mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-04 16:38:55 +00:00
255 lines
7.6 KiB
C++
255 lines
7.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "common/system.h"
|
|
#include "common/savefile.h"
|
|
#include "graphics/surface.h"
|
|
#include "graphics/scaler.h"
|
|
#include "graphics/thumbnail.h"
|
|
#include "hopkins/saveload.h"
|
|
#include "hopkins/files.h"
|
|
#include "hopkins/globals.h"
|
|
#include "hopkins/graphics.h"
|
|
#include "hopkins/hopkins.h"
|
|
|
|
namespace Hopkins {
|
|
|
|
const char *SAVEGAME_STR = "HOPKINS";
|
|
#define SAVEGAME_STR_SIZE 13
|
|
|
|
void SaveLoadManager::setParent(HopkinsEngine *vm) {
|
|
_vm = vm;
|
|
}
|
|
|
|
bool SaveLoadManager::bsave(const Common::String &file, const void *buf, size_t n) {
|
|
Common::OutSaveFile *f = g_system->getSavefileManager()->openForSaving(file);
|
|
|
|
if (f) {
|
|
size_t bytesWritten = f->write(buf, n);
|
|
f->finalize();
|
|
delete f;
|
|
|
|
return bytesWritten == n;
|
|
} else
|
|
return false;
|
|
}
|
|
|
|
// Save File
|
|
bool SaveLoadManager::SAUVE_FICHIER(const Common::String &file, const void *buf, size_t n) {
|
|
return bsave(file, buf, n);
|
|
}
|
|
|
|
void SaveLoadManager::initSaves() {
|
|
Common::String dataFilename = "HISCORE.DAT";
|
|
byte data[100];
|
|
Common::fill(&data[0], &data[100], 0);
|
|
|
|
SAUVE_FICHIER(dataFilename, data, 100);
|
|
}
|
|
|
|
void SaveLoadManager::bload(const Common::String &file, byte *buf) {
|
|
Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(file);
|
|
if (f == NULL)
|
|
error("Error openinig file - %s", file.c_str());
|
|
|
|
int32 filesize = f->size();
|
|
f->read(buf, filesize);
|
|
delete f;
|
|
}
|
|
|
|
bool SaveLoadManager::readSavegameHeader(Common::InSaveFile *in, hopkinsSavegameHeader &header) {
|
|
char saveIdentBuffer[SAVEGAME_STR_SIZE + 1];
|
|
header.thumbnail = NULL;
|
|
|
|
// Validate the header Id
|
|
in->read(saveIdentBuffer, SAVEGAME_STR_SIZE + 1);
|
|
if (strncmp(saveIdentBuffer, SAVEGAME_STR, SAVEGAME_STR_SIZE))
|
|
return false;
|
|
|
|
header.version = in->readByte();
|
|
if (header.version > HOPKINS_SAVEGAME_VERSION)
|
|
return false;
|
|
|
|
// Read in the string
|
|
header.saveName.clear();
|
|
char ch;
|
|
while ((ch = (char)in->readByte()) != '\0') header.saveName += ch;
|
|
|
|
// Get the thumbnail
|
|
header.thumbnail = Graphics::loadThumbnail(*in);
|
|
if (!header.thumbnail)
|
|
return false;
|
|
|
|
// Read in save date/time
|
|
header.saveYear = in->readSint16LE();
|
|
header.saveMonth = in->readSint16LE();
|
|
header.saveDay = in->readSint16LE();
|
|
header.saveHour = in->readSint16LE();
|
|
header.saveMinutes = in->readSint16LE();
|
|
header.totalFrames = in->readUint32LE();
|
|
|
|
return true;
|
|
}
|
|
|
|
void SaveLoadManager::writeSavegameHeader(Common::OutSaveFile *out, hopkinsSavegameHeader &header) {
|
|
// Write out a savegame header
|
|
out->write(SAVEGAME_STR, SAVEGAME_STR_SIZE + 1);
|
|
|
|
out->writeByte(HOPKINS_SAVEGAME_VERSION);
|
|
|
|
// Write savegame name
|
|
out->write(header.saveName.c_str(), header.saveName.size() + 1);
|
|
|
|
// Create a thumbnail and save it
|
|
Graphics::Surface *thumb = new Graphics::Surface();
|
|
createThumbnail(thumb);
|
|
Graphics::saveThumbnail(*out, *thumb);
|
|
thumb->free();
|
|
delete thumb;
|
|
|
|
// Write out the save date/time
|
|
TimeDate td;
|
|
g_system->getTimeAndDate(td);
|
|
out->writeSint16LE(td.tm_year + 1900);
|
|
out->writeSint16LE(td.tm_mon + 1);
|
|
out->writeSint16LE(td.tm_mday);
|
|
out->writeSint16LE(td.tm_hour);
|
|
out->writeSint16LE(td.tm_min);
|
|
out->writeUint32LE(_vm->_eventsManager._gameCounter);
|
|
}
|
|
|
|
Common::Error SaveLoadManager::save(int slot, const Common::String &saveName) {
|
|
/* Pack any necessary data into the savegame data structure */
|
|
// Set the selected slot number
|
|
