mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-25 19:25:20 +00:00
1811 lines
52 KiB
C++
1811 lines
52 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/rect.h"
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#include "common/textconsole.h"
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#include "queen/talk.h"
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#include "queen/bankman.h"
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#include "queen/display.h"
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#include "queen/graphics.h"
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#include "queen/grid.h"
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#include "queen/input.h"
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#include "queen/logic.h"
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#include "queen/queen.h"
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#include "queen/resource.h"
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#include "queen/sound.h"
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#include "queen/state.h"
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#include "queen/walk.h"
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#include "common/file.h"
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namespace Queen {
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void Talk::talk(
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const char *filename,
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int personInRoom,
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char *cutawayFilename,
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QueenEngine *vm) {
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Talk *talk = new Talk(vm);
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talk->talk(filename, personInRoom, cutawayFilename);
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delete talk;
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}
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bool Talk::speak(
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const char *sentence,
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Person *person,
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const char *voiceFilePrefix,
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QueenEngine *vm) {
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Talk *talk = new Talk(vm);
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bool result;
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if (sentence)
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result = talk->speak(sentence, person, voiceFilePrefix);
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else
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result = false;
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delete talk;
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return result;
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}
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Talk::Talk(QueenEngine *vm)
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: _vm(vm), _fileData(NULL) {
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_vm->input()->talkQuitReset();
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}
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Talk::~Talk() {
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delete[] _fileData;
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}
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void Talk::talk(const char *filename, int personInRoom, char *cutawayFilename) {
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int i;
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_oldSelectedSentenceIndex = 0;
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_oldSelectedSentenceValue = 0;
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debug(6, "----- talk(\"%s\") -----", filename);
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cutawayFilename[0] = '\0';
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load(filename);
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Person person;
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memset(&person, 0, sizeof(Person));
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_vm->logic()->initPerson(personInRoom, "", false, &person);
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if (NULL == person.name) {
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error("Invalid person object");
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}
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int16 oldLevel = 0;
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// Lines 828-846 in talk.c
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for (i = 1; i <= 4; i++) {
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if (selectedValue(i) > 0) {
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// This option has been redefined so display new dialogue option
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_dialogueTree[1][i].head = selectedValue(i);
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} else if (selectedValue(i) == -1) {
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// Already selected so don't redisplay
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if (_dialogueTree[1][i].gameStateIndex >= 0) {
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_dialogueTree[1][i].head = -1;
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_dialogueTree[1][i].dialogueNodeValue1 = -1;
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_dialogueTree[1][i].gameStateIndex = -1;
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_dialogueTree[1][i].gameStateValue = -1;
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}
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}
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}
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initialTalk();
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// Lines 906-? in talk.c
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_vm->display()->showMouseCursor(true);
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int16 level=1, retval=0;
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int16 head = _dialogueTree[level][0].head;
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// TODO: split this loop in several functions
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while (retval != -1) {
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char otherVoiceFilePrefix[MAX_STRING_SIZE];
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_talkString[0][0] = '\0';
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if (hasTalkedTo() && head == 1)
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strcpy(_talkString[0], _person2String);
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else
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findDialogueString(_person1PtrOff, head, _pMax, _talkString[0]);
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if (hasTalkedTo() && head == 1)
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sprintf(otherVoiceFilePrefix, "%2dXXXXP", _talkKey);
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else
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sprintf(otherVoiceFilePrefix, "%2d%4xP", _talkKey, head);
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if (_talkString[0][0] == '\0' && retval > 1) {
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findDialogueString(_person1PtrOff, retval, _pMax, _talkString[0]);
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sprintf(otherVoiceFilePrefix,"%2d%4xP", _talkKey, retval);
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}
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// Joe dialogue
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for (i = 1; i <= 4; i++) {
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findDialogueString(_joePtrOff, _dialogueTree[level][i].head, _jMax, _talkString[i]);
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int16 index = _dialogueTree[level][i].gameStateIndex;
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if (index < 0 && _vm->logic()->gameState(ABS(index)) != _dialogueTree[level][i].gameStateValue)
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_talkString[i][0] = '\0';
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sprintf(_joeVoiceFilePrefix[i], "%2d%4xJ", _talkKey, _dialogueTree[level][i].head);
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}
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// Check to see if (all the dialogue options have been selected.
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// if this is the case, and the last one left is the exit option,
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// then automatically set S to that and exit.
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int choicesLeft = 0;
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int selectedSentence = 0;
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for (i = 1; i <= 4; i++) {
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if (_talkString[i][0] != '\0') {
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choicesLeft++;
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selectedSentence = i;
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}
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}
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debug(6, "choicesLeft = %i", choicesLeft);
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if (1 == choicesLeft) {
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// Automatically run the final dialogue option
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speak(_talkString[0], &person, otherVoiceFilePrefix);
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if (_vm->input()->talkQuit())
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break;
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speak(_talkString[selectedSentence], NULL, _joeVoiceFilePrefix[selectedSentence]);
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} else {
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if (person.actor->bobNum > 0) {
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speak(_talkString[0], &person, otherVoiceFilePrefix);
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selectedSentence = selectSentence();
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} else {
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warning("bobBum is %i", person.actor->bobNum);
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selectedSentence = 0;
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}
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}
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if (_vm->input()->talkQuit() || _vm->shouldQuit())
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break;
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retval = _dialogueTree[level][selectedSentence].dialogueNodeValue1;
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head = _dialogueTree[level][selectedSentence].head;
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oldLevel = level;
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level = 0;
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// Set LEVEL to the selected child in dialogue tree
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for (i = 1; i <= _levelMax; i++)
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if (_dialogueTree[i][0].head == head)
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level = i;
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if (0 == level) {
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// No new level has been selected, so lets set LEVEL to the
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// tree path pointed to by the RETVAL
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for (i = 1; i <= _levelMax; i++)
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for (int j = 0; j <= 5; j++)
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if (_dialogueTree[i][j].head == retval)
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level = i;
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disableSentence(oldLevel, selectedSentence);
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} else { // 0 != level
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// Check to see if Person Return value is positive, if it is, then
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// change the selected dialogue option to the Return value
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if (_dialogueTree[level][0].dialogueNodeValue1 > 0) {
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if (1 == oldLevel) {
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_oldSelectedSentenceIndex = selectedSentence;
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_oldSelectedSentenceValue = selectedValue(selectedSentence);
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selectedValue(selectedSentence, _dialogueTree[level][0].dialogueNodeValue1);
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}
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_dialogueTree[oldLevel][selectedSentence].head = _dialogueTree[level][0].dialogueNodeValue1;
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_dialogueTree[level][0].dialogueNodeValue1 = -1;
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} else {
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disableSentence(oldLevel, selectedSentence);
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}
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}
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// Check selected person to see if any Gamestates need setting
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int16 index = _dialogueTree[level][0].gameStateIndex;
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if (index > 0)
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_vm->logic()->gameState(index, _dialogueTree[level][0].gameStateValue);
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// if the selected dialogue line has a POSITIVE game state value
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// then set gamestate to Value = TALK(OLDLEVEL,S,3)
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index = _dialogueTree[oldLevel][selectedSentence].gameStateIndex;
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if (index > 0)
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_vm->logic()->gameState(index, _dialogueTree[oldLevel][selectedSentence].gameStateValue);
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// check to see if person has something final to say
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if (-1 == retval) {
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findDialogueString(_person1PtrOff, head, _pMax, _talkString[0]);
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if (_talkString[0][0] != '\0') {
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sprintf(otherVoiceFilePrefix, "%2d%4xP", _talkKey, head);
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speak(_talkString[0], &person, otherVoiceFilePrefix);
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}
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}
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}
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cutawayFilename[0] = '\0';
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for (i = 0; i < 2; i++) {
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if (_gameState[i] > 0) {
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if (_vm->logic()->gameState(_gameState[i]) == _testValue[i]) {
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if (_itemNumber[i] > 0)
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_vm->logic()->inventoryInsertItem(_itemNumber[i]);
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else
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_vm->logic()->inventoryDeleteItem(ABS(_itemNumber[i]));
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}
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}
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}
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_vm->grid()->setupPanel();
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uint16 offset = _cutawayPtrOff;
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int16 cutawayGameState = (int16)READ_BE_INT16(_fileData + offset); offset += 2;
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int16 cutawayTestValue = (int16)READ_BE_INT16(_fileData + offset); offset += 2;
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if (_vm->logic()->gameState(cutawayGameState) == cutawayTestValue) {
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getString(_fileData, offset, cutawayFilename, 20);
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if (cutawayFilename[0]) {
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//CR 2 - 7/3/95, If we're executing a cutaway scene, then make sure
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// Joe can talk, so set TALKQUIT to 0 just in case we exit on the
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// line that set's the cutaway game states.
