mirror of
https://github.com/libretro/scummvm.git
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149 lines
3.3 KiB
C++
149 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/**
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* @file
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* Sound decoder used in engines:
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* - gob
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*/
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#ifndef SOUND_MODS_INFOGRAMES_H
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#define SOUND_MODS_INFOGRAMES_H
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#include "audio/mods/paula.h"
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namespace Common {
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class SeekableReadStream;
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}
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namespace Audio {
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/** A player for the Infogrames/RobHubbard2 format */
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class Infogrames : public Paula {
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public:
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class Instruments {
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public:
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Instruments();
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template<typename T> Instruments(T ins) {
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init();
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bool result = load(ins);
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assert(result);
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}
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~Instruments();
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bool load(Common::SeekableReadStream &ins);
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bool load(const char *ins);
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void unload();
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uint8 getCount() const { return _count; }
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protected:
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struct Sample {
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int8 *data;
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int8 *dataRepeat;
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uint32 length;
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uint32 lengthRepeat;
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} _samples[32];
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uint8 _count;
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int8 *_sampleData;
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void init();
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friend class Infogrames;
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};
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Infogrames(Instruments &ins, bool stereo = false, int rate = 44100,
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int interruptFreq = 0);
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~Infogrames();
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Instruments *getInstruments() const { return _instruments; }
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bool getRepeating() const { return _repCount != 0; }
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void setRepeating (int32 repCount) { _repCount = repCount; }
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bool load(Common::SeekableReadStream &dum);
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bool load(const char *dum);
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void unload();
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void restart() {
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if (_data) {
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// Use the mutex here to ensure we do not call init()
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// while data is being read by the mixer thread.
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_mutex.lock();
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init();
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startPlay();
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_mutex.unlock();
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}
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}
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protected:
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Instruments *_instruments;
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static const uint8 tickCount[];
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static const uint16 periods[];
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byte *_data;
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int32 _repCount;
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byte *_subSong;
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byte *_cmdBlocks;
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byte *_volSlideBlocks;
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byte *_periodSlideBlocks;
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uint8 _speedCounter;
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uint8 _speed;
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uint16 _volume;
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int16 _period;
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uint8 _sample;
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struct Slide {
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byte *data;
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int8 amount;
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uint8 dataOffset;
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int16 finetuneNeg;
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int16 finetunePos;
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uint8 curDelay1;
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uint8 curDelay2;
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uint8 flags; // 0: Apply finetune modifier, 2: Don't slide, 7: Continuous
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};
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struct Channel {
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byte *cmdBlockIndices;
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byte *cmdBlocks;
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byte *cmds;
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uint8 ticks;
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uint8 tickCount;
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Slide volSlide;
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Slide periodSlide;
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int16 period;
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int8 periodMod;
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uint8 flags; // 0: Need init, 5: Loop cmdBlocks, 6: Ignore channel
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} _chn[4];
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void init();
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void reset();
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void getNextSample(Channel &chn);
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int16 tune(Slide &slide, int16 start) const;
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virtual void interrupt();
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};
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} // End of namespace Audio
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#endif
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