgid "Speech Only"
msgstr "Berre Tale"
#: engines/scumm/dialogs.cpp:950
msgid "Speech and Subtitles"
msgstr "Tale og undertekstar"
#: engines/scumm/dialogs.cpp:951
msgid "Subtitles Only"
msgstr "Berre undertekstar"
#: engines/scumm/dialogs.cpp:959
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Tekst & Tale"
#: engines/scumm/dialogs.cpp:1005
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:1007
msgid "Refer to your Loom(TM) manual for help."
msgstr "Sjå i Loom(TM)-manualen for hjelp."
#: engines/scumm/dialogs.cpp:1011
msgid "Practice"
msgstr "Øving"
#: engines/scumm/dialogs.cpp:1012
msgid "Expert"
msgstr "Ekspert"
#: engines/scumm/dialogs.cpp:1044 engines/scumm/metaengine.cpp:647
#, fuzzy
msgid "Enable game-specific enhancements"
msgstr "Slå på flytande peikarar"
#: engines/scumm/dialogs.cpp:1044 engines/scumm/metaengine.cpp:648
msgid ""
"Allow ScummVM to make small enhancements to the game, usually based on other "
"versions of the same game."
msgstr ""
#: engines/scumm/dialogs.cpp:1048 engines/scumm/metaengine.cpp:665
#, fuzzy
msgid "Enable the original GUI and Menu"
msgstr "Slå på heliummodus"
#: engines/scumm/dialogs.cpp:1048 engines/scumm/metaengine.cpp:666
msgid ""
"Allow the game to use the in-engine graphical interface and the original "
"save/load menu."
msgstr ""
#: engines/scumm/dialogs.cpp:1069
msgid "Overture Timing:"
msgstr ""
#: engines/scumm/dialogs.cpp:1073
msgid ""
"When using replacement music, this adjusts the time when the Overture "
"changes to the scene with the Lucasfilm and Loom logotypes."
msgstr ""
#: engines/scumm/dialogs.cpp:1156
#, fuzzy
msgid "Playback Adjust:"
msgstr "Spel"
#: engines/scumm/dialogs.cpp:1160
msgid ""
"When playing sound from the CD audio track, adjust the start position of the "
"sound by this much. Use this if you often hear bits of the wrong sound."
msgstr ""
#: engines/scumm/dialogs.cpp:1239
msgid "Intro Adjust:"
msgstr ""
#: engines/scumm/dialogs.cpp:1243
msgid ""
"When playing the intro track, play from this point in it. Use this if the "
"music gets cut off prematurely, or if you are unhappy with the way the music "
"syncs up with the intro."
msgstr ""
#: engines/scumm/dialogs.cpp:1252
msgid "Outlook Adjust:"
msgstr ""
#: engines/scumm/dialogs.cpp:1256
msgid ""
"The outlook music is part of the intro track. Adjust the position in the "
"track at which it starts playing. Use this if the music is cut off, or if "
"you hear part of the previous music."
msgstr ""
#: engines/scumm/help.cpp:72
msgid "Common keyboard commands:"
msgstr "Vanlege tastaturkommandoar:"
#: engines/scumm/help.cpp:73
msgid "Save / Load dialog"
msgstr "Åpne- / Lagre-dialog"
#: engines/scumm/help.cpp:74
msgid "Skip line of text"
msgstr "Hopp over tekstlinje"
#: engines/scumm/help.cpp:75
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:76 engines/wintermute/keymapper_tables.h:2136
msgid "Space"
msgstr "Opprom"
#: engines/scumm/help.cpp:76
msgid "Pause game"
msgstr "Pause spel"
#: engines/scumm/help.cpp:77 engines/scumm/help.cpp:82
#: engines/scumm/help.cpp:93 engines/scumm/help.cpp:94
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:77
#, fuzzy
msgid "Load saved game 1-10"
msgstr "Åpne speltilstand 1-10"
#: engines/scumm/help.cpp:78 engines/scumm/help.cpp:82
#: engines/scumm/help.cpp:84 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:78
#, fuzzy
msgid "Save game 1-10"
msgstr "Lagre speltilstand 1-10"
#: engines/scumm/help.cpp:85
msgid "Music volume up / down"
msgstr "Musikkvolum opp / ned"
#: engines/scumm/help.cpp:86
msgid "Text speed slower / faster"
msgstr "Tekstfart saktare / fortare"
#: engines/scumm/help.cpp:87
msgid "Simulate left mouse button"
msgstr "Simuler venstre musknapp"
#: engines/scumm/help.cpp:88 engines/wintermute/keymapper_tables.h:2191
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:88
msgid "Simulate right mouse button"
msgstr "Simuler høgre musknapp"
#: engines/scumm/help.cpp:91
msgid "Special keyboard commands:"
msgstr "Spesielle tastaturkommandoar:"
#: engines/scumm/help.cpp:92
msgid "Show / Hide console"
msgstr "Vis / Skjul konsoll"
#: engines/scumm/help.cpp:93
msgid "Start the debugger"
msgstr "Start debuggaren"
#: engines/scumm/help.cpp:94
msgid "Show memory consumption"
msgstr "Vis minneforbruk"
#: engines/scumm/help.cpp:95
msgid "Run in fast mode (*)"
msgstr "Køyr i rask modus (*)"
#: engines/scumm/help.cpp:96
msgid "Run in really fast mode (*)"
msgstr "Køyr i verkeleg rask modus (*)"
#: engines/scumm/help.cpp:98
msgid "Switch between graphics filters"
msgstr "Veksle grafikkfiltre"
#: engines/scumm/help.cpp:99
msgid "Increase / Decrease scale factor"
msgstr "Øk/Minsk skaleringsfaktor"
#: engines/scumm/help.cpp:100
msgid "Toggle aspect-ratio correction"
msgstr "Veksle aspekt-korrigering"
#: engines/scumm/help.cpp:105
msgid "* Note that using ctrl-f and"
msgstr "* Merk at å bruke ctrl-f og"
#: engines/scumm/help.cpp:106
msgid " ctrl-g are not recommended"
msgstr " ctrl-g er ikkje anbefalt då"
#: engines/scumm/help.cpp:107
msgid " since they may cause crashes"
msgstr " dei kan forårsake kræsj og"
#: engines/scumm/help.cpp:108
msgid " or incorrect game behavior."
msgstr " eller feilaktig speloppførsel."
#: engines/scumm/help.cpp:112
msgid "Spinning drafts on the keyboard:"
msgstr "Spinne drafts på tastaturet:"
#: engines/scumm/help.cpp:114
msgid "Main game controls:"
msgstr "Hovedkontrollar for spel:"
#: engines/scumm/help.cpp:119 engines/scumm/help.cpp:134
#: engines/scumm/help.cpp:159
msgid "Push"
msgstr "Dytt"
#: engines/scumm/help.cpp:120 engines/scumm/help.cpp:135
#: engines/scumm/help.cpp:160
msgid "Pull"
msgstr "Dra"
#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161 engines/scumm/help.cpp:195
#: engines/scumm/help.cpp:205
msgid "Give"
msgstr "Gi"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162 engines/scumm/help.cpp:188
#: engines/scumm/help.cpp:206
msgid "Open"
msgstr "Åpne"
#: engines/scumm/help.cpp:124
msgid "Go to"
msgstr "Gå til"
#: engines/scumm/help.cpp:125
msgid "Get"
msgstr "Få"
#: engines/scumm/help.cpp:127 engines/scumm/help.cpp:139
msgid "Read"
msgstr "Les"
#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:145
msgid "New kid"
msgstr "Bytt unge"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:151
#: engines/scumm/help.cpp:169
msgid "Turn on"
msgstr "Slå på"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:152
#: engines/scumm/help.cpp:170
msgid "Turn off"
msgstr "Slå av"
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
#: engines/scumm/help.cpp:192 engines/wintermute/keymapper_tables.h:1540
msgid "Walk to"
msgstr "Gå til"
#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:208
#: engines/scumm/help.cpp:225 engines/wintermute/keymapper_tables.h:134
#: engines/wintermute/keymapper_tables.h:1546
msgid "Pick up"
msgstr "Plukk opp"
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
msgid "What is"
msgstr "Kva er"
#: engines/scumm/help.cpp:144
msgid "Unlock"
msgstr "Lås opp"
#: engines/scumm/help.cpp:147
msgid "Put on"
msgstr "Ta på (klede)"
#: engines/scumm/help.cpp:148
msgid "Take off"
msgstr "Ta av (klede)"
#: engines/scumm/help.cpp:154
msgid "Fix"
msgstr "Fiks"
#: engines/scumm/help.cpp:156
msgid "Switch"
msgstr "Bytt"
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:226
msgid "Look"
msgstr "Kikk"
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:221
msgid "Talk"
msgstr "Snakk"
#: engines/scumm/help.cpp:172
msgid "Travel"
msgstr "Reis"
#: engines/scumm/help.cpp:173
msgid "To Henry / To Indy"
msgstr "Til Henry / Til Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:177
msgid "play C minor on distaff"
msgstr "spel C moll på distaffen"
#: engines/scumm/help.cpp:178
msgid "play D on distaff"
msgstr "spel D på distaffen"
#: engines/scumm/help.cpp:179
msgid "play E on distaff"
msgstr "spel E på distaffen"
#: engines/scumm/help.cpp:180
msgid "play F on distaff"
msgstr "spel F på distaffen"
#: engines/scumm/help.cpp:181
msgid "play G on distaff"
msgstr "spel G på distaffen"
#: engines/scumm/help.cpp:182
msgid "play A on distaff"
msgstr "spel A på distaffen"
#: engines/scumm/help.cpp:183