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_vm->input()->talkQuitReset();
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}
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}
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if (_vm->input()->talkQuit()) {
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if (_oldSelectedSentenceIndex > 0)
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selectedValue(_oldSelectedSentenceIndex, _oldSelectedSentenceValue);
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_vm->input()->talkQuitReset();
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_vm->display()->clearTexts(0, 198);
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_vm->logic()->makeJoeSpeak(15, false);
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} else {
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setHasTalkedTo();
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}
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_vm->logic()->joeFace();
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if (cutawayFilename[0] == '\0') {
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BobSlot *pbs = _vm->graphics()->bob(person.actor->bobNum);
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pbs->x = person.actor->x;
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pbs->y = person.actor->y;
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// Better kick start the persons anim sequence
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_vm->graphics()->resetPersonAnim(person.actor->bobNum);
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}
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_vm->logic()->joeWalk(JWM_NORMAL);
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}
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void Talk::disableSentence(int oldLevel, int selectedSentence) {
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// Mark off selected option
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if (1 == oldLevel) {
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if (_dialogueTree[oldLevel][selectedSentence].dialogueNodeValue1 != -1) {
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// Make sure choice is not exit option
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_oldSelectedSentenceIndex = selectedSentence;
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_oldSelectedSentenceValue = selectedValue(selectedSentence);
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selectedValue(selectedSentence, -1);
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}
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}
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// Cancel selected dialogue line, so that its no longer displayed
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_dialogueTree[oldLevel][selectedSentence].head = -1;
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_dialogueTree[oldLevel][selectedSentence].dialogueNodeValue1 = -1;
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}
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void Talk::findDialogueString(uint16 offset, int16 id, int16 max, char *str) {
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str[0] = '\0';
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for (int i = 1; i <= max; i++) {
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offset += 2;
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int16 currentId = (int16)READ_BE_INT16(_fileData + offset);
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offset += 2;
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if (id == currentId) {
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getString(_fileData, offset, str, MAX_STRING_LENGTH, 4);
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break;
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} else {
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getString(_fileData, offset, NULL, MAX_STRING_LENGTH, 4);
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}
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}
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}
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byte *Talk::loadDialogFile(const char *filename) {
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static const struct {
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const char *filename;
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Common::Language language;
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} dogFiles[] = {
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{ "CHIEF1.DOG", Common::FR_FRA },
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{ "CHIEF2.DOG", Common::FR_FRA },
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{ "BUD1.DOG", Common::IT_ITA }
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};
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for (int i = 0; i < ARRAYSIZE(dogFiles); ++i) {
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if (!scumm_stricmp(filename, dogFiles[i].filename) &&
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_vm->resource()->getLanguage() == dogFiles[i].language) {
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Common::File fdog;
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fdog.open(filename);
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if (fdog.isOpen()) {
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debug(6, "Loading dog file '%s' from game data path", filename);
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uint32 size = fdog.size() - DOG_HEADER_SIZE;
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byte *buf = new byte[size];
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fdog.seek(DOG_HEADER_SIZE);
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fdog.read(buf, size);
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return buf;
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}
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}
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}
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return _vm->resource()->loadFile(filename, DOG_HEADER_SIZE);
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}
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void Talk::load(const char *filename) {
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int i;
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byte *ptr = _fileData = loadDialogFile(filename);
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// Load talk header
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_levelMax = (int16)READ_BE_INT16(ptr); ptr += 2;
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if (_levelMax < 0) {
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_levelMax = -_levelMax;
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_vm->input()->canQuit(false);
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} else {
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_vm->input()->canQuit(true);
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}
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_uniqueKey = (int16)READ_BE_INT16(ptr); ptr += 2;
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_talkKey = (int16)READ_BE_INT16(ptr); ptr += 2;
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_jMax = (int16)READ_BE_INT16(ptr); ptr += 2;
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_pMax = (int16)READ_BE_INT16(ptr); ptr += 2;
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for (i = 0; i < 2; i++) {
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_gameState [i] = (int16)READ_BE_INT16(ptr); ptr += 2;
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_testValue [i] = (int16)READ_BE_INT16(ptr); ptr += 2;
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_itemNumber[i] = (int16)READ_BE_INT16(ptr); ptr += 2;
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}
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_person1PtrOff = READ_BE_UINT16(ptr); ptr += 2;
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_cutawayPtrOff = READ_BE_UINT16(ptr); ptr += 2;
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_person2PtrOff = READ_BE_UINT16(ptr); ptr += 2;
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_joePtrOff = 32 + _levelMax * 96;
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// Load dialogue tree
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ptr = _fileData + 32;
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memset(&_dialogueTree[0], 0, sizeof(_dialogueTree[0]));
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for (i = 1; i <= _levelMax; i++)
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for (int j = 0; j <= 5; j++) {
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ptr += 2;
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_dialogueTree[i][j].head = (int16)READ_BE_INT16(ptr); ptr += 2;
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ptr += 2;
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_dialogueTree[i][j].dialogueNodeValue1 = (int16)READ_BE_INT16(ptr); ptr += 2;
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ptr += 2;
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_dialogueTree[i][j].gameStateIndex = (int16)READ_BE_INT16(ptr); ptr += 2;
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ptr += 2;
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_dialogueTree[i][j].gameStateValue = (int16)READ_BE_INT16(ptr); ptr += 2;
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}
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}
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void Talk::initialTalk() {
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// Lines 848-903 in talk.c
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uint16 offset = _joePtrOff + 2;
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uint16 hasNotString = READ_BE_UINT16(_fileData + offset); offset += 2;
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char joeString[MAX_STRING_SIZE];
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if (!hasNotString) {
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getString(_fileData, offset, joeString, MAX_STRING_LENGTH);
