mirror of
https://github.com/libretro/scummvm.git
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6b41673fab
This fixes a lot of glitches, caused by the differences between the two versions
2582 lines
76 KiB
C++
2582 lines
76 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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// Resource library
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#include "common/file.h"
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#include "common/fs.h"
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#include "common/macresman.h"
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#include "sci/resource.h"
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#include "sci/resource_intern.h"
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#include "sci/util.h"
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namespace Sci {
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enum {
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SCI0_RESMAP_ENTRIES_SIZE = 6,
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SCI1_RESMAP_ENTRIES_SIZE = 6,
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KQ5FMT_RESMAP_ENTRIES_SIZE = 7,
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SCI11_RESMAP_ENTRIES_SIZE = 5
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};
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/** resource type for SCI1 resource.map file */
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struct resource_index_t {
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uint16 wOffset;
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uint16 wSize;
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};
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//////////////////////////////////////////////////////////////////////
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static SciVersion s_sciVersion = SCI_VERSION_NONE; // FIXME: Move this inside a suitable class, e.g. SciEngine
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SciVersion getSciVersion() {
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assert(s_sciVersion != SCI_VERSION_NONE);
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return s_sciVersion;
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}
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const char *getSciVersionDesc(SciVersion version) {
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switch (version) {
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case SCI_VERSION_NONE:
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return "Invalid SCI version";
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case SCI_VERSION_0_EARLY:
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return "Early SCI0";
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case SCI_VERSION_0_LATE:
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return "Late SCI0";
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case SCI_VERSION_01:
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return "SCI01";
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case SCI_VERSION_1_EGA_ONLY:
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return "SCI1 EGA";
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case SCI_VERSION_1_EARLY:
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return "Early SCI1";
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case SCI_VERSION_1_MIDDLE:
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return "Middle SCI1";
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case SCI_VERSION_1_LATE:
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return "Late SCI1";
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case SCI_VERSION_1_1:
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return "SCI1.1";
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case SCI_VERSION_2:
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return "SCI2";
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case SCI_VERSION_2_1:
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return "SCI2.1";
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case SCI_VERSION_3:
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return "SCI3";
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default:
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return "Unknown";
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}
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}
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//////////////////////////////////////////////////////////////////////
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#undef SCI_REQUIRE_RESOURCE_FILES
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//#define SCI_VERBOSE_RESMAN 1
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static const char *sci_error_types[] = {
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"No error",
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"I/O error",
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"Resource is empty (size 0)",
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"resource.map entry is invalid",
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"resource.map file not found",
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"No resource files found",
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"Unknown compression method",
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"Decompression failed: Decompression buffer overflow",
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"Decompression failed: Sanity check failed",
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"Decompression failed: Resource too big",
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"SCI version is unsupported"
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};
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static const char *s_resourceTypeNames[] = {
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"view", "pic", "script", "text", "sound",
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"memory", "vocab", "font", "cursor",
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"patch", "bitmap", "palette", "cdaudio",
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"audio", "sync", "message", "map", "heap",
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"audio36", "sync36", "xlate", "robot", "vmd",
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"chunk", "animation", "etc", "duck", "clut",
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"tga", "zzz", "macibin", "macibis", "macpict"
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};
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// Resource type suffixes. Note that the
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// suffic of SCI3 scripts has been changed from
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// scr to csc
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static const char *s_resourceTypeSuffixes[] = {
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"v56", "p56", "scr", "tex", "snd",
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"", "voc", "fon", "cur", "pat",
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"bit", "pal", "cda", "aud", "syn",
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"msg", "map", "hep", "", "",
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"trn", "rbt", "vmd", "chk", "",
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"etc", "duk", "clu", "tga", "zzz",
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"", "", ""
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};
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const char *getResourceTypeName(ResourceType restype) {
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if (restype != kResourceTypeInvalid)
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return s_resourceTypeNames[restype];
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else
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return "invalid";
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}
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static const ResourceType s_resTypeMapSci0[] = {
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kResourceTypeView, kResourceTypePic, kResourceTypeScript, kResourceTypeText, // 0x00-0x03
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kResourceTypeSound, kResourceTypeMemory, kResourceTypeVocab, kResourceTypeFont, // 0x04-0x07
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kResourceTypeCursor, kResourceTypePatch, kResourceTypeBitmap, kResourceTypePalette, // 0x08-0x0B
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kResourceTypeCdAudio, kResourceTypeAudio, kResourceTypeSync, kResourceTypeMessage, // 0x0C-0x0F
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kResourceTypeMap, kResourceTypeHeap, kResourceTypeAudio36, kResourceTypeSync36, // 0x10-0x13
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kResourceTypeTranslation // 0x14
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};
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// TODO: 12 should be "Wave", but SCI seems to just store it in Audio resources
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static const ResourceType s_resTypeMapSci21[] = {
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kResourceTypeView, kResourceTypePic, kResourceTypeScript, kResourceTypeAnimation, // 0x00-0x03
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kResourceTypeSound, kResourceTypeEtc, kResourceTypeVocab, kResourceTypeFont, // 0x04-0x07
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kResourceTypeCursor, kResourceTypePatch, kResourceTypeBitmap, kResourceTypePalette, // 0x08-0x0B
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kResourceTypeInvalid, kResourceTypeAudio, kResourceTypeSync, kResourceTypeMessage, // 0x0C-0x0F
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kResourceTypeMap, kResourceTypeHeap, kResourceTypeChunk, kResourceTypeAudio36, // 0x10-0x13
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kResourceTypeSync36, kResourceTypeTranslation, kResourceTypeRobot, kResourceTypeVMD, // 0x14-0x17
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kResourceTypeDuck, kResourceTypeClut, kResourceTypeTGA, kResourceTypeZZZ // 0x18-0x1B
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};
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ResourceType ResourceManager::convertResType(byte type) {
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type &= 0x7f;
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if (_mapVersion < kResVersionSci2) {
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// SCI0 - SCI2
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if (type < ARRAYSIZE(s_resTypeMapSci0))
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return s_resTypeMapSci0[type];
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} else {
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// SCI2.1+
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if (type < ARRAYSIZE(s_resTypeMapSci21)) {
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// LSL6 hires doesn't have the chunk resource type, to match
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// the resource types of the lowres version, thus we use the
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// older resource types here
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if (g_sci && g_sci->getGameId() == GID_LSL6HIRES)
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return s_resTypeMapSci0[type];
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else
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return s_resTypeMapSci21[type];
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}
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}
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return kResourceTypeInvalid;
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}
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//-- Resource main functions --
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Resource::Resource(ResourceManager *resMan, ResourceId id) : _resMan(resMan), _id(id) {
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data = NULL;
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size = 0;
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_fileOffset = 0;
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_status = kResStatusNoMalloc;
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_lockers = 0;
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_source = NULL;
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_header = NULL;
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_headerSize = 0;
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}
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Resource::~Resource() {
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delete[] data;
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delete[] _header;
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if (_source && _source->getSourceType() == kSourcePatch)
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delete _source;
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}
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void Resource::unalloc() {
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delete[] data;
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data = NULL;
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_status = kResStatusNoMalloc;
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}
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void Resource::writeToStream(Common::WriteStream *stream) const {
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stream->writeByte(getType() | 0x80); // 0x80 is required by old sierra sci, otherwise it wont accept the patch file
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stream->writeByte(_headerSize);
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if (_headerSize > 0)
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stream->write(_header, _headerSize);
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stream->write(data, size);
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}
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uint32 Resource::getAudioCompressionType() const {
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return _source->getAudioCompressionType();
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}
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uint32 AudioVolumeResourceSource::getAudioCompressionType() const {
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return _audioCompressionType;
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}
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ResourceSource::ResourceSource(ResSourceType type, const Common::String &name, int volNum, const Common::FSNode *resFile)
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: _sourceType(type), _name(name), _volumeNumber(volNum), _resourceFile(resFile) {
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_scanned = false;
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}
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ResourceSource::~ResourceSource() {
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}
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MacResourceForkResourceSource::MacResourceForkResourceSource(const Common::String &name, int volNum)
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: ResourceSource(kSourceMacResourceFork, name, volNum) {
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_macResMan = new Common::MacResManager();
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assert(_macResMan);
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}
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MacResourceForkResourceSource::~MacResourceForkResourceSource() {
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delete _macResMan;
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}
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//-- resMan helper functions --
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// Resource source list management
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ResourceSource *ResourceManager::addExternalMap(const Common::String &filename, int volume_nr) {
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ResourceSource *newsrc = new ExtMapResourceSource(filename, volume_nr);
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_sources.push_back(newsrc);
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return newsrc;
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}
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ResourceSource *ResourceManager::addExternalMap(const Common::FSNode *mapFile, int volume_nr) {
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ResourceSource *newsrc = new ExtMapResourceSource(mapFile->getName(), volume_nr, mapFile);
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_sources.push_back(newsrc);
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return newsrc;
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}
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ResourceSource *ResourceManager::addSource(ResourceSource *newsrc) {
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assert(newsrc);
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_sources.push_back(newsrc);
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return newsrc;
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}
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ResourceSource *ResourceManager::addPatchDir(const Common::String &dirname) {
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ResourceSource *newsrc = new DirectoryResourceSource(dirname);
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_sources.push_back(newsrc);
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return 0;
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}
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ResourceSource *ResourceManager::findVolume(ResourceSource *map, int volume_nr) {
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for (Common::List<ResourceSource *>::iterator it = _sources.begin(); it != _sources.end(); ++it) {
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ResourceSource *src = (*it)->findVolume(map, volume_nr);
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if (src)
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return src;
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}
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return NULL;
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}
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// Resource manager constructors and operations
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bool Resource::loadPatch(Common::SeekableReadStream *file) {
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Resource *res = this;
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// We assume that the resource type matches res->type
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// We also assume that the current file position is right at the actual data (behind resourceid/headersize byte)
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res->data = new byte[res->size];
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if (res->_headerSize > 0)
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res->_header = new byte[res->_headerSize];
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if ((res->data == NULL) || ((res->_headerSize > 0) && (res->_header == NULL))) {
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error("Can't allocate %d bytes needed for loading %s", res->size + res->_headerSize, res->_id.toString().c_str());
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}
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unsigned int really_read;
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if (res->_headerSize > 0) {
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really_read = file->read(res->_header, res->_headerSize);
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if (really_read != res->_headerSize)
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error("Read %d bytes from %s but expected %d", really_read, res->_id.toString().c_str(), res->_headerSize);
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}
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really_read = file->read(res->data, res->size);
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if (really_read != res->size)
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error("Read %d bytes from %s but expected %d", really_read, res->_id.toString().c_str(), res->size);
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res->_status = kResStatusAllocated;
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return true;
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}
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bool Resource::loadFromPatchFile() {
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Common::File file;
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const Common::String &filename = _source->getLocationName();
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if (!file.open(filename)) {
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warning("Failed to open patch file %s", filename.c_str());
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unalloc();
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return false;
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}
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// Skip resourceid and header size byte
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file.seek(2, SEEK_SET);
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return loadPatch(&file);
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}
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Common::SeekableReadStream *ResourceManager::getVolumeFile(ResourceSource *source) {
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Common::List<Common::File *>::iterator it = _volumeFiles.begin();
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Common::File *file;
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if (source->_resourceFile)
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return source->_resourceFile->createReadStream();
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const char *filename = source->getLocationName().c_str();
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// check if file is already opened
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while (it != _volumeFiles.end()) {
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file = *it;
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if (scumm_stricmp(file->getName(), filename) == 0) {
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// move file to top
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if (it != _volumeFiles.begin()) {
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_volumeFiles.erase(it);
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_volumeFiles.push_front(file);
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}
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return file;
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}
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++it;
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}
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// adding a new file
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file = new Common::File;
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if (file->open(filename)) {
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if (_volumeFiles.size() == MAX_OPENED_VOLUMES) {
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it = --_volumeFiles.end();
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delete *it;
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_volumeFiles.erase(it);
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}
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_volumeFiles.push_front(file);
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return file;
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}
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// failed
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delete file;
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return NULL;
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}
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void ResourceManager::loadResource(Resource *res) {
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res->_source->loadResource(this, res);
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}
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void PatchResourceSource::loadResource(ResourceManager *resMan, Resource *res) {
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bool result = res->loadFromPatchFile();
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if (!result) {
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// TODO: We used to fallback to the "default" code here if loadFromPatchFile
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// failed, but I am not sure whether that is really appropriate.
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// In fact it looks like a bug to me, so I commented this out for now.
