scummvm/backends/dlc/store.h
2023-09-14 08:22:56 +02:00

49 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BACKENDS_DLC_STORE_H
#define BACKENDS_DLC_STORE_H
#include "common/str.h"
#include "common/path.h"
#include "backends/dlc/dlcdesc.h"
namespace DLC {
class Store {
public:
Store() {}
virtual ~Store() {}
virtual void getAllDLCs() = 0;
virtual void startDownloadAsync(const Common::String &id, const Common::String &url) = 0;
virtual void removeCacheFile(const Common::Path &file) = 0;
};
} // End of namespace DLC
#endif