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} else {
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joeString[0] = '\0';
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}
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offset = _person2PtrOff;
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char joe2String[MAX_STRING_SIZE];
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getString(_fileData, offset, _person2String, MAX_STRING_LENGTH);
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getString(_fileData, offset, joe2String, MAX_STRING_LENGTH);
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if (!hasTalkedTo()) {
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// Not yet talked to this person
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if (joeString[0] != '0') {
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char voiceFilePrefix[MAX_STRING_SIZE];
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sprintf(voiceFilePrefix, "%2dSSSSJ", _talkKey);
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speak(joeString, NULL, voiceFilePrefix);
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}
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} else {
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// Already spoken to them, choose second response
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if (joe2String[0] != '0') {
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char voiceFilePrefix[MAX_STRING_SIZE];
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sprintf(voiceFilePrefix, "%2dXXXXJ", _talkKey);
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speak(joe2String, NULL, voiceFilePrefix);
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}
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}
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}
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int Talk::getSpeakCommand(const Person *person, const char *sentence, unsigned &index) {
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// Lines 1299-1362 in talk.c
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int commandCode = SPEAK_DEFAULT;
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uint16 id = (sentence[index] << 8) | sentence[index + 1];
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switch (id) {
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case 'AO':
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commandCode = SPEAK_AMAL_ON;
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break;
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case 'FL':
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commandCode = SPEAK_FACE_LEFT;
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break;
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case 'FF':
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commandCode = SPEAK_FACE_FRONT;
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break;
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case 'FB':
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commandCode = SPEAK_FACE_BACK;
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break;
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case 'FR':
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commandCode = SPEAK_FACE_RIGHT;
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break;
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case 'GD':
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_vm->logic()->joeGrab(STATE_GRAB_DOWN);
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commandCode = SPEAK_NONE;
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break;
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case 'GM':
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_vm->logic()->joeGrab(STATE_GRAB_MID);
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commandCode = SPEAK_NONE;
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break;
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case 'WT':
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commandCode = SPEAK_PAUSE;
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break;
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case 'XY':
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// For example *XY00(237,112)
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{
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commandCode = atoi(sentence + index + 2);
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int x = atoi(sentence + index + 5);
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int y = atoi(sentence + index + 9);
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if (0 == strcmp(person->name, "JOE"))
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_vm->walk()->moveJoe(0, x, y, _vm->input()->cutawayRunning());
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else
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_vm->walk()->movePerson(person, x, y, _vm->graphics()->numFrames(), 0);
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index += 11;
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// if (JOEWALK==3) CUTQUIT=0;
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// XXX personWalking = true;
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}
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break;
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default:
|
|
if (sentence[index + 0] >= '0' && sentence[index + 0] <= '9' &&
|
|
sentence[index + 1] >= '0' && sentence[index + 1] <= '9') {
|
|
commandCode = (sentence[index] - '0') * 10 + (sentence[index + 1] - '0');
|
|
} else
|
|
warning("Unknown command string: '%2s'", sentence + index);
|
|
}
|
|
|
|
index += 2;
|
|
|
|
return commandCode;
|
|
}
|
|
|
|
|
|
bool Talk::speak(const char *sentence, Person *person, const char *voiceFilePrefix) {
|
|
// Function SPEAK, lines 1266-1384 in talk.c
|
|
bool personWalking = false;
|
|
unsigned segmentIndex = 0;
|
|
unsigned segmentStart = 0;
|
|
unsigned i;
|
|
|
|
Person joe_person;
|
|
ActorData joe_actor;
|
|
|
|
_vm->logic()->joeWalk(JWM_SPEAK);
|
|
|
|
if (!person) {
|
|
// Fill in values for use by speakSegment() etc.
|
|
memset(&joe_person, 0, sizeof(Person));
|
|
memset(&joe_actor, 0, sizeof(ActorData));
|
|
|
|
joe_actor.bobNum = 0;
|
|
joe_actor.color = 14;
|
|
joe_actor.bankNum = 7;
|
|
|
|
joe_person.actor = &joe_actor;
|
|
joe_person.name = "JOE";
|
|
|
|
person = &joe_person;
|
|
}
|
|
|
|
debug(6, "Sentence '%s' is said by person '%s' and voice files with prefix '%s' played",
|
|
sentence, person->name, voiceFilePrefix);
|
|
|
|
if (sentence[0] == '\0') {
|
|
return personWalking;
|
|
}
|
|
|
|
if (0 == strcmp(person->name, "FAYE-H") ||
|
|
0 == strcmp(person->name, "FRANK-H") ||
|
|
0 == strcmp(person->name, "AZURA-H") ||
|
|
0 == strcmp(person->name, "X3_RITA") ||
|
|
(0 == strcmp(person->name, "JOE") && _vm->logic()->currentRoom() == FAYE_HEAD) ||
|
|
(0 == strcmp(person->name, "JOE") && _vm->logic()->currentRoom() == AZURA_HEAD) ||
|
|
(0 == strcmp(person->name, "JOE") && _vm->logic()->currentRoom() == FRANK_HEAD))
|
|
_talkHead = true;
|
|
else
|
|
_talkHead = false;
|
|
|
|
for (i = 0; i < strlen(sentence); ) {
|
|
if (sentence[i] == '*') {
|
|
int segmentLength = i - segmentStart;
|
|
|
|
i++;
|
|
int command = getSpeakCommand(person, sentence, i);
|
|
|
|
if (SPEAK_NONE != command) {
|
|
speakSegment(
|
|
sentence + segmentStart,
|
|
segmentLength,
|
|
person,
|
|
command,
|
|
voiceFilePrefix,
|
|
segmentIndex);
|
|
// XXX if (JOEWALK == 2) break
|
|
}
|
|
|
|
segmentIndex++;
|
|
segmentStart = i;
|
|
} else
|
|
i++;
|
|
|
|
if (_vm->input()->cutawayQuit() || _vm->input()->talkQuit())
|
|
return personWalking;
|
|
}
|
|
|
|
if (segmentStart != i) {
|
|
speakSegment(
|
|
sentence + segmentStart,
|
|
i - segmentStart,
|
|
person,
|
|
0,
|
|
voiceFilePrefix,
|
|
segmentIndex);
|
|
}
|
|
|
|
return personWalking;
|
|
}
|
|
|
|
int Talk::countSpaces(const char *segment) {
|
|
int tmp = 0;
|
|
|
|
while (*segment++)
|
|
tmp++;
|
|
|
|
if (tmp < 10)
|
|
tmp = 10;
|
|
|
|
return (tmp * 2) / (_vm->talkSpeed() / 3);
|
|
}
|
|
|
|
void Talk::headStringAnimation(const SpeechParameters *parameters, int bobNum, int bankNum) {
|
|
// talk.c lines 1612-1635
|
|
BobSlot *bob2 = _vm->graphics()->bob(2);
|
|
|
|
if (parameters->animation[0] == 'E') {
|
|
int offset = 1;
|
|
|
|
BobSlot *bob = _vm->graphics()->bob(bobNum);
|
|
int16 x = bob->x;
|
|
int16 y = bob->y;
|
|
|
|
for (;;) {
|
|
uint16 frame;
|
|
|
|
frame = atoi(parameters->animation + offset);
|
|
if (!frame)
|
|
break;
|
|
|
|
offset += 4;
|
|
|
|
_vm->bankMan()->unpack(frame, _vm->graphics()->numFrames(), bankNum);
|
|
|
|
bob2->frameNum = _vm->graphics()->numFrames();
|
|
bob2->scale = 100;
|
|
bob2->active = true;
|
|
bob2->x = x;
|
|
bob2->y = y;
|
|
|
|
_vm->update();
|
|
}
|
|
} else
|
|
bob2->active = false;
|
|
}
|
|
|
|
void Talk::stringAnimation(const SpeechParameters *parameters, int startFrame, int bankNum) {
|
|
// lines 1639-1690 in talk.c
|
|
|
|
int offset = 0;
|
|
bool torso;
|
|
|
|
if (parameters->animation[0] == 'T') {
|
|
// Torso animation
|
|
torso = true;
|
|
_vm->bankMan()->overpack(parameters->body, startFrame, bankNum);
|
|
offset++;
|
|
} else if (parameters->animation[0] == 'E') {
|
|
// Talking head animation
|
|
return;
|
|
} else if (!Common::isDigit(parameters->animation[0])) {
|
|
debug(6, "Error in speak string animation: '%s'", parameters->animation);
|
|
return;
|
|
} else
|
|
torso = false;
|
|
|
|
for (;;) {
|
|
uint16 frame;
|
|
|
|
frame = atoi(parameters->animation + offset);
|
|
if (!frame)
|
|
break;
|
|
|
|
offset += 4;
|
|
|
|
if (frame > 500) {
|
|
frame -= 500;
|
|
_vm->sound()->playSfx(_vm->logic()->currentRoomSfx());
|
|
}
|
|
|
|
if (torso) {
|
|
_vm->bankMan()->overpack(frame, startFrame, bankNum);
|
|
} else {
|
|
_vm->bankMan()->unpack(frame, startFrame, bankNum);
|
|
// XXX bobs[BNUM].scale=SF;
|
|
}
|
|
|
|
_vm->update();
|
|
}
|
|
}
|
|
|
|
void Talk::defaultAnimation(
|
|
const char *segment,
|
|
bool isJoe,
|
|
const SpeechParameters *parameters,
|
|
int startFrame,
|
|
int bankNum) {
|
|
// lines 1730-1823 in talk.c
|
|
|
|
if (segment[0] != 0) {
|
|
|
|
// Why on earth would someone name a variable qzx?
