mirror of
https://github.com/libretro/scummvm.git
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228 lines
5.0 KiB
C++
228 lines
5.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef PRINCE_SCRIPT_H
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#define PRINCE_SCRIPT_H
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#include "common/random.h"
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namespace Common {
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class SeekableReadStream;
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}
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namespace Prince {
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class PrinceEngine;
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class Script {
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public:
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Script(PrinceEngine *vm);
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virtual ~Script();
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bool loadFromStream(Common::SeekableReadStream &stream);
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void step();
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private:
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PrinceEngine *_vm;
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byte *_code;
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uint32 _codeSize;
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uint32 _currentInstruction;
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uint16 _lastOpcode;
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uint32 _lastInstruction;
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byte _result;
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int16 _flags[2000];
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bool _opcodeNF;
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// Stack
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static const uint32 _STACK_SIZE = 500;
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uint32 _stack[_STACK_SIZE];
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uint8 _stacktop;
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uint8 _savedStacktop;
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const byte * _string;
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// Helper functions
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void checkPC(uint32 address);
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uint8 getCodeByte(uint32 address);
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uint8 readScript8bits();
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uint16 readScript16bits();
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uint32 readScript32bits();
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uint16 readScript8or16bits();
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void debugScript(const char *s, ...);
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typedef void (Script::*OpcodeFunc)();
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static OpcodeFunc _opcodes[];
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void O_WAITFOREVER();
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void O_BLACKPALETTE();
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void O_SETUPPALETTE();
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void O_INITROOM();
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void O_SETSAMPLE();
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void O_FREESAMPLE();
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void O_PLAYSAMPLE();
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void O_PUTOBJECT();
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void O_REMOBJECT();
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void O_SHOWANIM();
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void O_CHECKANIMEND();
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void O_FREEANIM();
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void O_CHECKANIMFRAME();
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void O_PUTBACKANIM();
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void O_REMBACKANIM();
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void O_CHECKBACKANIMFRAME();
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void O_FREEALLSAMPLES();
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void O_SETMUSIC();
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void O_STOPMUSIC();
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void O__WAIT();
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void O_UPDATEOFF();
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void O_UPDATEON();
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void O_UPDATE ();
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void O_CLS();
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void O__CALL();
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void O_RETURN();
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void O_GO();
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void O_BACKANIMUPDATEOFF();
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void O_BACKANIMUPDATEON();
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void O_CHANGECURSOR();
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void O_CHANGEANIMTYPE();
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void O__SETFLAG();
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void O_COMPARE();
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void O_JUMPZ();
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void O_JUMPNZ();
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void O_EXIT();
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void O_ADDFLAG();
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void O_TALKANIM();
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void O_SUBFLAG();
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void O_SETSTRING();
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void O_ANDFLAG();
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void O_GETMOBDATA();
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void O_ORFLAG();
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void O_SETMOBDATA();
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void O_XORFLAG();
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void O_GETMOBTEXT();
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void O_MOVEHERO();
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void O_WALKHERO();
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void O_SETHERO();
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void O_HEROOFF();
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void O_HEROON();
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void O_CLSTEXT();
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void O_CALLTABLE();
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void O_CHANGEMOB();
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void O_ADDINV();
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void O_REMINV();
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void O_REPINV();
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void O_OBSOLETE_GETACTION();
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void O_ADDWALKAREA();
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void O_REMWALKAREA();
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void O_RESTOREWALKAREA();
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void O_WAITFRAME();
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void O_SETFRAME();
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void O_RUNACTION();
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void O_COMPAREHI();
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void O_COMPARELO();
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void O_PRELOADSET();
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void O_FREEPRELOAD();
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void O_CHECKINV();
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void O_TALKHERO();
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void O_WAITTEXT();
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void O_SETHEROANIM();
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void O_WAITHEROANIM();
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void O_GETHERODATA();
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void O_GETMOUSEBUTTON();
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void O_CHANGEFRAMES();
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void O_CHANGEBACKFRAMES();
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void O_GETBACKANIMDATA();
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void O_GETANIMDATA();
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void O_SETBGCODE();
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void O_SETBACKFRAME();
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void O_GETRND();
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void O_TALKBACKANIM();
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void O_LOADPATH();
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void O_GETCHAR();
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void O_SETDFLAG();
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void O_CALLDFLAG();
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void O_PRINTAT();
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void O_ZOOMIN();
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void O_ZOOMOUT();
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void O_SETSTRINGOFFSET();
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void O_GETOBJDATA();
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void O_SETOBJDATA();
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void O_SWAPOBJECTS();
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void O_CHANGEHEROSET();
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void O_ADDSTRING();
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void O_SUBSTRING();
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void O_INITDIALOG();
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void O_ENABLEDIALOGOPT();
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void O_DISABLEDIALOGOPT();
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void O_SHOWDIALOGBOX();
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void O_STOPSAMPLE();
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void O_BACKANIMRANGE();
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void O_CLEARPATH();
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void O_SETPATH();
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void O_GETHEROX();
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void O_GETHEROY();
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void O_GETHEROD();
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void O_PUSHSTRING();
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void O_POPSTRING();
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void O_SETFGCODE();
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void O_STOPHERO();
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void O_ANIMUPDATEOFF();
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void O_ANIMUPDATEON();
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void O_FREECURSOR();
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void O_ADDINVQUIET();
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void O_RUNHERO();
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void O_SETBACKANIMDATA();
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void O_VIEWFLC();
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void O_CHECKFLCFRAME();
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void O_CHECKFLCEND();
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void O_FREEFLC();
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void O_TALKHEROSTOP();
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void O_HEROCOLOR();
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void O_GRABMAPA();
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void O_ENABLENAK();
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void O_DISABLENAK();
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void O_GETMOBNAME();
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void O_SWAPINVENTORY();
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void O_CLEARINVENTORY();
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void O_SKIPTEXT();
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void O_SETVOICEH();
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void O_SETVOICEA();
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void O_SETVOICEB();
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void O_SETVOICEC();
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void O_VIEWFLCLOOP();
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void O_FLCSPEED();
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void O_OPENINVENTORY();
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void O_KRZYWA();
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void O_GETKRZYWA();
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void O_GETMOB();
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void O_INPUTLINE();
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void O_SETVOICED();
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void O_BREAK_POINT();
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};
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}
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#endif
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/* vim: set tabstop=4 noexpandtab: */
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