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scummvm
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engines
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sci
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Max Horn
bd2e21c97a
SCI: Fixed restoring scripts when loading a SCI 1.1 savestate
...
svn-id: r40582
2009-05-14 23:39:36 +00:00
..
engine
SCI: Fixed restoring scripts when loading a SCI 1.1 savestate
2009-05-14 23:39:36 +00:00
gfx
Fixed the detection entry for SQ3 Amiga, and added a special case for cursor hiding in SQ5
2009-05-14 21:51:36 +00:00
scicore
Cleanup
2009-05-14 21:47:38 +00:00
sfx
- Simplified SCI version detection a bit and clarified the different version feature flags (not used yet)
2009-05-13 16:52:41 +00:00
console.cpp
- Replaced SCI_VERSION_FTU_LOFS_ABSOLUTE with the GF_SCI1_LOFSABSOLUTE game flag
2009-05-14 12:38:50 +00:00
console.h
- Slight cleanup of c_sfx_01_header()
2009-05-12 08:22:20 +00:00
detection.cpp
Fixed the detection entry for SQ3 Amiga, and added a special case for cursor hiding in SQ5
2009-05-14 21:51:36 +00:00
exereader.cpp
- Replaced SCI_VERSION_FTU_LOFS_ABSOLUTE with the GF_SCI1_LOFSABSOLUTE game flag
2009-05-14 12:38:50 +00:00
exereader.h
…
module.mk
Simplified and re-enabled the debug code that shows pixmaps on screen and moved sciprintf() to tools.cpp
2009-05-13 21:22:53 +00:00
sci.cpp
SCI: Stop SCI1.1 games from complaining about an 'invalid' savedir by setting the savedir string to the only value our kValidPath considers valid, namely '/'
2009-05-14 23:10:04 +00:00
sci.h
- Added a new game flag to distinguish SCI1 EGA versions
2009-05-14 17:50:09 +00:00
tools.cpp
Simplified and re-enabled the debug code that shows pixmaps on screen and moved sciprintf() to tools.cpp
2009-05-13 21:22:53 +00:00
tools.h
SCI: Mapped BREAKPOINT macro to error() for now
2009-04-20 19:27:32 +00:00
uinput.h
…