|
|
short qzx = 0;
|
|
|
|
int len = countSpaces(segment);
|
|
while (1) {
|
|
if (parameters != NULL) {
|
|
|
|
int bf;
|
|
if (segment[0] == ' ')
|
|
bf = 0;
|
|
else
|
|
bf = parameters->bf;
|
|
|
|
int head;
|
|
if (parameters->rf > 0)
|
|
head = bf + _vm->randomizer.getRandomNumber(parameters->rf);
|
|
else
|
|
head = bf;
|
|
|
|
if (bf > 0) {
|
|
// Make the head move
|
|
qzx ^= 1;
|
|
if (parameters->af && qzx)
|
|
_vm->bankMan()->overpack(parameters->af + head, startFrame, bankNum);
|
|
else {
|
|
_vm->bankMan()->overpack(head, startFrame, bankNum);
|
|
}
|
|
} else {
|
|
debug(6, "[Talk::defaultAnimation] Body action");
|
|
// Just do a body action
|
|
_vm->bankMan()->overpack(parameters->body, startFrame, bankNum);
|
|
}
|
|
|
|
if (!_talkHead)
|
|
_vm->update();
|
|
} else { // (_talkHead && isJoe)
|
|
_vm->update();
|
|
}
|
|
|
|
if (_vm->input()->talkQuit()) {
|
|
_vm->sound()->stopSpeech();
|
|
break;
|
|
}
|
|
|
|
if (_vm->logic()->joeWalk() == JWM_SPEAK) {
|
|
_vm->update();
|
|
} else {
|
|
_vm->update(true);
|
|
if (_vm->logic()->joeWalk() == JWM_EXECUTE)
|
|
// Selected a command, so exit
|
|
break;
|
|
}
|
|
|
|
// Skip through text more quickly
|
|
if (_vm->input()->keyVerb() == VERB_SKIP_TEXT) {
|
|
_vm->input()->clearKeyVerb();
|
|
_vm->sound()->stopSpeech();
|
|
break;
|
|
}
|
|
|
|
if (_vm->sound()->speechOn() && _vm->sound()->speechSfxExists()) {
|
|
// sfx is finished, stop the speak animation
|
|
if (!_vm->sound()->isSpeechActive()) {
|
|
break;
|
|
}
|
|
} else {
|
|
// no sfx, stop the animation when speak segment 'length' is 0
|
|
--len;
|
|
if (len <= 0) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Make sure that Person closes their mouth
|
|
if (!isJoe && parameters && parameters->ff > 0)
|
|
_vm->bankMan()->overpack(parameters->ff, startFrame, bankNum);
|
|
}
|
|
|
|
|
|
void Talk::speakSegment(
|
|
const char *segmentStart,
|
|
int length,
|
|
Person *person,
|
|
int command,
|
|
const char *voiceFilePrefix,
|
|
int index)
|
|
{
|
|
int i;
|
|
char segment[MAX_STRING_SIZE];
|
|
memcpy(segment, segmentStart, length);
|
|
segment[length] = '\0';
|
|
|
|
char voiceFileName[MAX_STRING_SIZE];
|
|
sprintf(voiceFileName, "%s%1x", voiceFilePrefix, index + 1);
|
|
|
|
// French talkie version has a useless voice file ; c30e_102 file is the same as c30e_101,
|
|
// so there is no need to play it. This voice was used in room 30 (N8) when talking to Klunk.
|
|
if (!(_vm->resource()->getLanguage() == Common::FR_FRA && !strcmp(voiceFileName, "c30e_102")))
|
|
_vm->sound()->playSpeech(voiceFileName);
|
|
|
|
int faceDirectionCommand = 0;
|
|
|
|
switch (command) {
|
|
case SPEAK_PAUSE:
|
|
for (i = 0; i < 10 && !_vm->input()->talkQuit() && !_vm->shouldQuit(); i++) {
|
|
_vm->update();
|
|
}
|
|
return;
|
|
|
|
case SPEAK_FACE_LEFT:
|
|
case SPEAK_FACE_RIGHT:
|
|
case SPEAK_FACE_FRONT:
|
|
case SPEAK_FACE_BACK:
|
|
faceDirectionCommand = command;
|
|
command = 0;
|
|
break;
|
|
}
|
|
|
|
bool isJoe = (0 == person->actor->bobNum);
|
|
|
|
int16 bobNum = person->actor->bobNum;
|
|
uint16 color = person->actor->color;
|
|
uint16 bankNum = person->actor->bankNum;
|
|
|
|
BobSlot *bob = _vm->graphics()->bob(bobNum);
|
|
|
|
bool oracle = false;
|
|
int textX = 0;
|
|
int textY = 0;
|
|
|
|
if (!isJoe) {
|
|
if (SPEAK_AMAL_ON == command) {
|
|
// It's the oracle!
|
|
// Don't turn AMAL animation off, and don't manually anim person
|
|
command = SPEAK_ORACLE;
|
|
oracle = true;
|
|
uint16 frameNum = _vm->graphics()->personFrames(bobNum);
|
|
for (i = 5; i <= 8; ++i) {
|
|
_vm->bankMan()->unpack(i, frameNum, bankNum);
|
|
++frameNum;
|
|
}
|
|
} else {
|
|
bob->animating = false;
|
|
bob->frameNum = 31 + bobNum;
|
|
}
|
|
}
|
|
|
|
if (_talkHead) {
|
|
// talk.c lines 1491-1533
|
|
switch (_vm->logic()->currentRoom()) {
|
|
case FAYE_HEAD:
|
|
textX = 15;
|
|
if (_vm->resource()->getPlatform() == Common::kPlatformAmiga) {
|
|
color = isJoe ? 15 : 29;
|
|
}
|
|
break;
|
|
case AZURA_HEAD:
|
|
textX = 15;
|
|
if (_vm->resource()->getPlatform() == Common::kPlatformAmiga) {
|
|
color = isJoe ? 6 : 30;
|
|
}
|
|
break;
|
|
default: // FRANK_HEAD
|
|
textX = 150;
|
|
if (_vm->resource()->getPlatform() == Common::kPlatformAmiga) {
|
|
color = 17;
|
|
}
|
|
break;
|
|
}
|
|
textY = isJoe ? 30 : 60;
|
|
} else {
|
|
textX = bob->x;
|
|
textY = bob->y;
|
|
}
|
|
|
|
// Set the focus rectangle
|
|
// FIXME: This may not be correct!