msgid "play B on distaff"
msgstr "spel H på distaffen"
#: engines/scumm/help.cpp:184
msgid "play C major on distaff"
msgstr "spel C dur på distaffen"
#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:212
msgid "puSh"
msgstr "Dytt"
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
msgid "pull (Yank)"
msgstr "Dra"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:210
#: engines/scumm/help.cpp:253 engines/wintermute/keymapper_tables.h:128
#: engines/wintermute/keymapper_tables.h:1558
msgid "Talk to"
msgstr "Snakk til"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:209
#: engines/wintermute/keymapper_tables.h:122
#: engines/wintermute/keymapper_tables.h:1534
msgid "Look at"
msgstr "Se på"
#: engines/scumm/help.cpp:198
msgid "turn oN"
msgstr "Slå på"
#: engines/scumm/help.cpp:199
msgid "turn oFf"
msgstr "Slå av"
#: engines/scumm/help.cpp:215
msgid "KeyUp"
msgstr "Opp-tast"
#: engines/scumm/help.cpp:215
msgid "Highlight prev dialogue"
msgstr "Merk forrige dialog"
#: engines/scumm/help.cpp:216
msgid "KeyDown"
msgstr "Ned-tast"
#: engines/scumm/help.cpp:216
msgid "Highlight next dialogue"
msgstr "Merk neste dialog"
#: engines/scumm/help.cpp:220
msgid "Walk"
msgstr "Gå"
#: engines/scumm/help.cpp:224
msgid "Object"
msgstr "Objekt"
#: engines/scumm/help.cpp:227
msgid "Black and White / Color"
msgstr "Svart-Kvitt / Fargar"
#: engines/scumm/help.cpp:230
msgid "Eyes"
msgstr "Auger"
#: engines/scumm/help.cpp:231
msgid "Tongue"
msgstr "Tunge"
#: engines/scumm/help.cpp:233
msgid "Punch"
msgstr "Slå"
#: engines/scumm/help.cpp:234
msgid "Kick"
msgstr "Spark"
#. I18N: The name of the 'Shift' key on a PC keyboard
#: engines/scumm/help.cpp:238
msgid "Shift"
msgstr ""
#. I18N: Lets one skip the bike/car fight sequences in Full Throttle
#: engines/scumm/help.cpp:240
msgid "Win the bike fight cheat"
msgstr ""
#: engines/scumm/help.cpp:245
msgid "Regular cursor"
msgstr "Vanleg peikar"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:248
msgid "Comm"
msgstr "Comm"
#: engines/scumm/help.cpp:251
msgid "Save / Load / Options"
msgstr "Åpne / Lagre / Val"
#: engines/scumm/help.cpp:262
msgid "Other game controls:"
msgstr "Andre spelkontrollar:"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Inventory:"
msgstr "Inventar:"
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:281
msgid "Scroll list up"
msgstr "Bla liste opp"
#: engines/scumm/help.cpp:266 engines/scumm/help.cpp:282
msgid "Scroll list down"
msgstr "Bla liste ned"
#: engines/scumm/help.cpp:267 engines/scumm/help.cpp:275
msgid "Upper left item"
msgstr "Øvre venstre gjenstand"
#: engines/scumm/help.cpp:268 engines/scumm/help.cpp:277
msgid "Lower left item"
msgstr "Nedre venstre gjenstand"
#: engines/scumm/help.cpp:269 engines/scumm/help.cpp:278
msgid "Upper right item"
msgstr "Øvre høgre gjenstand"
#: engines/scumm/help.cpp:270 engines/scumm/help.cpp:280
msgid "Lower right item"
msgstr "Nedre høgre gjenstand"
#: engines/scumm/help.cpp:276
msgid "Middle left item"
msgstr "Midtre venstre gjenstand"
#: engines/scumm/help.cpp:279
msgid "Middle right item"
msgstr "Midtre høgre gjenstand"
#: engines/scumm/help.cpp:286 engines/scumm/help.cpp:291
msgid "Switching characters:"
msgstr "Veksle karakterar:"
#: engines/scumm/help.cpp:288
msgid "Second kid"
msgstr "Andre unge"
#: engines/scumm/help.cpp:289
msgid "Third kid"
msgstr "Tredje unge"
#: engines/scumm/help.cpp:298
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:299
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:301
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:302
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:303
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:310
msgid "Fighting controls (numpad):"
msgstr "Kampkontrollar (taltastatur):"
#: engines/scumm/help.cpp:311 engines/scumm/help.cpp:312
#: engines/scumm/help.cpp:313
msgid "Step back"
msgstr "Bakoversteg"
#: engines/scumm/help.cpp:314
msgid "Block high"
msgstr "Høg blokk"
#: engines/scumm/help.cpp:315
msgid "Block middle"
msgstr "Midt blokk"
#: engines/scumm/help.cpp:316
msgid "Block low"
msgstr "Lav blokk"
#: engines/scumm/help.cpp:317
msgid "Punch high"
msgstr "Høgt slag"
#: engines/scumm/help.cpp:318
msgid "Punch middle"
msgstr "Midtslag"
#: engines/scumm/help.cpp:319
msgid "Punch low"
msgstr "Lavt slag"
#: engines/scumm/help.cpp:321
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:324
msgid "These are for Indy on left."
msgstr "Gjeld Indy på Venstre side."
#: engines/scumm/help.cpp:325
msgid "When Indy is on the right,"
msgstr "Med Indy på høgre side,"
#: engines/scumm/help.cpp:326
msgid "7, 4, and 1 are switched with"
msgstr "byttast 7, 4, og 1 med"
#: engines/scumm/help.cpp:327
msgid "9, 6, and 3, respectively."
msgstr "9, 6, og 3, henhaldsvis."
#: engines/scumm/help.cpp:336
msgid "Biplane controls (numpad):"
msgstr "Flykontrollar (taltastatur):"
#: engines/scumm/help.cpp:337
msgid "Fly to upper left"
msgstr "Fly til øvre venstre"
#: engines/scumm/help.cpp:338
msgid "Fly to left"
msgstr "Fly til venstre"
#: engines/scumm/help.cpp:339
msgid "Fly to lower left"
msgstr "Fly til nedre venstre"
#: engines/scumm/help.cpp:340
msgid "Fly upwards"
msgstr "Fly oppover"
#: engines/scumm/help.cpp:341
msgid "Fly straight"
msgstr "Fly rett"
#: engines/scumm/help.cpp:342
msgid "Fly down"
msgstr "Fly ned"
#: engines/scumm/help.cpp:343
msgid "Fly to upper right"
msgstr "Fly til øvre høgre"
#: engines/scumm/help.cpp:344
msgid "Fly to right"
msgstr "Fly til høgre"
#: engines/scumm/help.cpp:345
msgid "Fly to lower right"
msgstr "Fly til nedre høgre"
#: engines/scumm/input.cpp:1255
#, fuzzy
msgid "Snap scroll on"
msgstr "Bla liste ned"
#: engines/scumm/input.cpp:1257
#, fuzzy
msgid "Snap scroll off"
msgstr "Bla liste ned"
#: engines/scumm/input.cpp:1270
msgid "Music volume: "
msgstr "Musikkvolum: "
#: engines/scumm/input.cpp:1287
msgid "Subtitle speed: "
msgstr "Subtitle speed: "
#: engines/scumm/metaengine.cpp:357
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/metaengine.cpp:454
#, fuzzy
msgid "HE v71+ support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/scumm/metaengine.cpp:478
#, fuzzy
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/scumm/metaengine.cpp:593
#, fuzzy
msgid "Show Object Line"
msgstr "Syn objektmerkelappar"
#: engines/scumm/metaengine.cpp:594
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/metaengine.cpp:602
#, fuzzy
msgid "Use NES Classic Palette"
msgstr "Nytt ein alternativ palett"
#: engines/scumm/metaengine.cpp:603
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
#: engines/scumm/metaengine.cpp:611
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
#: engines/scumm/metaengine.cpp:612
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
msgstr ""
#: engines/scumm/metaengine.cpp:620
msgid "Play simplified music"
msgstr ""
#: engines/scumm/metaengine.cpp:621
msgid ""
"This music was presumably intended for low-end Macs, and uses only one "
"channel."
msgstr ""
#: engines/scumm/metaengine.cpp:629
#, fuzzy
msgid "Enable smooth scrolling"
msgstr "Slå på mjuk rulling under gåing"
#: engines/scumm/metaengine.cpp:630
msgid "(instead of the normal 8-pixels steps scrolling)"
msgstr ""
#: engines/scumm/metaengine.cpp:638
#, fuzzy
msgid "Allow semi-smooth scrolling"
msgstr "Slå på mjuk rulling under gåing"
#: engines/scumm/metaengine.cpp:639
msgid ""
"Allow scrolling to be less smooth during the fast camera movement in the "
"intro."
msgstr ""
#: engines/scumm/metaengine.cpp:656
#, fuzzy
msgid "Load modded audio"
msgstr "Åpne spel:"
#: engines/scumm/metaengine.cpp:657
msgid ""
"Replace music, sound effects, and speech clips with modded audio files, if "
"available."
msgstr ""
#: engines/scumm/scumm.cpp:261
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
"Aspect ratio correction can be achieved by trimming the resolution to "
"320x200, under 'engine' tab."
msgstr ""
#: engines/scumm/scumm.cpp:1093
#, fuzzy
msgid ""
"Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n"
"be disabled."
msgstr ""
"Kunne ikkje finne Macintosh-binærfila «Loom» for å lese\n"
"instrumenter frå den. Musikk vert deaktivert."