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//ResourceSource::loadResource(res);
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}
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}
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static Common::Array<uint32> resTypeToMacTags(ResourceType type);
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static Common::String intToBase36(uint32 number, int minChar) {
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// Convert from an integer to a base36 string
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Common::String string;
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while (minChar--) {
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int character = number % 36;
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string = ((character < 10) ? (character + '0') : (character + 'A' - 10)) + string;
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number /= 36;
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}
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return string;
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}
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static Common::String constructPatchNameBase36(ResourceId resId) {
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// Convert from a resource ID to a base36 patch name
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Common::String output;
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output += (resId.getType() == kResourceTypeAudio36) ? '@' : '#'; // Identifier
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output += intToBase36(resId.getNumber(), 3); // Map
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output += intToBase36(resId.getTuple() >> 24, 2); // Noun
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output += intToBase36((resId.getTuple() >> 16) & 0xff, 2); // Verb
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output += '.'; // Separator
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output += intToBase36((resId.getTuple() >> 8) & 0xff, 2); // Cond
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output += intToBase36(resId.getTuple() & 0xff, 1); // Seq
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assert(output.size() == 12); // We should always get 12 characters in the end
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return output;
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}
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void MacResourceForkResourceSource::loadResource(ResourceManager *resMan, Resource *res) {
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ResourceType type = res->getType();
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Common::SeekableReadStream *stream = 0;
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if (type == kResourceTypeAudio36 || type == kResourceTypeSync36) {
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// Handle audio36/sync36, convert back to audio/sync
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stream = _macResMan->getResource(constructPatchNameBase36(res->_id));
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} else {
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// Plain resource handling
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Common::Array<uint32> tagArray = resTypeToMacTags(type);
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for (uint32 i = 0; i < tagArray.size() && !stream; i++)
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stream = _macResMan->getResource(tagArray[i], res->getNumber());
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}
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if (stream)
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decompressResource(stream, res);
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}
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bool MacResourceForkResourceSource::isCompressableResource(ResourceType type) const {
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// Any types that were not originally an SCI format are not compressed, it seems.
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// (Audio/36 being Mac snd resources here)
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return type != kResourceTypeMacPict && type != kResourceTypeAudio &&
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type != kResourceTypeMacIconBarPictN && type != kResourceTypeMacIconBarPictS &&
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type != kResourceTypeAudio36 && type != kResourceTypeSync &&
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type != kResourceTypeSync36 && type != kResourceTypeCursor;
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}
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#define OUTPUT_LITERAL() \
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while (literalLength--) \
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*ptr++ = stream->readByte();
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#define OUTPUT_COPY() \
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while (copyLength--) { \
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byte value = ptr[-offset]; \
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*ptr++ = value; \
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}
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void MacResourceForkResourceSource::decompressResource(Common::SeekableReadStream *stream, Resource *resource) const {
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// KQ6 Mac is the only game not compressed. It's not worth writing a
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// heuristic just for that game. Also, skip over any resource that cannot
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// be compressed.
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bool canBeCompressed = !(g_sci && g_sci->getGameId() == GID_KQ6) && isCompressableResource(resource->_id.getType());
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uint32 uncompressedSize = 0;
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// GK2 Mac is crazy. In its Patches resource fork, picture 2315 is not
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// compressed and it is hardcoded in the executable to say that it's
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// not compressed. Why didn't they just add four zeroes to the end of
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// the resource? (Checked with PPC disasm)
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if (g_sci && g_sci->getGameId() == GID_GK2 && resource->_id.getType() == kResourceTypePic && resource->_id.getNumber() == 2315)
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canBeCompressed = false;
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// Get the uncompressed size from the end of the resource
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if (canBeCompressed && stream->size() > 4) {
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stream->seek(stream->size() - 4);
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uncompressedSize = stream->readUint32BE();
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stream->seek(0);
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}
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if (uncompressedSize == 0) {
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// Not compressed
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resource->size = stream->size();
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// Cut out the 'non-compressed marker' (four zeroes) at the end
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if (canBeCompressed)
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resource->size -= 4;
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resource->data = new byte[resource->size];
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stream->read(resource->data, resource->size);
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} else {
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// Decompress
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resource->size = uncompressedSize;
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resource->data = new byte[uncompressedSize];
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byte *ptr = resource->data;
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while (stream->pos() < stream->size()) {
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byte code = stream->readByte();
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int literalLength = 0, offset = 0, copyLength = 0;
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byte extraByte1 = 0, extraByte2 = 0;
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if (code == 0xFF) {
|
|
// End of stream marker
|
|
break;
|
|
}
|
|
|
|
switch (code & 0xC0) {
|
|
case 0x80:
|
|
// Copy chunk expanded
|
|
extraByte1 = stream->readByte();
|
|
extraByte2 = stream->readByte();
|
|
|
|
literalLength = extraByte2 & 3;
|
|
|
|
OUTPUT_LITERAL()
|
|
|
|
offset = ((code & 0x3f) | ((extraByte1 & 0xe0) << 1) | ((extraByte2 & 0xfc) << 7)) + 1;
|
|
copyLength = (extraByte1 & 0x1f) + 3;
|
|
|
|
OUTPUT_COPY()
|
|
break;
|
|
case 0xC0:
|
|
// Literal chunk
|
|
if (code >= 0xD0) {
|
|
// These codes cannot be used
|
|
if (code == 0xD0 || code > 0xD3)
|
|
error("Bad Mac compression code %02x", code);
|
|
|
|
literalLength = code & 3;
|
|
} else
|
|
literalLength = (code & 0xf) * 4 + 4;
|
|
|
|
OUTPUT_LITERAL()
|
|
break;
|
|
default:
|
|
// Copy chunk
|
|
extraByte1 = stream->readByte();
|
|
|
|
literalLength = (extraByte1 >> 3) & 0x3;
|
|
|
|
OUTPUT_LITERAL()
|
|
|
|
offset = (code + ((extraByte1 & 0xE0) << 2)) + 1;
|
|
copyLength = (extraByte1 & 0x7) + 3;
|
|
|
|
OUTPUT_COPY()
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
resource->_status = kResStatusAllocated;
|
|
delete stream;
|
|
}
|
|
|
|
#undef OUTPUT_LITERAL
|
|
#undef OUTPUT_COPY
|
|
|
|
Common::SeekableReadStream *ResourceSource::getVolumeFile(ResourceManager *resMan, Resource *res) {
|
|
Common::SeekableReadStream *fileStream = resMan->getVolumeFile(this);
|
|
|
|
if (!fileStream) {
|
|
warning("Failed to open %s", getLocationName().c_str());
|
|
if (res)
|
|
res->unalloc();
|
|
}
|
|
|
|
return fileStream;
|
|
}
|
|
|
|
void ResourceSource::loadResource(ResourceManager *resMan, Resource *res) {
|
|
Common::SeekableReadStream *fileStream = getVolumeFile(resMan, res);
|
|
if (!fileStream)
|
|
return;
|
|
|
|
fileStream->seek(res->_fileOffset, SEEK_SET);
|
|
|
|
int error = res->decompress(resMan->getVolVersion(), fileStream);
|
|
if (error) {
|
|
warning("Error %d occurred while reading %s from resource file %s: %s",
|
|
error, res->_id.toString().c_str(), res->getResourceLocation().c_str(),
|
|
sci_error_types[error]);
|
|
res->unalloc();
|
|
}
|
|
|
|
if (_resourceFile)
|
|
delete fileStream;
|
|
}
|
|
|
|
Resource *ResourceManager::testResource(ResourceId id) {
|
|
return _resMap.getVal(id, NULL);
|
|
}
|
|
|
|
int ResourceManager::addAppropriateSources() {
|
|
Common::ArchiveMemberList files;
|
|
|
|
if (Common::File::exists("resource.map")) {
|
|
// SCI0-SCI2 file naming scheme
|
|
ResourceSource *map = addExternalMap("resource.map");
|
|
|
|
SearchMan.listMatchingMembers(files, "resource.0??");
|
|
|
|
for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
|
|
const Common::String name = (*x)->getName();
|
|
const char *dot = strrchr(name.c_str(), '.');
|
|
int number = atoi(dot + 1);
|
|
|
|
addSource(new VolumeResourceSource(name, map, number));
|
|
}
|
|
#ifdef ENABLE_SCI32
|
|
// GK1CD hires content
|
|
if (Common::File::exists("alt.map") && Common::File::exists("resource.alt"))
|
|
addSource(new VolumeResourceSource("resource.alt", addExternalMap("alt.map", 10), 10));
|
|
#endif
|
|
} else if (Common::File::exists("Data1")) {
|
|
// Mac SCI1.1+ file naming scheme
|
|
SearchMan.listMatchingMembers(files, "Data?*");
|
|
|
|
for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
|
|
Common::String filename = (*x)->getName();
|
|
addSource(new MacResourceForkResourceSource(filename, atoi(filename.c_str() + 4)));
|
|
}
|
|
|
|
#ifdef ENABLE_SCI32
|
|
// There can also be a "Patches" resource fork with patches
|
|
if (Common::File::exists("Patches"))
|
|
addSource(new MacResourceForkResourceSource("Patches", 100));
|
|
} else {
|
|
// SCI2.1-SCI3 file naming scheme
|
|
Common::ArchiveMemberList mapFiles;
|
|
SearchMan.listMatchingMembers(mapFiles, "resmap.0??");
|
|
SearchMan.listMatchingMembers(files, "ressci.0??");
|
|
|
|
// We need to have the same number of maps as resource archives
|
|
if (mapFiles.empty() || files.empty() || mapFiles.size() != files.size())
|
|
return 0;
|
|
|
|
for (Common::ArchiveMemberList::const_iterator mapIterator = mapFiles.begin(); mapIterator != mapFiles.end(); ++mapIterator) {
|
|
Common::String mapName = (*mapIterator)->getName();
|
|
int mapNumber = atoi(strrchr(mapName.c_str(), '.') + 1);
|
|
|
|
for (Common::ArchiveMemberList::const_iterator fileIterator = files.begin(); fileIterator != files.end(); ++fileIterator) {
|
|
Common::String resName = (*fileIterator)->getName();
|
|
int resNumber = atoi(strrchr(resName.c_str(), '.') + 1);
|
|
|
|
if (mapNumber == resNumber) {
|
|
addSource(new VolumeResourceSource(resName, addExternalMap(mapName, mapNumber), mapNumber));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// SCI2.1 resource patches
|
|
if (Common::File::exists("resmap.pat") && Common::File::exists("ressci.pat")) {
|
|
// We add this resource with a map which surely won't exist
|
|
addSource(new VolumeResourceSource("ressci.pat", addExternalMap("resmap.pat", 100), 100));
|
|
}
|
|
}
|
|
#else
|
|
} else
|
|
return 0;
|
|
#endif
|
|
|
|
addPatchDir(".");
|
|
|
|
if (Common::File::exists("message.map"))
|
|
addSource(new VolumeResourceSource("resource.msg", addExternalMap("message.map"), 0));
|
|
|
|
if (Common::File::exists("altres.map"))
|
|
addSource(new VolumeResourceSource("altres.000", addExternalMap("altres.map"), 0));
|
|
|
|
return 1;
|
|
}
|
|
|
|
int ResourceManager::addAppropriateSources(const Common::FSList &fslist) {
|
|
ResourceSource *map = 0;
|
|
Common::Array<ResourceSource *> sci21Maps;
|
|
|
|
#ifdef ENABLE_SCI32
|
|
ResourceSource *sci21PatchMap = 0;
|
|
const Common::FSNode *sci21PatchRes = 0;
|
|
#endif
|
|
|
|
// First, find resource.map
|
|
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
|
|
if (file->isDirectory())
|
|
continue;
|
|
|
|
Common::String filename = file->getName();
|
|
filename.toLowercase();
|
|
|
|
if (filename.contains("resource.map"))
|
|
map = addExternalMap(file);
|
|
|
|
if (filename.contains("resmap.0")) {
|
|
const char *dot = strrchr(file->getName().c_str(), '.');
|
|
uint number = atoi(dot + 1);
|
|
|
|
// We need to store each of these maps for use later on
|
|
if (number >= sci21Maps.size())
|
|
sci21Maps.resize(number + 1);
|
|
|
|
sci21Maps[number] = addExternalMap(file, number);
|
|
}
|
|
|
|
#ifdef ENABLE_SCI32
|
|
// SCI2.1 resource patches
|
|
if (filename.contains("resmap.pat"))
|
|
sci21PatchMap = addExternalMap(file, 100);
|
|
|
|
if (filename.contains("ressci.pat"))
|
|
sci21PatchRes = file;
|
|
#endif
|
|
}
|
|
|
|
if (!map && sci21Maps.empty())
|
|
return 0;
|
|
|
|
#ifdef ENABLE_SCI32
|
|
if (sci21PatchMap && sci21PatchRes)
|
|
addSource(new VolumeResourceSource(sci21PatchRes->getName(), sci21PatchMap, 100, sci21PatchRes));
|
|
#endif
|
|
|
|
// Now find all the resource.0?? files
|
|
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
|
|
if (file->isDirectory())
|
|
continue;
|
|
|
|
Common::String filename = file->getName();
|
|
filename.toLowercase();
|
|
|
|
if (filename.contains("resource.0")) {
|
|
const char *dot = strrchr(filename.c_str(), '.');
|
|
int number = atoi(dot + 1);
|
|
|
|
addSource(new VolumeResourceSource(file->getName(), map, number, file));
|
|
} else if (filename.contains("ressci.0")) {
|
|
const char *dot = strrchr(filename.c_str(), '.');
|
|
int number = atoi(dot + 1);
|
|
|
|
// Match this volume to its own map
|
|
addSource(new VolumeResourceSource(file->getName(), sci21Maps[number], number, file));
|
|
}
|
|
}
|
|
|
|
// This function is only called by the advanced detector, and we don't really need
|
|
// to add a patch directory or message.map here
|
|
|
|
return 1;
|
|
}
|
|
|
|
void ResourceManager::addScriptChunkSources() {
|
|
#ifdef ENABLE_SCI32
|
|
if (_mapVersion >= kResVersionSci2) {
|
|
// If we have no scripts, but chunk 0 is present, open up the chunk
|
|
// to try to get to any scripts in there. The Lighthouse SCI2.1 demo
|
|
// does exactly this.
