mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-12 06:00:48 +00:00
239 lines
9.0 KiB
Makefile
239 lines
9.0 KiB
Makefile
# To approximate the DS builds A, B, C, ... run our configure like this
|
|
# configure --host=ds --disable-translation --disable-all-engines OPTIONS
|
|
# where OPTIONS is...
|
|
# build A: --enable-scumm
|
|
# build B: --enable-sky --enable-queen
|
|
# build C: --enable-agos
|
|
# build D: --enable-gob --enable-cine --enable-agi
|
|
# build E: --enable-saga --disable-mad
|
|
# build F: --enable-kyra --disable-mad
|
|
# build G: --enable-lure
|
|
# build H: --enable-parallaction
|
|
# build I: --enable-made --disable-mad
|
|
# build K: --enable-cruise --disable-mad
|
|
#
|
|
# However, this could be automated using a simple script, which generates
|
|
# subdirs for each build, and runs configure in those subdirs with the right
|
|
# parameters (all builds would still share the same set of source code files,
|
|
# thanks to our "out of tree" building support).
|
|
#
|
|
# This does not currently take care of some things:
|
|
# * It does not #define DS_BUILD_A etc. -- most uses of that should be
|
|
# eliminated, though. Only usage should be for selecting the default config
|
|
# file (and for that we should really rather allow overriding the value of
|
|
# DEFAULT_CONFIG_FILE).
|
|
# There are a few game specific hacks which are currently controlled by this,
|
|
# too; we need to investigate those.
|
|
# * It does not currently adjust the logo. Ideally, if we ever get real plugin
|
|
# support, that should be necessary anymore anyway.
|
|
# * No support for USE_DEBUGGER and USE_PROFILER yet. I envision that we would
|
|
# integrate them with the --enable-debug and --enable-profiling configure options,
|
|
# I simply haven't gotten around to do that yet.
|
|
# * ...
|
|
|
|
# Set location of ndsdir so that we can easily refer to files in it
|
|
ndsdir = backends/platform/ds
|
|
|
|
|
|
# Until we fix logo support, always use the A logo
|
|
LOGO = logoa.bmp
|
|
|
|
# Uncomment the following line to enable support for the
|
|
# ace DS Debugger (remembering to make the same change in the arm7 makefile):
|
|
#USE_DEBUGGER = 1
|
|
# TODO: Need to reimplement this (for arm9 and arm7).
|
|
#ifdef USE_DEBUGGER
|
|
# DEFINES += -DUSE_DEBUGGER
|
|
# CFLAGS += -g
|
|
#endif
|
|
|
|
# Uncomment the following line to enable the profiler
|
|
#USE_PROFILER = 1
|
|
# TODO: Need to reimplement this; and maybe replace it by the --enable-profiling
|
|
# configure directive. Below is USE_PROFILER related code from the old NDS
|
|
# build system:
|
|
#ifdef USE_PROFILER
|
|
# CFLAGS += -mpoke-function-name -finstrument-functions -g
|
|
# DEFINES += -DUSE_PROFILER
|
|
#endif
|
|
# And this for module.mk:
|
|
#ifdef USE_PROFILER
|
|
# PORT_OBJS += arm9/source/profiler/cyg-profile.o
|
|
#endif
|
|
|
|
|
|
|
|
# NOTE: The header and libs for the debugger is assumed to be in the libnds
|
|
# folder.
|
|
|
|
|
|
ifdef WRAP_MALLOC
|
|
LDFLAGS += -Wl,--wrap,malloc
|
|
DEFINES += -DWRAP_MALLOC
|
|
endif
|
|
|
|
|
|
|
|
# Compiler options for files which should be optimised for speed
|
|
OPT_SPEED := -O3 -mno-thumb
|
|
|
|
# Compiler options for files which should be optimised for space
|
|
OPT_SIZE := -Os -mthumb
|
|
|
|
# By default optimize for size
|
|
CXXFLAGS += $(OPT_SIZE)
|
|
|
|
# Files listed below will be optimisied for speed, otherwise they will be optimised for space.
|
|
# TODO: Several of these files probably should not be optimized for speed, but for now
|
|
# we replicate the *precise* list from the old DS makefile, to ensure full compatibility.
|
|
# Eventually, we should tune this list.
|
|
$(ndsdir)/arm9/source/blitters.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
$(ndsdir)/arm9/source/dsmain.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
$(ndsdir)/arm9/source/osystem_ds.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
base/main.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
sound/rate.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
sound/softsynth/opl/mame.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/agi/sprite.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/agos/gfx.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/agos/script.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/cine/gfx.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/cruise/actor.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/cruise/script.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/draci/script.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/draci/sprite.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/gob/script.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/groovie/script.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/kyra/script.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/m4/actor.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/m4/script.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/m4/sprite.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/made/script.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/saga/actor_path.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/saga/actor_walk.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/saga/actor.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/saga/gfx.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/saga/image.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/saga/isomap.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/saga/script.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/saga/sprite.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/sci/engine/script.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/scumm/actor.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/scumm/gfx.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/scumm/script.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/sword2/sprite.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
engines/teenagent/actor.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
# TODO: Fingolfin says: optimizing kyra/staticres.o for size would
|
|
# save about 30k, so maybe consider that?
|
|
#engines/kyra/staticres.o: CXXFLAGS:=$(CXXFLAGS) $(OPT_SPEED)