#: engines/scumm/scumm.cpp:1119
#, fuzzy
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
"Kunne ikkje finne Macintosh-binærfila «Loom» for å lese\n"
"instrumenter frå den. Musikk vert deaktivert."
#: engines/scumm/scumm.cpp:1141
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikkje finne Macintosh-binærfila «Monkey Island» for å lese\n"
"instrumentar frå den. Musikk vert deaktivert."
#: engines/scumm/scumm.cpp:1437
msgid ""
"Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n"
"compression is not supported anymore for this game, audio will be disabled.\n"
"Please copy the game from the original media without compression."
msgstr ""
#: engines/scumm/scumm.cpp:1907
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:1923
msgid ""
"This particular version of Monkey Island 1 is known to miss some\n"
"required resources for MT-32. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:3265
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Opprinneleg, skulle Maniac Mansion ha starta no. Men for at det skal virke "
"må du ha datafilane til Maniac Mansion i «Maniac»-mappa inni «Tentacle»-"
"spelmappa, og spelet må vere lagt til i ScummVM."
#: engines/scumm/imuse/drivers/amiga.cpp:660
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:665
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/metaengine.cpp:51
msgid "Pixellated scene transitions"
msgstr "Pikselerte sceneovergangar"
#: engines/sherlock/metaengine.cpp:52
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/metaengine.cpp:63
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/metaengine.cpp:64
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/metaengine.cpp:75
msgid "Show character portraits"
msgstr "Syn karakterportrettar"
#: engines/sherlock/metaengine.cpp:76
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/metaengine.cpp:87
#, fuzzy
msgid "Slide dialogs into view"
msgstr "Hopp over linje"
#: engines/sherlock/metaengine.cpp:88
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/metaengine.cpp:99
msgid "Transparent windows"
msgstr "Gjennomsiktige vindauge"
#: engines/sherlock/metaengine.cpp:100
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:140
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/metaengine.cpp:88
msgid "Walk / Look / Talk"
msgstr ""
#: engines/sky/metaengine.cpp:106
#, fuzzy
msgid "Skip / Close"
msgstr "Hopp over linje"
#: engines/sky/metaengine.cpp:114
msgid "Open control panel"
msgstr ""
#: engines/sky/metaengine.cpp:130
#, fuzzy
msgid "Toggle fast mode"
msgstr "Rask modus"
#: engines/sky/metaengine.cpp:135
#, fuzzy
msgid "Toggle really fast mode"
msgstr "Køyr i verkeleg rask modus (*)"
#: engines/sky/metaengine.cpp:154
msgid "Floppy intro"
msgstr "Diskettintro"
#: engines/sky/metaengine.cpp:155
msgid "Use the floppy version's intro (CD version only)"
msgstr "Nytt diskettversjonens åpning (Kun CD-versjon)"
#: engines/sky/metaengine.cpp:233
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
msgstr ""
#: engines/stark/metaengine.cpp:37
#, fuzzy
msgid "Load modded assets"
msgstr "Åpne spel:"
#: engines/stark/metaengine.cpp:38
msgid "Enable loading of external replacement assets."
msgstr ""
#: engines/stark/metaengine.cpp:48
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
#: engines/stark/metaengine.cpp:49
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
#: engines/stark/metaengine.cpp:59 engines/ultima/metaengine.cpp:132
#, fuzzy
msgid "Enable font anti-aliasing"
msgstr "Slå på flytande peikarar"
#: engines/stark/metaengine.cpp:60 engines/ultima/metaengine.cpp:133
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
#: engines/stark/stark.cpp:106
#, fuzzy
msgid "Software renderer does not support modded assets"
msgstr "Spelmotor-plugin støttar ikkje lagra tilstandar."
#: engines/stark/stark.cpp:291
msgid "You are missing recommended data files:"
msgstr ""
#: engines/stark/stark.cpp:305
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
#: engines/stark/stark.cpp:312
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
#: engines/stark/stark.cpp:318
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
#: engines/stark/stark.cpp:324
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
#: engines/supernova/supernova.cpp:192
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:476
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:486
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
#: engines/supernova/supernova.cpp:529
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:833
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
#: engines/supernova/supernova.cpp:834
#, fuzzy
msgid "Failed to load temporary game state."
msgstr "Kunne ikkje laste lagra spel frå fil."
#: engines/supernova/metaengine.cpp:38
#, fuzzy
msgid "Improved mode"
msgstr "Vindusmodus"
#: engines/supernova/metaengine.cpp:39
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
#: engines/sword1/animation.cpp:529
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX strømme cutscene '%s' kan ikkje avspelast i pallettmodus"
#: engines/sword1/animation.cpp:560 engines/sword2/animation.cpp:456
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr "MPEG-2 cutscenar funne, men ScummVM er bygd utan MPEG-2 støtte"
#: engines/sword1/animation.cpp:567 engines/sword2/animation.cpp:465
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Cutscene '%s' ikkje funne"
#: engines/sword1/control.cpp:886
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaga at du har gamle lagra speltilstandar for Broken Sword 1 som "
"vi kan konvertere.\n"
"Det gamle formatet for lagra speltilstandar støttast ikkje lengre, så du vil "
"ikkje kunne laste dei utan å konvertere dei.\n"
"\n"
"Trykk OK for å konvertere dei no, ellers vil du bli spurt igjen neste gong "
"du starter spelet.\n"
#: engines/sword1/control.cpp:1260
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"Målet for den lagrede speltilstanden finst!\n"
"Vil du ta vare på den gamle tilstanden (%s) eller den nye (%s)?\n"
" \n"
#: engines/sword1/control.cpp:1263
msgid "Keep the old one"
msgstr "Ta vare på den gamle"
#: engines/sword1/control.cpp:1263
msgid "Keep the new one"
msgstr "Ta vare på den nye"
#: engines/sword1/logic.cpp:1634
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Dette er slutten på Broken Sword 1-demoen"
#: engines/sword2/animation.cpp:426
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr "PSX cutscenar vart funne, men ScummVM er bygd utan RGB fargestøtte"
#: engines/sword2/metaengine.cpp:46
msgid "Show object labels"
msgstr "Syn objektmerkelappar"
#: engines/sword2/metaengine.cpp:47
msgid "Show labels for objects on mouse hover"
msgstr "Syn merkelappar for objekt når musa er over dei"
#: engines/sword25/metaengine.cpp:35
#, fuzzy
msgid "Use English speech"
msgstr "Tekst og Tale:"
#: engines/sword25/metaengine.cpp:36
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:120
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"Fila teenagent.dat er komprimert og zlib er ikkje inkludert i binærfila, "
"vennlegs dekomprimer den"
#: engines/tinsel/detection_tables.h:481
#, fuzzy
msgid "Saturn CD version is not yet supported"
msgstr "Spel ID ikkje støtta"
#: engines/tony/tony.cpp:248
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:244
#, fuzzy, c-format
msgid "Saved game in slot #%d "
msgstr ""
"Kan ikkje lagre spel i spor %i\n"
"\n"
#: engines/toon/toon.cpp:248
#, fuzzy, c-format
msgid "Could not quick save into slot #%d"
msgstr "Vil du laste det lagra spelet?"
#: engines/toon/toon.cpp:261
#, fuzzy, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
"Kan ikkje lagre spel i spor %i\n"
"\n"
#: engines/toon/toon.cpp:265
#, fuzzy, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Vil du laste det lagra spelet?"
#: engines/toon/toon.cpp:1502
#, fuzzy
msgid "Are you sure you want to exit?"
msgstr " Er du sikker på at du vil avslutte? "
#: engines/toon/toon.cpp:1906
#, fuzzy, c-format
msgid "Unable to locate the '%s' data file."
msgstr "Klarte ikkje slette fil."