|
|
|
|
Common::List<ResourceId> *resources = listResources(kResourceTypeScript);
|
|
|
|
if (resources->empty() && testResource(ResourceId(kResourceTypeChunk, 0)))
|
|
addResourcesFromChunk(0);
|
|
|
|
delete resources;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void ResourceManager::scanNewSources() {
|
|
for (Common::List<ResourceSource *>::iterator it = _sources.begin(); it != _sources.end(); ++it) {
|
|
ResourceSource *source = *it;
|
|
|
|
if (!source->_scanned) {
|
|
source->_scanned = true;
|
|
source->scanSource(this);
|
|
}
|
|
}
|
|
}
|
|
|
|
void DirectoryResourceSource::scanSource(ResourceManager *resMan) {
|
|
resMan->readResourcePatches();
|
|
|
|
// We can't use getSciVersion() at this point, thus using _volVersion
|
|
if (resMan->_volVersion >= kResVersionSci11) // SCI1.1+
|
|
resMan->readResourcePatchesBase36();
|
|
|
|
resMan->readWaveAudioPatches();
|
|
}
|
|
|
|
void ExtMapResourceSource::scanSource(ResourceManager *resMan) {
|
|
if (resMan->_mapVersion < kResVersionSci1Late)
|
|
resMan->readResourceMapSCI0(this);
|
|
else
|
|
resMan->readResourceMapSCI1(this);
|
|
}
|
|
|
|
void ExtAudioMapResourceSource::scanSource(ResourceManager *resMan) {
|
|
resMan->readAudioMapSCI1(this);
|
|
}
|
|
|
|
void IntMapResourceSource::scanSource(ResourceManager *resMan) {
|
|
resMan->readAudioMapSCI11(this);
|
|
}
|
|
|
|
#ifdef ENABLE_SCI32
|
|
|
|
// Chunk resources are resources that hold other resources. They are normally called
|
|
// when using the kLoadChunk SCI2.1 kernel function. However, for example, the Lighthouse
|
|
// SCI2.1 demo has a chunk but no scripts outside of the chunk.
|
|
|
|
// A chunk resource is pretty straightforward in terms of layout
|
|
// It begins with 11-byte entries in the header:
|
|
// =========
|
|
// b resType
|
|
// w nEntry
|
|
// dw offset
|
|
// dw length
|
|
|
|
ChunkResourceSource::ChunkResourceSource(const Common::String &name, uint16 number)
|
|
: ResourceSource(kSourceChunk, name) {
|
|
|
|
_number = 0;
|
|
}
|
|
|
|
void ChunkResourceSource::scanSource(ResourceManager *resMan) {
|
|
Resource *chunk = resMan->findResource(ResourceId(kResourceTypeChunk, _number), false);
|
|
|
|
if (!chunk)
|
|
error("Trying to load non-existent chunk");
|
|
|
|
byte *ptr = chunk->data;
|
|
uint32 firstOffset = 0;
|
|
|
|
for (;;) {
|
|
ResourceType type = resMan->convertResType(*ptr);
|
|
uint16 number = READ_LE_UINT16(ptr + 1);
|
|
ResourceId id(type, number);
|
|
|
|
ResourceEntry entry;
|
|
entry.offset = READ_LE_UINT32(ptr + 3);
|
|
entry.length = READ_LE_UINT32(ptr + 7);
|
|
|
|
_resMap[id] = entry;
|
|
ptr += 11;
|
|
|
|
debugC(kDebugLevelResMan, 2, "Found %s in chunk %d", id.toString().c_str(), _number);
|
|
|
|
resMan->updateResource(id, this, entry.length);
|
|
|
|
// There's no end marker to the data table, but the first resource
|
|
// begins directly after the entry table. So, when we hit the first
|
|
// resource, we're at the end of the entry table.
|
|
|
|
if (!firstOffset)
|
|
firstOffset = entry.offset;
|
|
|
|
if ((size_t)(ptr - chunk->data) >= firstOffset)
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ChunkResourceSource::loadResource(ResourceManager *resMan, Resource *res) {
|
|
Resource *chunk = resMan->findResource(ResourceId(kResourceTypeChunk, _number), false);
|
|
|
|
if (!_resMap.contains(res->_id))
|
|
error("Trying to load non-existent resource from chunk %d: %s %d", _number, getResourceTypeName(res->_id.getType()), res->_id.getNumber());
|
|
|
|
ResourceEntry entry = _resMap[res->_id];
|
|
res->data = new byte[entry.length];
|
|
res->size = entry.length;
|
|
res->_header = 0;
|
|
res->_headerSize = 0;
|
|
res->_status = kResStatusAllocated;
|
|
|
|
// Copy the resource data over
|
|
memcpy(res->data, chunk->data + entry.offset, entry.length);
|
|
}
|
|
|
|
void ResourceManager::addResourcesFromChunk(uint16 id) {
|
|
addSource(new ChunkResourceSource(Common::String::format("Chunk %d", id), id));
|
|
scanNewSources();
|
|
}
|
|
|
|
#endif
|
|
|
|
void ResourceManager::freeResourceSources() {
|
|
for (Common::List<ResourceSource *>::iterator it = _sources.begin(); it != _sources.end(); ++it)
|
|
delete *it;
|
|
|
|
_sources.clear();
|
|
}
|
|
|
|
ResourceManager::ResourceManager() {
|
|
}
|
|
|
|
void ResourceManager::init(bool initFromFallbackDetector) {
|
|
_memoryLocked = 0;
|
|
_memoryLRU = 0;
|
|
_LRU.clear();
|
|
_resMap.clear();
|
|
_audioMapSCI1 = NULL;
|
|
|
|
// FIXME: put this in an Init() function, so that we can error out if detection fails completely
|
|
|
|
_mapVersion = detectMapVersion();
|
|
_volVersion = detectVolVersion();
|
|
|
|
// TODO/FIXME: Remove once SCI3 resource detection is finished
|
|
if ((_mapVersion == kResVersionSci3 || _volVersion == kResVersionSci3) && (_mapVersion != _volVersion)) {
|
|
warning("FIXME: Incomplete SCI3 detection: setting map and volume version to SCI3");
|
|
_mapVersion = _volVersion = kResVersionSci3;
|
|
}
|
|
|
|
if ((_volVersion == kResVersionUnknown) && (_mapVersion != kResVersionUnknown)) {
|
|
warning("Volume version not detected, but map version has been detected. Setting volume version to map version");
|
|
_volVersion = _mapVersion;
|
|
}
|
|
|
|
if ((_mapVersion == kResVersionUnknown) && (_volVersion != kResVersionUnknown)) {
|
|
warning("Map version not detected, but volume version has been detected. Setting map version to volume version");
|
|
_mapVersion = _volVersion;
|
|
}
|
|
|
|
debugC(1, kDebugLevelResMan, "resMan: Detected resource map version %d: %s", _mapVersion, versionDescription(_mapVersion));
|
|
debugC(1, kDebugLevelResMan, "resMan: Detected volume version %d: %s", _volVersion, versionDescription(_volVersion));
|
|
|
|
if ((_mapVersion == kResVersionUnknown) && (_volVersion == kResVersionUnknown)) {
|
|
warning("Volume and map version not detected, assuming that this is not a sci game");
|
|
_viewType = kViewUnknown;
|
|
return;
|
|
}
|
|
|
|
scanNewSources();
|
|
|
|
if (!initFromFallbackDetector) {
|
|
if (!addAudioSources()) {
|
|
// FIXME: This error message is not always correct.
|
|
// OTOH, it is nice to be able to detect missing files/sources
|
|
// So we should definitely fix addAudioSources so this error
|
|
// only pops up when necessary. Disabling for now.
|
|
//error("Somehow I can't seem to find the sound files I need (RESOURCE.AUD/RESOURCE.SFX), aborting");
|
|
}
|
|
addScriptChunkSources();
|
|
scanNewSources();
|
|
}
|
|
|
|
detectSciVersion();
|
|
|
|
debugC(1, kDebugLevelResMan, "resMan: Detected %s", getSciVersionDesc(getSciVersion()));
|
|
|
|
switch (_viewType) {
|
|
case kViewEga:
|
|
debugC(1, kDebugLevelResMan, "resMan: Detected EGA graphic resources");
|
|
break;
|
|
case kViewVga:
|
|
debugC(1, kDebugLevelResMan, "resMan: Detected VGA graphic resources");
|
|
break;
|
|
case kViewVga11:
|
|
debugC(1, kDebugLevelResMan, "resMan: Detected SCI1.1 VGA graphic resources");
|
|
break;
|
|
case kViewAmiga:
|
|
debugC(1, kDebugLevelResMan, "resMan: Detected Amiga graphic resources");
|
|
break;
|
|
default:
|
|
#ifdef ENABLE_SCI32
|
|
error("resMan: Couldn't determine view type");
|
|
#else
|
|
if (getSciVersion() >= SCI_VERSION_2) {
|
|
// SCI support isn't built in, thus the view type won't be determined for
|
|
// SCI2+ games. This will be handled further up, so throw no error here
|
|
} else {
|
|
error("resMan: Couldn't determine view type");
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
ResourceManager::~ResourceManager() {
|
|
// freeing resources
|
|
ResourceMap::iterator itr = _resMap.begin();
|
|
while (itr != _resMap.end()) {
|
|
delete itr->_value;
|
|
++itr;
|
|
}
|
|
freeResourceSources();
|
|
|
|
Common::List<Common::File *>::iterator it = _volumeFiles.begin();
|
|
while (it != _volumeFiles.end()) {
|
|
delete *it;
|
|
++it;
|
|
}
|
|
}
|
|
|
|
void ResourceManager::removeFromLRU(Resource *res) {
|
|
if (res->_status != kResStatusEnqueued) {
|
|
warning("resMan: trying to remove resource that isn't enqueued");
|
|
return;
|
|
}
|
|
_LRU.remove(res);
|
|
_memoryLRU -= res->size;
|
|
res->_status = kResStatusAllocated;
|
|
}
|
|
|
|
void ResourceManager::addToLRU(Resource *res) {
|
|
if (res->_status != kResStatusAllocated) {
|
|
warning("resMan: trying to enqueue resource with state %d", res->_status);
|
|
return;
|
|
}
|
|
_LRU.push_front(res);
|
|
_memoryLRU += res->size;
|
|
#if SCI_VERBOSE_RESMAN
|
|
debug("Adding %s.%03d (%d bytes) to lru control: %d bytes total",
|
|
getResourceTypeName(res->type), res->number, res->size,
|
|
mgr->_memoryLRU);
|
|
#endif
|
|
res->_status = kResStatusEnqueued;
|
|
}
|
|
|
|
void ResourceManager::printLRU() {
|
|
int mem = 0;
|
|
int entries = 0;
|
|
Common::List<Resource *>::iterator it = _LRU.begin();
|
|
Resource *res;
|
|
|
|
while (it != _LRU.end()) {
|
|
res = *it;
|
|
debug("\t%s: %d bytes", res->_id.toString().c_str(), res->size);
|
|
mem += res->size;
|
|
++entries;
|
|
++it;
|
|
}
|
|
|
|
debug("Total: %d entries, %d bytes (mgr says %d)", entries, mem, _memoryLRU);
|
|
}
|
|
|
|
void ResourceManager::freeOldResources() {
|
|
while (MAX_MEMORY < _memoryLRU) {
|
|
assert(!_LRU.empty());
|
|
Resource *goner = *_LRU.reverse_begin();
|
|
removeFromLRU(goner);
|
|
goner->unalloc();
|
|
#ifdef SCI_VERBOSE_RESMAN
|
|
debug("resMan-debug: LRU: Freeing %s.%03d (%d bytes)", getResourceTypeName(goner->type), goner->number, goner->size);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
Common::List<ResourceId> *ResourceManager::listResources(ResourceType type, int mapNumber) {
|
|
Common::List<ResourceId> *resources = new Common::List<ResourceId>;
|
|
|
|
ResourceMap::iterator itr = _resMap.begin();
|
|
while (itr != _resMap.end()) {
|
|
if ((itr->_value->getType() == type) && ((mapNumber == -1) || (itr->_value->getNumber() == mapNumber)))
|
|
resources->push_back(itr->_value->_id);
|
|
++itr;
|
|
}
|
|
|
|
return resources;
|
|
}
|
|
|
|
Resource *ResourceManager::findResource(ResourceId id, bool lock) {
|
|
Resource *retval = testResource(id);
|
|
|
|
if (!retval)
|
|
return NULL;
|
|
|
|
if (retval->_status == kResStatusNoMalloc)
|
|
loadResource(retval);
|
|
else if (retval->_status == kResStatusEnqueued)
|
|
removeFromLRU(retval);
|
|
// Unless an error occurred, the resource is now either
|
|
// locked or allocated, but never queued or freed.
