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50 lines
1.6 KiB
C++
Executable File
50 lines
1.6 KiB
C++
Executable File
/* Residual - A 3D game interpreter
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*
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* Residual is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/memstream.h"
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namespace Myst3 {
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class DirectorySubEntry {
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private:
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uint32 _offset;
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uint32 _size;
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uint16 _padding; // Additional data, not padding ?
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byte _face;
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byte _type;
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public:
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enum ResourceType {kFaceTexture, kFaceMask};
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void readFromStream(Common::SeekableReadStream &inStream);
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void dump();
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void dumpToFile(Common::SeekableReadStream &inStream, uint16 index);
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Common::MemoryReadStream *dumpToMemory(Common::SeekableReadStream &inStream);
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uint16 getFace() { return _face; }
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ResourceType getType() { return static_cast<ResourceType>(_type); }
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};
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} // end of namespace Myst3
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