mirror of
https://github.com/libretro/scummvm.git
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eb37789f6f
svn-id: r38735
57 lines
1.9 KiB
C++
57 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef _FREESCI_SFX_TIMER_H_
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#define _FREESCI_SFX_TIMER_H_
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#include "sci/sfx/sfx_core.h"
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namespace Sci {
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typedef struct {
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int delay_ms; /* Approximate delay (in milliseconds) between calls */
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int (*init)(void (*callback)(void *data), void *data);
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/* Initializes the timer
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** Parameters: (void* -> void) callback:
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** 'data' must contain the next argument:
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** (void *) data: Must always be passed to the callback
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** Returns : (int) SFX_OK on success, SFX_ERROR on failure
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** This does not start the timer yet, it just specifies and initializes it.
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** This function is called exactly once (provided that the timer is used at all).
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*/
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int (*exit)();
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/* Stops the timer
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** Returns : (int) SFX_OK on success, SFX_ERROR on failure
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** All resources allocated with the timer should be freed as an effect
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** of this.
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*/
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} sfx_timer_t;
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} // End of namespace Sci
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#endif /* !_FREESCI_SFX_TIMER_H_ */
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