_vm->_globals.SAUVEGARDE->data[svField10] = slot;
|
|
|
|
// Set up the inventory
|
|
for (int i = 0; i < 35; ++i)
|
|
_vm->_globals.SAUVEGARDE->inventory[i] = _vm->_globals.INVENTAIRE[i];
|
|
|
|
/* Create the savegame */
|
|
Common::OutSaveFile *saveFile = g_system->getSavefileManager()->openForSaving(
|
|
_vm->generateSaveName(slot));
|
|
if (!saveFile)
|
|
return Common::kCreatingFileFailed;
|
|
|
|
// Set up the serializer
|
|
Common::Serializer serializer(NULL, saveFile);
|
|
|
|
// Write out the savegame header
|
|
hopkinsSavegameHeader header;
|
|
header.saveName = saveName;
|
|
header.version = HOPKINS_SAVEGAME_VERSION;
|
|
writeSavegameHeader(saveFile, header);
|
|
|
|
// Write out the savegame data
|
|
syncSavegameData(serializer);
|
|
|
|
// Save file complete
|
|
saveFile->finalize();
|
|
delete saveFile;
|
|
|
|
return Common::kNoError;
|
|
}
|
|
|
|
Common::Error SaveLoadManager::restore(int slot) {
|
|
// Try and open the save file for reading
|
|
Common::InSaveFile *saveFile = g_system->getSavefileManager()->openForLoading(
|
|
_vm->generateSaveName(slot));
|
|
if (!saveFile)
|
|
return Common::kReadingFailed;
|
|
|
|
// Set up the serializer
|
|
Common::Serializer serializer(saveFile, NULL);
|
|
|
|
// Read in the savegame header
|
|
hopkinsSavegameHeader header;
|
|
readSavegameHeader(saveFile, header);
|
|
if (header.thumbnail)
|
|
header.thumbnail->free();
|
|
delete header.thumbnail;
|
|
|
|
// Read in the savegame data
|
|
syncSavegameData(serializer);
|
|
|
|
// Loading save file complete
|
|
delete saveFile;
|
|
|
|
// Unpack the inventory
|
|
for (int i = 0; i < 35; ++i)
|
|
_vm->_globals.INVENTAIRE[i] = _vm->_globals.SAUVEGARDE->inventory[i];
|
|
|
|
// Set variables from loaded data as necessary
|
|
_vm->_globals.SAUVEGARDE->data[svField10] = slot;
|
|
_vm->_globals.SORTIE = _vm->_globals.SAUVEGARDE->data[svField5];
|
|
_vm->_globals.SAUVEGARDE->data[svField6] = 0;
|
|
_vm->_globals.ECRAN = 0;
|
|
|
|
return Common::kNoError;
|
|
}
|
|
|
|
bool SaveLoadManager::readSavegameHeader(int slot, hopkinsSavegameHeader &header) {
|
|
// Try and open the save file for reading
|
|
Common::InSaveFile *saveFile = g_system->getSavefileManager()->openForLoading(
|
|
g_vm->generateSaveName(slot));
|
|
if (!saveFile)
|
|
return false;
|
|
|
|
bool result = readSavegameHeader(saveFile, header);
|
|
delete saveFile;
|
|
return result;
|
|
}
|
|
|
|
#define REDUCE_AMOUNT 80
|
|
|
|
void SaveLoadManager::createThumbnail(Graphics::Surface *s) {
|
|
int w = _vm->_graphicsManager.Reel_Reduc(SCREEN_WIDTH, REDUCE_AMOUNT);
|
|
int h = _vm->_graphicsManager.Reel_Reduc(SCREEN_HEIGHT - 40, REDUCE_AMOUNT);
|
|
|
|
s->create(w, h, Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0));
|
|
|
|
_vm->_graphicsManager.Reduc_Ecran(_vm->_graphicsManager.VESA_BUFFER, (byte *)s->pixels,
|
|
_vm->_eventsManager.start_x, 20, SCREEN_WIDTH, SCREEN_HEIGHT - 40, 80);
|
|
_vm->_graphicsManager.INIT_TABLE(45, 80, _vm->_graphicsManager.Palette);
|
|
// _vm->_graphicsManager.Trans_bloc2((byte *)s->pixels, _vm->_graphicsManager.TABLE_COUL, 11136);
|
|
}
|
|
|
|
void SaveLoadManager::syncSavegameData(Common::Serializer &s) {
|
|
s.syncBytes(&_vm->_globals.SAUVEGARDE->data[0], 0x802);
|
|
syncCharacterLocation(s, _vm->_globals.SAUVEGARDE->cloneHopkins);
|
|
syncCharacterLocation(s, _vm->_globals.SAUVEGARDE->realHopkins);
|
|
syncCharacterLocation(s, _vm->_globals.SAUVEGARDE->samantha);
|
|
|
|
for (int i = 0; i < 35; ++i)
|
|
s.syncAsSint16LE(_vm->_globals.SAUVEGARDE->inventory[i]);
|
|
}
|
|
|
|
void SaveLoadManager::syncCharacterLocation(Common::Serializer &s, CharacterLocation &item) {
|
|
s.syncAsSint16LE(item.xp);
|
|
s.syncAsSint16LE(item.yp);
|
|
s.syncAsSint16LE(item.field2);
|
|
s.syncAsSint16LE(item.location);
|
|
s.syncAsSint16LE(item.field4);
|
|
}
|
|
|
|
} // End of namespace Hopkins
|