#: engines/twine/detection.cpp:174
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr ""
#: engines/twine/metaengine.cpp:44
msgid "Enable wall collisions"
msgstr ""
#: engines/twine/metaengine.cpp:45
msgid "Enable the original wall collision damage"
msgstr ""
#: engines/twine/metaengine.cpp:56
#, fuzzy
msgid "Disable save menu"
msgstr "Klarte ikkje lagre spel"
#: engines/twine/metaengine.cpp:57
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
#: engines/twine/metaengine.cpp:67
#, fuzzy
msgid "Enable debug mode"
msgstr "Slå på heliummodus"
#: engines/twine/metaengine.cpp:68
#, fuzzy
msgid "Enable the debug mode"
msgstr "Slå på heliummodus"
#: engines/twine/metaengine.cpp:78
#, fuzzy
msgid "Enable audio CD"
msgstr "Aktiver studiopublikum"
#: engines/twine/metaengine.cpp:79
msgid "Enable the original audio cd track"
msgstr ""
#: engines/twine/metaengine.cpp:89
#, fuzzy
msgid "Enable sound"
msgstr "Aktiver studiopublikum"
#: engines/twine/metaengine.cpp:90
#, fuzzy
msgid "Enable the sound for the game"
msgstr "Full speltittel"
#: engines/twine/metaengine.cpp:100
#, fuzzy
msgid "Enable voices"
msgstr "Slå på Venus"
#: engines/twine/metaengine.cpp:101
#, fuzzy
msgid "Enable the voices for the game"
msgstr "Slå på Venus-hjelpesystemet"
#: engines/twine/metaengine.cpp:111
#, fuzzy
msgid "Enable text"
msgstr "Aktiver studiopublikum"
#: engines/twine/metaengine.cpp:112
#, fuzzy
msgid "Enable the text for the game"
msgstr "Full speltittel"
#: engines/twine/metaengine.cpp:122
#, fuzzy
msgid "Enable movies"
msgstr "Slå på Venus"
#: engines/twine/metaengine.cpp:123
#, fuzzy
msgid "Enable the cutscenes for the game"
msgstr "Slå på Venus-hjelpesystemet"
#: engines/twine/metaengine.cpp:133
#, fuzzy
msgid "Enable mouse"
msgstr "Slå på Venus"
#: engines/twine/metaengine.cpp:134
#, fuzzy
msgid "Enable the mouse for the UI"
msgstr "Full speltittel"
#: engines/twine/metaengine.cpp:144
msgid "Use the USA version"
msgstr ""
#: engines/twine/metaengine.cpp:145
msgid "Enable the USA specific version flags"
msgstr ""
#: engines/twine/metaengine.cpp:155 engines/ultima/metaengine.cpp:88
#, fuzzy
msgid "Enable high resolution"
msgstr "Nytt høgoppløyseleg grafikk"
#: engines/twine/metaengine.cpp:156 engines/ultima/metaengine.cpp:89
#, fuzzy
msgid "Enable a higher resolution for the game"
msgstr "Full speltittel"
#: engines/twine/metaengine.cpp:247
msgid "Debug Next Room"
msgstr ""
#: engines/twine/metaengine.cpp:252
msgid "Debug Previous Room"
msgstr ""
#: engines/twine/metaengine.cpp:257
msgid "Debug Apply Celling Grid"
msgstr ""
#: engines/twine/metaengine.cpp:262
msgid "Debug Increase Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:267
msgid "Debug Decrease Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:272
msgid "Debug Grid Camera Up"
msgstr ""
#: engines/twine/metaengine.cpp:277
msgid "Debug Grid Camera Down"
msgstr ""
#: engines/twine/metaengine.cpp:282
msgid "Debug Grid Camera Left"
msgstr ""
#: engines/twine/metaengine.cpp:288
msgid "Debug Grid Camera Right"
msgstr ""
#: engines/twine/metaengine.cpp:293
msgid "Place actor at center of screen"
msgstr ""
#: engines/twine/metaengine.cpp:298
#, fuzzy
msgid "Debug Menu"
msgstr "Debugger"
#: engines/twine/metaengine.cpp:303
#, fuzzy
msgid "Debug Menu Execute"
msgstr "Debugger"
#: engines/twine/metaengine.cpp:308 engines/twine/metaengine.cpp:328
msgid "Normal Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:313 engines/twine/metaengine.cpp:333
msgid "Athletic Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:318 engines/twine/metaengine.cpp:338
msgid "Aggressive Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:323 engines/twine/metaengine.cpp:343
msgid "Discreet Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:348
#, fuzzy
msgid "Behaviour Action"
msgstr "~F~orrige"
#: engines/twine/metaengine.cpp:354
msgid "Change Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:366
#, fuzzy
msgid "Options Menu"
msgstr "Val"
#: engines/twine/metaengine.cpp:378
msgid "Use Selected Object"
msgstr ""
#: engines/twine/metaengine.cpp:384
msgid "Throw Magic Ball"
msgstr ""
#: engines/twine/metaengine.cpp:398
#, fuzzy
msgid "Move Backward"
msgstr "Beveg Bakover"
#: engines/twine/metaengine.cpp:419
msgid "Use Protopack"
msgstr ""
#: engines/twine/metaengine.cpp:424
msgid "Open Holomap"
msgstr ""
#: engines/twine/metaengine.cpp:437
#, fuzzy
msgid "Special Action"
msgstr "Aktiv"
#: engines/twine/metaengine.cpp:443 engines/wintermute/keymapper_tables.h:60
#, fuzzy
msgid "Escape"
msgstr "Escape Tast"
#: engines/twine/metaengine.cpp:456
msgid "Accept"
msgstr ""
#: engines/twine/metaengine.cpp:464 engines/twine/metaengine.cpp:516
#: engines/twine/metaengine.cpp:532
msgid "Abort"
msgstr ""
#: engines/twine/metaengine.cpp:502
#, fuzzy
msgid "Next Page"
msgstr "Neste"
#: engines/twine/metaengine.cpp:569
#, fuzzy
msgid "Previous location"
msgstr "~F~orrige"
#: engines/twine/metaengine.cpp:574
#, fuzzy
msgid "Next location"
msgstr "~F~orrige"
#: engines/twine/parser/text.cpp:33
#, fuzzy
msgctxt "Options menu"
msgid "High resolution on"
msgstr "Nytt høgoppløyseleg grafikk"
#: engines/twine/parser/text.cpp:34
#, fuzzy
msgctxt "Options menu"
msgid "High resolution off"
msgstr "Nytt høgoppløyseleg grafikk"
#: engines/twine/parser/text.cpp:35
msgctxt "Options menu"
msgid "Wall collision on"
msgstr ""
#: engines/twine/parser/text.cpp:36
#, fuzzy
msgctxt "Options menu"
msgid "Wall collision off"
msgstr "Bla liste ned"
#: engines/ultima/metaengine.cpp:55
msgid "Enable frame skipping"
msgstr ""
#: engines/ultima/metaengine.cpp:56
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""
#: engines/ultima/metaengine.cpp:66
#, fuzzy
msgid "Enable frame limiting"
msgstr "Slå på flytande peikarar"
#: engines/ultima/metaengine.cpp:67
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
#: engines/ultima/metaengine.cpp:77
#, fuzzy
msgid "Enable cheats"
msgstr "Slå på heliummodus"
#: engines/ultima/metaengine.cpp:78
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
#: engines/ultima/metaengine.cpp:99
msgid "Play foot step sounds"
msgstr ""
#: engines/ultima/metaengine.cpp:100
msgid "Plays sound when the player moves."
msgstr ""
#: engines/ultima/metaengine.cpp:110
#, fuzzy
msgid "Enable jump to mouse position"
msgstr "Full speltittel"
#: engines/ultima/metaengine.cpp:111
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
#: engines/ultima/metaengine.cpp:121
#, fuzzy
msgid "Enable font replacement"
msgstr "Slå på flytande peikarar"
#: engines/ultima/metaengine.cpp:122
msgid "Replaces game fonts with rendered fonts"
msgstr ""
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
#: engines/ultima/metaengine.cpp:144
msgid "Camera moves with Silencer"
msgstr ""
#: engines/ultima/metaengine.cpp:145
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""
#: engines/ultima/metaengine.cpp:155
msgid "Always enable Christmas easter-egg"
msgstr ""
#: engines/ultima/metaengine.cpp:156
msgid "Enable the Christmas music at any time of year."
msgstr ""
#: engines/ultima/shared/early/ultima_early.cpp:70
msgid "Could not find correct ultima.dat datafile"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:80
#, fuzzy, c-format
msgid "Could not locate engine data %s"
msgstr "Vil du laste det lagra spelet?"
