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access
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adl
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ADL: Merge hires2 and hires0 classes
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2017-06-26 11:36:45 +02:00 |
agi
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agos
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avalanche
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bbvs
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bladerunner
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cge
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cge2
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chewy
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CHEWY: Fix a bug in loadSceneInfo()
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2017-06-17 13:27:48 +03:00 |
cine
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composer
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COMPOSER: Use Magic Tales prefix for two more game names
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2017-06-17 22:52:59 +01:00 |
cruise
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cryo
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director
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DIRECTOR: Make 3-ary processEvent private
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2017-07-05 08:35:33 +02:00 |
dm
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draci
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drascula
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dreamweb
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fullpipe
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gnap
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gob
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groovie
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hopkins
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hugo
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kyra
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lab
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lastexpress
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lure
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Revert "COMMON: Change way the Singleton instances are instantiated"
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2017-07-10 21:17:41 +02:00 |
macventure
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made
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mads
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mohawk
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MOHAWK: Riven: Improve save load error handling
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2017-07-12 22:00:33 +02:00 |
mortevielle
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neverhood
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parallaction
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pegasus
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Revert "COMMON: Change way the Singleton instances are instantiated"
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2017-07-10 21:17:41 +02:00 |
plumbers
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PLUMBERS: Initialize some variables
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2017-05-31 21:59:15 +02:00 |
prince
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queen
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saga
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sci
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SCI: Fix detected name for lsl6-cd
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2017-07-09 20:13:16 -05:00 |
scumm
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sherlock
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sky
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sludge
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SLUDGE: replace char* by Common::String for error messages
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2017-07-13 18:27:45 +02:00 |
sword1
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SWORD1: Specify list of available languages in detection code
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2017-07-12 21:44:10 +01:00 |
sword2
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sword25
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Revert "COMMON: Change way the Singleton instances are instantiated"
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2017-07-10 21:17:41 +02:00 |
teenagent
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testbed
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Revert "COMMON: Change way the Singleton instances are instantiated"
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2017-07-10 21:17:41 +02:00 |
tinsel
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titanic
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TITANIC: Fix daffine.h includes
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2017-07-12 19:52:25 -04:00 |
toltecs
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tony
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toon
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touche
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tsage
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TSAGE: remove accidentally added file
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2017-06-26 13:56:25 +02:00 |
tucker
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voyeur
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VOYEUR: Fix backgrounds not showing for static rooms
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2017-06-10 18:21:04 -04:00 |
wage
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wintermute
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Revert "COMMON: Change way the Singleton instances are instantiated"
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2017-07-10 21:17:41 +02:00 |
xeen
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zvision
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advancedDetector.cpp
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ENGINES: Allow detection entries to match on full paths
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2017-05-21 15:56:42 -05:00 |
advancedDetector.h
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ENGINES: Allow detection entries to match on full paths
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2017-05-21 15:56:42 -05:00 |
dialogs.cpp
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GUI: Fully hide GMM save/load buttons if not supported by engine
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2017-05-25 16:23:34 +02:00 |
dialogs.h
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engine.cpp
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Revert "COMMON: Change way the Singleton instances are instantiated"
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2017-07-10 21:17:41 +02:00 |
engine.h
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game.cpp
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game.h
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logo_data.h
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metaengine.h
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module.mk
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obsolete.cpp
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obsolete.h
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savestate.cpp
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ENGINES: Display savestate date as YYYY-MM-DD
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2017-06-09 13:15:38 -05:00 |
savestate.h
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util.h
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