|
|
|
|
freeOldResources();
|
|
|
|
if (lock) {
|
|
if (retval->_status == kResStatusAllocated) {
|
|
retval->_status = kResStatusLocked;
|
|
retval->_lockers = 0;
|
|
_memoryLocked += retval->size;
|
|
}
|
|
retval->_lockers++;
|
|
} else if (retval->_status != kResStatusLocked) { // Don't lock it
|
|
if (retval->_status == kResStatusAllocated)
|
|
addToLRU(retval);
|
|
}
|
|
|
|
if (retval->data)
|
|
return retval;
|
|
else {
|
|
warning("resMan: Failed to read %s", retval->_id.toString().c_str());
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
void ResourceManager::unlockResource(Resource *res) {
|
|
assert(res);
|
|
|
|
if (res->_status != kResStatusLocked) {
|
|
debugC(kDebugLevelResMan, 2, "[resMan] Attempt to unlock unlocked resource %s", res->_id.toString().c_str());
|
|
return;
|
|
}
|
|
|
|
if (!--res->_lockers) { // No more lockers?
|
|
res->_status = kResStatusAllocated;
|
|
_memoryLocked -= res->size;
|
|
addToLRU(res);
|
|
}
|
|
|
|
freeOldResources();
|
|
}
|
|
|
|
const char *ResourceManager::versionDescription(ResVersion version) const {
|
|
switch (version) {
|
|
case kResVersionUnknown:
|
|
return "Unknown";
|
|
case kResVersionSci0Sci1Early:
|
|
return "SCI0 / Early SCI1";
|
|
case kResVersionSci1Middle:
|
|
return "Middle SCI1";
|
|
case kResVersionKQ5FMT:
|
|
return "KQ5 FM Towns";
|
|
case kResVersionSci1Late:
|
|
return "Late SCI1";
|
|
case kResVersionSci11:
|
|
return "SCI1.1";
|
|
case kResVersionSci11Mac:
|
|
return "Mac SCI1.1+";
|
|
case kResVersionSci2:
|
|
return "SCI2/2.1";
|
|
case kResVersionSci3:
|
|
return "SCI3";
|
|
}
|
|
|
|
return "Version not valid";
|
|
}
|
|
|
|
ResVersion ResourceManager::detectMapVersion() {
|
|
Common::SeekableReadStream *fileStream = 0;
|
|
byte buff[6];
|
|
ResourceSource *rsrc= 0;
|
|
|
|
// TODO: Add SCI3 support
|
|
|
|
for (Common::List<ResourceSource *>::iterator it = _sources.begin(); it != _sources.end(); ++it) {
|
|
rsrc = *it;
|
|
|
|
if (rsrc->getSourceType() == kSourceExtMap) {
|
|
if (rsrc->_resourceFile) {
|
|
fileStream = rsrc->_resourceFile->createReadStream();
|
|
} else {
|
|
Common::File *file = new Common::File();
|
|
file->open(rsrc->getLocationName());
|
|
if (file->isOpen())
|
|
fileStream = file;
|
|
}
|
|
break;
|
|
} else if (rsrc->getSourceType() == kSourceMacResourceFork) {
|
|
delete fileStream;
|
|
return kResVersionSci11Mac;
|
|
}
|
|
}
|
|
|
|
if (!fileStream)
|
|
error("Failed to open resource map file");
|
|
|
|
// detection
|
|
// SCI0 and SCI01 maps have last 6 bytes set to FF
|
|
fileStream->seek(-4, SEEK_END);
|
|
uint32 uEnd = fileStream->readUint32LE();
|
|
if (uEnd == 0xFFFFFFFF) {
|
|
// check if the last 7 bytes are all ff, indicating a KQ5 FM-Towns map
|
|
fileStream->seek(-7, SEEK_END);
|
|
fileStream->read(buff, 3);
|
|
if (buff[0] == 0xff && buff[1] == 0xff && buff[2] == 0xff) {
|
|
delete fileStream;
|
|
return kResVersionKQ5FMT;
|
|
}
|
|
|
|
// check if 0 or 01 - try to read resources in SCI0 format and see if exists
|
|
fileStream->seek(0, SEEK_SET);
|
|
while (fileStream->read(buff, 6) == 6 && !(buff[0] == 0xFF && buff[1] == 0xFF && buff[2] == 0xFF)) {
|
|
if (findVolume(rsrc, (buff[5] & 0xFC) >> 2) == NULL) {
|
|
delete fileStream;
|
|
return kResVersionSci1Middle;
|
|
}
|
|
}
|
|
delete fileStream;
|
|
return kResVersionSci0Sci1Early;
|
|
}
|
|
|
|
// SCI1 and SCI1.1 maps consist of a fixed 3-byte header, a directory list (3-bytes each) that has one entry
|
|
// of id FFh and points to EOF. The actual entries have 6-bytes on SCI1 and 5-bytes on SCI1.1
|
|
byte directoryType = 0;
|
|
uint16 directoryOffset = 0;
|
|
uint16 lastDirectoryOffset = 0;
|
|
uint16 directorySize = 0;
|
|
ResVersion mapDetected = kResVersionUnknown;
|
|
fileStream->seek(0, SEEK_SET);
|
|
|
|
while (!fileStream->eos()) {
|
|
directoryType = fileStream->readByte();
|
|
directoryOffset = fileStream->readUint16LE();
|
|
|
|
// Only SCI32 has directory type < 0x80
|
|
if (directoryType < 0x80 && (mapDetected == kResVersionUnknown || mapDetected == kResVersionSci2))
|
|
mapDetected = kResVersionSci2;
|
|
else if (directoryType < 0x80 || ((directoryType & 0x7f) > 0x20 && directoryType != 0xFF))
|
|
break;
|
|
|
|
// Offset is above file size? -> definitely not SCI1/SCI1.1
|
|
if (directoryOffset > fileStream->size())
|
|
break;
|
|
|
|
if (lastDirectoryOffset && mapDetected == kResVersionUnknown) {
|
|
directorySize = directoryOffset - lastDirectoryOffset;
|
|
if ((directorySize % 5) && (directorySize % 6 == 0))
|
|
mapDetected = kResVersionSci1Late;
|
|
if ((directorySize % 5 == 0) && (directorySize % 6))
|
|
mapDetected = kResVersionSci11;
|
|
}
|
|
|
|
if (directoryType == 0xFF) {
|
|
// FFh entry needs to point to EOF
|
|
if (directoryOffset != fileStream->size())
|
|
break;
|
|
|
|
delete fileStream;
|
|
|
|
if (mapDetected)
|
|
return mapDetected;
|
|
return kResVersionSci1Late;
|
|
}
|
|
|
|
lastDirectoryOffset = directoryOffset;
|
|
}
|
|
|
|
delete fileStream;
|
|
|
|
return kResVersionUnknown;
|
|
}
|
|
|
|
ResVersion ResourceManager::detectVolVersion() {
|
|
Common::SeekableReadStream *fileStream = 0;
|
|
ResourceSource *rsrc;
|
|
|
|
for (Common::List<ResourceSource *>::iterator it = _sources.begin(); it != _sources.end(); ++it) {
|
|
rsrc = *it;
|
|
|
|
if (rsrc->getSourceType() == kSourceVolume) {
|
|
if (rsrc->_resourceFile) {
|
|
fileStream = rsrc->_resourceFile->createReadStream();
|
|
} else {
|
|
Common::File *file = new Common::File();
|
|
file->open(rsrc->getLocationName());
|
|
if (file->isOpen())
|
|
fileStream = file;
|
|
}
|
|
break;
|
|
} else if (rsrc->getSourceType() == kSourceMacResourceFork)
|
|
return kResVersionSci11Mac;
|
|
}
|
|
|
|
if (!fileStream) {
|
|
error("Failed to open volume file - if you got resource.p01/resource.p02/etc. files, merge them together into resource.000");
|
|
// resource.p01/resource.p02/etc. may be there when directly copying the files from the original floppies
|
|
// the sierra installer would merge those together (perhaps we could do this as well?)
|
|
// possible TODO
|
|
// example for such game: Laura Bow 2
|
|
return kResVersionUnknown;
|
|
}
|
|
|
|
// SCI0 volume format: {wResId wPacked+4 wUnpacked wCompression} = 8 bytes
|
|
// SCI1 volume format: {bResType wResNumber wPacked+4 wUnpacked wCompression} = 9 bytes
|
|
// SCI1.1 volume format: {bResType wResNumber wPacked wUnpacked wCompression} = 9 bytes
|
|
// SCI32 volume format: {bResType wResNumber dwPacked dwUnpacked wCompression} = 13 bytes
|
|
// Try to parse volume with SCI0 scheme to see if it make sense
|
|
// Checking 1MB of data should be enough to determine the version
|
|
uint16 resId, wCompression;
|
|
uint32 dwPacked, dwUnpacked;
|
|
ResVersion curVersion = kResVersionSci0Sci1Early;
|
|
bool failed = false;
|
|
bool sci11Align = false;
|
|
|
|
// Check for SCI0, SCI1, SCI1.1, SCI32 v2 (Gabriel Knight 1 CD) and SCI32 v3 (LSL7) formats
|
|
while (!fileStream->eos() && fileStream->pos() < 0x100000) {
|
|
if (curVersion > kResVersionSci0Sci1Early)
|
|
fileStream->readByte();
|
|
resId = fileStream->readUint16LE();
|
|
dwPacked = (curVersion < kResVersionSci2) ? fileStream->readUint16LE() : fileStream->readUint32LE();
|
|
dwUnpacked = (curVersion < kResVersionSci2) ? fileStream->readUint16LE() : fileStream->readUint32LE();
|
|
|
|
// The compression field is present, but bogus when
|
|
// loading SCI3 volumes, the format is otherwise
|
|
// identical to SCI2. We therefore get the compression
|
|
// indicator here, but disregard it in the following
|
|
// code.