#: engines/ultima/shared/engine/data_archive.cpp:98
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:387
#, c-format
msgid "loading quick save %d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:392
#, fuzzy, c-format
msgid "saving quick save %d"
msgstr "Klikkmodus"
#: engines/ultima/nuvie/meta_engine.cpp:38
msgid "Original Save"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:211
#, fuzzy
msgid "Transfer Character"
msgstr "Bytt karakter"
#: engines/ultima/ultima8/meta_engine.cpp:135
msgid "Ultima VIII"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:135
msgid "Crusader"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:178
msgid "Ultima VIII Cheats"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:193
msgid "Ultima VIII Debug"
msgstr ""
#: engines/wintermute/metaengine.cpp:42
msgid "Show FPS-counter"
msgstr "Syn FPS-teller"
#: engines/wintermute/metaengine.cpp:43
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Vis det gjeldande antall bilete per sekund i øvre venstre hjørne av skjermen"
#: engines/wintermute/metaengine.cpp:54
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/metaengine.cpp:55
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/wintermute/metaengine.cpp:67
msgid "Force to use 2D renderer (2D games only)"
msgstr ""
#: engines/wintermute/metaengine.cpp:68
msgid "This setting forces ScummVM to use 2D renderer while running 2D games"
msgstr ""
#: engines/wintermute/metaengine.cpp:112
#, fuzzy
msgid "FoxTail support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/wintermute/metaengine.cpp:118
#, fuzzy
msgid "Hero Craft support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/wintermute/metaengine.cpp:124
#, fuzzy
msgid "Wintermute3D support is not compiled in"
msgstr "Funksjonar innkompilert:"
#: engines/wintermute/wintermute.cpp:148
#, fuzzy
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr "Spel ID ikkje støtta"
#: engines/wintermute/wintermute.cpp:159
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:170
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:181
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
msgstr ""
#: engines/wintermute/keymapper_tables.h:149
#: engines/wintermute/keymapper_tables.h:731
#: engines/wintermute/keymapper_tables.h:2116
#: engines/wintermute/keymapper_tables.h:2216
#, fuzzy
msgid "Walk forward"
msgstr "Gå til"
#: engines/wintermute/keymapper_tables.h:155
#: engines/wintermute/keymapper_tables.h:736
#: engines/wintermute/keymapper_tables.h:2238
#, fuzzy
msgid "Walk backward"
msgstr "Gå til"
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:174
#: engines/wintermute/keymapper_tables.h:685
#: engines/wintermute/keymapper_tables.h:1855
#, fuzzy
msgid "Show scene geometry"
msgstr "Inventar"
#: engines/wintermute/keymapper_tables.h:183
#: engines/wintermute/keymapper_tables.h:199
#: engines/wintermute/keymapper_tables.h:630
#: engines/wintermute/keymapper_tables.h:906
#: engines/wintermute/keymapper_tables.h:1103
#: engines/wintermute/keymapper_tables.h:1231
#: engines/wintermute/keymapper_tables.h:1255
#, fuzzy
msgid "Previous page"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:190
#: engines/wintermute/keymapper_tables.h:207
#: engines/wintermute/keymapper_tables.h:638
#: engines/wintermute/keymapper_tables.h:913
#: engines/wintermute/keymapper_tables.h:1110
#: engines/wintermute/keymapper_tables.h:1236
#: engines/wintermute/keymapper_tables.h:1260
#, fuzzy
msgid "Next page"
msgstr "Neste"
#: engines/wintermute/keymapper_tables.h:239
#: engines/wintermute/keymapper_tables.h:262
#: engines/wintermute/keymapper_tables.h:313
#: engines/wintermute/keymapper_tables.h:352
#: engines/wintermute/keymapper_tables.h:389
#: engines/wintermute/keymapper_tables.h:499
#: engines/wintermute/keymapper_tables.h:526
#: engines/wintermute/keymapper_tables.h:651
#: engines/wintermute/keymapper_tables.h:785
#: engines/wintermute/keymapper_tables.h:812
#: engines/wintermute/keymapper_tables.h:833
#: engines/wintermute/keymapper_tables.h:858
#: engines/wintermute/keymapper_tables.h:885
#: engines/wintermute/keymapper_tables.h:1045
#: engines/wintermute/keymapper_tables.h:1248
#: engines/wintermute/keymapper_tables.h:1319
#: engines/wintermute/keymapper_tables.h:1415
#: engines/wintermute/keymapper_tables.h:1472
#: engines/wintermute/keymapper_tables.h:1498
#: engines/wintermute/keymapper_tables.h:1660
#: engines/wintermute/keymapper_tables.h:1709
#: engines/wintermute/keymapper_tables.h:1757
#: engines/wintermute/keymapper_tables.h:1790
#: engines/wintermute/keymapper_tables.h:1983
#: engines/wintermute/keymapper_tables.h:2103
#, fuzzy
msgid "Show hints"
msgstr "Vis skjulte filer"
#: engines/wintermute/keymapper_tables.h:249
#: engines/wintermute/keymapper_tables.h:396
#: engines/wintermute/keymapper_tables.h:658
#: engines/wintermute/keymapper_tables.h:864
#: engines/wintermute/keymapper_tables.h:1442
#: engines/wintermute/keymapper_tables.h:1519
#: engines/wintermute/keymapper_tables.h:1667
#: engines/wintermute/keymapper_tables.h:1679
#: engines/wintermute/keymapper_tables.h:1688
#: engines/wintermute/keymapper_tables.h:1950
#, fuzzy
msgid "Show inventory"
msgstr "Inventar"
#: engines/wintermute/keymapper_tables.h:269
#: engines/wintermute/keymapper_tables.h:332
#: engines/wintermute/keymapper_tables.h:367
#: engines/wintermute/keymapper_tables.h:402
#: engines/wintermute/keymapper_tables.h:506
#: engines/wintermute/keymapper_tables.h:533
#: engines/wintermute/keymapper_tables.h:1932
#: engines/wintermute/keymapper_tables.h:1990
#, fuzzy
msgid "GUI variant A"
msgstr "Ukjend feil"
#: engines/wintermute/keymapper_tables.h:276
#: engines/wintermute/keymapper_tables.h:339
#: engines/wintermute/keymapper_tables.h:374
#: engines/wintermute/keymapper_tables.h:408
#: engines/wintermute/keymapper_tables.h:513
#: engines/wintermute/keymapper_tables.h:540
#: engines/wintermute/keymapper_tables.h:1938
#: engines/wintermute/keymapper_tables.h:1996
#, fuzzy
msgid "GUI variant B"
msgstr "Ukjend feil"
#: engines/wintermute/keymapper_tables.h:283
#: engines/wintermute/keymapper_tables.h:414
#: engines/wintermute/keymapper_tables.h:547
#: engines/wintermute/keymapper_tables.h:1117
msgid "Phone cancel button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:288
#: engines/wintermute/keymapper_tables.h:419
#: engines/wintermute/keymapper_tables.h:552
#: engines/wintermute/keymapper_tables.h:1122
#, fuzzy
msgid "Phone up button"
msgstr "Simuler venstre musknapp"
#: engines/wintermute/keymapper_tables.h:294
#: engines/wintermute/keymapper_tables.h:425
#: engines/wintermute/keymapper_tables.h:558
#: engines/wintermute/keymapper_tables.h:1128
msgid "Phone down button"
msgstr ""
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:360
#, fuzzy
msgid "Alternative action"
msgstr "Alternativ intro"
#: engines/wintermute/keymapper_tables.h:431
#: engines/wintermute/keymapper_tables.h:564
#: engines/wintermute/keymapper_tables.h:1134
#, fuzzy
msgid "Phone 0 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:436
#: engines/wintermute/keymapper_tables.h:569
#: engines/wintermute/keymapper_tables.h:1139
#: engines/wintermute/keymapper_tables.h:1817
#, fuzzy
msgid "Phone 1 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:441
#: engines/wintermute/keymapper_tables.h:574
#: engines/wintermute/keymapper_tables.h:1144
#: engines/wintermute/keymapper_tables.h:1822
#, fuzzy
msgid "Phone 2 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:446
#: engines/wintermute/keymapper_tables.h:579
#: engines/wintermute/keymapper_tables.h:1149
#: engines/wintermute/keymapper_tables.h:1827
#, fuzzy
msgid "Phone 3 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:451
#: engines/wintermute/keymapper_tables.h:584
#: engines/wintermute/keymapper_tables.h:1154
#, fuzzy
msgid "Phone 4 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:456
#: engines/wintermute/keymapper_tables.h:589
