mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-12 12:40:58 +00:00
5e9985bd6e
save methods update replaced few char* with Common::String changed few pointers to references
60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef BLADERUNNER_CRIMES_DATABASE_H
|
|
#define BLADERUNNER_CRIMES_DATABASE_H
|
|
|
|
#include "common/array.h"
|
|
|
|
namespace BladeRunner {
|
|
|
|
class BladeRunnerEngine;
|
|
class SaveFileReadStream;
|
|
class SaveFileWriteStream;
|
|
class TextResource;
|
|
|
|
class CrimesDatabase {
|
|
int _crimeCount;
|
|
Common::Array<int> _crimes;
|
|
Common::Array<int> _assetTypes;
|
|
TextResource *_cluesText;
|
|
|
|
public:
|
|
CrimesDatabase(BladeRunnerEngine *vm, const Common::String &cluesResource, int crimeCount);
|
|
~CrimesDatabase();
|
|
|
|
void setCrime(int clueId, int crimeId);
|
|
int getCrime(int clueId) const;
|
|
|
|
void setAssetType(int clueId, int assetType);
|
|
int getAssetType(int clueId) const;
|
|
|
|
const char *getClueText(int clueId) const;
|
|
|
|
void save(SaveFileWriteStream &f);
|
|
void load(SaveFileReadStream &f);
|
|
};
|
|
|
|
} // End of namespace BladeRunner
|
|
|
|
#endif
|