scummvm/engines/freescape
2022-12-25 16:31:57 +01:00
..
games FREESCAPE: loaded global objects in driller zx releases 2022-12-24 16:58:22 -03:00
language ALL: VS warning cleanup 2022-12-25 16:31:57 +01:00
loaders FREESCAPE: initial implementation of getRGBAtZX 2022-12-24 13:18:53 -03:00
objects FREESCAPE: refactored frame rendering code to avoid displaying things too quickly 2022-12-17 19:28:37 -03:00
area.cpp FREESCAPE: save/load color remappings in areas, if any 2022-12-07 09:35:31 +01:00
area.h FREESCAPE: initial implementation of getRGBAtZX 2022-12-24 13:18:53 -03:00
configure.engine FREESCAPE: enable building by default 2022-12-05 10:06:29 +01:00
credits.pl FREESCAPE: added credits.pl 2022-12-13 11:32:14 -03:00
demo.cpp FREESCAPE: relocated the code that process demo inputs 2022-11-30 12:36:49 +01:00
detection.cpp FREESCAPE: added detection of another driller zx release 2022-12-24 15:53:53 -03:00
detection.h FREESCAPE: add cheat to disable sensors 2022-12-03 12:19:22 +01:00
freescape.cpp FREESCAPE: initial implementation of getRGBAtZX 2022-12-24 13:18:53 -03:00
freescape.h FREESCAPE: added detection of another driller zx release 2022-12-24 15:53:53 -03:00
gfx_opengl_texture.cpp FREESCAPE: avoid blurry textures in OpenGL 2022-11-06 22:00:43 +01:00
gfx_opengl_texture.h FREESCAPE: define texture pixel format and convert images if necessary 2022-11-06 22:00:41 +01:00
gfx_opengl.cpp FREESCAPE: fixed two crashes in the ZX renderer 2022-12-24 15:53:53 -03:00
gfx_opengl.h FREESCAPE: implemented stipple data usage for ZX renderer 2022-12-24 13:18:53 -03:00
gfx_tinygl_texture.cpp FREESCAPE: initialize all the members of TinyGLTexture 2022-11-07 09:24:55 +01:00
gfx_tinygl_texture.h FREESCAPE: define texture pixel format and convert images if necessary 2022-11-06 22:00:41 +01:00
gfx_tinygl.cpp FREESCAPE: implemented stipple data usage for ZX renderer 2022-12-24 13:18:53 -03:00
gfx_tinygl.h FREESCAPE: make sure thumbnail image is always created from the screen 2022-11-30 12:36:49 +01:00
gfx.cpp FREESCAPE: implemented stipple data usage for ZX renderer 2022-12-24 13:18:53 -03:00
gfx.h FREESCAPE: implemented stipple data usage for ZX renderer 2022-12-24 13:18:53 -03:00
metaengine.cpp FREESCAPE: add cheat to disable sensors 2022-12-03 12:19:22 +01:00
module.mk FREESCAPE: refactored sensor code 2022-12-17 19:28:37 -03:00
movement.cpp FREESCAPE: limit cpu usage when vsync is enabled 2022-12-23 09:11:05 -03:00
neo.cpp FREESCAPE: moved NeoDecoder into the Freescape namespace 2022-11-06 22:00:46 +01:00
neo.h FREESCAPE: moved NeoDecoder into the Freescape namespace 2022-11-06 22:00:46 +01:00
POTFILES FREESCAPE: Move the engine options into the MetaEngine subclass 2022-11-16 23:58:54 +01:00
sound.cpp FREESCAPE: reimplemented playMusic using Audio::SeekableAudioStream::openStreamFile 2022-11-06 22:00:46 +01:00