#: engines/wintermute/keymapper_tables.h:1159
#, fuzzy
msgid "Phone 5 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:461
#: engines/wintermute/keymapper_tables.h:594
#: engines/wintermute/keymapper_tables.h:1164
#, fuzzy
msgid "Phone 6 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:466
#: engines/wintermute/keymapper_tables.h:599
#: engines/wintermute/keymapper_tables.h:1169
#, fuzzy
msgid "Phone 7 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:471
#: engines/wintermute/keymapper_tables.h:604
#: engines/wintermute/keymapper_tables.h:1174
#, fuzzy
msgid "Phone 8 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:476
#: engines/wintermute/keymapper_tables.h:609
#: engines/wintermute/keymapper_tables.h:1179
#, fuzzy
msgid "Phone 9 button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:481
#: engines/wintermute/keymapper_tables.h:614
#: engines/wintermute/keymapper_tables.h:1184
#, fuzzy
msgid "Phone * button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:486
#: engines/wintermute/keymapper_tables.h:619
#: engines/wintermute/keymapper_tables.h:1189
#, fuzzy
msgid "Phone # button"
msgstr "Simuler høgre musknapp"
#: engines/wintermute/keymapper_tables.h:664
#: engines/wintermute/keymapper_tables.h:1366
#: engines/wintermute/keymapper_tables.h:1422
#, fuzzy
msgid "Show help"
msgstr "Syn alle"
#: engines/wintermute/keymapper_tables.h:670
#: engines/wintermute/keymapper_tables.h:871
#: engines/wintermute/keymapper_tables.h:892
#: engines/wintermute/keymapper_tables.h:1326
#: engines/wintermute/keymapper_tables.h:1352
#: engines/wintermute/keymapper_tables.h:1428
#: engines/wintermute/keymapper_tables.h:1484
#: engines/wintermute/keymapper_tables.h:1505
#: engines/wintermute/keymapper_tables.h:1695
#: engines/wintermute/keymapper_tables.h:1969
#: engines/wintermute/keymapper_tables.h:2171
#, fuzzy
msgid "Scroll up"
msgstr "Bla liste opp"
#: engines/wintermute/keymapper_tables.h:677
#: engines/wintermute/keymapper_tables.h:878
#: engines/wintermute/keymapper_tables.h:899
#: engines/wintermute/keymapper_tables.h:1333
#: engines/wintermute/keymapper_tables.h:1359
#: engines/wintermute/keymapper_tables.h:1435
#: engines/wintermute/keymapper_tables.h:1491
#: engines/wintermute/keymapper_tables.h:1512
#: engines/wintermute/keymapper_tables.h:1702
#: engines/wintermute/keymapper_tables.h:1976
#: engines/wintermute/keymapper_tables.h:2176
#, fuzzy
msgid "Scroll down"
msgstr "Bla liste ned"
#: engines/wintermute/keymapper_tables.h:690
msgid "Change shadow type"
msgstr ""
#: engines/wintermute/keymapper_tables.h:700
#: engines/wintermute/keymapper_tables.h:819
#, fuzzy
msgid "Volume max"
msgstr "Volum"
#. I18N: Displays a debug interface with a CLI for various features
#: engines/wintermute/keymapper_tables.h:706
#, fuzzy
msgid "Show debug parser"
msgstr "Vis/Skjul Peikar"
#. I18N: Displays a debug text message
#: engines/wintermute/keymapper_tables.h:714
#: engines/wintermute/keymapper_tables.h:853
#: engines/wintermute/keymapper_tables.h:1581
#: engines/wintermute/keymapper_tables.h:1833
#: engines/wintermute/keymapper_tables.h:1878
#, fuzzy
msgid "Debug print"
msgstr "Debugger"
#. I18N: Exits the game
#: engines/wintermute/keymapper_tables.h:720
#: engines/wintermute/keymapper_tables.h:1849
msgid "Exit"
msgstr ""
#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:726
msgid "Light helper window"
msgstr ""
#: engines/wintermute/keymapper_tables.h:751
#, fuzzy
msgid "Run forward"
msgstr "Beveg Framover"
#: engines/wintermute/keymapper_tables.h:756
#, fuzzy
msgid "Run backward"
msgstr "Beveg Framover"
#: engines/wintermute/keymapper_tables.h:761
#, fuzzy
msgid "Turn left fast"
msgstr "Snu til Venstre"
#: engines/wintermute/keymapper_tables.h:766
#, fuzzy
msgid "Turn right fast"
msgstr "Snu til Høyre"
#. I18N: Displays a blueprint with robot parts
#: engines/wintermute/keymapper_tables.h:772
#, fuzzy
msgid "Show blueprint"
msgstr "Syn objektmerkelappar"
#: engines/wintermute/keymapper_tables.h:792
#: engines/wintermute/keymapper_tables.h:1587
#: engines/wintermute/keymapper_tables.h:1770
#: engines/wintermute/keymapper_tables.h:1803
#: engines/wintermute/keymapper_tables.h:2089
#, fuzzy
msgid "Next action"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:799
#: engines/wintermute/keymapper_tables.h:1595
#: engines/wintermute/keymapper_tables.h:1777
#: engines/wintermute/keymapper_tables.h:1810
#: engines/wintermute/keymapper_tables.h:2097
#, fuzzy
msgid "Previous action"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:826
#, fuzzy
msgid "Volume off"
msgstr "Volum"
#: engines/wintermute/keymapper_tables.h:840
msgid "Change font size"
msgstr ""
#: engines/wintermute/keymapper_tables.h:920
#, fuzzy
msgid "Save game"
msgstr "Lagra spel:"
#: engines/wintermute/keymapper_tables.h:935
msgid "Walking speed: Low"
msgstr ""
#: engines/wintermute/keymapper_tables.h:940
msgid "Walking speed: Medium"
msgstr ""
#: engines/wintermute/keymapper_tables.h:945
msgid "Walking speed: High"
msgstr ""
#: engines/wintermute/keymapper_tables.h:955
#: engines/wintermute/keymapper_tables.h:1314
#: engines/wintermute/keymapper_tables.h:1872
#, fuzzy
msgid "Cancel waiting"
msgstr "Avbryt"
#: engines/wintermute/keymapper_tables.h:965
#, fuzzy
msgid "First page"
msgstr "Neste"
#: engines/wintermute/keymapper_tables.h:970
#, fuzzy
msgid "Last page"
msgstr "Neste"
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:978
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:994
#, fuzzy
msgid "Show game credits"
msgstr "Vis muspeikar"
#: engines/wintermute/keymapper_tables.h:999
msgid "Play selected music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1004
msgid "Select next music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1009
#, fuzzy
msgid "Play note 1: A"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1014
#, fuzzy
msgid "Play note 2: F#"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1019
#, fuzzy
msgid "Play note 3: D#"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1024
#, fuzzy
msgid "Play note 4: C#"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1029
#, fuzzy
msgid "Play note 5: E"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1034
#, fuzzy
msgid "Play note 6: G#"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1039
#, fuzzy
msgid "Play note 7: B"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:1052
msgid "Ability: Telekinesis"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1057
msgid "Ability: Push"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1062
msgid "Ability: Lightning"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1067
msgid "Ability: Light"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1072
msgid "Ability: Wind"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1077
msgid "Ability: Sound"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1082
msgid "Ability: Esence"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1087
msgid "Ability: Exorcist"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1200
#, fuzzy
msgid "Show hints / Dance move"
msgstr "Vis skjulte filer"
#: engines/wintermute/keymapper_tables.h:1207
#, fuzzy
msgid "Dance move up"
msgstr "Skli til Høyre"
#: engines/wintermute/keymapper_tables.h:1213
#, fuzzy
msgid "Dance move down"
msgstr "Skli til Høyre"
#: engines/wintermute/keymapper_tables.h:1219
#, fuzzy
msgid "Dance move left"
msgstr "Skli til Høyre"
#: engines/wintermute/keymapper_tables.h:1225
#, fuzzy
msgid "Dance move right"
msgstr "Skli til Høyre"
#: engines/wintermute/keymapper_tables.h:1283
#, fuzzy
msgid "Cancel input"
msgstr "Avbryt"
#: engines/wintermute/keymapper_tables.h:1345
#, fuzzy
msgid "Toggle subtitles"
msgstr "Veksle muslåsing"
#: engines/wintermute/keymapper_tables.h:1409
#, fuzzy
#| msgid "Hide Others"
msgid "Hide hints"
msgstr "Skjul Andre"
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1464
msgid "Shift key"