|
|
wCompression = fileStream->readUint16LE();
|
|
|
|
if (fileStream->eos()) {
|
|
delete fileStream;
|
|
return curVersion;
|
|
}
|
|
|
|
int chk;
|
|
|
|
if (curVersion == kResVersionSci0Sci1Early)
|
|
chk = 4;
|
|
else if (curVersion < kResVersionSci2)
|
|
chk = 20;
|
|
else
|
|
chk = 32; // We don't need this, but include it for completeness
|
|
|
|
int offs = curVersion < kResVersionSci11 ? 4 : 0;
|
|
if ((curVersion < kResVersionSci2 && wCompression > chk)
|
|
|| (curVersion == kResVersionSci2 && wCompression != 0 && wCompression != 32)
|
|
|| (wCompression == 0 && dwPacked != dwUnpacked + offs)
|
|
|| (dwUnpacked < dwPacked - offs)) {
|
|
|
|
// Retry with a newer SCI version
|
|
if (curVersion == kResVersionSci0Sci1Early) {
|
|
curVersion = kResVersionSci1Late;
|
|
} else if (curVersion == kResVersionSci1Late) {
|
|
curVersion = kResVersionSci11;
|
|
} else if (curVersion == kResVersionSci11 && !sci11Align) {
|
|
// Later versions (e.g. QFG1VGA) have resources word-aligned
|
|
sci11Align = true;
|
|
} else if (curVersion == kResVersionSci11) {
|
|
curVersion = kResVersionSci2;
|
|
} else if (curVersion == kResVersionSci2) {
|
|
curVersion = kResVersionSci3;
|
|
} else {
|
|
// All version checks failed, exit loop
|
|
failed = true;
|
|
break;
|
|
}
|
|
|
|
fileStream->seek(0);
|
|
continue;
|
|
}
|
|
|
|
if (curVersion < kResVersionSci11)
|
|
fileStream->seek(dwPacked - 4, SEEK_CUR);
|
|
else if (curVersion == kResVersionSci11)
|
|
fileStream->seek(sci11Align && ((9 + dwPacked) % 2) ? dwPacked + 1 : dwPacked, SEEK_CUR);
|
|
else if (curVersion >= kResVersionSci2)
|
|
fileStream->seek(dwPacked, SEEK_CUR);
|
|
}
|
|
|
|
delete fileStream;
|
|
|
|
if (!failed)
|
|
return curVersion;
|
|
|
|
// Failed to detect volume version
|
|
return kResVersionUnknown;
|
|
}
|
|
|
|
// version-agnostic patch application
|
|
void ResourceManager::processPatch(ResourceSource *source, ResourceType resourceType, uint16 resourceNr, uint32 tuple) {
|
|
Common::SeekableReadStream *fileStream = 0;
|
|
Resource *newrsc = 0;
|
|
ResourceId resId = ResourceId(resourceType, resourceNr, tuple);
|
|
ResourceType checkForType = resourceType;
|
|
|
|
// base36 encoded patches (i.e. audio36 and sync36) have the same type as their non-base36 encoded counterparts
|
|
if (checkForType == kResourceTypeAudio36)
|
|
checkForType = kResourceTypeAudio;
|
|
else if (checkForType == kResourceTypeSync36)
|
|
checkForType = kResourceTypeSync;
|
|
|
|
if (source->_resourceFile) {
|
|
fileStream = source->_resourceFile->createReadStream();
|
|
} else {
|
|
Common::File *file = new Common::File();
|
|
if (!file->open(source->getLocationName())) {
|
|
warning("ResourceManager::processPatch(): failed to open %s", source->getLocationName().c_str());
|
|
return;
|
|
}
|
|
fileStream = file;
|
|
}
|
|
|
|
int fsize = fileStream->size();
|
|
if (fsize < 3) {
|
|
debug("Patching %s failed - file too small", source->getLocationName().c_str());
|
|
return;
|
|
}
|
|
|
|
byte patchType = convertResType(fileStream->readByte());
|
|
byte patchDataOffset = fileStream->readByte();
|
|
|
|
delete fileStream;
|
|
|
|
if (patchType != checkForType) {
|
|
debug("Patching %s failed - resource type mismatch", source->getLocationName().c_str());
|
|
return;
|
|
}
|
|
|
|
// Fixes SQ5/German, patch file special case logic taken from SCI View disassembly
|
|
if (patchDataOffset & 0x80) {
|
|
switch (patchDataOffset & 0x7F) {
|
|
case 0:
|
|
patchDataOffset = 24;
|
|
break;
|
|
case 1:
|
|
patchDataOffset = 2;
|
|
break;
|
|
case 4:
|
|
patchDataOffset = 8;
|
|
break;
|
|
default:
|
|
error("Resource patch unsupported special case %X", patchDataOffset & 0x7F);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (patchDataOffset + 2 >= fsize) {
|
|
debug("Patching %s failed - patch starting at offset %d can't be in file of size %d",
|
|
source->getLocationName().c_str(), patchDataOffset + 2, fsize);
|
|
return;
|
|
}
|
|
|
|
// Overwrite everything, because we're patching
|
|
newrsc = updateResource(resId, source, fsize - patchDataOffset - 2);
|
|
newrsc->_headerSize = patchDataOffset;
|
|
newrsc->_fileOffset = 0;
|
|
|
|
|
|
debugC(1, kDebugLevelResMan, "Patching %s - OK", source->getLocationName().c_str());
|
|
}
|
|
|
|
static ResourceId convertPatchNameBase36(ResourceType type, const Common::String &filename) {
|
|
// The base36 encoded resource contains the following:
|
|
// uint16 resourceId, byte noun, byte verb, byte cond, byte seq
|
|
|
|
// Skip patch type character
|
|
uint16 resourceNr = strtol(Common::String(filename.c_str() + 1, 3).c_str(), 0, 36); // 3 characters
|
|
uint16 noun = strtol(Common::String(filename.c_str() + 4, 2).c_str(), 0, 36); // 2 characters
|
|
uint16 verb = strtol(Common::String(filename.c_str() + 6, 2).c_str(), 0, 36); // 2 characters
|
|
// Skip '.'
|
|
uint16 cond = strtol(Common::String(filename.c_str() + 9, 2).c_str(), 0, 36); // 2 characters
|
|
uint16 seq = strtol(Common::String(filename.c_str() + 11, 1).c_str(), 0, 36); // 1 character
|
|
|
|
return ResourceId(type, resourceNr, noun, verb, cond, seq);
|
|
}
|
|
|
|
void ResourceManager::readResourcePatchesBase36() {
|
|
// The base36 encoded audio36 and sync36 resources use a different naming scheme, because they
|
|
// cannot be described with a single resource number, but are a result of a
|
|
// <number, noun, verb, cond, seq> tuple. Please don't be confused with the normal audio patches
|
|
// (*.aud) and normal sync patches (*.syn). audio36 patches can be seen for example in the AUD
|
|
// folder of GK1CD, and are like this file: @0CS0M00.0X1. GK1CD is the first game where these
|
|
// have been observed. The actual audio36 and sync36 resources exist in SCI1.1 as well, but the
|
|
// first game where external patch files for them have been found is GK1CD. The names of these
|
|
// files are base36 encoded, and we handle their decoding here. audio36 files start with a '@',
|
|
// whereas sync36 start with a '#'. Mac versions begin with 'A' (probably meaning AIFF). Torin
|
|
// has several that begin with 'B'.
|
|
|
|
Common::String name, inputName;
|
|
Common::ArchiveMemberList files;
|
|
ResourceSource *psrcPatch;
|
|
|
|
for (int i = kResourceTypeAudio36; i <= kResourceTypeSync36; ++i) {
|
|
files.clear();
|
|
|
|
// audio36 resources start with a @, A, or B
|
|
// sync36 resources start with a #
|
|
if (i == kResourceTypeAudio36) {
|
|
SearchMan.listMatchingMembers(files, "@???????.???");
|
|
SearchMan.listMatchingMembers(files, "A???????.???");
|
|
SearchMan.listMatchingMembers(files, "B???????.???");
|
|
} else
|
|
SearchMan.listMatchingMembers(files, "#???????.???");
|
|
|
|
for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
|
|
name = (*x)->getName();
|
|
|
|
ResourceId resource36 = convertPatchNameBase36((ResourceType)i, name);
|
|
|
|
/*
|
|
if (i == kResourceTypeAudio36)
|
|
debug("audio36 patch: %s => %s. tuple:%d, %s\n", name.c_str(), inputName.c_str(), resource36.tuple, resource36.toString().c_str());
|
|
else
|
|
debug("sync36 patch: %s => %s. tuple:%d, %s\n", name.c_str(), inputName.c_str(), resource36.tuple, resource36.toString().c_str());
|
|
*/
|
|
|
|
// Make sure that the audio patch is a valid resource
|
|
if (i == kResourceTypeAudio36) {
|
|
Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(name);
|
|
uint32 tag = stream->readUint32BE();
|
|
|
|
if (tag == MKID_BE('RIFF') || tag == MKID_BE('FORM')) {
|
|
delete stream;
|
|
processWavePatch(resource36, name);
|
|
continue;
|
|
}
|
|
|
|
// Check for SOL as well
|
|
tag = (tag << 16) | stream->readUint16BE();
|
|
|
|
if (tag != MKID_BE('SOL\0')) {
|
|
delete stream;
|
|
continue;
|
|
}
|
|
|
|
delete stream;
|
|
}
|
|
|
|
psrcPatch = new PatchResourceSource(name);
|
|
processPatch(psrcPatch, (ResourceType)i, resource36.getNumber(), resource36.getTuple());
|
|
}
|
|
}
|
|
}
|
|
|
|
void ResourceManager::readResourcePatches() {
|
|
// Note: since some SCI1 games(KQ5 floppy, SQ4) might use SCI0 naming scheme for patch files
|
|
// this function tries to read patch file with any supported naming scheme,
|
|
// regardless of s_sciVersion value
|
|
|
|
Common::String mask, name;
|
|
Common::ArchiveMemberList files;
|
|
uint16 resourceNr = 0;
|
|
const char *szResType;
|
|
ResourceSource *psrcPatch;
|
|
|
|
for (int i = kResourceTypeView; i < kResourceTypeInvalid; ++i) {
|
|
// Ignore the types that can't be patched (and Robot/VMD is handled externally for now)
|
|
if (!s_resourceTypeSuffixes[i] || (i >= kResourceTypeRobot && i != kResourceTypeChunk))
|
|
continue;
|
|
|
|
files.clear();
|
|
szResType = getResourceTypeName((ResourceType)i);
|
|
// SCI0 naming - type.nnn
|
|
mask = szResType;
|
|
mask += ".???";
|
|
SearchMan.listMatchingMembers(files, mask);
|
|
// SCI1 and later naming - nnn.typ
|
|
mask = "*.";
|
|
mask += s_resourceTypeSuffixes[i];
|
|
SearchMan.listMatchingMembers(files, mask);
|
|
|
|
if (i == kResourceTypeScript && files.size() == 0) {
|
|
// SCI3 (we can't use getSciVersion() at this point)
|
|
mask = "*.csc";
|
|
SearchMan.listMatchingMembers(files, mask);
|
|
}
|
|
|
|
for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
|
|
bool bAdd = false;
|
|
name = (*x)->getName();
|
|
|
|
// SCI1 scheme
|
|
if (isdigit(name[0])) {
|
|
char *end = 0;
|
|
resourceNr = strtol(name.c_str(), &end, 10);
|
|
bAdd = (*end == '.'); // Ensure the next character is the period
|
|
} else {
|
|
// SCI0 scheme
|
|
int resname_len = strlen(szResType);
|
|
if (scumm_strnicmp(name.c_str(), szResType, resname_len) == 0
|
|
&& !isalpha(name[resname_len + 1])) {
|
|
resourceNr = atoi(name.c_str() + resname_len + 1);
|
|
bAdd = true;
|
|
}
|
|
}
|
|
|
|
if (bAdd) {
|
|
psrcPatch = new PatchResourceSource(name);
|
|
processPatch(psrcPatch, (ResourceType)i, resourceNr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int ResourceManager::readResourceMapSCI0(ResourceSource *map) {
|
|
Common::SeekableReadStream *fileStream = 0;
|
|
ResourceType type = kResourceTypeInvalid; // to silence a false positive in MSVC
|
|
uint16 number, id;
|
|
uint32 offset;
|
|
|
|
if (map->_resourceFile) {
|
|
fileStream = map->_resourceFile->createReadStream();
|
|
if (!fileStream)
|
|
return SCI_ERROR_RESMAP_NOT_FOUND;
|
|
} else {
|
|
Common::File *file = new Common::File();
|
|
if (!file->open(map->getLocationName()))
|
|
return SCI_ERROR_RESMAP_NOT_FOUND;
|
|
fileStream = file;
|
|
}
|
|
|
|
fileStream->seek(0, SEEK_SET);
|
|
|
|
byte bMask = (_mapVersion >= kResVersionSci1Middle) ? 0xF0 : 0xFC;
|
|
byte bShift = (_mapVersion >= kResVersionSci1Middle) ? 28 : 26;
|
|
|
|
do {
|
|
// King's Quest 5 FM-Towns uses a 7 byte version of the SCI1 Middle map,
|
|
// splitting the type from the id.