|
|
|
|
|
|
|
|
#############################################################################
|
|
#
|
|
# ARM9 rules.
|
|
#
|
|
#############################################################################
|
|
|
|
all: scummvm.nds scummvm.ds.gba
|
|
|
|
clean: dsclean
|
|
|
|
dsclean:
|
|
$(RM) $(addprefix $(ndsdir)/, $(ARM7_MODULE_OBJS)) scummvm.nds scummvm.ds.gba
|
|
|
|
.PHONY: dsclean
|
|
|
|
# TODO: Add a 'dsdist' target ?
|
|
|
|
%.bin: %.elf
|
|
$(OBJCOPY) -S -O binary $< $@
|
|
|
|
%.nds: %.bin $(ndsdir)/arm7/arm7.bin
|
|
ndstool -c $@ -9 $< -7 $(ndsdir)/arm7/arm7.bin -b $(srcdir)/$(ndsdir)/$(LOGO) "$(@F);ScummVM $(VERSION);DS Port"
|
|
|
|
%.ds.gba: %.nds
|
|
dsbuild $< -o $@ -l $(srcdir)/$(ndsdir)/arm9/ndsloader.bin
|
|
padbin 16 $@
|
|
|
|
#############################################################################
|
|
#############################################################################
|
|
#############################################################################
|
|
|
|
|
|
#############################################################################
|
|
#
|
|
# ARM7 rules.
|
|
# For ARM7 files, we need different compiler flags, which leads to the
|
|
# extra rules for .o files below
|
|
#
|
|
#############################################################################
|
|
|
|
# HACK/FIXME: C compiler, for cartreset.c -- we should switch this to use CXX
|
|
# as soon as possible.
|
|
CC := $(DEVKITPRO)/devkitARM/bin/arm-eabi-gcc
|
|
|
|
# HACK/TODO: Pointer to objcopy. This should really be set by configure
|
|
OBJCOPY := $(DEVKITPRO)/devkitARM/bin/arm-eabi-objcopy
|
|
|
|
#
|
|
# Set various flags
|
|
#
|
|
ARM7_ARCH := -mthumb-interwork
|
|
|
|
# note: arm7tdmi isn't the correct CPU arch, but anything newer and LD
|
|
# *insists* it has a FPU or VFP, and it won't take no for an answer!
|
|
ARM7_CFLAGS := -g -Wall -O2\
|
|
-mcpu=arm7tdmi -mtune=arm7tdmi -fomit-frame-pointer\
|
|
-ffast-math \
|
|
$(ARM7_ARCH) \
|
|
-I$(srcdir)/$(ndsdir)/arm7/source/libcartreset \
|
|
-I$(srcdir)/$(ndsdir)/commoninclude \
|
|
-I$(DEVKITPRO)/libnds/include \
|
|
-I$(DEVKITPRO)/libnds/include/nds \
|
|
-DARM7
|
|
|
|
ARM7_CXXFLAGS := $(ARM7_CFLAGS) -fno-exceptions -fno-rtti
|
|
|
|
ARM7_LDFLAGS := -g $(ARM7_ARCH) -mno-fpu
|
|
|
|
# HACK/FIXME: Define a custom build rule for cartreset.c.
|
|
# We do this because it is a .c file, not a .cpp file and so is outside our
|
|
# regular build system anyway. But this is *bad*. It should be changed into a
|
|
# .cpp file and this rule be removed.
|
|
%.o: %.c
|
|
$(MKDIR) $(*D)/$(DEPDIR)
|
|
$(CC) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
|
|
|
|
# Set custom build flags for cartreset.o
|
|
$(ndsdir)/arm7/source/libcartreset/cartreset.o: CXXFLAGS=$(ARM7_CFLAGS)
|
|
$(ndsdir)/arm7/source/libcartreset/cartreset.o: CPPFLAGS=
|
|
|
|
# Set custom build flags for main.o
|
|
$(ndsdir)/arm7/source/main.o: CXXFLAGS=$(ARM7_CXXFLAGS)
|
|
$(ndsdir)/arm7/source/main.o: CPPFLAGS=
|
|
|
|
# Rule for creating ARM7 .elf files by linking .o files together with a special linker script
|
|
$(ndsdir)/arm7/arm7.elf: \
|
|
$(ndsdir)/arm7/source/libcartreset/cartreset.o \
|
|
$(ndsdir)/arm7/source/main.o
|
|
$(CXX) $(ARM7_LDFLAGS) -specs=ds_arm7.specs $+ -L$(DEVKITPRO)/libnds/lib -lnds7 -o $@
|
|
|
|
# Rule for creating ARM7 .bin files from .elf files
|
|
$(ndsdir)/arm7/arm7.bin: $(ndsdir)/arm7/arm7.elf
|
|
$(OBJCOPY) -O binary $< $@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# Command to build libmad is:
|
|
# ./configure --host=arm-elf --enable-speed --enable-sso -enable-fpm=arm CFLAGS='-specs=ds_arm9.specs -mthumb-interwork'
|
|
#
|
|
# I actually had to use
|
|
# ./configure --host=arm-elf --enable-speed --enable-sso -enable-fpm=arm CFLAGS='-specs=ds_arm9.specs -mthumb-interwork' LDFLAGS='C:/Progra~1/devkitpro/libnds/lib/libnds9.a' --disable-shared --disable-debugging
|
|
#
|
|
# Fingolfin used
|
|
# CXX=arm-eabi-g++ CC=arm-eabi-gcc ./configure --host=arm-elf --enable-speed --enable-sso -enable-fpm=arm CFLAGS='-specs=ds_arm9.specs -mthumb-interwork' --disable-shared --disable-debugging LDFLAGS=$DEVKITPRO/libnds/lib/libnds9.a
|