msgstr ""
#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1566
#, fuzzy
msgid "Chapayev's action"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:1614
#: engines/wintermute/keymapper_tables.h:1867
#: engines/wintermute/keymapper_tables.h:1963
msgid "Settings"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1619
msgid "Dialogue answer 1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1624
msgid "Dialogue answer 2"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1629
msgid "Dialogue answer 3"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1634
msgid "Dialogue answer 4"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1645
msgid "Spin wheel slower"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1653
msgid "Spin wheel faster"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1731
#, fuzzy
msgid "Zoom out"
msgstr "Zoom opp"
#: engines/wintermute/keymapper_tables.h:1738
#, fuzzy
msgid "Zoom in"
msgstr "Zoom opp"
#: engines/wintermute/keymapper_tables.h:1751
#: engines/wintermute/keymapper_tables.h:1957
#, fuzzy
msgid "Show journal"
msgstr "Syn alle"
#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1884
msgid "Bezier window"
msgstr ""
#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1901
#, fuzzy
msgid "Droid's action"
msgstr "~F~orrige"
#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:2009
msgid "Rotate"
msgstr "Roter"
#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:2035
#, fuzzy
msgid "Drop"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:2043
#, fuzzy
msgid "Player 1: Up"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:2048
#, fuzzy
msgid "Player 1: Left"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:2053
#, fuzzy
msgid "Player 1: Down"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:2058
#, fuzzy
msgid "Player 1: Right"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:2063
#, fuzzy
msgid "Player 2: Up"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:2068
#, fuzzy
msgid "Player 2: Left"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:2073
#, fuzzy
msgid "Player 2: Down"
msgstr "Speletid: "
#: engines/wintermute/keymapper_tables.h:2078
#, fuzzy
msgid "Player 2: Right"
msgstr "Skli til Høyre"
#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2084
#, fuzzy
msgid "Debug FPS"
msgstr "Dobbel FPS"
#: engines/wintermute/keymapper_tables.h:2181
msgid "F1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2186
msgid "Key i"
msgstr ""
#: engines/xeen/metaengine.cpp:41
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/metaengine.cpp:42
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/metaengine.cpp:53
msgid "More durable armor"
msgstr ""
#: engines/xeen/metaengine.cpp:54
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/xeen/saves.cpp:290
#, fuzzy
msgid "Failed to autosave"
msgstr "Klarte ikkje lagre spel"
#: engines/zvision/file/save_manager.cpp:221
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
#: engines/zvision/metaengine.cpp:58
msgid "Double FPS"
msgstr "Dobbel FPS"
#: engines/zvision/metaengine.cpp:59
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Auk bilderate frå 30 til 60 FPS"
#: engines/zvision/metaengine.cpp:70
msgid "Enable Venus"
msgstr "Slå på Venus"
#: engines/zvision/metaengine.cpp:71
msgid "Enable the Venus help system"
msgstr "Slå på Venus-hjelpesystemet"
#: engines/zvision/metaengine.cpp:82
msgid "Disable animation while turning"
msgstr "Slå av animasjonar under snuing"
#: engines/zvision/metaengine.cpp:83
msgid "Disable animation while turning in panorama mode"
msgstr "Slå av animasjonar under snuing i panoramamodus"
#: engines/zvision/metaengine.cpp:94
msgid "Use high resolution MPEG video"
msgstr "Nytt høgoppløyseleg MPEG-video"
#: engines/zvision/metaengine.cpp:95
#, fuzzy
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
"Nytt MPEG video frå DVD-versjonen, framfor AVI-versjonen med lågare "
"oppløysning"
#: engines/zvision/metaengine.cpp:197
#, fuzzy
msgid "Look Up"
msgstr "Kikk"
#: engines/zvision/metaengine.cpp:203
#, fuzzy
msgid "Look Down"
msgstr "Zoom ned"
#: engines/zvision/metaengine.cpp:238
msgid "Spellbook"
msgstr ""
#: engines/zvision/metaengine.cpp:244
msgid "Score"
msgstr ""
#: engines/zvision/metaengine.cpp:250
msgid "Put away object"
msgstr ""
#: engines/zvision/metaengine.cpp:256
msgid "Extract coin"
msgstr ""
#: engines/zvision/metaengine.cpp:277
#, fuzzy
msgid "Preferences"
msgstr "Føretrukken eining:"
#: engines/zvision/zvision.cpp:309
msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""
#, fuzzy
#~ msgid "[too modern]"
#~ msgstr "Fargeblindmodus"
#~ msgid "DXA cutscenes found but ScummVM has been built without zlib"
#~ msgstr "DXA cutscenar funne, men ScummVM vart bygd utan zlib"
#~ msgid "Override global shader settings"
#~ msgstr "Overstyr globale shader-instillingar"
#~ msgctxt "lowres"
#~ msgid "Override global shader settings"
#~ msgstr "Overstyr globale shader-instillingar"
#~ msgid "Insert Disk %c and Press Button to Continue."
#~ msgstr "Sett inn disk %c og trykk på knappen for å fortsette."
#~ msgid "Game Paused. Press SPACE to Continue."
#~ msgstr "Spelet er pausa. Trykk MELLOMROM for å fortsette."
#~ msgid "Are you sure you want to restart? (Y/N)Y"
#~ msgstr "Er du sikker på at du vil starte på nytt (J/N)J"
#~ msgid "Are you sure you want to quit? (Y/N)Y"
#~ msgstr "Er du sikker på at du vil avslutte (J/N)J"
#~ msgid "Insert save/load game disk"
#~ msgstr "Sett in lagre/laste speldisk"
#~ msgid "You must enter a name"
#~ msgstr "Du må skrive eit namn"
#~ msgid "The game was NOT saved (disk full?)"
#~ msgstr "Spelet vart IKKJE lagra (full disk?)"
#~ msgid "The game was NOT loaded"
#~ msgstr "Spelet vart IKKJE lasta"
#~ msgid "Saving '%s'"
#~ msgstr "Lagrar '%s'"
#~ msgid "Loading '%s'"
#~ msgstr "Lastar '%s'"
#~ msgid "Name your SAVE game"
#~ msgstr "Namngi det LAGRA spelet"
#~ msgid "Select a game to LOAD"
#~ msgstr "Vel eit spel for LASTING"
#~ msgid "Game title)"
#~ msgstr "Speltittel)"
#, fuzzy
#~ msgid "Save progress automatically"
#~ msgstr "SJå etter oppdateringar..."
#, fuzzy
#~ msgid "Light has run out! "
#~ msgstr "Simuler høgre musknapp"
#, fuzzy
#~ msgid "Your light has run out. "
#~ msgstr "Simuler høgre musknapp"
#, fuzzy
#~ msgid "Light runs out in "
#~ msgstr "Simuler høgre musknapp"
#, fuzzy
#~ msgid " turns. "
#~ msgstr "Slå på"
#, fuzzy
#~ msgid "You are dead.\n"
#~ msgstr "Gjenopprett"
#, fuzzy
#~ msgid "The game is now over.\n"
#~ msgstr "Spelet vart IKKJE lasta"
#, fuzzy
#~ msgid "You have stored "
#~ msgstr "Gjenopprett"
#, fuzzy
#~ msgid "I've stored "
#~ msgstr "Gjenopprett"
#, fuzzy
#~ msgid "What ? "
#~ msgstr "Kva er"
#~ msgid "~E~dit Game..."
#~ msgstr "~R~ediger spel..."
#~ msgctxt "lowres"
#~ msgid "~E~dit Game..."
#~ msgstr "~R~ediger spel..."
#, fuzzy
#~ msgid "Reserved"
#~ msgstr "Teinar:"
#~ msgid "Invalid save file name"
#~ msgstr "Ugyldig namn for lagra spel"
#, fuzzy
#~ msgid "Enable cross fade"
#~ msgstr "Slå på heliummodus"
#, fuzzy
#~ msgid "Auto"
#~ msgstr "Autolagre:"
#, fuzzy
#~ msgid "SAGA2 support not compiled in"
#~ msgstr "Funksjonar innkompilert:"
#, fuzzy
#~ msgid "Skip minigame"
#~ msgstr "Hopp over linje"
#, fuzzy
#~ msgid "Music menu"
#~ msgstr "Musikkvolum:"
#~ msgctxt "lowres"
#~ msgid "Normal (no scaling)"
#~ msgstr "Normal (ikkje skaler)"
#~ msgid "Map"
#~ msgstr "Kople"
#~ msgid "Select an action and click 'Map'"
#~ msgstr "Vel ei handling, og klikk 'Kople'"
#~ msgid "Associated key : %s"
#~ msgstr "Kopla tast : %s"
#~ msgid "Associated key : none"
#~ msgstr "Kopla tast: ingen"
#~ msgid "Please select an action"
#~ msgstr "Vel ei handling"
#~ msgid "Press the key to associate"
#~ msgstr "Trykk tasten du vil kople"
#~ msgid "Choose an action to map"
#~ msgstr "Vel ei handling for kopling"
#~ msgid "Keys"
#~ msgstr "Tastar"
#~ msgid "~K~eys"
#~ msgstr "~T~astar"
#~ msgid "Do you want to quit ?"
#~ msgstr "Vil du avslutte?"