|
|
if (_mapVersion == kResVersionKQ5FMT)
|
|
type = convertResType(fileStream->readByte());
|
|
|
|
id = fileStream->readUint16LE();
|
|
offset = fileStream->readUint32LE();
|
|
|
|
if (fileStream->eos() || fileStream->err()) {
|
|
delete fileStream;
|
|
warning("Error while reading %s", map->getLocationName().c_str());
|
|
return SCI_ERROR_RESMAP_NOT_FOUND;
|
|
}
|
|
|
|
if (offset == 0xFFFFFFFF)
|
|
break;
|
|
|
|
if (_mapVersion == kResVersionKQ5FMT) {
|
|
number = id;
|
|
} else {
|
|
type = convertResType(id >> 11);
|
|
number = id & 0x7FF;
|
|
}
|
|
|
|
ResourceId resId = ResourceId(type, number);
|
|
// adding a new resource
|
|
if (_resMap.contains(resId) == false) {
|
|
ResourceSource *source = findVolume(map, offset >> bShift);
|
|
if (!source) {
|
|
warning("Could not get volume for resource %d, VolumeID %d", id, offset >> bShift);
|
|
if (_mapVersion != _volVersion) {
|
|
warning("Retrying with the detected volume version instead");
|
|
warning("Map version was: %d, retrying with: %d", _mapVersion, _volVersion);
|
|
_mapVersion = _volVersion;
|
|
bMask = (_mapVersion == kResVersionSci1Middle) ? 0xF0 : 0xFC;
|
|
bShift = (_mapVersion == kResVersionSci1Middle) ? 28 : 26;
|
|
source = findVolume(map, offset >> bShift);
|
|
}
|
|
}
|
|
|
|
addResource(resId, source, offset & (((~bMask) << 24) | 0xFFFFFF));
|
|
}
|
|
} while (!fileStream->eos());
|
|
|
|
delete fileStream;
|
|
return 0;
|
|
}
|
|
|
|
int ResourceManager::readResourceMapSCI1(ResourceSource *map) {
|
|
Common::SeekableReadStream *fileStream = 0;
|
|
|
|
if (map->_resourceFile) {
|
|
fileStream = map->_resourceFile->createReadStream();
|
|
if (!fileStream)
|
|
return SCI_ERROR_RESMAP_NOT_FOUND;
|
|
} else {
|
|
Common::File *file = new Common::File();
|
|
if (!file->open(map->getLocationName()))
|
|
return SCI_ERROR_RESMAP_NOT_FOUND;
|
|
fileStream = file;
|
|
}
|
|
|
|
resource_index_t resMap[32];
|
|
memset(resMap, 0, sizeof(resource_index_t) * 32);
|
|
byte type = 0, prevtype = 0;
|
|
byte nEntrySize = _mapVersion == kResVersionSci11 ? SCI11_RESMAP_ENTRIES_SIZE : SCI1_RESMAP_ENTRIES_SIZE;
|
|
ResourceId resId;
|
|
|
|
// Read resource type and offsets to resource offsets block from .MAP file
|
|
// The last entry has type=0xFF (0x1F) and offset equals to map file length
|
|
do {
|
|
type = fileStream->readByte() & 0x1F;
|
|
resMap[type].wOffset = fileStream->readUint16LE();
|
|
resMap[prevtype].wSize = (resMap[type].wOffset
|
|
- resMap[prevtype].wOffset) / nEntrySize;
|
|
prevtype = type;
|
|
} while (type != 0x1F); // the last entry is FF
|
|
|
|
// reading each type's offsets
|
|
uint32 fileOffset = 0;
|
|
for (type = 0; type < 32; type++) {
|
|
if (resMap[type].wOffset == 0) // this resource does not exist in map
|
|
continue;
|
|
fileStream->seek(resMap[type].wOffset);
|
|
for (int i = 0; i < resMap[type].wSize; i++) {
|
|
uint16 number = fileStream->readUint16LE();
|
|
int volume_nr = 0;
|
|
if (_mapVersion == kResVersionSci11) {
|
|
// offset stored in 3 bytes
|
|
fileOffset = fileStream->readUint16LE();
|
|
fileOffset |= fileStream->readByte() << 16;
|
|
fileOffset <<= 1;
|
|
} else {
|
|
// offset/volume stored in 4 bytes
|
|
fileOffset = fileStream->readUint32LE();
|
|
if (_mapVersion < kResVersionSci11) {
|
|
volume_nr = fileOffset >> 28; // most significant 4 bits
|
|
fileOffset &= 0x0FFFFFFF; // least significant 28 bits
|
|
} else {
|
|
// in SCI32 it's a plain offset
|
|
}
|
|
}
|
|
if (fileStream->eos() || fileStream->err()) {
|
|
delete fileStream;
|
|
warning("Error while reading %s", map->getLocationName().c_str());
|
|
return SCI_ERROR_RESMAP_NOT_FOUND;
|
|
}
|
|
resId = ResourceId(convertResType(type), number);
|
|
// NOTE: We add the map's volume number here to the specified volume number
|
|
// for SCI2.1 and SCI3 maps that are not resmap.000. The resmap.* files' numbers
|
|
// need to be used in concurrence with the volume specified in the map to get
|
|
// the actual resource file.
|
|
int mapVolumeNr = volume_nr + map->_volumeNumber;
|
|
ResourceSource *source = findVolume(map, mapVolumeNr);
|
|
|
|
assert(source);
|
|
|
|
Resource *resource = _resMap.getVal(resId, NULL);
|
|
if (!resource) {
|
|
addResource(resId, source, fileOffset);
|
|
} else {
|
|
// if resource is already present, change it to new content
|
|
// this is needed at least for pharkas/german. This version
|
|
// contains several duplicate resources INSIDE the resource
|
|
// data files like fonts, views, scripts, etc. And if we use
|
|
// the first entries, half of the game will be english and
|
|
// umlauts will also be missing :P
|
|
resource->_source = source;
|
|
resource->_fileOffset = fileOffset;
|
|
resource->size = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
delete fileStream;
|
|
return 0;
|
|
}
|
|
|
|
struct MacResTag {
|
|
uint32 tag;
|
|
ResourceType type;
|
|
};
|
|
|
|
static const MacResTag macResTagMap[] = {
|
|
{ MKID_BE('V56 '), kResourceTypeView },
|
|
{ MKID_BE('P56 '), kResourceTypePic },
|
|
{ MKID_BE('SCR '), kResourceTypeScript },
|
|
{ MKID_BE('TEX '), kResourceTypeText },
|
|
{ MKID_BE('SND '), kResourceTypeSound },
|
|
{ MKID_BE('VOC '), kResourceTypeVocab },
|
|
{ MKID_BE('FON '), kResourceTypeFont },
|
|
{ MKID_BE('CURS'), kResourceTypeCursor },
|
|
{ MKID_BE('crsr'), kResourceTypeCursor },
|
|
{ MKID_BE('Pat '), kResourceTypePatch },
|
|
{ MKID_BE('PAL '), kResourceTypePalette },
|
|
{ MKID_BE('snd '), kResourceTypeAudio },
|
|
{ MKID_BE('MSG '), kResourceTypeMessage },
|
|
{ MKID_BE('HEP '), kResourceTypeHeap },
|
|
{ MKID_BE('IBIN'), kResourceTypeMacIconBarPictN },
|
|
{ MKID_BE('IBIS'), kResourceTypeMacIconBarPictS },
|
|
{ MKID_BE('PICT'), kResourceTypeMacPict },
|
|
{ MKID_BE('SYN '), kResourceTypeSync },
|
|
{ MKID_BE('SYNC'), kResourceTypeSync }
|
|
};
|
|
|
|
static Common::Array<uint32> resTypeToMacTags(ResourceType type) {
|
|
Common::Array<uint32> tags;
|
|
|
|
for (uint32 i = 0; i < ARRAYSIZE(macResTagMap); i++)
|
|
if (macResTagMap[i].type == type)
|
|
tags.push_back(macResTagMap[i].tag);
|
|
|
|
return tags;
|
|
}
|
|
|
|
void MacResourceForkResourceSource::scanSource(ResourceManager *resMan) {
|
|
if (!_macResMan->open(getLocationName().c_str()))
|
|
error("%s is not a valid Mac resource fork", getLocationName().c_str());
|
|
|
|
Common::MacResTagArray tagArray = _macResMan->getResTagArray();
|
|
|
|
for (uint32 i = 0; i < tagArray.size(); i++) {
|
|
ResourceType type = kResourceTypeInvalid;
|
|
|
|
// Map the Mac tags to our ResourceType
|
|
for (uint32 j = 0; j < ARRAYSIZE(macResTagMap); j++)
|
|
if (tagArray[i] == macResTagMap[j].tag) {
|
|
type = macResTagMap[j].type;
|
|
break;
|
|
}
|
|
|
|
if (type == kResourceTypeInvalid)
|
|
continue;
|
|
|
|
Common::MacResIDArray idArray = _macResMan->getResIDArray(tagArray[i]);
|
|
|
|
for (uint32 j = 0; j < idArray.size(); j++) {
|
|
ResourceId resId;
|
|
|
|
// Check to see if we've got a base36 encoded resource name
|
|
if (type == kResourceTypeAudio) {
|
|
Common::String resourceName = _macResMan->getResName(tagArray[i], idArray[j]);
|
|
|
|
// If we have a file name on an audio resource, we've got an audio36
|
|
// resource. Parse the file name to get the id.
|
|
if (!resourceName.empty() && resourceName[0] == '@')
|
|
resId = convertPatchNameBase36(kResourceTypeAudio36, resourceName);
|
|
else
|
|
resId = ResourceId(type, idArray[j]);
|
|
} else if (type == kResourceTypeSync) {
|
|
Common::String resourceName = _macResMan->getResName(tagArray[i], idArray[j]);
|
|
|
|
// Same as with audio36 above
|
|
if (!resourceName.empty() && resourceName[0] == '#')
|
|
resId = convertPatchNameBase36(kResourceTypeSync36, resourceName);
|
|
else
|
|
resId = ResourceId(type, idArray[j]);
|
|
} else {
|
|
// Otherwise, we're just going with the id that was given
|
|
resId = ResourceId(type, idArray[j]);
|
|
}
|
|
|
|
// Overwrite Resource instance. Resource forks may contain patches.
|
|
// The size will be filled in later by decompressResource()
|
|
resMan->updateResource(resId, this, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ResourceManager::addResource(ResourceId resId, ResourceSource *src, uint32 offset, uint32 size) {
|
|
// Adding new resource only if it does not exist
|
|
if (_resMap.contains(resId) == false) {
|
|
Resource *res = new Resource(this, resId);
|
|
_resMap.setVal(resId, res);
|
|
res->_source = src;
|
|
res->_fileOffset = offset;
|
|
res->size = size;
|
|
}
|
|
}
|
|
|
|
Resource *ResourceManager::updateResource(ResourceId resId, ResourceSource *src, uint32 size) {
|
|
// Update a patched resource, whether it exists or not
|
|
Resource *res = 0;
|
|
|
|
if (_resMap.contains(resId)) {
|
|
res = _resMap.getVal(resId);
|
|
} else {
|
|
res = new Resource(this, resId);
|
|
_resMap.setVal(resId, res);
|
|
}
|
|
|
|
res->_status = kResStatusNoMalloc;
|
|
res->_source = src;
|
|
res->_headerSize = 0;
|
|
res->size = size;
|
|
|
|
return res;
|
|
}
|
|
|
|
int Resource::readResourceInfo(ResVersion volVersion, Common::SeekableReadStream *file,
|
|
uint32 &szPacked, ResourceCompression &compression) {
|
|
// SCI0 volume format: {wResId wPacked+4 wUnpacked wCompression} = 8 bytes
|
|
// SCI1 volume format: {bResType wResNumber wPacked+4 wUnpacked wCompression} = 9 bytes
|
|
// SCI1.1 volume format: {bResType wResNumber wPacked wUnpacked wCompression} = 9 bytes
|
|
// SCI32 volume format : {bResType wResNumber dwPacked dwUnpacked wCompression} = 13 bytes
|
|
uint16 w, number;
|
|
uint32 wCompression, szUnpacked;
|
|
ResourceType type;
|
|
|
|
switch (volVersion) {
|
|
case kResVersionSci0Sci1Early:
|
|
case kResVersionSci1Middle:
|
|
w = file->readUint16LE();
|
|
type = _resMan->convertResType(w >> 11);
|
|
number = w & 0x7FF;
|
|
szPacked = file->readUint16LE() - 4;
|
|
szUnpacked = file->readUint16LE();
|
|
wCompression = file->readUint16LE();
|
|
break;
|
|
case kResVersionSci1Late:
|
|
type = _resMan->convertResType(file->readByte());
|
|
number = file->readUint16LE();
|
|
szPacked = file->readUint16LE() - 4;
|
|
szUnpacked = file->readUint16LE();
|
|
wCompression = file->readUint16LE();
|
|
break;
|
|
case kResVersionSci11:
|
|
type = _resMan->convertResType(file->readByte());
|
|
number = file->readUint16LE();
|
|
szPacked = file->readUint16LE();
|
|
szUnpacked = file->readUint16LE();
|
|
wCompression = file->readUint16LE();
|
|
break;
|
|
#ifdef ENABLE_SCI32
|
|
case kResVersionSci2:
|
|
case kResVersionSci3:
|
|
type = _resMan->convertResType(file->readByte());
|
|
number = file->readUint16LE();
|
|
szPacked = file->readUint32LE();
|
|
szUnpacked = file->readUint32LE();
|
|
|
|
// The same comment applies here as in
|
|
// detectVolVersion regarding SCI3. We ignore the
|
|
// compression field for SCI3 games, but must presume
|
|
// it exists in the file.