|
|
BobFrame *pbf = _vm->bankMan()->fetchFrame(bob->frameNum);
|
|
|
|
int height = (pbf->height * bob->scale) / 100;
|
|
|
|
Common::Rect focus(textX - 96, textY - height - 64, textX + 96, textY + height + 64);
|
|
_vm->display()->setFocusRect(focus);
|
|
|
|
|
|
//int SF = _vm->grid()->findScale(textX, textY);
|
|
|
|
const SpeechParameters *parameters = NULL;
|
|
int startFrame = 0;
|
|
|
|
if (_talkHead && isJoe) {
|
|
if (_vm->subtitles())
|
|
_vm->graphics()->setBobText(bob, segment, textX, textY, color, true);
|
|
defaultAnimation(segment, isJoe, parameters, startFrame, bankNum);
|
|
} else {
|
|
if (SPEAK_UNKNOWN_6 == command)
|
|
return;
|
|
|
|
if (isJoe) {
|
|
if (_vm->logic()->currentRoom() == 108)
|
|
parameters = findSpeechParameters("JOE-E", command, 0);
|
|
else
|
|
parameters = findSpeechParameters("JOE", command, _vm->logic()->joeFacing());
|
|
}
|
|
else
|
|
parameters = findSpeechParameters(person->name, command, 0);
|
|
|
|
startFrame = 31 + bobNum;
|
|
int faceDirection = 0;
|
|
|
|
if (isJoe && _vm->logic()->joeFacing() == DIR_LEFT)
|
|
faceDirection = DIR_LEFT;
|
|
else if (!isJoe) {
|
|
ObjectData *data = _vm->logic()->objectData(_vm->logic()->objectForPerson(bobNum));
|
|
|
|
if (data->image == -3)
|
|
faceDirection = DIR_LEFT;
|
|
|
|
if (faceDirectionCommand == SPEAK_FACE_LEFT)
|
|
data->image = -3;
|
|
else if (faceDirectionCommand == SPEAK_FACE_RIGHT)
|
|
data->image = -4;
|
|
}
|
|
|
|
if (faceDirectionCommand) {
|
|
switch (faceDirectionCommand) {
|
|
case SPEAK_FACE_LEFT:
|
|
faceDirection = DIR_LEFT;
|
|
break;
|
|
case SPEAK_FACE_RIGHT:
|
|
faceDirection = DIR_RIGHT;
|
|
break;
|
|
case SPEAK_FACE_FRONT:
|
|
faceDirection = DIR_FRONT;
|
|
break;
|
|
case SPEAK_FACE_BACK:
|
|
faceDirection = DIR_BACK;
|
|
break;
|
|
}
|
|
if (isJoe)
|
|
_vm->logic()->joeFacing(faceDirection);
|
|
}
|
|
|
|
if (!isJoe) {
|
|
bob->xflip = (faceDirection == DIR_LEFT);
|
|
}
|
|
|
|
// Run animated sequence if SANIMstr is primed
|
|
|
|
if (_talkHead) {
|
|
// talk.c lines 1612-1635
|
|
headStringAnimation(parameters, bobNum, bankNum);
|
|
}
|
|
|
|
if (_vm->subtitles())
|
|
_vm->graphics()->setBobText(bob, segment, textX, textY, color, _talkHead);
|
|
|
|
if (parameters->animation[0] != '\0' && parameters->animation[0] != 'E') {
|
|
stringAnimation(parameters, startFrame, bankNum);
|
|
} else {
|
|
_vm->bankMan()->unpack(parameters->body, startFrame, bankNum);
|
|
|
|
if (length == 0 && !isJoe && parameters->bf > 0) {
|
|
_vm->bankMan()->overpack(parameters->bf, startFrame, bankNum);
|
|
_vm->update();
|
|
}
|
|
|
|
if (-1 == parameters->rf) {
|
|
// Setup the Torso frames
|
|
_vm->bankMan()->overpack(parameters->bf, startFrame, bankNum);
|
|
if (isJoe)
|
|
parameters = findSpeechParameters(person->name, 0, _vm->logic()->joeFacing());
|
|
else
|
|
parameters = findSpeechParameters(person->name, 0, 0);
|
|
}
|
|
|
|
if (-2 == parameters->rf) {
|
|
// Setup the Torso frames
|
|
_vm->bankMan()->overpack(parameters->bf, startFrame, bankNum);
|
|
if (isJoe)
|
|
parameters = findSpeechParameters(person->name, 14, _vm->logic()->joeFacing());
|
|
else
|
|
parameters = findSpeechParameters(person->name, 14, 0);
|
|
}
|
|
|
|
defaultAnimation(segment, isJoe, parameters, startFrame, bankNum);
|
|
}
|
|
}
|
|
|
|
// Moved here so that Text is cleared when a Torso command done!
|
|
_vm->display()->clearTexts(0,198);
|
|
|
|
if (oracle) {
|
|
uint16 frameNum = _vm->graphics()->personFrames(bobNum);
|
|
for (i = 1; i <= 4; ++i) {
|
|
_vm->bankMan()->unpack(i, frameNum, bankNum);
|
|
++frameNum;
|
|
}
|
|
}
|
|
|
|
// Ensure that the correct buffer frame is selected
|
|
|
|
if (isJoe && !_talkHead) {
|
|
if (_vm->logic()->joeFacing() == DIR_FRONT ||
|
|
_vm->logic()->joeFacing() == DIR_BACK) {
|
|
// Joe is facing either Front or Back!
|
|
// - Don't FACE_JOE in room 69, because Joe is probably
|
|
// holding the Dino Ray gun.
|
|
if (_vm->logic()->currentRoom() != 69)
|
|
_vm->logic()->joeFace();
|
|
} else {
|
|
if (command == SPEAK_DEFAULT ||
|
|
command == 6 ||
|
|
command == 7) {
|
|
_vm->logic()->joeFace();
|
|
} else if (command != 5) {
|
|
// 7/11/94, Ensure that correct mouth closed frame is used!
