mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-25 19:25:20 +00:00
234 lines
7.5 KiB
C++
234 lines
7.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef TSAGE_STATICRES_H
|
|
#define TSAGE_STATICRES_H
|
|
|
|
#include "common/scummsys.h"
|
|
|
|
namespace TsAGE {
|
|
|
|
extern const byte CURSOR_ARROW_DATA[];
|
|
|
|
extern const byte CURSOR_WALK_DATA[];
|
|
|
|
extern char const *const LOOK_SCENE_HOTSPOT;
|
|
extern char const *const USE_SCENE_HOTSPOT;
|
|
extern char const *const TALK_SCENE_HOTSPOT;
|
|
extern char const *const SPECIAL_SCENE_HOTSPOT;
|
|
extern char const *const DEFAULT_SCENE_HOTSPOT;
|
|
extern char const *const SAVE_ERROR_MSG;
|
|
extern char const *const SAVING_NOT_ALLOWED_MSG;
|
|
extern char const *const RESTORING_NOT_ALLOWED_MSG;
|
|
|
|
// Dialogs
|
|
extern char const *const QUIT_CONFIRM_MSG;
|
|
extern char const *const RESTART_MSG;
|
|
extern char const *const GAME_PAUSED_MSG;
|
|
extern char const *const OK_BTN_STRING;
|
|
extern char const *const CANCEL_BTN_STRING;
|
|
extern char const *const QUIT_BTN_STRING;
|
|
extern char const *const RESTART_BTN_STRING;
|
|
extern char const *const SAVE_BTN_STRING;
|
|
extern char const *const RESTORE_BTN_STRING;
|
|
extern char const *const SOUND_BTN_STRING;
|
|
extern char const *const RESUME_BTN_STRING;
|
|
extern char const *const LOOK_BTN_STRING;
|
|
extern char const *const PICK_BTN_STRING;
|
|
extern char const *const INV_EMPTY_MSG;
|
|
|
|
namespace Ringworld {
|
|
|
|
// Dialog resources
|
|
extern char const *const HELP_MSG;
|
|
extern char const *const WATCH_INTRO_MSG;
|
|
extern char const *const START_PLAY_BTN_STRING;
|
|
extern char const *const INTRODUCTION_BTN_STRING;
|
|
extern char const *const OPTIONS_MSG;
|
|
|
|
// Scene specific resources
|
|
extern char const *const EXIT_MSG;
|
|
extern char const *const SCENE6100_CAREFUL;
|
|
extern char const *const SCENE6100_TOUGHER;
|
|
extern char const *const SCENE6100_ONE_MORE_HIT;
|
|
extern char const *const SCENE6100_DOING_BEST;
|
|
extern char const *const SCENE6100_REPAIR;
|
|
extern char const *const SCENE6100_ROCKY_AREA;
|
|
extern char const *const SCENE6100_REPLY;
|
|
extern char const *const SCENE6100_TAKE_CONTROLS;
|
|
extern char const *const SCENE6100_SURPRISE;
|
|
extern char const *const SCENE6100_SWEAT;
|
|
extern char const *const SCENE6100_VERY_WELL;
|
|
|
|
// Demo messages
|
|
extern char const *const DEMO_HELP_MSG;
|
|
extern char const *const DEMO_PAUSED_MSG;
|
|
extern char const *const DEMO_HELP_MSG;
|
|
extern char const *const DEMO_PAUSED_MSG;
|
|
extern char const *const DEMO_EXIT_MSG;
|
|
extern char const *const EXIT_BTN_STRING;
|
|
extern char const *const DEMO_BTN_STRING;
|
|
extern char const *const DEMO_RESUME_BTN_STRING;
|
|
|
|
} // End of namespace Ringworld
|
|
|
|
namespace BlueForce {
|
|
|
|
// Dialog resources
|
|
extern char const *const HELP_MSG;
|
|
extern char const *const WATCH_INTRO_MSG;
|
|
extern char const *const START_PLAY_BTN_STRING;
|
|
extern char const *const INTRODUCTION_BTN_STRING;
|
|
extern char const *const OPTIONS_MSG;
|
|
|
|
// Blue Force messages
|
|
extern char const *const BF_NAME;
|
|
extern char const *const BF_COPYRIGHT;
|
|
extern char const *const BF_ALL_RIGHTS_RESERVED;
|
|
extern char const *const BF_19840518;
|
|
extern char const *const BF_19840515;
|
|
extern char const *const BF_3_DAYS;
|
|
extern char const *const BF_11_YEARS;
|
|
extern char const *const BF_NEXT_DAY;
|
|
extern char const *const BF_ACADEMY;
|
|
|
|
// Scene 50 tooltips
|
|
extern char const *const GRANDMA_FRANNIE;
|
|
extern char const *const MARINA;
|
|
extern char const *const POLICE_DEPARTMENT;
|
|
extern char const *const TONYS_BAR;
|
|
extern char const *const CHILD_PROTECTIVE_SERVICES;
|
|
extern char const *const ALLEY_CAT;
|
|
extern char const *const CITY_HALL_JAIL;
|
|
extern char const *const JAMISON_RYAN;
