scummvm/common/platform.cpp

136 lines
4.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/platform.h"
#include "common/str.h"
#include "common/algorithm.h"
namespace Common {
const PlatformDescription g_platforms[] = {
{ "2gs", "2gs", "2gs", "Apple IIgs", kPlatformApple2GS },
{ "apple2", "apple2", "apple2", "Apple II", kPlatformApple2 },
{ "3do", "3do", "3do", "3DO", kPlatform3DO },
{ "acorn", "acorn", "acorn", "Acorn", kPlatformAcorn },
{ "amiga", "ami", "amiga", "Amiga", kPlatformAmiga },
{ "atari8", "atari8", "atari8", "Atari 8-bit", kPlatformAtari8Bit },
{ "atari", "atari-st", "st", "Atari ST", kPlatformAtariST },
{ "c64", "c64", "c64", "Commodore 64", kPlatformC64 },
{ "pc", "dos", "ibm", "DOS", kPlatformDOS },
{ "pc98", "pc98", "pc98", "PC-98", kPlatformPC98 },
{ "wii", "wii", "wii", "Nintendo Wii", kPlatformWii },
{ "coco", "coco", "coco", "CoCo", kPlatformCoCo }, // CoCo 1/2
{ "coco3", "coco3", "coco3", "CoCo3", kPlatformCoCo3 }, // CoCo 3 only
// The 'official' spelling seems to be "FM-TOWNS" (e.g. in the Indy4 demo).
// However, on the net many variations can be seen, like "FMTOWNS",
// "FM TOWNS", "FmTowns", etc.
{ "fmtowns", "towns", "fm", "FM-TOWNS", kPlatformFMTowns },
{ "linux", "linux", "linux", "Linux", kPlatformLinux },
{ "macintosh", "mac", "mac", "Macintosh", kPlatformMacintosh },
{ "pce", "pce", "pce", "PC-Engine", kPlatformPCEngine },
{ "nes", "nes", "nes", "NES", kPlatformNES },
{ "segacd", "segacd", "sega", "SegaCD", kPlatformSegaCD },
{ "windows", "win", "win", "Windows", kPlatformWindows },
{ "playstation", "psx", "psx", "Sony PlayStation", kPlatformPSX },
{ "playstation2", "ps2", "ps2", "Sony PlayStation 2", kPlatformPS2 },
{ "xbox", "xbox", "xbox", "Microsoft Xbox", kPlatformXbox },
{ "cdi", "cdi", "cdi", "Philips CD-i", kPlatformCDi },
{ "ios", "ios", "ios", "Apple iOS", kPlatformIOS },
{ "android", "android", "android", "Android", kPlatformAndroid },
{ "os2", "os2", "os2", "OS/2", kPlatformOS2 },
{ "beos", "beos", "beos", "BeOS", kPlatformBeOS },
{ "ppc", "ppc", "ppc", "PocketPC", kPlatformPocketPC },
{ "megadrive", "genesis", "md", "Mega Drive/Genesis", kPlatformMegaDrive },
{ "saturn", "saturn", "saturn", "Sega Saturn", kPlatformSaturn },
{ "pippin", "pippin", "pippin", "Pippin", kPlatformPippin },
{ "macintosh2", "macintosh2", "mac2", "Macintosh II", kPlatformMacintoshII },
{ "shockwave", "shockwave", "shock", "Shockwave", kPlatformShockwave },
{ "zx", "zx", "zx", "ZX Spectrum", kPlatformZX },
{ "ti994", "ti994", "ti994", "TI-99/4A", kPlatformTI994 },
{ nullptr, nullptr, nullptr, "Default", kPlatformUnknown }
};
Platform parsePlatform(const String &str) {
if (str.empty())
return kPlatformUnknown;
// Handle some special case separately, for compatibility with old config
// files.
if (str == "1")
return kPlatformAmiga;
else if (str == "2")
return kPlatformAtariST;
else if (str == "3")
return kPlatformMacintosh;
const PlatformDescription *l = g_platforms;
for (; l->code; ++l) {
if (str.equalsIgnoreCase(l->code) || str.equalsIgnoreCase(l->code2) || str.equalsIgnoreCase(l->abbrev))
return l->id;
}
return kPlatformUnknown;
}
const char *getPlatformCode(Platform id) {
const PlatformDescription *l = g_platforms;
for (; l->code; ++l) {
if (l->id == id)
return l->code;
}
return nullptr;
}
const char *getPlatformAbbrev(Platform id) {
const PlatformDescription *l = g_platforms;
for (; l->code; ++l) {
if (l->id == id)
return l->abbrev;
}
return nullptr;
}
const char *getPlatformDescription(Platform id) {
const PlatformDescription *l = g_platforms;
for (; l->code; ++l) {
if (l->id == id)
return l->description;
}
return l->description;
}
List<String> getPlatformList() {
List<String> list;
for (const PlatformDescription *l = g_platforms; l->code; ++l)
list.push_back(l->code2);
Common::sort(list.begin(), list.end());
return list;
}
} // End of namespace Common