scummvm/engines/titanic/support/direct_draw_surface.h
Paul Gilbert 63ec47e62f TITANIC: Add support for 32-bit surfaces
Some of the game videos have alpha levels, which are lost if the surfaces
are converted to 16-bit. This adds better support for creating 32-bit
video surfaces, so the information won't be lost
2016-11-26 15:25:20 -05:00

129 lines
3.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_DIRECT_DRAW_SURFACE_H
#define TITANIC_DIRECT_DRAW_SURFACE_H
#include "common/scummsys.h"
#include "common/array.h"
#include "graphics/managed_surface.h"
#include "titanic/support/rect.h"
namespace Titanic {
class TitanicEngine;
struct DDSurfaceDesc {
int _w;
int _h;
int _bpp;
int _flags;
int _caps;
DDSurfaceDesc(int w, int h, int bpp) : _w(w), _h(h), _bpp(bpp),
_flags(0x1006), _caps(64) {}
};
class DirectDrawSurface {
private:
Graphics::ManagedSurface *_surface;
DisposeAfterUse::Flag _disposeAfterUse;
public:
DirectDrawSurface();
~DirectDrawSurface();
/**
* Create a surface
*/
void create(int w, int h, int bpp);
/**
* Create a surface based on a passed surface
*/
void create(Graphics::ManagedSurface *surface);
/**
* Frees the surface
*/
void free();
/**
* Return the size of the surface in ytes
*/
int getSize() const { return _surface->pitch * _surface->h; }
/**
* Return the surface width
*/
int getWidth() const { return _surface->w; }
/**
* Return the surface width
*/
int getHeight() const { return _surface->h; }
/**
* Return the surface pitch
*/
int getPitch() const { return _surface->pitch; }
/**
* Return the surface's format
*/
const Graphics::PixelFormat &getFormat() { return _surface->format; }
/**
* Lock the surface for access
*/
Graphics::ManagedSurface *lock(const Rect *bounds, int flags);
/**
* Unlocks the surface at the end of direct accesses
*/
void unlock();
/**
* Fills an area of the surfae with the specified color. If no bounds are passed,
* then the entire surface is filled
*/
void fill(const Rect *bounds, uint32 color);
/**
* Fill an area with a specific color
*/
void fillRect(Rect *rect, byte r, byte g, byte b);
/**
* Copy data from a source surfcae into this one
*/
void blit(const Rect &destRect, DirectDrawSurface *srcSurface, Rect &srcRect);
/**
* Copy data from a source surfcae into this one
*/
void blit(const Point &destPos, DirectDrawSurface *srcSurface, Rect *bounds);
};
} // End of namespace Titanic
#endif /* TITANIC_DIRECT_DRAW_SURFACE_H */