.. |
backdrop.cpp
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GRAPHICS: Changed surface classes sizes from uint16 to int16
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2021-07-04 18:24:27 -07:00 |
bg_effects.cpp
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SLUDGE: Fix Signed vs. Unsigned GCC Compiler Warnings
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2021-05-17 23:18:50 +01:00 |
builtin.cpp
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SLUDGE: Remove superfluous C string conversions
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2021-08-10 13:04:09 +03:00 |
builtin.h
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SLUDGE: Remove unused files and redundant header
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2021-05-07 01:29:52 +02:00 |
configure.engine
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credits.pl
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CREDITS: Update credits
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2021-08-22 22:25:33 +03:00 |
csludge.h
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cursors.cpp
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
cursors.h
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SLUDGE: Reduce header dependencies
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2021-05-07 01:29:53 +02:00 |
detection_tables.h
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ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
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2020-10-03 14:56:36 +02:00 |
detection.cpp
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ENGINES: introduce ADDectedGameExtraInfo to ADGameDetector, add extra info as parameter for fallback detect.
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2021-06-13 14:15:45 +02:00 |
detection.h
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ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
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2020-10-03 14:56:36 +02:00 |
errors.h
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event.cpp
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
event.h
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
fileset.cpp
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SLUDGE: Reduce header dependency
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2021-05-08 13:43:29 +02:00 |
fileset.h
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SLUDGE: Dump images
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2021-05-07 01:29:52 +02:00 |
floor.cpp
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SLUDGE: Reduce header dependency
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2021-05-08 13:43:29 +02:00 |
floor.h
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SLUDGE: Properly dump floor data
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2021-05-08 13:43:29 +02:00 |
fonttext.cpp
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SLUDGE: Reduce header dependencies
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2021-05-07 01:29:53 +02:00 |
fonttext.h
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SLUDGE: Remove unused files and redundant header
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2021-05-07 01:29:52 +02:00 |
freeze.cpp
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
freeze.h
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
function.cpp
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SLUDGE: Reduce header dependencies
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2021-05-07 01:29:53 +02:00 |
function.h
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SLUDGE: Remove unused files and redundant header
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2021-05-07 01:29:52 +02:00 |
functionlist.h
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SLUDGE: Improved script decompilation
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2021-05-07 01:29:52 +02:00 |
graphics.cpp
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SLUDGE: Implement Dissolve transition
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2021-05-16 17:09:32 +02:00 |
graphics.h
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SLUDGE: Initial code for bg effects
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2021-05-17 01:55:21 +02:00 |
hsi.cpp
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hsi.h
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SLUDGE: Reduced header dependecy. No nested includes
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2021-05-07 01:29:53 +02:00 |
imgloader.cpp
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COMMON: Increase Stream pos, seek, size from int32 to int64
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2021-07-08 18:24:28 -07:00 |
imgloader.h
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SLUDGE: Dump images
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2021-05-07 01:29:52 +02:00 |
language.cpp
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SLUDGE: Remove unused files and redundant header
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2021-05-07 01:29:52 +02:00 |
language.h
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SLUDGE: Remove unused files and redundant header
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2021-05-07 01:29:52 +02:00 |
main_loop.cpp
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SLUDGE: Rename loadsave.* -> saveload.* for consistency
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2021-05-15 17:17:23 +02:00 |
main_loop.h
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metaengine.cpp
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SLUDGE: Reduce header dependencies
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2021-05-07 01:29:53 +02:00 |
module.mk
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SLUDGE: Rename loadsave.* -> saveload.* for consistency
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2021-05-15 17:17:23 +02:00 |
moreio.cpp
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SLUDGE: Reduce header dependencies
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2021-05-07 01:29:53 +02:00 |
moreio.h
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movie.cpp
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SLUDGE: Reduce header dependencies
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2021-05-07 01:29:53 +02:00 |
movie.h
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newfatal.cpp
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SLUDGE: Reduce header dependencies
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2021-05-07 01:29:53 +02:00 |
newfatal.h
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SLUDGE: Reduced header dependecy. No nested includes
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2021-05-07 01:29:53 +02:00 |
objtypes.cpp
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SLUDGE: Reduce header dependencies
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2021-05-07 01:29:53 +02:00 |
objtypes.h
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people.cpp
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
people.h
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SLUDGE: Compilation fix for Visual Studio
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2021-05-06 18:14:55 -07:00 |
region.cpp
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
region.h
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SLUDGE: Remove another unneeded include
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2021-05-08 13:43:29 +02:00 |
savedata.cpp
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SLUDGE: Reduce header dependencies
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2021-05-07 01:29:53 +02:00 |
savedata.h
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saveload.cpp
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SLUDGE: Initial code for bg effects
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2021-05-17 01:55:21 +02:00 |
saveload.h
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SLUDGE: Rename loadsave.* -> saveload.* for consistency
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2021-05-15 17:17:23 +02:00 |
sludge.cpp
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ALL: Remove clearAllDebugChannels() from Engine dtors
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2021-06-14 12:42:38 -05:00 |
sludge.h
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SLUDGE: Reduce header dependency
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2021-05-08 13:43:29 +02:00 |
sludger.cpp
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SLUDGE: Reduce header dependencies
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2021-05-07 01:29:53 +02:00 |
sludger.h
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SLUDGE: Reduced header dependecy. No nested includes
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2021-05-07 01:29:53 +02:00 |
sound.cpp
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SLUDGE: Gracefully continue on MOD music failure. Happens with IT modules now
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2021-05-30 11:40:37 +02:00 |
sound.h
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SLUDGE: Reduced header dependecy. No nested includes
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2021-05-07 01:29:53 +02:00 |
speech.cpp
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
speech.h
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sprbanks.cpp
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SLUDGE: Reduce header dependencies
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2021-05-07 01:29:53 +02:00 |
sprbanks.h
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sprites.cpp
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
sprites.h
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SLUDGE: Fix transparency handling
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2021-05-12 23:19:19 +02:00 |
statusba.cpp
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SLUDGE: Reduce header dependencies
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2021-05-07 01:29:53 +02:00 |
statusba.h
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SLUDGE: Reduced header dependecy. No nested includes
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2021-05-07 01:29:53 +02:00 |
thumbnail.cpp
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SLUDGE: Reduce header dependencies
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2021-05-07 01:29:53 +02:00 |
timing.cpp
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SLUDGE: Remove unused files and redundant header
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2021-05-07 01:29:52 +02:00 |
timing.h
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transition.cpp
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SLUDGE: Cleanup and simplify code
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2021-05-17 01:55:20 +02:00 |
variable.cpp
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SLUDGE: Reduce header dependencies
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2021-05-07 01:29:53 +02:00 |
variable.h
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SLUDGE: Remove unused files and redundant header
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2021-05-07 01:29:52 +02:00 |
version.h
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zbuffer.cpp
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SLUDGE: Fix zbuffer ordering
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2021-05-08 13:43:29 +02:00 |
zbuffer.h
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SLUDGE: Reduced header dependecy. No nested includes
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2021-05-07 01:29:53 +02:00 |