#~ msgid "Zone"
#~ msgstr "Sone"
#~ msgid "Multi Function"
#~ msgstr "Multifunksjon"
#~ msgid "Swap character"
#~ msgstr "Bytt karakter"
#~ msgid "Skip text"
#~ msgstr "Hopp over tekst"
#~ msgid "Fast mode"
#~ msgstr "Rask modus"
#~ msgid "Debugger"
#~ msgstr "Debugger"
#~ msgid "Global menu"
#~ msgstr "Globalmeny"
#~ msgid "Virtual keyboard"
#~ msgstr "Virtuelt tastatur"
#~ msgid "Key mapper"
#~ msgstr "Tastkopler"
#, fuzzy
#~| msgid "Inventory"
#~ msgid "Cheat.Inventory"
#~ msgstr "Inventar"
#~ msgid "Normal (no scaling)"
#~ msgstr "Normal (ikkje skaler)"
#~ msgid "ScummVM Main Menu"
#~ msgstr "ScummVM Hovudmeny"
#~ msgid "~L~eft handed mode"
#~ msgstr "~V~enstrehendt modus"
#~ msgid "~I~ndy fight controls"
#~ msgstr "~I~ndy-kampkontrollar"
#~ msgid "Touch X Offset"
#~ msgstr "Gå til X-posisjon"
#~ msgid "Touch Y Offset"
#~ msgstr "Gå til Y-posisjon"
#~ msgid "Tap for left click, double tap right click"
#~ msgstr "Tap for venstre-klikk, dobbelt-tap for høgre-klikk"
#~ msgid "Sensitivity"
#~ msgstr "Sensitivitet"
#, fuzzy
#~ msgid "Initial top screen scale:"
#~ msgstr "Hovudskjermsskalering:"
#~ msgid "Main screen scaling:"
#~ msgstr "Hovudskjermsskalering:"
#~ msgid "Unscaled (you must scroll left and right)"
#~ msgstr "Uskalert (du må scrolle til venstre og høgre)"
#~ msgid "Brightness:"
#~ msgstr "Lysstyrke:"
#~ msgid "Disable power off"
#~ msgstr "Deaktiver strømsparing"
#, fuzzy
#~ msgid "Pad Left"
#~ msgstr "Skli til Venstre"
#, fuzzy
#~ msgid "Left mouse button"
#~ msgstr "Simuler venstre musknapp"
#, fuzzy
#~ msgid "Pad Right"
#~ msgstr "Skli til Høyre"
#, fuzzy
#~ msgid "Right mouse button"
#~ msgstr "Simuler høgre musknapp"
#, fuzzy
#~ msgid "Pad Down"
#~ msgstr "Ned"
#, fuzzy
#~ msgid "Skip dialog line (some games)"
#~ msgstr "Hopp over linje"
#, fuzzy
#~ msgid "Pause/Game menu"
#~ msgstr "Spelmeny"
#, fuzzy
#~ msgid "DS Options menu"
#~ msgstr "Val"
#, fuzzy
#~ msgid "Skip cutscenes"
#~ msgstr "Hopp over cutscene"
#, fuzzy
#~ msgid "Switch screens"
#~ msgstr "Veksle karakterar:"
#, fuzzy
#~ msgid "Show/hide debug console"
#~ msgstr "Vis / Skjul konsoll"
#, fuzzy
#~ msgid "Show/hide keyboard"
#~ msgstr "Syn tastatur"
#, fuzzy
#~ msgid "Zoom in/out"
#~ msgstr "Zoom opp"
#, fuzzy
#~ msgid "Indiana Jones Fight controls:"
#~ msgstr "~I~ndy-kampkontrollar"
#, fuzzy
#~ msgid "Guard down"
#~ msgstr "Midtslag"
#, fuzzy
#~ msgid "Guard middle"
#~ msgstr "Midtslag"
#~ msgid "Do you really want to return to the Launcher?"
#~ msgstr "Vil du verkeleg gå tilbake til oppstartaren?"
#~ msgid "Do you really want to quit?"
#~ msgstr "Vil du verkeleg avslutte?"
#, fuzzy
#~ msgid "Look At"
#~ msgstr "Se på"
#, fuzzy
#~ msgid "Invetory"
#~ msgstr "Inventar"
#~ msgid "Engine does not support debug level '%s'"
#~ msgstr "Motoren støttar ikkje debug-nivå '%s'"
#, fuzzy
#~ msgid ""
#~ "\n"
#~ "Game Saved\n"
#~ "\n"
#~ msgstr "Lagre"
#~ msgid "Use IMF/Yamaha FB-01 for MIDI output"
#~ msgstr "Nytt IMF/Yamaha FB-01 til MIDI-output"
#~ msgid ""
#~ "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
#~ "output"
#~ msgstr ""
#~ "Nytt eit IBM Music Feature-kort eller ein Yamaha FB-01 FM synth modul for "
#~ "MIDI avspeling"
#, fuzzy
#~ msgid "Interact via Left Click)"
#~ msgstr "Venstreklikk"
#, fuzzy
#~ msgid "Interact via Right Click)"
#~ msgstr "Høgreklikk"
#~ msgid "Trackpad mode is now"
#~ msgstr "Trackpadmodus er no"
#~ msgid "ON"
#~ msgstr "PÅ"
#~ msgid "OFF"
#~ msgstr "AV"
#~ msgid "Swipe three fingers to the right to toggle."
#~ msgstr "Sveip tre fingre til høgre for å veksle."
#~ msgid "Escape Key"
#~ msgstr "Escape Tast"
#~ msgid "Show Keypad"
#~ msgstr "Syn taltastatur"
#~ msgid "[ Data ]"
#~ msgstr "[ Data ]"
#~ msgid "[ Resources ]"
#~ msgstr "[ Ressursar ]"
#~ msgid "[ SDCard ]"
#~ msgstr "[ SDKort ]"
#~ msgid "[ Media ]"
#~ msgstr "[ Media ]"
#~ msgid "[ Shared ]"
#~ msgstr "[ Delt ]"
#, fuzzy
#~ msgid "C-Pad Sensitivity:"
#~ msgstr "GC Pad Sensitivitet:"
#~ msgid "Mouse click"
#~ msgstr "Musklikk"
#~ msgid "Remap keys"
#~ msgstr "Omkople tastar"
#~ msgid " (Active)"
#~ msgstr " (Aktivt)"
#~ msgid " (Blocked)"
#~ msgstr " (Blokkert)"
#~ msgid "Hold Shift for Mass Add"
#~ msgstr "Hold Shift nede for å legge til fleire"
#~ msgid "Hide Toolbar"
#~ msgstr "Skjul verktøylinje"
#~ msgid "Sound on/off"
#~ msgstr "Lyd av/på"
#~ msgid "Right click"
#~ msgstr "Høgreklikk"
#~ msgid "Free look"
#~ msgstr "Frikikking"
#~ msgid "Bind Keys"
#~ msgstr "Kople tastar"
#~ msgid "Cursor Up"
#~ msgstr "Peikar opp"
#~ msgid "Cursor Down"
#~ msgstr "Peikar ned"
#~ msgid "Cursor Left"
#~ msgstr "Peikar venstre"
#~ msgid "Cursor Right"
#~ msgstr "Peikar høgre"
#~ msgid "Keyboard"
#~ msgstr "Tastatur"
#~ msgid "Using SDL driver "
#~ msgstr "Nyttar SDL-drivar "
#~ msgid "Display "
#~ msgstr "Skjerm "
#~ msgid "Do you want to perform an automatic scan ?"
#~ msgstr "Vil du utføre eit automatisk søk?"
#~ msgid "Map right click action"
#~ msgstr "Kople høgreklikkshandling"
#~ msgid "You must map a key to the 'Right Click' action to play this game"
#~ msgstr ""
#~ "Du må kople ein tast til 'Høgreklikk'-handlinga for å spele dette spelet"
#~ msgid "Map hide toolbar action"
#~ msgstr "Kople skjul-verktøylinje-handlinga"
#~ msgid "You must map a key to the 'Hide toolbar' action to play this game"
#~ msgstr ""
#~ "Du må kople ein tast til 'Skjul verktøylinje' for å spele dette spelet"
#~ msgid "Map Zoom Up action (optional)"
#~ msgstr "Kople Zoom Opp-handling (valfri)"
#~ msgid "Map Zoom Down action (optional)"
#~ msgstr "Kople Zoom Ned-handling (valfri)"
#~ msgid ""
#~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole "
#~ "inventory"
#~ msgstr ""
#~ "Ikkje gløym å kople ein tast til 'Skjul verktøylinje' for å se heile "
#~ "inventaret"
#~ msgctxt "lowres"
#~ msgid "Music Device:"
#~ msgstr "Musikkeining:"
#~ msgctxt "lowres"
#~ msgid "Text and Speech:"
#~ msgstr "Tekst og Tale:"
#~ msgid "AdLib Emulator"
#~ msgstr "AdLib emulator"
#~ msgid "Use the original save/load screens instead of the ScummVM interface"
#~ msgstr ""
#~ "Nytt opprinnelege skjermar for lagring/lasting istadenfor ScummVM "
#~ "grensesnittet"
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"
#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "Høgare verdier gir betre lydkvalitet, men støttast kanskje ikkje av "
#~ "lydkortet ditt"
#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "Temaet du har valt støttar ikkje det aktive språket. Om du vil nytte "
#~ "dette temaet må du bytte til eit anna språk først."
#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Simuler venstre musknapp"
#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "Kunne ikkje finne fila \"sky.cpt\"!\n"
#~ "Venlegst last den ned frå www.scummvm.org"
#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr "Du mangler fila 'teenagent.dat'. Skaff den frå ScummVM-heimesida"
#, fuzzy
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr "Du mangler fila 'teenagent.dat'. Skaff den frå ScummVM-heimesida"
#, fuzzy
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr "Du mangler fila 'teenagent.dat'. Skaff den frå ScummVM-heimesida"
#~ msgid "Use original savegame dialog"
#~ msgstr "Nytt opprinnelege skjerm for lagring/lasting"
#~ msgid "The game in '%s' seems to be unknown."
#~ msgstr "Spelet i '%s' ser ut til å vere ukjend."
#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr ""
#~ "Vennlegst rapporter følgjande data til ScummVM-teamet, saman med namnet"
#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "på spelet du prøvde å leggje til, samt versjon/språk/etc.:"
#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "Du må starte ScummVM på nytt for at endringane skal tre i kraft."
#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (Ingen filtrering)"
#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Veljer kor lagra spel vert lagra"
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr "Slår av General MIDI-kopling for spel med Roland MT-32 lydspor"
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Bevar"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"
#, fuzzy
#~ msgid "Current display mode"
#~ msgstr "Gjeldende videomodus:"
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
#~ msgid "Discovered %d new games."
#~ msgstr "Oppdaga %d nye spel."