|
|
wCompression = file->readUint16LE();
|
|
|
|
if (volVersion == kResVersionSci3)
|
|
wCompression = szPacked != szUnpacked ? 32 : 0;
|
|
|
|
break;
|
|
#endif
|
|
default:
|
|
return SCI_ERROR_INVALID_RESMAP_ENTRY;
|
|
}
|
|
|
|
// check if there were errors while reading
|
|
if ((file->eos() || file->err()))
|
|
return SCI_ERROR_IO_ERROR;
|
|
|
|
_id = ResourceId(type, number);
|
|
size = szUnpacked;
|
|
|
|
// checking compression method
|
|
switch (wCompression) {
|
|
case 0:
|
|
compression = kCompNone;
|
|
break;
|
|
case 1:
|
|
compression = (getSciVersion() <= SCI_VERSION_01) ? kCompLZW : kCompHuffman;
|
|
break;
|
|
case 2:
|
|
compression = (getSciVersion() <= SCI_VERSION_01) ? kCompHuffman : kCompLZW1;
|
|
break;
|
|
case 3:
|
|
compression = kCompLZW1View;
|
|
break;
|
|
case 4:
|
|
compression = kCompLZW1Pic;
|
|
break;
|
|
case 18:
|
|
case 19:
|
|
case 20:
|
|
compression = kCompDCL;
|
|
break;
|
|
#ifdef ENABLE_SCI32
|
|
case 32:
|
|
compression = kCompSTACpack;
|
|
break;
|
|
#endif
|
|
default:
|
|
compression = kCompUnknown;
|
|
}
|
|
|
|
return compression == kCompUnknown ? SCI_ERROR_UNKNOWN_COMPRESSION : 0;
|
|
}
|
|
|
|
int Resource::decompress(ResVersion volVersion, Common::SeekableReadStream *file) {
|
|
int errorNum;
|
|
uint32 szPacked = 0;
|
|
ResourceCompression compression = kCompUnknown;
|
|
|
|
// fill resource info
|
|
errorNum = readResourceInfo(volVersion, file, szPacked, compression);
|
|
if (errorNum)
|
|
return errorNum;
|
|
|
|
// getting a decompressor
|
|
Decompressor *dec = NULL;
|
|
switch (compression) {
|
|
case kCompNone:
|
|
dec = new Decompressor;
|
|
break;
|
|
case kCompHuffman:
|
|
dec = new DecompressorHuffman;
|
|
break;
|
|
case kCompLZW:
|
|
case kCompLZW1:
|
|
case kCompLZW1View:
|
|
case kCompLZW1Pic:
|
|
dec = new DecompressorLZW(compression);
|
|
break;
|
|
case kCompDCL:
|
|
dec = new DecompressorDCL;
|
|
break;
|
|
#ifdef ENABLE_SCI32
|
|
case kCompSTACpack:
|
|
dec = new DecompressorLZS;
|
|
break;
|
|
#endif
|
|
default:
|
|
error("Resource %s: Compression method %d not supported", _id.toString().c_str(), compression);
|
|
return SCI_ERROR_UNKNOWN_COMPRESSION;
|
|
}
|
|
|
|
data = new byte[size];
|
|
_status = kResStatusAllocated;
|
|
errorNum = data ? dec->unpack(file, data, szPacked, size) : SCI_ERROR_RESOURCE_TOO_BIG;
|
|
if (errorNum)
|
|
unalloc();
|
|
|
|
delete dec;
|
|
return errorNum;
|
|
}
|
|
|
|
ResourceCompression ResourceManager::getViewCompression() {
|
|
int viewsTested = 0;
|
|
|
|
// Test 10 views to see if any are compressed
|
|
for (int i = 0; i < 1000; i++) {
|
|
Common::SeekableReadStream *fileStream = 0;
|
|
Resource *res = testResource(ResourceId(kResourceTypeView, i));
|
|
|
|
if (!res)
|
|
continue;
|
|
|
|
if (res->_source->getSourceType() != kSourceVolume)
|
|
continue;
|
|
|
|
fileStream = getVolumeFile(res->_source);
|
|
|
|
if (!fileStream)
|
|
continue;
|
|
fileStream->seek(res->_fileOffset, SEEK_SET);
|
|
|
|
uint32 szPacked;
|
|
ResourceCompression compression;
|
|
|
|
if (res->readResourceInfo(_volVersion, fileStream, szPacked, compression)) {
|
|
if (res->_source->_resourceFile)
|
|
delete fileStream;
|
|
continue;
|
|
}
|
|
|
|
if (res->_source->_resourceFile)
|
|
delete fileStream;
|
|
|
|
if (compression != kCompNone)
|
|
return compression;
|
|
|
|
if (++viewsTested == 10)
|
|
break;
|
|
}
|
|
|
|
return kCompNone;
|
|
}
|
|
|
|
ViewType ResourceManager::detectViewType() {
|
|
for (int i = 0; i < 1000; i++) {
|
|
Resource *res = findResource(ResourceId(kResourceTypeView, i), 0);
|
|
|
|
if (res) {
|
|
// Skip views coming from patch files
|
|
if (res->_source->getSourceType() == kSourcePatch)
|
|
continue;
|
|
|
|
switch (res->data[1]) {
|
|
case 128:
|
|
// If the 2nd byte is 128, it's a VGA game
|
|
return kViewVga;
|
|
case 0:
|
|
// EGA or Amiga, try to read as Amiga view
|
|
|
|
if (res->size < 10)
|
|
return kViewUnknown;
|
|
|
|
// Read offset of first loop
|
|
uint16 offset = READ_LE_UINT16(res->data + 8);
|
|
|
|
if (offset + 6U >= res->size)
|
|
return kViewUnknown;
|
|
|
|
// Read offset of first cel
|
|
offset = READ_LE_UINT16(res->data + offset + 4);
|
|
|
|
if (offset + 4U >= res->size)
|
|
return kViewUnknown;
|
|
|
|
// Check palette offset, amiga views have no palette
|
|
if (READ_LE_UINT16(res->data + 6) != 0)
|
|
return kViewEga;
|
|
|
|
uint16 width = READ_LE_UINT16(res->data + offset);
|
|
offset += 2;
|
|
uint16 height = READ_LE_UINT16(res->data + offset);
|
|
offset += 6;
|
|
|
|
// To improve the heuristic, we skip very small views
|
|
if (height < 10)
|
|
continue;
|
|
|
|
// Check that the RLE data stays within bounds
|
|
int y;
|
|
for (y = 0; y < height; y++) {
|
|
int x = 0;
|
|
|
|
while ((x < width) && (offset < res->size)) {
|
|
byte op = res->data[offset++];
|
|
x += (op & 0x07) ? op & 0x07 : op >> 3;
|
|
}
|
|
|
|
// Make sure we got exactly the right number of pixels for this row
|
|
if (x != width)
|
|
return kViewEga;
|
|
}
|
|
|
|
return kViewAmiga;
|
|
}
|
|
}
|
|
}
|
|
|
|
// this may happen if there are serious system issues (or trying to add a broken game)
|
|
warning("resMan: Couldn't find any views");
|
|
return kViewUnknown;
|
|
}
|
|
|
|
void ResourceManager::detectSciVersion() {
|
|
// We use the view compression to set a preliminary s_sciVersion for the sake of getResourceInfo
|
|
// Pretend we have a SCI0 game
|
|
s_sciVersion = SCI_VERSION_0_EARLY;
|
|
bool oldDecompressors = true;
|
|
|
|
ResourceCompression viewCompression;
|
|
#ifdef ENABLE_SCI32
|
|
viewCompression = getViewCompression();
|
|
#else
|
|
if (_volVersion >= kResVersionSci2) {
|
|
// SCI32 support isn't built in, thus view detection will fail
|
|
viewCompression = kCompUnknown;
|
|
} else {
|
|
viewCompression = getViewCompression();
|
|
}
|
|
#endif
|
|
|
|
if (viewCompression != kCompLZW) {
|
|
// If it's a different compression type from kCompLZW, the game is probably
|
|
// SCI_VERSION_1_EGA_ONLY or later. If the views are uncompressed, it is
|
|
// likely not an early disk game.
|
|
s_sciVersion = SCI_VERSION_1_EGA_ONLY;
|
|
oldDecompressors = false;
|
|
}
|
|
|
|
// Set view type
|
|
if (viewCompression == kCompDCL
|
|
|| _volVersion == kResVersionSci11 // pq4demo
|
|
|| _volVersion == kResVersionSci11Mac
|
|
#ifdef ENABLE_SCI32
|
|
|| viewCompression == kCompSTACpack
|
|
|| _volVersion == kResVersionSci2 // kq7
|
|
#endif
|
|
) {
|
|
// SCI1.1 VGA views
|
|
_viewType = kViewVga11;
|
|
} else {
|
|
#ifdef ENABLE_SCI32
|
|
// Otherwise we detect it from a view
|
|
_viewType = detectViewType();
|
|
#else
|
|
if (_volVersion == kResVersionSci2 && viewCompression == kCompUnknown) {
|
|
// A SCI32 game, but SCI32 support is disabled. Force the view type
|
|
// to kViewVga11, as we can't read from the game's resource files
|
|
_viewType = kViewVga11;
|
|
} else {
|
|
_viewType = detectViewType();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
if (_volVersion == kResVersionSci11Mac) {
|
|
// SCI32 doesn't have the resource.cfg file, so we can figure out
|
|
// which of the games are SCI1.1. Note that there are no Mac SCI2 games.
|
|
// Yes, that means that GK1 Mac is SCI2.1 and not SCI2.
|
|
|
|
// TODO: Decide between SCI2.1 and SCI3
|
|
if (Common::File::exists("resource.cfg"))
|
|
s_sciVersion = SCI_VERSION_1_1;
|
|
else
|
|
s_sciVersion = SCI_VERSION_2_1;
|
|
return;
|
|
}
|
|
|
|
// Handle SCI32 versions here
|
|
if (_volVersion >= kResVersionSci2) {
|
|
Common::List<ResourceId> *heaps = listResources(kResourceTypeHeap);
|
|
// SCI2.1/3 and SCI1 Late resource maps are the same, except that
|
|
// SCI1 Late resource maps have the resource types or'd with
|
|
// 0x80. We differentiate between SCI2 and SCI2.1/3 based on that.
|
|
if (_mapVersion == kResVersionSci1Late) {
|
|
s_sciVersion = SCI_VERSION_2;
|
|
return;
|
|
} else if (!heaps->empty()) {
|
|
s_sciVersion = SCI_VERSION_2_1;
|
|
return;
|
|
} else {
|
|
s_sciVersion = SCI_VERSION_3;
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Check for transitive SCI1/SCI1.1 games, like PQ1 here
|
|
// If the game has any heap file (here we check for heap file 0), then
|
|
// it definitely uses a SCI1.1 kernel
|
|
if (testResource(ResourceId(kResourceTypeHeap, 0))) {
|
|
s_sciVersion = SCI_VERSION_1_1;
|
|
return;
|
|
}
|
|
|
|
switch (_mapVersion) {
|
|
case kResVersionSci0Sci1Early:
|
|
if (_viewType == kViewVga) {
|
|
// VGA
|
|
s_sciVersion = SCI_VERSION_1_EARLY;
|
|
return;
|
|
}
|
|
|
|
// EGA
|
|
if (hasOldScriptHeader()) {
|
|
s_sciVersion = SCI_VERSION_0_EARLY;
|
|
return;
|
|
}
|
|
|
|
if (hasSci0Voc999()) {
|
|
s_sciVersion = SCI_VERSION_0_LATE;
|
|
return;
|
|
}
|
|
|
|
if (oldDecompressors) {
|
|
// It's either SCI_VERSION_0_LATE or SCI_VERSION_01
|
|
|
|
// We first check for SCI1 vocab.999
|
|
if (testResource(ResourceId(kResourceTypeVocab, 999))) {
|
|
s_sciVersion = SCI_VERSION_01;
|
|
return;
|
|
}
|
|
|
|
// If vocab.999 is missing, we try vocab.900
|
|
if (testResource(ResourceId(kResourceTypeVocab, 900))) {
|
|
if (hasSci1Voc900()) {
|
|
s_sciVersion = SCI_VERSION_01;
|
|
return;
|
|
} else {
|
|
s_sciVersion = SCI_VERSION_0_LATE;
|
|
return;
|
|
}
|
|
}
|
|
|
|
error("Failed to accurately determine SCI version");
|
|
// No parser, we assume SCI_VERSION_01.