|
|
if (parameters->rf != -1)
|
|
// XXX should really be just "bf", but it is not always calculated... :-(
|
|
_vm->bankMan()->overpack(parameters->bf, startFrame, bankNum);
|
|
|
|
if (parameters->ff == 0)
|
|
_vm->bankMan()->overpack(10, startFrame, bankNum);
|
|
else
|
|
_vm->bankMan()->overpack(parameters->ff, startFrame, bankNum);
|
|
}
|
|
}
|
|
}
|
|
|
|
_vm->update();
|
|
}
|
|
|
|
const Talk::SpeechParameters *Talk::findSpeechParameters(
|
|
const char *name,
|
|
int state,
|
|
int faceDirection) {
|
|
const SpeechParameters *iterator = _speechParameters;
|
|
if (faceDirection == DIR_RIGHT)
|
|
faceDirection = DIR_LEFT;
|
|
while (iterator->name[0] != '*') {
|
|
if (0 == scumm_stricmp(iterator->name, name) &&
|
|
iterator->state == state &&
|
|
iterator->faceDirection == faceDirection)
|
|
break;
|
|
iterator++;
|
|
}
|
|
return iterator;
|
|
}
|
|
|
|
void Talk::getString(const byte *ptr, uint16 &offset, char *str, int maxLength, int align) {
|
|
assert((align & 1) == 0);
|
|
int length = *(ptr + offset);
|
|
++offset;
|
|
|
|
if (length > maxLength) {
|
|
error("String too long. Length = %i, maxLength = %i", length, maxLength);
|
|
} else if (length) {
|
|
if (str) {
|
|
memcpy(str, ptr + offset, length);
|
|
str[length] = '\0';
|
|
}
|
|
offset = (offset + length + (align - 1)) & ~(align - 1);
|
|
} else {
|
|
if (str) {
|
|
str[0] = '\0';
|
|
}
|
|
}
|
|
}
|
|
|
|
TalkSelected *Talk::talkSelected() {
|
|
return _vm->logic()->talkSelected(_uniqueKey);
|
|
}
|
|
|
|
int Talk::splitOption(const char *str, char optionText[5][MAX_STRING_SIZE]) {
|
|
char option[MAX_STRING_SIZE];
|
|
strcpy(option, str);
|
|
// option text ends at '*' char
|
|
char *p = strchr(option, '*');
|
|
if (p) {
|
|
*p = '\0';
|
|
}
|
|
int lines;
|
|
memset(optionText, 0, 5 * MAX_STRING_SIZE);
|
|
if (_vm->resource()->getLanguage() == Common::EN_ANY || _vm->display()->textWidth(option) <= MAX_TEXT_WIDTH) {
|
|
strcpy(optionText[0], option);
|
|
lines = 1;
|
|
} else if (_vm->resource()->getLanguage() == Common::HE_ISR) {
|
|
lines = splitOptionHebrew(option, optionText);
|
|
} else {
|
|
lines = splitOptionDefault(option, optionText);
|
|
}
|
|
return lines;
|
|
}
|
|
|
|
int Talk::splitOptionHebrew(const char *str, char optionText[5][MAX_STRING_SIZE]) {
|
|
char tmpString[MAX_STRING_SIZE] = "";
|
|
uint16 len = 0;
|
|
uint16 spaceCharWidth = _vm->display()->textWidth(" ");
|
|
uint16 width = 0;
|
|
uint16 optionLines = 0;
|
|
uint16 maxTextLen = MAX_TEXT_WIDTH;
|
|
const char *p = strchr(str, '\0');
|
|
while (p != str - 1) {
|
|
while (*p != ' ' && p != str - 1) {
|
|
--p;
|
|
++len;
|
|
}
|
|
if (p != str - 1) {
|
|
uint16 wordWidth = _vm->display()->textWidth(p, len);
|
|
width += wordWidth;
|
|
if (width > maxTextLen) {
|
|
++optionLines;
|
|
strncpy(optionText[optionLines], p, len);
|
|
optionText[optionLines][len] = '\0';
|
|
width = wordWidth;
|
|
maxTextLen = MAX_TEXT_WIDTH - OPTION_TEXT_MARGIN;
|
|
} else {
|
|
strcpy(tmpString, optionText[optionLines]);
|
|
strncpy(optionText[optionLines], p, len);
|
|
optionText[optionLines][len] = '\0';
|
|
strcat(optionText[optionLines], tmpString);
|
|
}
|
|
--p;
|
|
len = 1;
|
|
width += spaceCharWidth;
|
|
} else {
|
|
if (len > 1) {
|
|
if (width + _vm->display()->textWidth(p + 1, len) > maxTextLen) {
|
|
++optionLines;
|
|
}
|
|
strcpy(tmpString, optionText[optionLines]);
|
|
strncpy(optionText[optionLines], p + 1, len);
|
|
optionText[optionLines][len] = '\0';
|
|
strcat(optionText[optionLines], tmpString);
|
|
}
|
|
++optionLines;
|
|
}
|
|
}
|
|
return optionLines;
|
|
}
|
|
|
|
int Talk::splitOptionDefault(const char *str, char optionText[5][MAX_STRING_SIZE]) {
|
|
// Split up multiple line option at closest space character
|
|
uint16 spaceCharWidth = _vm->display()->textWidth(" ");
|
|
uint16 width = 0;
|
|
uint16 optionLines = 0;
|
|
uint16 maxTextLen = MAX_TEXT_WIDTH;
|
|
const char *p = str;
|
|
while (p) {
|
|
p = strchr(str, ' ');
|
|
if (p) {
|
|
uint16 len = p - str;
|
|
uint16 wordWidth = _vm->display()->textWidth(str, len);
|
|
width += wordWidth;
|
|
if (width > maxTextLen) {
|
|
++optionLines;
|
|
strncpy(optionText[optionLines], str, len + 1);
|
|
width = wordWidth;
|
|
maxTextLen = MAX_TEXT_WIDTH - OPTION_TEXT_MARGIN;
|
|
} else {
|
|
strncat(optionText[optionLines], str, len + 1);
|
|
}
|
|
width += spaceCharWidth;
|
|
str = p + 1;
|
|
} else {
|
|
if (str[0]) {
|
|
if (width + _vm->display()->textWidth(str) > maxTextLen) {
|
|
++optionLines;
|
|
}
|
|
strcat(optionText[optionLines], str);
|
|
}
|
|
++optionLines;
|
|
}
|
|
}
|
|
return optionLines;
|
|
}
|
|
|
|
int16 Talk::selectSentence() {
|
|
int selectedSentence = 0;
|
|
|
|
int startOption = 1;
|
|
int optionLines = 0;
|
|
char optionText[5][MAX_STRING_SIZE];
|
|
int talkZone[5];
|
|
int i;
|
|
|
|
_vm->display()->textCurrentColor(_vm->display()->getInkColor(INK_TALK_NORMAL));
|
|
|
|
_vm->graphics()->setupArrows();
|
|
BobSlot *arrowBobUp = _vm->graphics()->bob(Graphics::ARROW_BOB_UP);
|
|
arrowBobUp->active = false;
|
|
BobSlot *arrowBobDown = _vm->graphics()->bob(Graphics::ARROW_BOB_DOWN);
|
|
arrowBobDown->active = false;
|
|
|
|
bool rezone = true;
|
|
|
|
while (rezone) {
|
|
rezone = false;
|
|
|
|
// Set zones for UP/DOWN text arrows when not English version
|
|
|
|
_vm->grid()->clear(GS_PANEL);
|
|
|
|
if (_vm->resource()->getLanguage() != Common::EN_ANY) {
|
|
_vm->grid()->setZone(GS_PANEL, ARROW_ZONE_UP, MAX_TEXT_WIDTH + 1, 0, 319, 24);
|
|
_vm->grid()->setZone(GS_PANEL, ARROW_ZONE_DOWN, MAX_TEXT_WIDTH + 1, 25, 319, 49);