|
|
extern char const *const BIKINI_HUT;
|
|
|
|
extern char const *const SCENE570_PASSWORD;
|
|
extern char const *const SCENE570_C_DRIVE;
|
|
extern char const *const SCENE570_RING;
|
|
extern char const *const SCENE570_PROTO;
|
|
extern char const *const SCENE570_WACKY;
|
|
extern char const *const SCENE570_COBB;
|
|
extern char const *const SCENE570_LETTER;
|
|
extern char const *const SCENE570_RINGEXE;
|
|
extern char const *const SCENE570_RINGDATA;
|
|
extern char const *const SCENE570_PROTOEXE;
|
|
extern char const *const SCENE570_PROTODATA;
|
|
extern char const *const SCENE570_WACKYEXE;
|
|
extern char const *const SCENE570_WACKYDATA;
|
|
|
|
// Scene 60 radio dispatch buttons
|
|
extern char const *const RADIO_BTN_LIST[8];
|
|
|
|
// Scene 180 message
|
|
extern char const *const THE_NEXT_DAY;
|
|
|
|
} // End of namespace BlueForce
|
|
|
|
namespace Ringworld2 {
|
|
|
|
// Scene 125 - Console messages
|
|
extern char const *const CONSOLE125_MESSAGES[];
|
|
|
|
// Scene 325 - Console messages
|
|
extern char const *const CONSOLE325_MESSAGES[];
|
|
|
|
// Scene 825 - Autodoc Messages
|
|
extern char const *const MAIN_MENU;
|
|
extern char const *const DIAGNOSIS;
|
|
extern char const *const ADVANCED_PROCEDURES;
|
|
extern char const *const VITAL_SIGNS;
|
|
extern char const *const OPEN_DOOR;
|
|
extern char const *const TREATMENTS;
|
|
extern char const *const NO_MALADY_DETECTED;
|
|
extern char const *const NO_TREATMENT_REQUIRED;
|
|
extern char const *const ACCESS_CODE_REQUIRED;
|
|
extern char const *const INVALID_ACCESS_CODE;
|
|
extern char const *const FOREIGN_OBJECT_EXTRACTED;
|
|
|
|
// Scene 1330/7 Options dialog messages
|
|
extern char const *const AUTO_PLAY_ON;
|
|
extern char const *const AUTO_PLAY_OFF;
|
|
extern char const *const START_NEW_CARD_GAME;
|
|
extern char const *const QUIT_CARD_GAME;
|
|
extern char const *const CONTINUE_CARD_GAME;
|
|
|
|
// Dialog messages
|
|
extern char const *const HELP_MSG;
|
|
extern char const *const CHAR_TITLE;
|
|
extern char const *const CHAR_QUINN_MSG;
|
|
extern char const *const CHAR_SEEKER_MSG;
|
|
extern char const *const CHAR_MIRANDA_MSG;
|
|
extern char const *const CHAR_CANCEL_MSG;
|
|
|
|
extern char const *const GAME_VERSION;
|
|
extern char const *const SOUND_OPTIONS;
|
|
extern char const *const QUIT_GAME;
|
|
extern char const *const RESTART_GAME;
|
|
extern char const *const SAVE_GAME;
|
|
extern char const *const RESTORE_GAME;
|
|
extern char const *const SHOW_CREDITS;
|
|
extern char const *const PAUSE_GAME;
|
|
extern char const *const RESUME_PLAY;
|
|
extern char const *const R2_RESTART_MSG;
|
|
extern char const *const F2;
|
|
extern char const *const F3;
|
|
extern char const *const F4;
|
|
extern char const *const F5;
|
|
extern char const *const F7;
|
|
extern char const *const F8;
|
|
extern char const *const F10;
|
|
|
|
extern char const *const DONE_MSG;
|
|
extern char const *const YES_MSG;
|
|
extern char const *const NO_MSG;
|
|
extern char const *const USE_INTERCEPTOR;
|
|
extern char const *const USE_DOUBLE_AGENT;
|
|
extern char const *const NEED_INSTRUCTIONS;
|
|
extern char const *const WRONG_ANSWER_MSG;
|
|
|
|
extern char const *const BUY_FULL_GAME_MSG;
|
|
// Scene 1550 arrays of constants
|
|
extern const byte scene1550JunkLocationsDefault[];
|
|
extern const byte scene1550AreaMap[];
|
|
extern const byte scene1550JunkX[];
|
|
extern const byte scene1550JunkY[];
|
|
extern const byte k5A750[];
|
|
extern const byte k5A76D[];
|
|
extern const byte scene1550JunkRegions[];
|
|
extern const byte scene1550SpecialAreas[];
|
|
extern const byte k5A7F6[];
|
|
|
|
// Scene 2900 balloon data
|
|
struct BalloonRecord {
|
|
int8 x;
|
|
int8 y;
|
|
int8 v3;
|
|
};
|
|
extern const BalloonRecord balloonData[];
|
|
|
|
} // End of namespace Ringworld2
|
|
|
|
} // End of namespace TsAGE
|
|
|
|
#endif
|