mirror of
https://github.com/libretro/scummvm.git
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110 lines
3.6 KiB
C++
110 lines
3.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "illusions/bbdou/illusions_bbdou.h"
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#include "illusions/bbdou/bbdou_videoplayer.h"
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#include "illusions/actor.h"
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#include "illusions/dictionary.h"
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#include "illusions/input.h"
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#include "illusions/screen.h"
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#include "engines/util.h"
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namespace Illusions {
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// BBDOUVideoPlayer
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BBDOUVideoPlayer::BBDOUVideoPlayer(IllusionsEngine_BBDOU *vm)
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: _vm(vm), _videoDecoder(nullptr), _callingThreadId(0), _objectId(0) {
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}
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BBDOUVideoPlayer::~BBDOUVideoPlayer() {
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delete _videoDecoder;
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}
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void BBDOUVideoPlayer::start(uint32 videoId, uint32 objectId, uint32 priority, uint32 callingThreadId) {
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debug(0, "BBDOUVideoPlayer::play(%08X, %08X, %d, %08X)", videoId, objectId, priority, callingThreadId);
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notifyCallingThread();
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_objectId = objectId;
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_callingThreadId = callingThreadId;
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Control *videoControl = _vm->_dict->getObjectControl(objectId);
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videoControl->_flags |= 0x0008;
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_vm->_input->discardAllEvents();
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Common::String filename = Common::String::format("%08x.avi", videoId);
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_videoDecoder = new Video::AVIDecoder();
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if (!_videoDecoder->loadFile(filename)) {
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delete _videoDecoder;
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_videoDecoder = nullptr;
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warning("Unable to open video %s", filename.c_str());
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notifyCallingThread();
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return;
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}
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_videoDecoder->start();
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}
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void BBDOUVideoPlayer::stop() {
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_vm->_input->discardAllEvents();
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delete _videoDecoder;
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_videoDecoder = nullptr;
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notifyCallingThread();
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_objectId = 0;
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}
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void BBDOUVideoPlayer::update() {
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if (_vm->_input->pollEvent(kEventAbort) || _videoDecoder->endOfVideo()) {
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stop();
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} else if (_videoDecoder->needsUpdate()) {
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Control *videoControl = _vm->_dict->getObjectControl(_objectId);
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const Graphics::Surface *frame = _videoDecoder->decodeNextFrame();
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Graphics::Surface *backSurface = videoControl->_actor->_surface;
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if (frame->format.bytesPerPixel == g_system->getScreenFormat().bytesPerPixel) {
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const int width = MIN(frame->w, backSurface->w) * frame->format.bytesPerPixel;
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const int height = MIN(frame->h, backSurface->h);
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const byte *src = (const byte*)frame->getPixels();
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byte *dest = (byte*)backSurface->getPixels();
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for (int yc = 0; yc < height; ++yc) {
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memcpy(dest, src, width);
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src += frame->pitch;
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dest += backSurface->pitch;
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}
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}
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ActorType *actorType = _vm->_dict->findActorType(videoControl->_actorTypeId);
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videoControl->_actor->_frameIndex = 1;
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videoControl->_actor->_surfInfo = actorType->_surfInfo;
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videoControl->appearActor();
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videoControl->deactivateObject();
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videoControl->_actor->_flags &= ~0x2000;
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}
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}
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bool BBDOUVideoPlayer::isPlaying() const {
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return _videoDecoder != nullptr;
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}
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void BBDOUVideoPlayer::notifyCallingThread() {
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if (_callingThreadId != 0) {
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_vm->notifyThreadId(_callingThreadId);
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_callingThreadId = 0;
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}
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}
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} // End of namespace Illusions
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