|
|
}
|
|
|
|
_vm->display()->clearTexts(151, 199);
|
|
|
|
int sentenceCount = 0;
|
|
int yOffset = 1;
|
|
|
|
for (i = startOption; i <= 4; i++) {
|
|
talkZone[i] = 0;
|
|
|
|
if (_talkString[i][0] != '\0') {
|
|
sentenceCount++;
|
|
optionLines = splitOption(_talkString[i], optionText);
|
|
|
|
if (yOffset < 5) {
|
|
_vm->grid()->setZone(
|
|
GS_PANEL,
|
|
i,
|
|
0,
|
|
yOffset * LINE_HEIGHT - PUSHUP,
|
|
(_vm->resource()->getLanguage() == Common::EN_ANY) ? 319 : MAX_TEXT_WIDTH,
|
|
(yOffset + optionLines) * LINE_HEIGHT - PUSHUP);
|
|
}
|
|
|
|
int j;
|
|
for (j = 0; j < optionLines; j++) {
|
|
if (yOffset < 5) {
|
|
_vm->display()->setText(
|
|
(j == 0) ? 0 : OPTION_TEXT_MARGIN,
|
|
150 - PUSHUP + yOffset * LINE_HEIGHT,
|
|
optionText[j]);
|
|
}
|
|
yOffset++;
|
|
}
|
|
|
|
talkZone[i] = sentenceCount;
|
|
}
|
|
}
|
|
|
|
yOffset--;
|
|
|
|
// Up and down dialogue arrows
|
|
|
|
if (_vm->resource()->getLanguage() != Common::EN_ANY) {
|
|
arrowBobUp->active = (startOption > 1);
|
|
arrowBobDown->active = (yOffset > 4);
|
|
}
|
|
|
|
_vm->input()->clearKeyVerb();
|
|
_vm->input()->clearMouseButton();
|
|
|
|
if (sentenceCount > 0) {
|
|
int oldZone = 0;
|
|
|
|
while (0 == selectedSentence && !_vm->input()->talkQuit() && !_vm->shouldQuit()) {
|
|
_vm->update();
|
|
|
|
Common::Point mouse = _vm->input()->getMousePos();
|
|
int zone = _vm->grid()->findZoneForPos(GS_PANEL, mouse.x, mouse.y);
|
|
|
|
int mouseButton = _vm->input()->mouseButton();
|
|
_vm->input()->clearMouseButton();
|
|
|
|
if (ARROW_ZONE_UP == zone || ARROW_ZONE_DOWN == zone) {
|
|
if (oldZone > 0) {
|
|
int16 y;
|
|
const Box *b = _vm->grid()->zone(GS_PANEL, oldZone);
|
|
for (y = b->y1; y < b->y2; y += 10)
|
|
_vm->display()->textColor(150 + y, _vm->display()->getInkColor(INK_TALK_NORMAL));
|
|
oldZone = 0;
|
|
}
|
|
if (mouseButton != 0) {
|
|
if (zone == ARROW_ZONE_UP && arrowBobUp->active) {
|
|
startOption--;
|
|
} else if (zone == ARROW_ZONE_DOWN && arrowBobDown->active) {
|
|
startOption++;
|
|
}
|
|
}
|
|
rezone = true;
|
|
break;
|
|
} else {
|
|
if (oldZone != zone) {
|
|
// Changed zone, change text colors
|
|
int y;
|
|
|
|
debug(6, "Changed zone. oldZone = %i, zone = %i",
|
|
oldZone, zone);
|
|
|
|
if (zone > 0) {
|
|
const Box *b = _vm->grid()->zone(GS_PANEL, zone);
|
|
for (y = b->y1; y < b->y2; y += 10)
|
|
_vm->display()->textColor(150 + y, _vm->display()->getInkColor(INK_JOE));
|
|
}
|
|
|
|
if (oldZone > 0) {
|
|
const Box *b = _vm->grid()->zone(GS_PANEL, oldZone);
|
|
for (y = b->y1; y < b->y2; y += 10)
|
|
_vm->display()->textColor(150 + y, _vm->display()->getInkColor(INK_TALK_NORMAL));
|
|
}
|
|
|
|
oldZone = zone;
|
|
}
|
|
|
|
}
|
|
|
|
Verb v = _vm->input()->keyVerb();
|
|
if (v >= VERB_DIGIT_FIRST && v <= VERB_DIGIT_LAST) {
|
|
int n = v - VERB_DIGIT_FIRST + 1;
|
|
for (i = 1; i <= 4; i++) {
|
|
if (talkZone[i] == n) {
|
|
selectedSentence = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
_vm->input()->clearKeyVerb();
|
|
} else if (mouseButton) {
|
|
selectedSentence = zone;
|
|
}
|
|
|
|
} // while ()
|
|
}
|
|
}
|
|
|
|
_vm->input()->clearKeyVerb();
|
|
_vm->input()->clearMouseButton();
|
|
|
|
debug(6, "Selected sentence %i", selectedSentence);
|
|
|
|
arrowBobUp->active = false;
|
|
arrowBobDown->active = false;
|
|
|
|
if (selectedSentence > 0) {
|
|
_vm->display()->clearTexts(0, 198);
|
|
|
|
speak(_talkString[selectedSentence], NULL, _joeVoiceFilePrefix[selectedSentence]);
|
|
}
|
|
|
|
_vm->display()->clearTexts(151, 151);
|
|
|
|
return selectedSentence;
|
|
}
|
|
|
|
const Talk::SpeechParameters Talk::_speechParameters[] = {
|
|
{ "JOE", 0, 1, 1, 10, 2, 3, "", 0 },
|
|
{ "JOE", 0, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 0, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 1, 1, 1, 45, -1, 0, "", 0 },
|
|
{ "JOE", 1, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 1, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 2, 1, 1, 46, -1, 0, "", 0 },
|
|
{ "JOE", 2, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 2, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 3, 1, 1, 47, -1, 0, "", 0 },
|
|
{ "JOE", 3, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 3, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 4, 1, 1, 50, -1, 0, "", 0 },
|
|
{ "JOE", 4, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 4, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 5, 1, 2, 0, 0, 0, "", 0 },
|
|
{ "JOE", 5, 3, 4, 0, 0, 0, "", 0 },
|
|
{ "JOE", 5, 4, 6, 0, 0, 0, "", 0 },
|
|
|
|
{ "JOE", 6, 1, 1, 48, 0, 1, "", 0 },
|
|
{ "JOE", 6, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 6, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 7, 1, 1, 51, 0, 1, "", 0 },
|
|
{ "JOE", 7, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 7, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 8, 1, 1, 26, 0, 0, "", 0 },
|
|
{ "JOE", 8, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 8, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 9, 1, 1, 29, 0, 0, "", 0 },
|
|
{ "JOE", 9, 3, 3, 28, 0, 0, "", 0 },
|
|
{ "JOE", 9, 4, 5, 38, 0, 0, "", 0 },
|
|
|
|
{ "JOE", 10, 1, 1, 12, 0, 0, "T046,010,010,010,012,012,012,012,012,012,012,012,012,012,012,012,012,012,010,000", 0 },
|
|
{ "JOE", 10, 3, 3, 18, 0, 0, "", 0 },
|
|
{ "JOE", 10, 4, 5, 44, 0, 0, "", 0 },
|
|
|
|
{ "JOE", 11, 1, 1, 53, -1, 0, "", 0 },
|
|
{ "JOE", 11, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 11, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 12, 1, 1, 10, 2, 3, "", 0 },
|
|
{ "JOE", 12, 3, 3, 28, 2, 0, "", 0 },
|
|