|
|
s_sciVersion = SCI_VERSION_01;
|
|
return;
|
|
}
|
|
|
|
// New decompressors. It's either SCI_VERSION_1_EGA_ONLY or SCI_VERSION_1_EARLY.
|
|
if (hasSci1Voc900()) {
|
|
s_sciVersion = SCI_VERSION_1_EGA_ONLY;
|
|
return;
|
|
}
|
|
|
|
// SCI_VERSION_1_EARLY EGA versions lack the parser vocab
|
|
s_sciVersion = SCI_VERSION_1_EARLY;
|
|
return;
|
|
case kResVersionSci1Middle:
|
|
case kResVersionKQ5FMT:
|
|
s_sciVersion = SCI_VERSION_1_MIDDLE;
|
|
// Amiga SCI1 middle games are actually SCI1 late
|
|
if (_viewType == kViewAmiga)
|
|
s_sciVersion = SCI_VERSION_1_LATE;
|
|
return;
|
|
case kResVersionSci1Late:
|
|
if (_volVersion == kResVersionSci11) {
|
|
s_sciVersion = SCI_VERSION_1_1;
|
|
return;
|
|
}
|
|
// FIXME: this is really difficult, lsl1 spanish has map/vol sci1late
|
|
// and the only current detection difference is movecounttype which
|
|
// is increment here, but ignore for all the regular sci1late games
|
|
// the problem is, we dont have access to that detection till later
|
|
// so maybe (part of?) that detection should get moved in here
|
|
if (g_sci && (g_sci->getGameId() == GID_LSL1) && (g_sci->getLanguage() == Common::ES_ESP)) {
|
|
s_sciVersion = SCI_VERSION_1_MIDDLE;
|
|
return;
|
|
}
|
|
s_sciVersion = SCI_VERSION_1_LATE;
|
|
return;
|
|
case kResVersionSci11:
|
|
s_sciVersion = SCI_VERSION_1_1;
|
|
return;
|
|
default:
|
|
s_sciVersion = SCI_VERSION_NONE;
|
|
error("detectSciVersion(): Unable to detect the game's SCI version");
|
|
}
|
|
}
|
|
|
|
bool ResourceManager::detectHires() {
|
|
// SCI 1.1 and prior is never hires
|
|
if (getSciVersion() <= SCI_VERSION_1_1)
|
|
return false;
|
|
|
|
#ifdef ENABLE_SCI32
|
|
for (int i = 0; i < 32768; i++) {
|
|
Resource *res = findResource(ResourceId(kResourceTypePic, i), 0);
|
|
|
|
if (res) {
|
|
if (READ_SCI11ENDIAN_UINT16(res->data) == 0x0e) {
|
|
// SCI32 picture
|
|
uint16 width = READ_SCI11ENDIAN_UINT16(res->data + 10);
|
|
uint16 height = READ_SCI11ENDIAN_UINT16(res->data + 12);
|
|
// Surely lowres (e.g. QFG4CD)
|
|
if ((width == 320) && ((height == 190) || (height == 200)))
|
|
return false;
|
|
// Surely hires
|
|
if ((width >= 600) || (height >= 400))
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// We haven't been able to find hires content
|
|
|
|
return false;
|
|
#else
|
|
error("no sci32 support");
|
|
#endif
|
|
}
|
|
|
|
bool ResourceManager::detectFontExtended() {
|
|
|
|
Resource *res = findResource(ResourceId(kResourceTypeFont, 0), 0);
|
|
if (res) {
|
|
if (res->size >= 4) {
|
|
uint16 numChars = READ_LE_UINT16(res->data + 2);
|
|
if (numChars > 0x80)
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// detects, if SCI1.1 game uses palette merging or copying - this is supposed to only get used on SCI1.1 games
|
|
bool ResourceManager::detectForPaletteMergingForSci11() {
|
|
// Load palette 999 (default palette)
|
|
Resource *res = findResource(ResourceId(kResourceTypePalette, 999), false);
|
|
|
|
if ((res) && (res->size > 30)) {
|
|
byte *data = res->data;
|
|
// Old palette format used in palette resource? -> it's merging
|
|
if ((data[0] == 0 && data[1] == 1) || (data[0] == 0 && data[1] == 0 && READ_LE_UINT16(data + 29) == 0))
|
|
return true;
|
|
return false;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// is called on SCI0EARLY games to make sure that sound resources are in fact also SCI0EARLY
|
|
bool ResourceManager::detectEarlySound() {
|
|
Resource *res = findResource(ResourceId(kResourceTypeSound, 1), 0);
|
|
if (res) {
|
|
if (res->size >= 0x22) {
|
|
if (READ_LE_UINT16(res->data + 0x1f) == 0) // channel 15 voice count + play mask is 0 in SCI0LATE
|
|
if (res->data[0x21] == 0) // last byte right before actual data is 0 as well
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// Functions below are based on PD code by Brian Provinciano (SCI Studio)
|
|
bool ResourceManager::hasOldScriptHeader() {
|
|
Resource *res = findResource(ResourceId(kResourceTypeScript, 0), 0);
|
|
|
|
if (!res) {
|
|
error("resMan: Failed to find script.000");
|
|
return false;
|
|
}
|
|
|
|
uint offset = 2;
|
|
const int objTypes = 17;
|
|
|
|
while (offset < res->size) {
|
|
uint16 objType = READ_LE_UINT16(res->data + offset);
|
|
|
|
if (!objType) {
|
|
offset += 2;
|
|
// We should be at the end of the resource now
|
|
return offset == res->size;
|
|
}
|
|
|
|
if (objType >= objTypes) {
|
|
// Invalid objType
|
|
return false;
|
|
}
|
|
|
|
int skip = READ_LE_UINT16(res->data + offset + 2);
|
|
|
|
if (skip < 2) {
|
|
// Invalid size
|
|
return false;
|
|
}
|
|
|
|
offset += skip;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool ResourceManager::hasSci0Voc999() {
|
|
Resource *res = findResource(ResourceId(kResourceTypeVocab, 999), 0);
|
|
|
|
if (!res) {
|
|
// No vocab present, possibly a demo version
|
|
return false;
|
|
}
|
|
|
|
if (res->size < 2)
|
|
return false;
|
|
|
|
uint16 count = READ_LE_UINT16(res->data);
|
|
|
|
// Make sure there's enough room for the pointers
|
|
if (res->size < (uint)count * 2)
|
|
return false;
|
|
|
|
// Iterate over all pointers
|
|
for (uint i = 0; i < count; i++) {
|
|
// Offset to string
|
|
uint16 offset = READ_LE_UINT16(res->data + 2 + count * 2);
|
|
|
|
// Look for end of string
|
|
do {
|
|
if (offset >= res->size) {
|
|
// Out of bounds
|
|
return false;
|
|
}
|
|
} while (res->data[offset++]);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ResourceManager::hasSci1Voc900() {
|
|
Resource *res = findResource(ResourceId(kResourceTypeVocab, 900), 0);
|
|
|
|
if (!res )
|
|
return false;
|
|
|
|
if (res->size < 0x1fe)
|
|
return false;
|
|
|
|
uint16 offset = 0x1fe;
|
|
|
|
while (offset < res->size) {
|
|
offset++;
|
|
do {
|
|
if (offset >= res->size) {
|
|
// Out of bounds;
|
|
return false;
|
|
}
|
|
} while (res->data[offset++]);
|
|
offset += 3;
|
|
}
|
|
|
|
return offset == res->size;
|
|
}
|
|
|
|
// Same function as Script::findBlockSCI0(). Slight code
|
|
// duplication here, but this has been done to keep the resource
|
|
// manager independent from the rest of the engine
|
|
static byte *findSci0ExportsBlock(byte *buffer) {
|
|
byte *buf = buffer;
|
|
bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY);
|
|
|
|
if (oldScriptHeader)
|
|
buf += 2;
|
|
|
|
do {
|
|
int seekerType = READ_LE_UINT16(buf);
|
|
|
|
if (seekerType == 0)
|
|
break;
|
|
if (seekerType == 7) // exports
|
|
return buf;
|
|
|
|
int seekerSize = READ_LE_UINT16(buf + 2);
|
|
assert(seekerSize > 0);
|
|
buf += seekerSize;
|
|
} while (1);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
// This code duplicates Script::relocateOffsetSci3, but we can't use
|
|
// that here since we can't instantiate scripts at this point.
|
|
static int relocateOffsetSci3(const byte *buf, uint32 offset) {
|
|
int relocStart = READ_LE_UINT32(buf + 8);
|
|
int relocCount = READ_LE_UINT16(buf + 18);
|
|
const byte *seeker = buf + relocStart;
|
|
|
|
for (int i = 0; i < relocCount; ++i) {
|
|
if (READ_SCI11ENDIAN_UINT32(seeker) == offset) {
|
|
// TODO: Find out what UINT16 at (seeker + 8) means
|
|
return READ_SCI11ENDIAN_UINT16(buf + offset) + READ_SCI11ENDIAN_UINT32(seeker + 4);
|
|
}
|
|
seeker += 10;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
reg_t ResourceManager::findGameObject(bool addSci11ScriptOffset) {
|
|
Resource *script = findResource(ResourceId(kResourceTypeScript, 0), false);
|
|
|
|
if (!script)
|
|
return NULL_REG;
|
|
|
|
byte *offsetPtr = 0;
|
|
|
|
if (getSciVersion() <= SCI_VERSION_1_LATE) {
|
|
byte *buf = (getSciVersion() == SCI_VERSION_0_EARLY) ? script->data + 2 : script->data;
|
|
|
|
// Check if the first block is the exports block (in most cases, it is)
|
|
bool exportsIsFirst = (READ_LE_UINT16(buf + 4) == 7);
|
|
if (exportsIsFirst) {
|
|
offsetPtr = buf + 4 + 2;
|
|
} else {
|
|
offsetPtr = findSci0ExportsBlock(script->data);
|
|
if (!offsetPtr)
|
|
error("Unable to find exports block from script 0");
|
|
offsetPtr += 4 + 2;
|
|
}
|
|
|
|
int16 offset = !isSci11Mac() ? READ_LE_UINT16(offsetPtr) : READ_BE_UINT16(offsetPtr);
|
|
return make_reg(1, offset);
|
|
} else if (getSciVersion() >= SCI_VERSION_1_1 && getSciVersion() <= SCI_VERSION_2_1) {
|
|
offsetPtr = script->data + 4 + 2 + 2;
|
|
|
|
// In SCI1.1 - SCI2.1, the heap is appended at the end of the script,
|
|
// so adjust the offset accordingly if requested
|
|
int16 offset = !isSci11Mac() ? READ_LE_UINT16(offsetPtr) : READ_BE_UINT16(offsetPtr);
|
|
if (addSci11ScriptOffset) {
|
|
offset += script->size;
|
|
|
|
// Ensure that the start of the heap is word-aligned - same as in Script::init()
|
|
if (script->size & 2)
|
|
offset++;
|
|
}
|
|
|
|
return make_reg(1, offset);
|
|
} else {
|
|
return make_reg(1, relocateOffsetSci3(script->data, 22));
|
|
}
|
|
}
|
|
|
|
Common::String ResourceManager::findSierraGameId() {
|
|
// In SCI0-SCI1, the heap is embedded in the script. In SCI1.1 - SCI2.1,
|
|
// it's in a separate heap resource
|
|
Resource *heap = 0;
|
|
int nameSelector = 3;
|
|
|
|
if (getSciVersion() < SCI_VERSION_1_1) {
|
|
heap = findResource(ResourceId(kResourceTypeScript, 0), false);
|
|
} else if (getSciVersion() >= SCI_VERSION_1_1 && getSciVersion() <= SCI_VERSION_2_1) {
|
|
heap = findResource(ResourceId(kResourceTypeHeap, 0), false);
|
|
nameSelector += 5;
|
|
} else if (getSciVersion() == SCI_VERSION_3) {
|
|
warning("TODO: findSierraGameId(): SCI3 equivalent");
|
|
}
|
|
|
|
if (!heap)
|
|
return "";
|
|
|
|
int16 gameObjectOffset = findGameObject(false).offset;
|
|
|
|
if (!gameObjectOffset)
|
|
return "";
|
|
|
|
// Seek to the name selector of the first export
|
|
byte *seeker = heap->data + READ_UINT16(heap->data + gameObjectOffset + nameSelector * 2);
|
|
Common::String sierraId;
|
|
sierraId += (const char *)seeker;
|
|
|
|
return sierraId;
|
|
}
|
|
|
|
const Common::String &Resource::getResourceLocation() const {
|
|
return _source->getLocationName();
|
|
}
|
|
|
|
} // End of namespace Sci
|