{ "JOE", 12, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 13, 1, 1, 10, 2, 3, "T012,013,019,019,019,019,019,019,019,019,019,019,013,010,000", 0 },
|
|
{ "JOE", 13, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 13, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 14, 1, 1, 16, 2, 3, "", 16 },
|
|
{ "JOE", 14, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 14, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 15, 1, 1, 58, -1, 0, "", 0 },
|
|
{ "JOE", 15, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 15, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 16, 1, 1, 59, -1, 0, "", 0 },
|
|
{ "JOE", 16, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 16, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 17, 1, 1, 56, -1, 0, "", 0 },
|
|
{ "JOE", 17, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 17, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 18, 1, 56, 16, 2, 3, "T056,057,057,057,056,056,000", 0 },
|
|
{ "JOE", 18, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 18, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 19, 1, 54, 16, 2, 3, "T054,055,057,056,000", 0 },
|
|
{ "JOE", 19, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 19, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 20, 1, 56, 16, 2, 3, "T056,057,055,054,001,000", 0 },
|
|
{ "JOE", 20, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 20, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 21, 1, 1, 60, -1, 0, "", 0 },
|
|
{ "JOE", 21, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 21, 4, 61, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 22, 1, 1, 16, 2, 3, "T063,060,000", 0 },
|
|
{ "JOE", 22, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 22, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 23, 1, 1, 16, 2, 3, "T060,063,001,000", 0 },
|
|
{ "JOE", 23, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 23, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "JOE", 24, 1, 1, 47, -2, 0, "", 0 },
|
|
{ "JOE", 24, 3, 3, 28, 2, 3, "", 0 },
|
|
{ "JOE", 24, 4, 5, 38, 1, 0, "", 0 },
|
|
|
|
{ "RICO", 0, 0, 1, 7, 1, 3, "", 7 },
|
|
{ "RICO", 1, 0, 1, 5, -1, 0, "", 7 },
|
|
{ "RICO", 2, 0, 1, 9, 0, 3, "", 7 },
|
|
{ "RICO", 3, 0, 1, 4, -1, 0, "", 7 },
|
|
|
|
{ "EDDY", 0, 0, 14, 18, 1, 3, "", 18 },
|
|
{ "EDDY", 1, 0, 14, 0, 0, 0, "T016,017,017,016,016,017,017,016,016,017,017,000", 18 },
|
|
|
|
{ "MIKE", 0, 0, 1, 2, 2, 3, "", 2 },
|
|
|
|
{ "LOLA", 0, 0, 30, 33, 2, 3, "", 33 },
|
|
{ "LOLA", 1, 0, 9, 10, 2, 3, "", 33 },
|
|
{ "LOLA", 2, 0, 30, 33, 2, 3, "", 33 },
|
|
{ "LOLA", 3, 0, 32, 33, 2, 3, "", 33 },
|
|
{ "LOLA", 4, 0, 8, 0, 0, 0, "", 33 },
|
|
{ "LOLA", 5, 0, 31, 0, 0, 0, "", 0 },
|
|
{ "LOLA", 6, 0, 31, 0, 0, 0, "047,048,049,050,000", 33 },
|
|
|
|
{ "LOLA_SHOWER", 0, 0, 7, 10, 2, 3, "", 10 },
|
|
{ "LOLA_SHOWER", 1, 0, 9, 10, 2, 3, "", 10 },
|
|
{ "LOLA_SHOWER", 2, 0, 30, 33, 2, 3, "", 10 },
|
|
{ "LOLA_SHOWER", 3, 0, 32, 33, 2, 3, "", 10 },
|
|
{ "LOLA_SHOWER", 4, 0, 8, 0, 0, 0, "", 0 },
|
|
{ "LOLA_SHOWER", 5, 0, 61, 0, 0, 0, "", 0 },
|
|
{ "LOLA_SHOWER", 6, 0, 64, 10, 2, 3, "", 0 },
|
|
{ "LOLA_SHOWER", 7, 0, 31, 0, 0, 0, "062,063,064,000", 0 },
|
|
|
|
{ "SECRETARY", 0, 0, 1, 12, 2, 3, "", 12 },
|
|
{ "SECRETARY", 1, 0, 1, 12, 2, 0, "", 12 },
|
|
{ "SECRETARY", 2, 0, 1, 12, 2, 0, "", 12 },
|
|
|
|
{ "SPARKY", 0, 0, 21, 23, 2, 3, "", 23 },
|
|
{ "SPARKY", 1, 0, 21, 22, 0, 0, "", 0 },
|
|
{ "SPARKY", 2, 0, 21, 22, 0, 0, "021,042,043,000", 0 },
|
|
{ "SPARKY", 3, 0, 21, 22, 0, 0, "043,042,021,000", 0 },
|
|
{ "SPARKY", 4, 0, 43, 43, 1, 0, "", 0 },
|
|
{ "SPARKY", 14, 0, 21, 29, 5, 0, "", 29 },
|
|
|
|
{ "SPARKY-F", 0, 0, 45, 23, 5, 0, "", 23 },
|
|
{ "SPARKY-F", 1, 0, 45, 47, 0, 0, "", 0 },
|
|
{ "SPARKY-F", 2, 0, 45, 23, 5, 0, "045,046,046,045,000", 23 },
|
|
{ "SPARKY-F", 14, 0, 45, 29, 5, 0, "", 29 },
|
|
|
|
{ "FAYE", 0, 0, 19, 35, 2, 3, "", 35 },
|
|
{ "FAYE", 1, 0, 19, 41, 2, 3, "", 35 },
|
|
{ "FAYE", 2, 0, 19, 28, -1, 0, "", 35 },
|
|
{ "FAYE", 3, 0, 19, 20, 0, 0, "", 0 },
|
|
{ "FAYE", 4, 0, 19, 27, -1, 0, "", 35 },
|
|
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|
|
{ "X4_RITA", 3, 0, 1, 1, 3, 4, "005,004,001,000", 1 },
|
|
{ "X4_RITA", 4, 0, 1, 1, 3, 4, "001,003,000", 3 },
|
|
|
|
{ "X5_SPARKY", 0, 0, 1, 1, 2, 3, "", 1 },
|
|
{ "X5_SPARKY", 1, 0, 1, 1, 2, 3, "001,010,011,011,001,000", 1 },
|
|
{ "X5_SPARKY", 2, 0, 1, 1, 2, 3, "001,007,008,009,000", 9 },
|
|
|
|
{ "X6_HUGH", 0, 0, 1, 1, 2, 3, "", 1 },
|
|
{ "X6_HUGH", 1, 0, 1, 1, 2, 3, "007,007,007,007,,001,000", 1 },
|
|
{ "X6_HUGH", 2, 0, 1, 1, 2, 3, "008,008,008,008,008,009,009,008,008,008,009,008,000", 8 },
|
|
|
|
{ "X10_JOE", 0, 0, 1, 2, 2, 3, "", 2 },
|
|
{ "X10_JOE", 1, 0, 1, 8, 2, 3, "", 8 },
|
|
{ "X10_JOE", 2, 0, 1, 2, 2, 3, "014,014,014,015,015,014,014,015,015,000", 2 },
|
|
|
|
{ "X10_RITA", 0, 0, 1, 2, 2, 3, "", 2 },
|
|
|
|
{ "X11_JOE", 0, 0, 1, 2, 0, 1, "", 2 },
|
|
|
|
{ "X11_RITA", 0, 0, 1, 2, 0, 1, "", 2 },
|
|
{ "X11_RITA", 1, 0, 1, 2, 1, 0, "003,004,000", 4 },
|
|
|
|
{ "JOHN", 0, 0, 1, 2, 2, 3, "", 1 },
|
|
{ "JOHN", 1, 0, 1, 15, -1, 0, "", 1 },
|
|
{ "JOHN", 2, 0, 1, 16, -1, 0, "", 1 },
|
|
{ "JOHN", 3, 0, 1, 17, -1, 0, "", 1 },
|
|
|
|
{ "STEVE", 0, 0, 8, 2, 2, 3, "", 2 },
|
|
{ "STEVE", 1, 0, 8, 16, -1, 0, "", 2 },
|
|
{ "STEVE", 2, 0, 9, 18, -1, 0, "T016,017,017,016,008,000", 2 },
|
|
{ "STEVE", 3, 0, 8, 18, -1, 0, "", 2 },
|
|
|
|
{ "TONY", 0, 0, 1, 2, 2, 3, "", 1 },
|
|
{ "TONY", 1, 0, 1, 12, -1, 0, "", 1 },
|
|
|
|
{ "*", 0, 0, 0, 0, 0, 0, "", 0 }
|
|
};
|
|
|
|
} // End of namespace Queen
|